Green Hell - CreepyJarDev_Marcjanna
Hey Adventurers,

Three years ago we released Plant Cultivation Update, which allowed you to become a self-sufficient jungle farmer. And now, we’ve decided to improve the Plant Cultivation mechanic with a frequently requested feature: now you can name all “Unknown” flora and its fruits in your Notebook!




From now on it will be easier to let the future Jake know what the past Jake has already discovered about a given specimen of the flora. And this will not only be visible in your Notebook, but in the whole jungle! If future Jake decides to extend the research and - due to new experiments - comes to different conclusions, you can easily rename a given plant to your liking.

Along with this new feature, we’ve added few fixes:

  • Items in racks no longer duplicate after destroying the rack in a co-op session
  • Gathering of the Queen Bee trigger can now be rebound
  • Torches are now more effective against big cats
  • Fertilizer now affects fruits’ growth time
  • Fixed issues with climbing the ladder in Spirits of Amazonia boat
  • Plant Boxes no longer gather water under a roof
  • Plants Tab in Notebook should now work properly
  • Added proper drawing for Albahaca and Psychotria Flowers in the Plant Tab in Notebook
Except for the Plant Naming Patch, we’re building something more for you, Adventurers. Stay tuned, we’ll update you pretty soon!

Creepy Jar Team
Green Hell - CreepyJarDev_Marcjanna
Animal Husbandry Patch is here - and now you can name your pets!

Hey Adventurers,

We’ve noticed that you are really enjoying the new content delivered in the Animal Husbandry content update - so we’ve decided to enrich the update even further. We’ve just released the newest 2.3.5 patch that completes the tame-your-pet experience: now you can name your furry friends!



Above that, we’ve added some tweaks and fixes to the most frequently reported bugs:


  • All water triggers near Mu'Agi village now work properly
  • Quassia Amara now has a proper size when being cooked
  • Animal Poison stacks icon no longer overlaps with the other parts of UI
  • All animals status icons are now aligned properly
  • Missing Polish translation when talking to the Habbacu Elder is now fixed
  • Saving Game Calendar in Cartel location in the Story Mode now displays properly
  • "In use" message on a tied up animal now displays properly
  • Aim' keybind is displayed only if the dart is loaded,
  • Water and Food Trough are placeable only in the Animal Pen
  • Frogs in Frog Stretcher keep their colors after reloading the game
  • Unfinished darts are now positioned properly when being dragged through the Frog Stretcher
  • "NoSpaceInBackpack" text no longer appears when filling the Trough
  • Notebook will always open on page on which it was previously closed
  • The progress of Achievements should now be tracked properly when loading a game save from 2.3.3 and earlier versions
  • Sting animation works properly when the Player has an Armor equipped
  • Animals caught in Snare Trap now die after being hit
  • Animals should now get pregnant more often
  • Animal statistics are hidden after it gets tranquilized in the Pen
  • Animals now turn to the Player to be pet
  • Clients' input now work properly after joining a canceled Trial
  • Blowpipe loading sound is now synchronized with its animation
  • Animals now behave properly after calling them from outside of the Pen
  • Tribesmen now attack the Pen if the Player tries to hide inside it
  • Animals should now behave properly when untied in an area not adapted to AI
  • "Call" and "Expand" have now separate controls when using a gamepad
  • Trials finish now properly when a Player joins the trial in progress
  • The Progress of Legend-related achievements will be now properly transferred after joining a coop session
  • “Oyohua Mu'agi” Achievement should now properly unlock for all players in coop session (retroactively as well)
  • The "Babysitter" achievement progress should now be properly unlocked for all players in coop session
  • The Progress of achievements should now be properly synchronized for all Players in coop session no matter the distance between them
  • "That's the spirit!" Achievement now unlocks properly
  • The Items in the Backpack should no longer be shuffled after reloading the game

And in other news: you were asking us how is Tenebris doing right now, so here’s some exclusive sneak-peak of Tenebris' daily snack routine:

https://youtube.com/shorts/lY-SkbVhQbQ

Stay sane and pet your capybaras on our behalf!

Creepy Jar Team
Green Hell - CreepyJarDev_Marcjanna
Hello Adventurers!

