Green Hell - CreepyJarDev_Basia
Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!




  • Story mode can now be enjoyed in multiplayer by up to 4 Players
  • Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.
  • Tutorial can now be played separately from Story mode, preparing you for multiplayer
  • Improved game browser with game type/difficulty filters
  • Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Client’s and Host’s progress)
  • Player names in chat are now displayed in the color of Player’s t-shirt
  • When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up



  • Fixed - Save and quit of Client doesn’t trigger save of other Players
  • Fixed - Time-based processes are not working properly
    Saving game in killbox sends Client to an infinite death loop after rejoin
  • Fixed - Player cannot highlight multiplayer game in Game browser when using a Controller
  • Fixed - Blocked input after certain animations when low on stamina
  • Fixed - Player is able to take a Parrot when other Player harvests it leading to a crash
  • Fixed - Crash when saving game loaded from specific save from Community
  • Fixed - Tribes that killed Player can go to his respawn point after respawn
  • Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
  • Fixed - Selecting Notebook or Inspection via clicking on wheel menu with Torch equipped cause softlock
  • Fixed - Attacking with torch while simultaneously opening notepad locks the player
  • Fixed - Player can't pour water into Mud Water Filter after co-op
  • Fixed - Some functions does not change buttons when action key is binded
  • Fixed - Attempting to pick up a fish pierced by a projectile while inventory is full results in looped splash fx
  • Fixed - Audiolog text blinks for a split second when a new line begins and Player is far away
  • Fixed - Obsolete option 'singleplayer' in multiplayer in-game 'online visibility'
  • Fixed - Some of HO objects are rescaled when changing owner a few times
  • Fixed - Soups made from anti-parasitic items have very low chance or no chance of removing parasites
  • Fixed - Constructions and items don't disappear during PreDreams
  • Fixed - Construction ghosts don’t disappear during PreDreams
  • Fixed - Lootable items reappear for Host if Client picks them up first alone
  • Fixed - Tribes can have very tiny weapons
  • Fixed - Player can fall through Elevator's floor when harvesting/crafting
  • Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
  • Fixed - Obsolete 'Green Hell' difficulty Filter in game browser
  • Fixed - It's easy to highlight two options at once in the menus
  • Fixed - Player's name shows in front of you when standing in roughly same spot as them
  • Fixed - Character uses block when backing out from Reading Collectable using [R]
  • Fixed - fx appears too fast when igniting any fire
  • Fixed - Several dialog and Notebook typos in polish
  • Fixed - Various meats from Poison Dart Frog don't trigger Food Poisoning
  • Fixed - Player can slide down to GoldMine and survive
  • Fixed - Shaking animation when opening craft while holding Axe/Blade/Torch with low stamina
  • Fixed - Spear/Bow with Arrow disappears from hand but hand remains in holding position while opening Crafting via the Wheel Menu
  • Fixed - "Map - New Location" in infolog for every Player when Player goes to location someone else discovered
  • Fixed - Some texts in Notebook can be slightly cut off
  • Fixed - Tribe corpses are invisible for the third Player if Tribes were killed before his join
  • Fixed - Tribes killed when second Player is away are bald for them
  • Fixed - Arrows shot by Tribe in Dream_3 have desynchronized whoosh sound
  • Fixed - Last sentence of credits is cut off
  • Fixed - Logs are present during PreDream_2 if Player loaded Story save straight from a Survival game
  • Fixed - One of the triggers in Lab Analyzer is in a wrong place
  • Fixed - Ayahuasca_bowl_LOD0 in Ayahuasca Bowls has different position then rest of the LODs
  • Fixed - Charcoal and Campfire ash spawns at the beginning of dream 4
  • Fixed - Walkie Talkie picked up inside Hero Tent casts a shadow
  • Fixed - Prebuilt Fish Stick Trap is a bit too high
  • Fixed - Trigger for line in cenote without Climbing Gear is appearing when player is 5m away
  • Fixed - Mud Shower has no rain cutter



  • After update Players that completed Tutorial on previous game version can have a milky blue filter on screen when joining another Player’s game. Please rejoin the game again to resolve this issue.Sorry for any inconvenience!
  • Hand holding WT doesn't change position when looking down in 3rd person animation
  • Host can get respawned near Client after reload


Thank you for your support!
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.1.5.5 is live now!




