You know what game was a lot of fun? Just Cause 2. But as delightful as it was, it had more than its share of flaws. So, you know what game will probably be really fun? Just Cause 3. And this image shared by Avalanche head Christofer Sundberg on Instagram suuuure looks like a new Just Cause game.
Here's the full image:
That sure looks like a plane, and that guy sure looks like Rico Rodriguez.
Avalanche has several games in development at the moment; Kotaku's resident investigator Superannuation believes that one, code-named "Project Mamba," is likely a new Just Cause.
Sundberg recently tweeted another blurry image that also looked like a new Just Cause game, and this new airborne shot seems to reinforce that theory. His description of the image remains cryptic: "Is it a bird? Is it a plane? #yearoftheavalanche #avalanchestudios."
First of all: No, it's not a bird. Yes, it's a plane! Well, or a blimp or something. But is this a shot of Just Cause 3? Or some other Avalanche game that simply has a very similar look? And if it is a new Just Cause, does it mean that Just Cause 3 might take place somewhere with a desert? That'd be cool by me. We may not know yet, but it seems likely that we'll find out soon.
Christofer Sundberg [Twitter via VG247]
Wednesday's PlayStation 4 event showed us what next-gen graphics are capable of, so if you had any doubts that game environments could grow even better looking and more detailed, they're probably now gone.
Cities and city skylines in general were always a perfect way to show how beautiful a game is, so we collected some huge and gorgeous cities from upcoming titles—and a few from recent memory as well.
source: EA
source: Deus Ex Wiki
source: Just Cause Wiki
source: Killzone.com
source: Ubisoft
source: Rockstar
source: GTAGaming
source: Rockstar
source: Crysis.com
source: Starmen.net
You should submit your picks with visuals in the comments below!
The Just Cause 2 multiplayer project is one of the most amazing things I have ever seen in my 28 years playing video games. Here is a massive sandbox game that shipped without multiplayer of any kind, and which now has some that is redefining the very term "massively multiplayer" with up to 1800 people on the same, single map (that measures in at around 400 square miles).
What's even more impressive than the scale of the project, though, is the manpower behind it. The creators of Just Cause 2 Multiplayer are...two guys from Australia. That's it. Foote, the programmer, and Jaxm, the gameplay designer.
Foote says the project's creation has so far taken around 700 hours, most of that spent reverse-engineering Just Cause 2's engine to see how everything fit together. Now that it's been cracked (for the most part), tens of thousands of gamers have been testing it out over the past few months.
Ready for possibly the craziest part of all? The current ceiling of 1800 concurrent players are all handled on a single server. And that single server shows no signs of giving up any time soon, with the pair "yet to reach any real barrier or limitation preventing us from reaching an even higher player count than the previous public tests."
You can see now, maybe, why when people say it's a project that could reshape the way the industry approaches multiplayer gaming, they're not joking.
Just Cause 2 Multiplayer: Behind the scenes with gaming's greatest hack [Red Bull]