We’ve just released the hotfix 2.3.4, which is fixing all achievements with repetitive activities from Spirits of Amazonia expansions 1-3.


The complete list of fixed achievements is as follows:
  • Babysitter (Return 9 kids to safety);
  • Molineria-man (Heal a Tribe member);
  • Rest in peace (Burn 10 Tribe Members’ corpses);
  • Cleaning volunteer (Burn 10 Toxic Waste Piles);
  • Fishing in troubled water (Help 5 Tribe Fishermen);
  • Handyman (Rebuild 10 Tribe Totems);
  • Cage opener (Free 9 Tribe Women).
We know that there might be issues with triggering achievements from a loaded game in which a quest has already been finished - we strongly suggest loading the game save from the Main Menu, not the Pause menu. Also, we are aware that there are still issues with the achievements gained in the co-op mode, and with the “That’s the spirit!” achievement (Complete all Spirits of Amazonia achievements) - we’re currently working on a fix to them as well.

If you happen to stumble upon an issue with triggering achievements, we would be really thankful for letting us know here in the comments, or at support@creepyjar.com.

Stay tuned as we prepare new updates,

Creepy Jar Team
Green Hell - CreepyJarDev_Marcjanna
Hey Adventurers,

We’ve just released the Achievement Update to Green Hell, which will reward Players for completing the story of all three parts of Spirits of Amazonia. In a sum, there are 28 brand new achievements to be earned!



It’s very unlikely to miss any of them if you’re planning to play all three parts for the first time. And if you’ve already finished all the parts of the Spirits of Amazonia series, you’ll get most of them by just loading your saved game. However, there are three achievements dedicated solely to the Animal Husbandry update, so if you haven’t groomed your capybara family, now it’s the best time to do so.

We hope that hunting trophies in the jungle will be more fun now! Try to get them with your friends, since – starting today – Green Hell is 30% off!

Creepy Jar
Sep 5, 2022
Green Hell - CreepyJarDev_Marcjanna
Dear Adventurers!

Today is the third anniversary of Green Hell 1.0 release!



Thank you for your continuous support & feedback - improving Green Hell would not be as efficient as it is with your aid.

Would you raise a coconut bowl with us?

Creepy Jar Team
Green Hell - CreepyJarDev_Marcjanna
Hello Adventurers!

We’ve just released the newest Hotfix v.2.3.2, mostly focused on improving the game balance after the Animal Husbandry Update, plus some small fixes. Thank you for all the feedback concerning animal droppings, feeding, and gaining animals’ trust (and Jake’s sanity as well), both in single player and multiplayer sessions. Like through our whole journey through the jungle, your feedback served as a compass on how Green Hell should work! See the full patch notes below:



  • The animation of being stung doesn't loop while being close to multiple beehives
  • The weight of the Queen Bee item has been adjusted
  • All assets in the Story Mode 'good ending' final cutscene are now displayed properly
  • Animals should no longer escape or disappear from the Pen
  • HP of animals no longer resets after a reload
  • Right clicking on Expand Menu no longer causes Jake to aim with the Blowpipe
  • Changing weapons when holding a Kid no longer causes errors
  • Error occuring when approaching the Altar from 'Poisoned Water' legend has been fixed
  • Animals' trust no longer stops increasing in multiplayer sessions
  • Cooldown of gaining Trust by petting an animal no longer resets after a reload
  • Cooldown of gaining Sanity by petting an animal no longer resets after a reload
  • Controller inputs no longer get blocked after skipping the Tutorial
  • Animals no longer despawn from the Pen after a reload
  • Guanabana fruit can now be fed to animals
  • Tied Animals no longer duplicate after being killed in a multiplayer session
  • Animal droppings found in the jungle now spawn properly
  • Animals no longer randomly lose trust when walking in the Pen
  • The Queen Bee item no longer disappears when dragged out of inventory
  • The rate of Animal Droppings being spawned inside the Pen has been reduced
  • Animal are now able to escape the Pen when the door is open
  • It is no longer possible to endlessly increase Blowgun skill by shooting at a Honeycomb
  • The errors which occured on leaving the game while carrying an animal have been fixed
  • Animals should now require less food to survive

We hope you’d be able to find some time to wander through the jungle with your improved and best jungle pet: the capybara!
Green Hell - CreepyJarDev_Marcjanna
Hello Adventurers!

