Thank you for playing RUNE II: Decapitation Edition. We at Studio 369 are committed to supporting RUNE II: Decapitation Edition post-launch. Visit https://rune2.com/roadmap for a more detailed look into what we’re working on right now and what we’ll be working on next.
We love hearing your feedback about RUNE II. Join our Discord and let us know what you think!
☆ are changes based on COMMUNITY FEEDBACK
Increased performance near Heimdall’s Village and throughout the open world.
☆ Adjusted hit detection, heavy attacks, and stagger timings for all weapons.
Fixed left inventory placement.
☆ Lowered opening video volume.
Fixed horde statue in the prologue visually exploding in one hit.
Thank you for your support on RUNE II: Decapitation Edition! We want you to know that we are committed to supporting RUNE II: Decapitation Edition post-launch.
First, all of the performance issues are addressable. We have some hotfixes that we’re testing now and hope to patch soon.
Second, the Team is in place and working to address the latest bugs as you read this.
Third, we want to thank you for all the excellent support and feedback from you on our Discord (https://discord.gg/PlayRune) and Steam Forums - please keep it coming!
We are currently tracking and deploying fixes as soon as possible for the following top issues:
FPS drops and optimization.
Clients in multiplayer are losing their save game in the session browser, but are regaining their gear + level + skills after they go through the character creation process.
Players are getting themselves stuck when constructing buildings.
Players being able to damage their horde statues.
Trees are not damaging enemies and that feels unfair to players.
Tree fall damage AoE range feels too large.
We’ve been working around the clock since yesterday’s launch to respond with action. We will soon be putting out a hotfix update that will be the first step to addressing current player issues, and we will continue to work until these issues are resolved.
This is the first of many patches you can expect from us as we continue to monitor and respond to your feedback.
If you would like to, please consider giving your honest, constructive feedback on our Discord. (https://discord.gg/PlayRune)
Thank you for your patience and understanding as we work to make this right.
The time has come! From all of us at Studio 369, we are damn proud to announce that our open world, action-RPG RUNE II: Decapitation Edition is now available! In the last year we at Studio 369 have redesigned and overhauled every aspect of RUNE II to give our players a Viking adventure worthy of Odin himself.
For a limited time, an exclusive Dragon Armor set will be available for FREE to warriors who purchase RUNE II: Decapitation Edition until November 30. The Dragon Armor offers top-notch combat stats that match the impressive look of this legendary set.
Yes, you too can look this badass in RUNE II: Decapitation Edition.
Watch the launch trailer for RUNE II: Decapitation Edition!
Download the our launch trailer and image assets HERE:
Main Narrative Overhaul: A new overarching story is introduced in the Decapitation Edition, with four main chapters that unwinds a tale of betrayal, rebirth, and revenge. Numerous side quests have been added to compliment the now linear direction.
Dungeons of Midgard: Deep within the depths of Midgard, an ancient evil has awoken. Inspired by classic RUNE levels, the dungeons will challenge the most hardened Viking warriors as they encounter a gauntlet of enemies, challenging platform sequences, and vile monster bosses. Rare loot awaits!
Skill Tree System: Bring the power of the Norse gods to aid your quest with unique abilities from the new skill tree system. Gain experience and unlock over 28 abilities centered around your chosen deity… or reject the gods to choose the heathen path!
Viking Village Life: Rebuild the land of Midgard by gathering resources to repair villages. Create longhouses, forges, and other buildings to restore the community as villagers return to rally behind your cause. Loki’s army will attack during Horde Events, so take up arms with villagers to defend to the last man, woman, and child!
Updated Co-Op Campaign: The new RUNE II: Decapitation Edition narrative is best experienced together with friends online and co-op multiplayer has been vastly improved. Battle side-by-side against enemy hordes, revive fallen companions during battle, assault enemy fortifications to destroy their buildings, and stand as one to face the prankster god Loki!
RUNE II: Decapitation Edition is now available on Steam for $29.99. For keeping up on all things RUNE II: Decapitation Edition, join the epic Viking war cry on Discord, read the latest updates on our website, like us on Facebook and Instagram, subscribe to our YouTube channel, and follow us on Twitch and Twitter.
From all of us at Studio 369, thank you for believing in us and our indie game. We’ll see you in Midgard, right now.
