At level 4 of heavy weapon, you will get the skill. This will make the melee classes more different with other classes.
At the same time, some bugs are fixed and some translation are adjusted as well. Thanks to al Qamar, who has helped a lot on German translation.
Currently we are working on mac version and iOS version. If you are interested in, please check last news to get the demo's download link.
We've established a development blog in the discussion, so that you can check the progress of dodk. Please provide your idea if you have any thoughts and you are always welcome to discord to have more talk and info: https://discordapp.com/channels/583183485712203776/613990204956606484
We have been working on Mac version for months, a demo is ready to go. It will be released on our discord server tomorrow, https://discord.gg/Ka7ygdm It needs more tests. Feedback is appreciated!
In discord discussion, we had a survey about the magic spell casting system. The conclusion is more people wanted a direct casting system, so we've changed it in this week. But don't worry, we still keep the old system so that hard core players won't miss it. And we have to restore the settings to default in order to perform it, sorry about this.
In the settings, you 'll notice the change below:
Simple spells means cast the magic directly. Rune spells means old magic casting sytem, swith to the system you like.
The simple spells casting system in the game looks like this: Colorful icon means you've learned the spell and is able to cast, gray icon means you need to learn it first by adding more points to the skill. Click on the arrow button below will turn the page and show more spells.
Of course, left click on the magic icon will cast the magic and right click will save the magic spell to your quick-casting button without casting it.
And at the first time you cast a magic spell, you'll see the magic spell name in the center of the screen.