Hi Adventurers! In Part 1 of the Spirits of Amazonia expansion, you stepped back into the main protagonist Jake’s shoes as he befriended an Amazonian tribe for the first time. In Part 2, the journey that was started continues with more content from interesting new Tribal Legends to new animals and fully revised map areas.
New Area in The Spirits of Amazonia mode with new Village, Legends and activities
Hard mode is now available in The Spirits of Amazonia
New Enemy - Thug
New Threat - Tribesmen patrols
New Weapon - Tribe Axe
New Animals - Black Panther and Baby Tapir
New construction - Drums
Fixed - SoA singleplayer save converted to multiplayer is not usable
Fixed - No cooldown for Groups and Patrols in Challenges
Fixed - Turning off Tribes in custom mode turns off the puma and jaguar as well
Fixed - Cannot drink anything from bowls with opened backpack
Fixed - Tribes do not react on headshot of their partners
Fixed - Player can scroll to 5th Weapon using mouse wheel
Fixed - Gamepad icon is present in custom mode without plugged in controller
Fixed - Tribes in Village are immune to changing volume
Fixed - Many strings in Turkish appear small ingame
The wait is almost over - you will explore the continuation Green Hell's Spirits of Amazonia - Part 2 arrives on June 22nd.
In Part 1 of the Spirits of Amazonia expansion, you stepped back into the main protagonist Jake’s shoes as he befriended an Amazonian tribe for the first time.
In Part 2, the journey that was started continues with more content from interesting new Tribal Legends to new animals and fully revised map areas. See below for all that Spirits of Amazonia Part 2 has in store:
The story will present all-new legends
Revamped map areas portraying how they looked before the events of the base Green Hell Story Mode
A new hunting tribe, the Un’garaca, and new activities including healing and drums
A dangerous new enemy
Enemies beware! Jake can now equip a wicked 2-handed axe!
Now you have a chance to try out the second part of Spirits of Amazonia!
Where to find it? On our PUBLIC TEST BRANCH!
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
This is a developer’s build, there are no debugs BUT! there is a debug console!(left bottom corner) If you have anything pop up choose ‘OPEN LOG’, save the text file and send it over to support@creepyjar.comwith the save file you were playing on and with an info what were you doing when it happened.
Did it appear for host? Client? were you far/close from each other?
IF THE ASSERT OR CRASH APPEAR DO NOT CONTINUE AND DO NOT SAVE!! Just quit without saving, both Host and Clients! Restart the game fully, load the last save you had.
Your saves will not be present by default on this branch! If you want to play on your save go to: C: / Program Files (x86) / Steam / userdata[unique Steam ID] / 815370 / remote.
There you will find your saves ex. MPSlot1.sav. To use it on Public Test branch, copy the file and paste it in the same folder adding 'PTR' between 'Slot' and number. Ex. MPSlot1.sav - MPSlotPTR1.sav
IMPORTANT: Converting back - from PTR to non-PTR save will most likely corrupt it! So the conversion works only one way! We won't be able to help you if you convert it the other way around!
No translations except for English
Tribesmen in camps may behave incorrectly in co-op
Bamboo Bridge ghost appears in SoA after reload
Player weapon is not hidden during knock down animation
Third person Tribe Axe animations still have some problems
More than one log carried during the construction of Drum results in all being consumed
Tribe Axe can be used without Stamina
Leaving multiplayer game by "Quit" after autosave makes the save unusable
Fixed - SoA singleplayer save converted to multiplayer is unusable
Fixed - Cannot drink anything from bowls with opened backpack
Fixed - Many strings in Turkish appear small in game
Fixed - Hand is clipping with the Professional_Axe when chopping the tree
Fixed - Big stone held by Player is casting shadow
Fixed - Tribal Statue can be crafted in Survival and Story mode
Fixed - Gamepad icon is present in custom mode without controller
Hey Adventurers! We have found a potential fix for incorrect spawning - respawning of co-ops and fixed couple more issues.
- Potential fix for broken spawn system in co-op
- Quick adding items through "Craft" and "Insert" features is not present for items outside Backpack - Item from crafting table disappear when another of same type is harvested in the Backpack - Walkie Talkie multi dialogues options are difficult to select using Gamepad - Pressing the action button after choosing harvest option from expanding menu will result in object not disappearing - Player can't manually move items from crafting table using Gamepad - Backpack and Crafting Table do not close automatically when Player takes damage from AI - Missing translations for new strings - Player can move during harvest animation
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'