There are only 13 hours and 42 minutes until RUNE II: Decapitation Edition is officially released on Steam! Make sure you have us wishlisted to know the moment that we're live tomorrow!
RUNE II: Decapitation Edition has partnered with Raredrop Roleplay to bring you a RUNE inspired D&D adventure. Join us on the Steam store page to watch the stream live!
Six past Champions will be recruited by an acolyte of Heimdal to help Heimdal end Loki’s endless cycle of Ragnarok. They will remember their past and their allegiance to which God they swore to (2 Champions of Hel, 2 Champions of Thor & 2 Champions of Odin). When tasked by the acolyte they will leave Valhalla at once to bring glory to their Gods, further cement their legacy, and help restore order to Midgard.
Ah, greetings, Viking. Gather round whilst I tell you of the mythical dragon armor that can be claimed by the most formidable warrior in RUNE II: Decapitation Edition.
Many moons ago, back when gods like Thor and Odin walked among men, there came whispers from a land that meets the Sky, of a large beast swooping among the clouds and snatching children from the ground. A brave warrior named Gunnar heard these stories and decided that he would travel there to slay the mighty beast. Many protested, saying that this dragon was too powerful for even the mighty Gunnar to slay, but he accepted no assistance. Now, the name Gunnar means “he who stands alone,” and he knew it to be his destiny to rid the land of this cursed monster.
While many different accounts of the great battle exist, one must be careful not to trust Elders with their dirty old Scrolls. What we do know is that at sundown on that first day, Gunnar disappeared through the smoke and haze into the dragon’s cave with his mighty sword, Skull Cleaver. For two days and two nights, the battle raged on inside that cave and on that final day, Gunnar emerged, covered in blood and worn, with the head of the dragon grasped firmly in his fist. He dropped to his knees and cried, “for Valhalla!” before succumbing to his mortal injuries. The corpse of the dragon was dragged out and returned to Midgard to honor all that this brave warrior sacrificed.
The dragon’s corpse was rid of his scales and forged in the fires deep within caverns of Hel's precipice, reinforced by dark and forbidden runic magic, and assembled by undead Draugr smiths from ages unknown. This Legendary Dragon Armor was made for worthy Vikings to wear in honor of Gunnar, the slayer of dragons.
RUNE II: Decapitation Edition launches Friday 11/13. Claim the in-game Dragon Armor set for FREE by downloading the DLC before 11/30/20
With the launch of RUNE II: Decapitation Edition quickly approaching, you may be wondering which version to purchase -- Standard, Berserker, or God Slayer? Which should you choose from those tantalizing options? Never fear! We at Studio 369 are here to break down the different packs for you. No matter what option you end up going with, you are sure to have a rip roaring Viking time.
Standard Edition:
As we mentioned in our "Out of the Ashes" post last week, the base game of RUNE II: Decapitation Edition that includes the following:
Overhauled storyline and narrative
250+ new quests/side quests
Revamped combat system
All new skill tree with 29 skills
Dungeons, dungeons, dungeons!
Villages and horde mode
Three new unique boss fights
Much more!
Berserker Edition:
Includes Standard Edition and the following:
Berserker Armor: Don the Berserker armor and show your enemies you’re not afraid to wear their skulls as decoration.
Berserker Hammer: Wield the Grand Berserker Hammer and bring the fury of Ragnarok down upon your foes. This wood and gold hammer, crafted from the rarest materials, is intended only for the strongest warriors of Midgard...the Berserker Hammer’s raw power is enough to get the job done, and then some.
Warrior Pack Armor Set: The Berserker pack is also the only way to obtain the Warrior’s Blade and Warrior Armor set. A dull blade is a warrior’s worst enemy, and the Warrior’s Blade is always sharp. Crafted from mythical dwarven metals, the Warrior Armor is capable of divine protection and is said to have been anointed by the gods themselves.
Game Soundtrack: Enjoy a 21 track digital download of Dean Valentine’s epic orchestral score for RUNE II!
Digital World Map: Experience the RUNE II world map the way it was meant to be: in all its 3840x2160 4K glory. Give your desktop background an upgrade, or print out a copy and keep it handy as you explore the realm of Midgard on your adventure through RUNE II’s epic campaign.
