Green Hell - CreepyJarDev_Basia
Hey everyone.

Hotfix Patch: V.0.5.1 is live now!



  • Fixed – Doorway couldn’t be placed between two frames
  • Fixed – Player can't move on save from v 0.3.6 and older loaded in v 0.5.0
  • Fixed – Armor Molds have debug strings in name
  • Fixed – Non-baked Molds couldn’t be Harvested to reuse Melted Iron Ore
  • Fixed – Text in Notebook doesn't fit the page and is cut off
  • Fixed – Changed pickaxe crafting recipe
  • Fixed – Crash when Tribesmen destroy two Mud Fireside Walls with Small Fires
  • Fixed – Water collector didn’t collect water faster when sleeping
  • Fixed – Certain actions could be invoked during animations and cause problems
  • Fixed – Crash when trying to throw Stone during igniting fire
  • Fixed – Mud Fireside Wall wasn’t destroyed along with Frame it was attached to
  • Fixed – Bee/Ants biting animation could be cancelled by throwing a Stone or Sleeping/Inspection
  • Fixed – Food during prepare disappeared after destroying building
  • Fixed – Challenges descriptions weren’t consistent
  • Fixed – Dirtiness gained when Sleeping/Passing out didn’t scale with time spent sleeping
  • Fixed – Game crashed upon cutting the tree that has been cut from the start
  • Fixed – Radio Challenge had a typo in the description in the Polish language
  • Fixed – Heavy objects couldn’t be dropped if picked up with low stamina while holding a Weapon
  • Fixed – Player was able to go to disabled locations
  • Fixed – There was no death screen when Player dies from falling
  • Fixed – Couldn’t unlock Doorway/Bamboo Doorway on saves from previous versions
  • Fixed – Symbols in Notebook in some languages were not displayed correctly
  • Fixed – A lot of items were spawned after starting new game


Thank you for your support.
Green Hell - CreepyJarDev_Basia


Hey everyone.

Patch: V.0.5.0 (Mud Building Update) is live now!

As it’s our 4th big update we would like to thank you all for your support, bug reports and feedbacks. Enjoy, the Mud Update and see you in Green Hell!




  • New dirtiness system - getting dirty and cleaning up
  • New building resource - Mud
  • New craft resource - Iron
  • New construction - Mud Charcoal Furnace, Forge
  • New item - Metal Armor
  • New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
  • New construction - Storage
  • New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
  • New construction - Mud Water Filter/Collector
  • New construction - Shower
  • New language - Hungarian
  • New Notebook bookmark - Mud
  • New construction - Mud Mixer
  • New challenge - Blacksmith




  • New Balance
  • New model - opened Small and Big Cans
  • New Peccary sound
  • New Plank model
  • More precise buildings’ collision
  • More precise tree collision
  • Thinner Four Pronged Spear model
  • HP regeneration rework
  • Light from Campfire is now brighter
  • Water Collector and Bamboo Water Collector are easier to destroy now
  • Modular constructions are now easier to build
  • Campfire ash now takes more space in Backpack
  • Smaller Albahaca Leaves
  • Blue butterflies
  • Lower chance to catch Prawn in Prawn Trap
  • Brazilian Wandering Spider’s Body is now the same size as alive Spider
  • Palm and Banana Roofs can now be deconstructed
  • Beds are smaller now
  • New Frames can be placed next to modular Walls
  • Longer time to heal treated wound after reloading save
  • Palm Roof and Banana Roof look slightly different
  • Constructions generate different sound and fx depending on where they were hit
  • Broken Armor can’t be taken off when hidden






  • Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
  • Fixed - Potential crash when walking in water in specific spot
  • Fixed - Game locked after harvesting an animal after the weapon runs out of durability
  • Fixed - Spoiled food restacked improperly in Backpack
  • Fixed - Spoiled food rotated in Backpack to default position
  • Fixed - Armor could be stacked on another Armor after loading
  • Fixed - Dialogue with Mia continued after skipping the Tutorial
  • Fixed - Tutorial objective appeared after reloading Tutorial
  • Fixed - Various problems when loading Tutorial saves
  • Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
  • Fixed - Stone and Cage Traps lacked collision
  • Fixed - Trigger of Log in Bamboo Shed ghost
  • Fixed - Cooking slot issues
  • Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
  • Fixed - Picking up animation was played twice while holding Bamboo Bow
  • Fixed - Self-lighting Fireplace crash
  • Fixed - Campfire had incorrect recipe in the Notebook
  • Fixed - Egg/Bird Feather disappeared when Nest was taken first
  • Fixed - Rain drops were visible on some items in the Backpack
  • Fixed - Cooked Malanga and Cassava had missing text
  • Fixed - Construction Ghost could be placed inside cuttable trees
  • Fixed - Water containers didn’t fill up during Player’s sleep
  • Fixed - Some constructions couldn’t be placed inside the Shed
  • Fixed - Small Fire had same icon regardless if Player held Ember or not
  • Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
  • Fixed - Plants tab had an additional non-functional counter in Notebook
  • Fixed - Text on some Weapons was misplaced
  • Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
  • Fixed - Fists attack didn’t generate any sound
  • Fixed - Maggots became huge when placed in Pot with boiling water
  • Fixed- Tail of Puma and Jaguar stopped in living position after death
  • Fixed - Some animations were played twice if Player held a Bamboo Bow
  • Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
  • Fixed - Couldn’t kill a Fish with a Tribal Arrow
  • Fixed - Players leg protruded from armor
  • Fixed - Constructions had improper hit sound
  • Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
  • Fixed - Smoker didn’t work on some saves
  • Fixed - One barrel changed color depending on distance from Player
  • Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
  • Fixed - Player’s hand went into camera after hitting with second Weapon swing
  • Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
  • Fixed - Player could interact with items that were under the right side menu’s buttons
  • Fixed - Firestarting Tools could be used in shallow water
  • Fixed - Crafting Arrows could make Bow load couple Arrows at once
  • Fixed - Some AI attacks didn’t close Body Inspection
  • Fixed - Bow Trap had arming icon even when armed
  • Fixed - Destroyed Campfire’s components were blown high into the air
  • Fixed - Plane remains were transparent when looking inside

    Thank you for your support!
Green Hell - CreepyJarDev_Basia


Good news, adventurers!

Prepare for long hours of getting your hands dirty! Mud Building Update is coming soon along with the new building resource – mud, crafting resource – iron, long-awaited storage and more!

Full patch notes will be available along with the update!
Green Hell - CreepyJarPR_Steph
Hi everyone,

We want to start off by thanking you all for your support, Green Hell would not be what it is without all of your input.

In the interest of transparency, we want you all to know that we need some extra time to bring the full release of Green Hell to you.

We have decided to move from Unity 2017 to Unity 2018 (the engine used to make the game), in order to bring a better looking and more optimized experience. This will also help us realize the full potential of the story mode, add a massive map expansion, new enemies, implement your feedback and more.

Our new release date is for Summer 2019, and in the meantime, we will have the Mud Update which will arrive within the next few weeks! Featuring new items and crafting alongside the addition of mud-based buildings and apparatus.

We look forward to continuing this journey with you!
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.0.4.5 is live now!



  • Fixed - Terrain textures are taking too much video memory.
  • Fixed - Game sometimes crashes after impaling crab on spear


    Thank you for your support and feedbacks.
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.0.4.4 is live now!


  • Fixed - Game crashes when Players harvest fish directly from a Spear.
  • Fixed - Armor have to be taken off in order to remove Worm, Leeches and apply Bandage
  • Added FPS counter. - 'tilde button'

    Thank you for your support and feedbacks.

Feb 18, 2019
Green Hell - CreepyJarDev_Basia
Adventurers!

We would like to announce that official discord server is at your disposal!
Please make sure to read and agree to the rules!
We have prepared some exclusives for Discord. Check out our challenges, sneak peeks and chat with devs!
Join - Share - Enjoy !

https://discord.gg/3EbhMyE
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.0.4.3 is live now!