  • Potential Fix - Tribesmen are invisible for some Players
  • Fixed - No option to turn off Head Bobbing
  • Fixed - Stopped cooking progress on some saves
  • Fixed - Double Tribesmen in Camps on loaded saves
  • Fixed - AI aggro is not transferred correctly from a passed out Player
  • Fixed - Player cannot pick up item in Inventory if another Player has cursor over item in same space in their Backpack
  • Fixed - Bone Tools are names as Stone Tools in Russian
  • Fixed - Fire snapped to Smokers is partially under the Roof
  • Fixed - Menu options that should be greyed out are not when using a controller
  • Fixed - Sometimes Weapon of Host can be taken from hand by other Players
  • Fixed - Misleading info in chat if Host only opened save menu but did not save
  • Fixed - Stingrays multiply when caught using a Spear
  • Fixed - Wrong info on “blocked by coop” trigger for Mud Mixer

Thank you for your support!
Green Hell - CreepyJarDev_Basia



The post co-op mode roadmap contains four upcoming patches to look forward to:

Co-op Story Mode - Survive Together while experiencing the previously released Story Mode.

New Constructions - Build new stands in your camp using bamboo logs, sticks, leaves, stones and more.

Achievements - Get ready achievement chasers! Achievements will be added to Green Hell!

PVE Mode - Survive Alone... but together in an all-new PVE mode! More details to come!

Console Editions - Creepy Jar is renewing their commitment to seeing Green Hell on the PlayStation 4 and Xbox One consoles.
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.1.5.4 is live now!



  • Fixed - Quest Items don't unlock for Client that was not in session and had saved previous progress
  • Fixed - Crash after exiting the game with heavy objects in hands
  • Fixed - Error When Host walks near Tribal Arrow stuck near Cartel
  • Fixed - Crash for Client with opened Crafting when Host quits game
  • Fixed - Crash when quitting game after moving stacks in Storage Box
  • Fixed - Crash for Client when dying from Sanity Tribe
  • Fixed - Savage changing ownership directly after/during Stone Throw freezes
  • Fixed - Corrupted save with death at start
  • Fixed - Tribes can be stuck after spawning to a Fire with three Players near
  • Fixed - Charcoal Furnace has a smoke effect and wood icon after going far away when it's fired up and going back when it's off
  • Fixed - Mud Forge slot disappears for Host when he goes far away from empty Forge near Client and goes back
  • Fixed - Doubled Dryers after loading save
  • Fixed - Jaguar and Puma spawner cooldown should be longer
  • Fixed - Water Sip Hydration should always be 40
  • Fixed - Items are not stacked properly after Client opens Host's Storage Box for the first time
  • Fixed - Physics of items is significantly different for players
  • Fixed - Unclickable Quit prompt if Client tried to Quit game at the same time as Host
  • Fixed - Host’s respawn point is set to save point when loading game
  • Fixed - Some texts in menus are cut off in certain languages
  • Fixed - Items taken by Player via expand with full Backpack are dropped with Backpack’s scale applied
  • Fixed - Items and constructions are still 'in use' for other Players if Player looking at them paused game
  • Fixed - Obsolete message in infolog on Player connect/disconnect

    We have reached out to Steam Support to help us fix the issues with disconnections. We have potential fix for invisible Tribes but it needs more internal testing. Thank you for being patient!


Thank you for your support!
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.1.5.3 is live now!


  • Fixed - No Save&Quit option in Multiplayer games
  • Fixed - Sometimes Client progress was not loaded properly(rejoin was needed)
  • Fixed - Items(also Quest Items like Grappling Hook etc.) disappear after reload if the owner changed between saves
  • Fixed - Saving inventory in case of Client disconnect does not work
  • Fixed - Player always sleeps full time even if waking up earlier
  • Fixed - No cooldown on Sanity penalty when coop dies
  • Fixed - Weapon skills don't level up for Clients
  • Fixed - Killed Tribe Camp can generate combat music for Players
  • Fixed - Nutrients depletion is too high
  • Fixed - Tribes can spawn near Clients
  • Fixed - Logs between 2nd Ayahuasca location and Anaconda Island are not present in Survival on saves from before v 1.5.2
  • Fixed - Mud Forge can stop working when metal is melted far away from Players
  • Fixed - AI attacking passed out Player gives no damage
  • Fixed - No warning that player can't load save from Story in co-op
  • Fixed - Message 'nick: [SAVED GAME]' in chat should appear after saving the game
  • Fixed - Bridge ghost in Story mode
  • Fixed - Water Filters are not working briefly if different Players pured water and inserted Bowls
  • Fixed - Player is unable to rotate the camera with Backpack open on PS4 Dualshock controller