God Slayer Edition:
Includes everything in the Berserker Edition and the following items:
God Slayer Armor Set: Wear the Head and Chest Piece adorned by only the fiercest of Midgard’s warriors. Rumored to be of divine origin and imbued with runic properties, this legendary armor set will aid you in your fight to take down Loki and save Midgard!
Sigurd’s Axe: A mighty viking needs a powerful axe, and none were more powerful than Sigurd. Previously used by one of Midgard’s greatest warriors, this legendary axe is ready to help you in your epic adventure. Are you strong enough to wield it?
Ship of the Valkyrie and Ship of the God Slayer: Rafts are useful for sailing the seas of Jotunheim, but they pale in comparison to a Viking Longship. Make a statement with the Ship of the Valkyrie, a mythical longship capable of withstanding the greatest seas in all the realms.
You will be able to upgrade your RUNE II standard edition at any time from a lower tier edition.
We will see you in Midgard on November 13th when RUNE II: Decapitation Edition launches! Still have questions about the different packs? Ask us in our Steam forums in our Ask Us Anything thread.
Skills are a core part of the RUNE II: Decapitation Edition experience. In addition to your weapon's intrinsic move set, you'll have the ability to unlock, upgrade, and master a suite of 29 powerful and versatile God-themed skills.
There are currently three types of skills that players can learn and use: Core Skills, Specialized Skills and Ultimate Skills.
Core Skills can be unlocked and upgraded no matter your God affiliation - or lack thereof (in the case of the Path of the Heathen.)
Specialized Skills can be unlocked no matter your God affiliation, but cannot be upgraded beyond a certain point without the player aligning themselves with the specific God (or path) that offers that skill.
Ultimate Skills cannot be unlocked or upgraded unless you are aligned to the God or path that offers that skill.
Each skill functions in one of four ways: Inherent, Active, Blessing or Bloodlust.
An Inherent is always active and there is no need to equip it.
Once an ctive Skill is learned, it must be equipped in your Skills Bar, and must also be activated by the Player in real time to be utilized.
A Blessing, must be equipped in your Skills Bar for its passive affect to take effect.
A Bloodlust Skill, once learned, must be equipped in your Skills Bar. When you land enough hits on an enemy and enter Bloodlust, these skills add additional effects.
There are currently 29 skills to choose from. Multiple skills and blessings can be equipped to your skills bar simultaneously, offering a multitude of possible Skill combinations and character build opportunities!
INHERENT SKILLS
Health – Your character’s vitality. When this hits 0, you succumb to your wounds.
Stamina – Your character’s available physical energy. Stamina is consumed when you perform certain exertive actions, such as dodging and heavy attacking. When your stamina dips below 15%, you become exhausted and your actions are less effective.
Bloodlust – Landing blows on enemies fills your heart with bloodlust! When your bloodlust meter is full you become Bloodlusted and your attack speed increases for a short duration. Bloodlust is a temporary enhanced condition, onto which several other Skills can be added.
CORE SKILLS
Core Skills function at the lower end of character specialty and are among the most frequently used. They cover basic special actions like using less endurance, stunning, healing, and granting increased critical chance
Core Active Skills
Invigorate – Heal like a god! Increase health regeneration for a short duration.
Sonic Blast – Shriek like a banshee! Scream in rage, staggering and damaging enemies within a cone of effect emanating from your character.
Core Blessings
Endurance – Possess the vigor of a god. Stamina consumption is reduced.
Core Bloodlust Skills
Berserk – Add precision to your rage. While Bloodlusted, gain a chance to land critical hits.
THOR SKILLS
Disciples of Thor can output very high area-of-effect damage. His emphasis on lightning-based crowd control related combat skills is not for the uncertain, as conversely pledging to Thor offers no survivability skills.
Thor Active Skills
Smite (Specialized) – Pound the ground with the might of Mjolnir! Leap forward, smashing the ground at your destination, dealing damage on impact and staggering all nearby enemies.
Ball Lightning (Specialized) – Launch a concentrated storm sphere at your foes! Fires a charged ball of lightning that continuously damages all nearby enemies.
Hammer Throw (Specialized) – Manifest and hurl a storm hammer at enemies. Throws an elemental hammer imbued with lightning. Impacted enemies will be stunned and take damage.
Summon Boar (Specialized) – Combat a chore? Summon a boar! The boar the merrier! Call the mythical boar Gullinbursti to aid you in battle.