  • Fixed – Items can be placed in wrong Backpack’s tabs
  • Fixed – Animals from destroyed traps behave as if they are still caught in the trap
  • Fixed – Spearman does not appear when Player’s sanity is low
  • Fixed – Insomnia appearing in infolog instead of Worm when removing Worm
  • Fixed – Stone thrown by Tribe can hit other Tribesmen
  • Fixed – Arrow that deals final blow cannot be taken from AI's body without harvesting
  • Fixed – Player cannot fist-fight when receiving damage
  • Fixed – Bow Trap is triggered by small AI's
  • Fixed – One Arrow is dropped on the ground when save with Bow and Arrow is loaded
  • Fixed – Beehives are not vulnerable to spears
  • Fixed – Armor picked up from limb, changes position for second if not picked directly from slot
  • Fixed – Spear aim animation is glitchy when Player runs out of stamina
  • Fixed – Finding Cage Trap near island does not grant entry in the Notebook
  • Fixed – Fish impaled on Spear without throw has improper position in Backpack
  • Fixed – Bait slot in Fishing Rod Trap is visible only from one side
  • Fixed – Tribes can destroy human traps
  • Fixed – Player can block incoming projectiles with Armor during Inspection
  • Fixed – Tirbes cause fps drop
  • Fixed – Armor hit sound is played on Ants/Bees attack and fall damage
  • Fixed – Tribes do not react on headshot of their partners
  • Fixed – Player is not able to shoot arrows/ change bow to any other tool
  • Fixed – Broken Armor removal is awkward
  • Fixed – Leeches can fall off from players hand after placing an armor
  • Fixed – Human AI footstep sounds are too quiet
  • Fixed – Bandages are clipping through Armor dragged to slot
  • Fixed – Hunter can run away from Player forever
  • Fixed – Player’s attack during jump is corrupted
  • Fixed – Leeches can be taken off after hiding Armor
  • Fixed – Player’s leg protrudes from armor
  • Fixed – Inspection icon is not highlighted in right-side menu
  • Fixed – Cannot shoot Bow when regaining stamina
  • Fixed – Player is not able to unlock stuff in Notepad on some saves from
    previous patches

One more issue regarding Tribes spawning was found and fixed.
From now on we will be focusing on the next big update!
Thank you for your support.
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.04.2 is live now!



  • Fixed – No information in Notebook about fire attracting tribes
  • Fixed – Leaf Armor and Bone Armor have black squares on their models
  • Fixed – Hunter's bow is shaking on his back
  • Fixed – No cancel tooltip on Bows and Spears
  • Fixed – Armadillo’s bleeding to death is too long
  • Fixed – Bow Trap and Spike Trap can be placed underwater
  • Fixed – Tribeman attack sound is played before the actual attack if he needs to change position
  • Fixed – Animals caught by Stone Trap and Killer Trap make panic sounds
  • Fixed – Mighty Camp Challenge crashing when tribe destroys built weapon rack
  • Fixed – Tribal Arrows don't cause bleeding
  • Fixed – Tribal Arrows don't leave a trail when shot from Bow or Bow Trap
  • Fixed – It is hard to place tribe bow trap on slope
  • Fixed – Problems with taking off Armor on loaded saves

Thank you for your support.
Green Hell - CreepyJarDev_Basia
Hey everyone.
Hotfix Patch: V.0.4.1 is live now!


  • Fixed – Tribes visit our camp too often.
  • Fixed – Spearman taunts too rarely.
  • Fixed – Armadillo Shell in backpack is smaller than the shell on actual animal.
  • Fixed – Beds’ sleep triggers are not visible under shelters.
  • Fixed – Spearman’s attacks cannot be dodged to the side.
  • Fixed – Axe blocking is too slow.


We would like to thank everyone committed to reporting bugs, leaving their feedback and sending us save files with crashes or fps drops. It’s really helping our team with locating issues and improving the game.

Thank you for your support.
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