Thank you for your support!
Green Hell - CreepyJarDev_Basia
Hey everyone.

Hotfix Patch: V.1.5.2 is live now!


  • Fixed - Performance issues (Unity change from 2018 ver to 2019)
  • Fixed - Bows cannot be used when switched from Spear after using Watch
  • Fixed - Tribes are sometimes invisible to some Players
  • Fixed - "Host left" message screen shows when Player gets DC but Host is still in game
  • Fixed - Crash when loading save some saves
  • Fixed - Mud Forge unlocks only from iron ore stone
  • Fixed - Metal Items dmg rebalanced to feel more powerful
  • Fixed - In Survival logs that would spawn after Dream_2 are missing
  • Fixed - Palm/Banana leaves should be harvested to Small Leaf Pile
  • Fixed - No Stone Ring unlock in Harbor
  • Fixed - Player can climb the Tutorial Rope after it snaps
  • Fixed - Cannot interact with Construction Triggers if they are inside Ambient Zones
  • Fixed - Birds have weird flight patterns
  • Fixed - Hammock is on the ground in 1st Dream
  • Fixed - Mud Forge does not unlock if different Player picked up Mud and mined Iron Ore
  • Fixed - Mud Water Collector does not unlock if different Players unlock required unlocks
  • Fixed - Mia's Notebook is hanging in the Air in 1st Dream
  • Fixed - Balance slightly reworked (macroelements depletion reworked)

    Added Steam Cards!
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.1.5.1 is live now!


  • Fixed – Bowl icon appears in crosshair after certain action
  • Fixed – Icon of meat stays for Client if meat is taken from the slot/fire burns out before meat is cooked
  • Fixed – Charcoal Furnace progress stops for owner if away before finishing burning
  • Fixed – Left analog stick not working on PS4 Controller
  • Fixed – Crash when Tribe stomp on a Host Spike Trap he dies only for a Client
  • Fixed – Crash for Host when Tribe Patrol spawned near Bamboo Bridge
  • Fixed – Bamboo bow model gets duplicated and fliped after checking smartwatch
  • Fixed – Crash when walking around at Anaconda Island
  • Probable fix for low FPS
  • Probable fix for - Player can spawn at Tutorial location and stay there


Thank you for your support!
Green Hell - CreepyJarDev_Basia
Hey everyone.
Co-op Update : V.1.5 is live now!



https://youtu.be/HTk3ELHEeBM



  • Cooperation added to Survival Mode
  • Cooperation Mode - up to 4 players
  • Players are able to help other Players who passed out
  • Turkish language added
  • Player is able to take leeches off from Co-op’s body
  • Game is saved on Host's chosen Slot
  • Players can now respawn after death in Co-op Mode
  • Items are dropped on the ground upon death
  • Co-op lose sanity when other Player in the session dies
  • Player will lose some of health after respawning
  • Campfire and Stone Ring are now built with 8 Stones and 4 Big Stones instead of 12
  • Logs and Long sticks no longer despawn
  • Pot removed from 1 location. Now present only in Cartel