Thor Blessings
Charged Weapon (Specialized) – Channel Thor’s might. Enhance all attacks with lightning damage.
Thor Bloodlust Skills
Chain Lightning (Ultimate) – Be like Thor himself and harness the power of lightning. While bloodlusted, attacks deal extra electrical damage and have a chance to chain lightning to the nearest enemy
HEL SKILLS
Hel’s empowers her assassins to strike first, strike hard, steal the very lifeforce from their enemies, then vanish into the shadows – or if no shadows are available – get the Hel out of there in a hurry.
Hel Active Skills
Hel’s Call (Specialized) – Your enemies hear the whisper of death. Stun nearby enemies and reduce their attack speed for a short period of time.
Quick End (Specialized) – Move and strike like death herself. Gain bonus movement speed. Your attacks cannot be blocked, dodged, or parried for a short time.
Frost Shards (Ultimate) – Summon barbs of ice from the ground to perforate your foes. Ice spikes erupt from the earth, knocking down and heavily damaging all enemies
Hel Blessings
Vampiric Attack (Specialized) – Imbibe your enemies lifeforce with every attack. All hits grant a lifesteal heal for the player.
Death Dealer (Specialized) – Hel’s frigid aura surrounds you. Deal low, continuous damage to all nearby enemies.
Hel Bloodlust Skills
Raise Dead (Specialized) – Necromancy becomes you. While Bloodlusted, summon a draugr from Helm’s realm to fight by your side.
ODIN SKILLS
The Allfather blesses all those who fight by his side, thus warriors who pledge allegiance to Odin are gifted with the ability to pass his blessings on to others, supporting and buffing teammates and allies alike.
Odin Active Skills
Radiant Soul (Specialized) – May Odin’s breath revive you and those who follow you. Heals yourself and all nearby allies.
Summon Wolf (Specialized)– The howl of the wolf summons an ally. Call one of Odin’s wolves to aid you in combat for a short time.
Spear Throw (Specialized) – Your targets well get the point of these fire javelins. Throw a holy spear at your target, dealing damage and setting them on fire.
Raven Call (Ultimate) – Great Odin’s Raven! A swarm of ravens swirls around you, damaging enemies and healing allies.
Odin Blessings
Odin’s Blessing (Specialized) – Odin offers you his protection. Grants additional defense to all nearby allies for a short period of time.
Odin Bloodlust Skills
Odin’s Favor (Specialized) – It’s good to have friends in high places. While Bloodlusted, all nearby ally units are granted increased attack damage.
HEATHEN SKILLS
The way of the Heathen is to reject the gods and their offerings, and to walk the path of a mortal who serves no master. The Skills of the Heathen are focused almost entirely on endurance and survivability, and with good reason: things can get rocky when you have no god in your corner.
Heathen Active Skills
Denounce The Gods (Ultimate) – Tanks but no thanks, gods! Fully heals you and increases your max HP for a short period of time.
Reinforcements (Specialized) – Allies follow, waiting in the shadows for your word. Summon a mercenary to aid you in combat.
Heathen Blessings
Stoneskin (Specialized) – Your flesh hardens. You have a chance to deflect light attacks automatically, provided you are not attacking.
Strength of Conviction (Specialized) – Mind over matter. Grants passive resistance to all elemental damage.
Heathen Bloodlust Skills
Focused Rage (Specialized) – During blood lust, life regeneration also boosts damage resistance. While Bloodlusted all heal functions grant extra defense
Frenzy (Specialized) – Gain the sturdiness of a Jotunn. While Bloodlusted, you cannot be staggered or knocked down.
While you can refund your spent skill points at any time, aligning yourself to a god is a permanent choice. Mixing and matching active skills, bloodlust skills, and blessings within RUNE II is encouraged.
Will you be a Thor player with high damage output but low survivability? Or will you pledge yourself to Hel and her legion of combat rogues? Perhaps Odin is more your style, with enough healing and buffing powers to support a team. Maybe instead you’ll walk the path of the Heathen and become an unstoppable tank?
Whatever you choose, you’ll make your enemies know your name. We can’t wait to see the combination of skills that you imagine.