Hotfix Patch: v.2.3.1 is live now! We would like to thank you all for your support, bug reports and feedback.



  • The Player should see the 'follow' icon on an animal from a greater distance
  • Animals will continue to follow the Player after being pet
  • All villagers in all SOA villages now hold and use proper items
  • Petting an animal should not cause blocking the Player's input
  • The Player can now obtain live animals from the Snare Trap
  • It is no longer possible to place the Animal Pen on the construction roofs
  • Petting an animal now increases Sanity and Trust
  • The Player is no longer able to harvest honey from a Beehive without getting stung
  • Animals should no longer stop eating/drinking in co-op sessions
  • Bees nests should now properly replicate in co-op sessions
  • Animals should no longer be able to escape from the Animal Pens
  • The 'Call' action key-bind can now be changed

Have you pet your capybara yet? ;)
Green Hell - CreepyJarDev_Marcjanna
Dear Adventurers,

Today we’ve changed the rules of Green Hell - at least, a bit. From now on, Jake Higgins can build an animal pen and breed three animals: capybara, tapir and peccary!



To capture those beautiful creatures a new weapon - the Blowpipe - will come in handy. With the use of the blow darts imbued with the Poison Dart Frog venom you can put your catch to sleep, unharmed.



And as you’ve probably guessed, in order to become friends with the captured animal you’ll need to put some effort into it! As you put the animal into its pen and take care of it by feeding and cleaning the place, you’ll gain its trust. When your herd is happy, you can see it grow in numbers! Enjoy the company of both parents and their cute newborns. And the most important thing - the animals will respond to your whistle, and you’ll be able to PET THE ANIMAL.



Animal Husbandry update also adds a beekeeping mechanic, so now, besides plants and meat, you’re able to harvest a premium snack of the Amazonian jungle: honey!





  • An entirely new mechanic: Player now can tame capybara, peccary and tapir
  • A new weapon: The Blowpipe - to catch a capybara, a peccary or a tapir, you gotta shoot 'em with poison darts that will put it to sleep. Other animals and threats will also fall asleep (forever…)
  • Taking care of your animals: supply them with fresh food and water, tidy up their pen so they won’t get sick. And if they trust you, they’ll let you PET THEM
  • Breed animals: If you’ll lead female and male animal feel good in their pen, you can be suprised with a newborn
  • Beekeeping: complete your farm with beehive, then colonize it with the queen bee and enjoy one of the rarest snacks of the jungle - honey
  • New constructions: Animal Pen, Beehive, Feeding Trough, Water Trough, Frog Stretcher

Thank you so much for your support. We can’t wait to hear what’s your favourite feature from the Animal Husbandry Expansion!
Green Hell - CreepyJarDev_Marcjanna
Dear Adventurers,

Steam VR Fest has officially started and we wanted to celebrate it with our friends at Incuvo!
They have exciting news to share with you about the Green Hell VR - a new Challenge Mode Update which adds to the game Challenges, Achievements and more!

Check out their newest accolade trailer:
https://www.youtube.com/watch?v=tJG2PjpQB-4

Green Hell VR is not only on a 20% discount but now you can also buy it in a bundle with Green Hell itself! Starting now until 1st August, you can grab Green Hell + Green Hell VR bundle in a special 20% off discount. If you would like to hop in Jake Higgins shoes but in VR, then don’t wait and click down below
https://store.steampowered.com/bundle/26546/Green_Hell__Green_Hell_VR_Bundle/

See you in the virtual reality, Adventurers!
Green Hell - marcjanna.lipinska
Have you ever wondered why capybaras are so cool? We have, for quite a long time.

This is the reason for our special way of celebrating today’s #CapybaraAppreciationDay – by sponsoring Tenebris, a capybara living in Łódź-based Orientarium ZOO!



This adoption put us in contact with ZOO staff. Now we can discover even more about the capybaras’ daily routine and expand our knowledge about our exotic friend.

If you would like to know more about Tenebris, please visit our website.
...