Hey Adventurers! We have found a potential fix for incorrect spawning - respawning of co-ops and fixed couple more issues.
- Potential fix for broken spawn system in co-op
- Quick adding items through "Craft" and "Insert" features is not present for items outside Backpack - Item from crafting table disappear when another of same type is harvested in the Backpack - Walkie Talkie multi dialogues options are difficult to select using Gamepad - Pressing the action button after choosing harvest option from expanding menu will result in object not disappearing - Player can't manually move items from crafting table using Gamepad - Backpack and Crafting Table do not close automatically when Player takes damage from AI - Missing translations for new strings - Player can move during harvest animation
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
While you are waiting for Spirits of Amazonia, explore the new part of the map!
Where to find it? On our PUBLIC TEST BRANCH!
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
Your saves will not be present by default on this branch! If you want to play on your save go to: C: / Program Files (x86) / Steam / userdata[unique Steam ID] / 815370 / remote.
There you will find your saves ex. MPSlot1.sav. To use it on Public Test branch, copy the file and paste it in the same folder adding 'PTR' between 'Slot' and number. Ex. MPSlot1.sav - MPSlotPTR1.sav
IMPORTANT: Converting back - from PTR to non-PTR save will most likely corrupt it! So the conversion works only one way! We won't be able to help you if you convert it the other way around!
There is an issue with Hunter AI and it may crash (you will see red text on the bottom left side of your screen, but not all the red texts are crashes) so save often and restart the game when it pops up.
We are also working on performance again, so fear not!
New Map Area
New Tribe Villages
New Mushroom - marasmius haematocephalus
New Modular Construction - Balcony
Button for Expand menu can be remapped
Caimans now don't kill Player instantly
Added FPS limiter in Graphics options
AI's now can walk in shallow water and in narrow spaces including logs
Blocked inputs after going to pause menu while drinking from expand menu
Balance spawners can have multiple items
No Fever or Poison reduction info in Infolog and Effects of Consumption
No Sanity Icon in Effect of consumption and info log
Fruit equals to number of Fruit left on the plant in Acre spawn under it on game load
Audio in cinematics is missing when in-game music is muted in settings
Axe appears in players hands before drinking animation stops
Game crashes to Windows after Bad Ending if the game was loaded from save in single Player or always in Multiplayer
Pot and Bidon can be destroyed from expand menu
All new buildings from stands update in Notebook are blurry on low texture graphic settings
Weapons held by player are not lighted by fire
Some brew effects are not displayed when hovering over them
Leeches are sucking players blood in wrong direction
Regrowing Trees Update is live! #teamtrees! We would like to thank you all for your support, bug reports and feedbacks.
We know you are all waiting for The Spirits of Amazonia, we are doing our best and are working hard to make it available for you as soon as possible, but quality is most important!We really appreciate your patience! Stay tuned!
Trees now regrow unless the trunk is destroyed(works on both - new and old saves)
Asus Aura Sync is now disabled by default(this should resolve crash on startup problems)
Tribes use some new sounds
Random crashes during gameplay when Asus Aura Sync is enabled
Player can spawn under the map after using the Elevator in Story mode(added a precaution spawning Player on terrain if they fall under it)
Player can freeze when drinking water from puddles/river via expand menu in quick access when holding a Weapon
Player can get stuck in pass out if they wash themselves on low condition
Player may keep moving forwards and fall down if opening wheel menu at the start of elevator ride
Player freezes while harvesting if co-op destroys the same item
Placing an item into a construction slot that is under the storage box irrevocably blocks that slot
Attempting to place constructions when rapidly attempting to open notepad can crash the game
Error when cutting down a fully-grown Brazil nut tree planted in a large planting box
Error when plowing a large growing box after cutting down a Brazil nut tree that was grown in it
Host cannot respawn when alone in multiplayer game
Host cannot save and quit when alone in session
Respawn point does not update in Beds if the Player is alone in the Multiplayer session
Spears disappear when thrown at Hunters
Sanity Hunter can damage sane co-op when shooting arrows
Items in construction slots become small
Spilling uncooked soup then trying to cook water in the same container results in soup being cooked
Spamming 'Wake up' option when sleeping comfortably gives player Sanity every time
Water filter and Bamboo water filter doesn't collect rain water if placed on a roof
Cocona_seeds on the ground are invisible unless the player crouches
Improper audio for walking on several objects
Pause menu stats are overlapping with their values in some languages
Some items have wrong position in cooking slots on mud fireside wall built on bamboo wall
Maggots have different scale when placed into cooking slots
Bow Trap doesn't have precise collision
Items that break to smaller items have improper sound when hit
Wood resin stacks in improper position
Meat placed on upper dryer slots should be hanging down
Small fishes and fish meats are hard to take off from Smoker
Malanga bulb model does not fit grill rack
Some items do not fit in the cooking slots visually
Dryer has Bone Needle instead of Bone Hook in it's ghost and Notebook recipe
Soup made of multiple items in pot look like water
Soup made of multiple items in Turtle Shell or Bowl tur yellowish at the start of cooking process
Liquid containers are placed too far from wooden water filter
Dripping Water in Bamboo_Water_Filter and Water_Filter is in wrong place
Meat soups turn yellow instantly after putting the meat into Pot/Shell/Bowl with water
Eggs are placed in wrong position in cooking slot
Weapon placement on weapon rack is inconsistent
Crab impaled on a certain spears is shown in a wrong angle
Water visually disappears from bowls when a soup item is placed inside
Microwave LODs other than LOD0 are always closed
Short Walls are not destroyed after breaking Short Mud Wall
Missing footsteps/jump sounds for several objects
Charcoal lying on the ground in Cartel and Harbor is huge
Adding mud or ash to mud mixer has wood audio
Sound of Microwave open/close is hearable in the whole game world