Significantly increased level streaming optimization and performance
Fixed several issues where players could get stuck in a loading loop
Fixed several issues where players could spawn under the map
Fixed several issues where players could get stuck in a loop of spawning and constantly fall through the world
Enable RTX checkbox if supported
This is a beta.
-dx12 must be in your launch options for this to work.
Updated main menu video
DUNGEONS
Added Elderstadt Castle Dungeon
Added Helheim Dungeon
Added Frozen Tomb of Fimbulwinter.
Updated Gorsimi Tunnel lighting.
All chests in dungeons now respawn when reloading the dungeon.
Except for the one in the Frozen Tomb, because that would be too easy to cheese.
Fixed an issue where summoned allies wouldn’t get to explore the cool dungeon along with you
ITEMS
Added 2% chance to drop Wieldable variant of severed limbs
Updated loot progression to stretch to level 50
Added new steel, copper, bronze weapons where possible
Fixed multiple giants having Mistletoe Dart as loot
Tuned artifact bonuses, made sure they all have accurate descriptions
New Stone Axe icon and weapon skin
Fire giants always drop at least 1 fire giant blood.
Updated Copper Plate Bracer description
Updated textures and contrast on armor to make them more visually distinct.
Fixed items that had white boxes and no numbers for items that affect your core stats (strength, dexterity etc)
Removed cooldown on food now that food is a slow heal over time.
Updated spike trap icon
Removed Free Falling and Lobbing mods from items
Removed repair stone recipes
Removed "DLC" from Ice Bow/Arrows description
This was a typo, they were never DLC.
INVENTORY
Allow crafting using vault ingredients
Increase inventory size by 16
SKILLS
Added 2 blessing and 2 bloodlust slots, and restricted equipping accordingly.
Nerf berserk time gained from stats
Odin's blessing is now a blessing.
In other news, water is wet.
Removed particles and sounds from Odin's Blessing
Blessings and bloodlust icons redesign
God power stat now increases skill damage/healing
Updated reinforcement description
Fix various skill related visuals
Updated order of skills for heathen
Make Freki have blue eyes cause he's our friend :3
TUTORIAL / PROLOGUE
Removed the tutorial option from the main menu and added it into the main campaign as a prologue.
For existing characters, you will not spawn into the prologue if you have already leveled up.
Updated weather and lighting.
Removed hanging bags in prologue
Add default heavy attack keybind to tutorial modal popup
It’s LEFT CONTROL by default.
Get yourself a Gamer Mouse and put it on a thumb button.
Removed additional island at the end of the prologue
Updated tool tips in prologue
Updated widgets in prologue
Improved enemy navigation
Re-added the intro cinematic to the prologue.
Added a failsafe to complete any crafting tasks if you pre-crafted the items
Removed the Rune Forge from Seer Hut so you don't need Allmetal
CAMPAIGN
Added Chapter 4: Night to Campaign
Vary things like AOE radius, dash speed, block chance, etc by game difficulty.
Add "equip skill" quest for players that need a little more help learning how to equip skills in the hotbar
Fixed quest barriers blocking progression after Shrine of the Kraken quest
Tweaked some recipe progression, added more recipes given through levels
Made all elemental arrows usable at level 20
Fixed exclamation marks on friendly dragon and deer
Added Fyodor the Frozen boss quest
Fixed Viveka not spawning at DS
Guarantee mead if the mead dwarf is killed
Made allies/followers aggressive towards everything except deer
Made giants aggressive towards each other
Fixed incorrect gating on some gear
Fixed bow attack damages
Longer respawn times on enemies in fort above Kospr
Fixed floating hay pile in new area across from Heimdall's village
Fixed infinite spawning draugr on Tower Down quest
Increased Return to Midgard target size to better fool proof the age transitions
Further tweaking of Artifact bonuses
Tweaking realm weapon recipes
Fixed some typos, fixed Nomad Halvor saying his first line twice
Added Yofnir's Scales quest
Villagers take damage now.
Fixed some incorrect quest task text and typos
Enemy stat and placement tuning
Updated Path of the Survivalist to use campfires instead of bandages.
Updated Radmir’s quest in Chapter 2.
Updated Loki fight scaling.
Vigrid Plain bosses use the same boss health bar as loki
Updated dialogue timing in Vigrid Plain encounters
Updated enemies in Age 3 encounter.
Updated time before ejecting players in VP.