  • Fixed - Slots in constructions are lost if Player uses "insert" from expand on item that is in another slot
  • Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs
  • Fixed - Bowls are lost if under Water Filter/Collector destroyed by Player/Tribe
  • Fixed - Unnecessary collision on Roof ghosts on Sheds
  • Fixed - South American Rattlesnake's collision elevates Player during the attack
  • Fixed - Spearman can attack Player through Mud Roof
  • Fixed - Wound slot in inspection does not turn green when aimed at with Bandage/Dressing
  • Fixed - Pot in Cartel is sometimes under the Grill instead of on top
  • Fixed - Liquid conflict when adding dirty water to Mud Water Collector filled with rain water
  • Fixed - Lab tent in WHA Camp has trigger on Survival mode
  • Fixed - Top stick in Doorways is easy to miss when building them
  • Fixed - Construction can be build inside Frame Wall/Roofs if their ghosts were previously snapped to higher floor
  • Fixed - Death hint when Player dies with Insomnia is missing
  • Fixed - Large and Small Planting Box had collision on ghosts
  • Fixed - Tribesmen spawned to burning fire attack Ayahuasca Cauldron and Hammocks
  • Fixed - Improper animation of shaking off Bees
  • Fixed - No Bow stretching animation for Hunter
  • Fixed - Bamboo Frame ghost has different rope material than finished Bamboo Frame
  • Fixed - Most items from stack thrown out from inventory don't get dropped in same place
  • Fixed - Dryer changes scale slightly after ghost is completed
  • Fixed - Ignited Torches return for a moment to vertical position after Player stops blocking


Thank you for your support!
Green Hell - CreepyJarDev_Basia


We are excited to announce that Green Hell Coop mode will be available on April 7,2020!

Here is our Teaser Trailer:
https://www.youtube.com/watch?v=XO2RiMPsL-E&feature=youtu.be

Breakdown:

Cooperation mode will have a max of 4 players under 3 gameplay types: invite only, Steam Friends, and public. Players will be able to invite others to their session via Steam overlay or via friends list.

The only difficulty that won't be available for Coop is Perma Death Mode (but thats no surprise!)

We heard your requests for more diversity among your Jake's and we are happy to announce we will be altering the hair & beard colors and styles (in addition to the T-shirt colors) so perhaps you'll feel a little less like a clone 😅

In game chat and gamer tags above Players head will be implemented as well.

Finally! Turkish Translation will be added to Green Hell! <yay>

Some menus (main menu, pause menu) will be a bit redesigned and adjusted for multiplayer purposes. Same goes for splash screens: Death, Pass out, Sleep.

New voiceovers - You will hear Jake for your character but every other Players voice will be a new one! :D

Players will be able to remove leeches from another Player (it is cooperation after all :) ) but you will not be able to add leeches to another player, so don't ask! 😛

Last but not least! Sifner and his trail guides will be working on tidying the Discord server in the weeks leading to launch, which will include adding voice channels for cooperative play, and some rules & adjustments to ensure that this transition to a post Coop world goes smoothly.
Feb 11, 2020
Green Hell - CreepyJarDev_Basia
Adventurers!

For this Developer Notes, I'd like to share some information about cooperation mode and Nvidia GeForce NOW.


COOP MODE!




Our work on Cooperative mode continues at a steady pace. Our in game Cooperative Jake testers are playing daily, updating the development team about balance, bugs, crashes and (of course) the fun factor.

Green Hell cooperative mode will have no in game voice capabilities but will employ in game text chat. The Official Green Hell discord will implement an array of voice lobbies for gamers to utilize when cooperative mode is live, so keep an eye out for Sifner to bring up those channels (and the associated rules) in the future.

Cooperative mode will be handled in both 'public' and 'private' game lobbies.

GEFORCE NOW

GeForce NOW is a streaming service from NVIDIA, which is a similar service to Google Stadia, Microsoft xCloud or PlayStation Now.

Last week GeForce Now ended their beta phase, making it available to all interested parties (including here in Poland!)

Using GeForce Now players can launch selected games from their Steam collection on any PC, Mac, TV or Android phone. You won't have to worry about performance as the image is streamed directly from the NVIDIA cloud. You don't even have to re-buy a game you already own - GeForce NOW connects to the Valve platform and will utilize that library directly.

Because it's still in it's early days, GeForce Now does not work with all Steam games currently.

However.

NVIDIA has chosen an array of interesting games to be amongst the first cloud based offerings and we are pleased to announce that Green Hell has been chosen to be amongst this list of starting titles, making it one of the first Polish games to be offered on the service.

Green Hell within GeForce Now will allow you to survive the dangerous Amazon jungle even on a non-gaming laptop. Details of the free GeForce Now package, as well as information about the optional subscription, are available here : https://www.nvidia.com/en-us/geforce-now/
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