CO-OP CAMPAIGN
Significantly harder 3 and 4 player coop.
One extra spawn for 3rd and 4th player on "single spawns" and add higher chance of heavies and elites.
Scale block, dodge, and lunge chance in coop.
Increase general difficulty scale for 3 and 4 player lobbies.
Reduced enemy HP and damage scaling in coop slightly
Updated revive to be 20% HP
Now defaults hosted game name to player's name instead of blank
Fixed an issue where your computer name would show up instead of your player name
PLAYER VS PLAYER
Re-enabled Deathmatch and Team Deathmatch
Default starting level and level cap is 1
Attribute points are pre-allocated.
Added Gorsimi Tunnel Arena PvP Map
ANIMATIONS
New Bear attack animations
Updated Smite skill with new animations.
USER INTERFACE
Added new radial menu to replace the items hotbar
Press MIDDLE MOUSE by default to bring up your new menu
Rebind this key under keyboard settings “OpenRadialHotbar”
Radial menu doesn't stop movement when up
Hitting the item is based on the angle of your mouse to center, not hovering but mouse over the button.
Remapped inventory hotbar to shift + 1-8 on keyboard as an alternative.
MOBA, Diablo, and Starcraft players, rejoice.
Updated Main Menu layout and flow.
Teammate/Friendly names are now light blue in color
Removed light blue from enemy conning ranges
Updated interaction icons
Added God skill videos to alignment totems and remove the unneeded stats
Fix hotbar desync issues
Loading screen tooltip pass to make sure they all make sense and are still relevant.
Clean up world waypoints on map transition
Fix waypoint deletion on map load
Updates to skill tree tooltip frame
Clear all tracked waypoints on compass on level load
Fix world map in dungeon
Player damage now shown in HUD instead of on enemies.
ART AND WORLDBUILDING
Mega Volcano now actually kills you if you step into it.
Made a new shrine to commemorate the tree that instantly kills you if you try to cut it down.
THIS TREE DO NOT TOUCH.
Removed all dead Giants, Humans, Dwarves, and Draugrs that were on the ground. As per Matt's request.
Removed almost all tall bushes in the world. Approx 20,000. As per Matt's request.
Smoothed out a section of the coast that was hard to jump out of the water from (issue during playtest).
Tuned enemy placement
Added enemy fort above Kospr
Fix ship wake particles to auto activate
Adjusted Age of Fire to feel more fiery.
Added additional NPC variants
Adjusted Heimdall’s tower collision
Updated both pre-launch splash screens.
Updated chest and enemy placements
VILLAGES
Updated snow pattern on the ground leading out of Heimdall’s village as a tribute to all the base jumpers that have died in this specific spot to see if there’s fall damage.
Spoiler alert: RUNE II has fall damage.
Adjusted village props.
CONTROLLER SUPPORT
Updated default controller layout
A - Jump / Dodge Roll
B - Quick Dodge
X - Use / Interact
Y - Throw Weapon
Start - Inventory Menu
Select - Root Menu
D-Pad - 4 Skill Hotbar Slots
Right Stick Button - N/A
Left Stick Button - Lock On / Sprint
Left Shoulder - Open Radial Inventory Menu
Right Shoulder - Light Attack
Left Trigger - Block
Right Trigger - Heavy Attack / Use Prayer Stone
Right Stick Button - Lock On
Updated inventory management system support.
ENEMIES
Adding wander functionality to Bear
Increase step height and walking slope height so enemies stop getting stuck on things
Added wandering behavior to boar and baby boar NPCs
Enemies will no longer pursue you when you get on a boat, or when you are swimming
Marked bosses as elite that weren't
AUDIO
Fixed an issue where voiced dialogue would replay and overlap when loading into different maps.
Updated sound effects.
Updated ambient audio.
KNOWN ISSUES
Your inventory may tell you it’s full when it looks like it isn’t full
Mods may roll on items incorrectly.
Weapon icons may show incorrect elemental effects.
Weapons may appear stuck in your hand
Quit to the main menu and reopen your game to resolve (remember to attune to the closest bifrost gate!)
Gated items and skills may appear locked on the level you can start to wield them
This is a visual bug, they are still wieldable.
We are investigating a rare edge case issue where AMD processors may experience performance issues for a few moments.