Here is displayed the History of Herodotus of Halicarnassus, made so that the deeds of humankind should not be forgotten in time, and that great and wondrous deeds – some displayed by the Hellenes, some by the barbarians – should not lose their glory, including among other things the cause of their waging war on each other.With the upcoming release of Chronicles: Battle for Greece, Dr. Ben Angell, Narrative Lead at CaptureAge has taken some time to talk about the inspiration and history you can look forward to experiencing on November 14th:
– Herodotus, Histories 1
This is just a small preview of the historical feast to come in Chronicles: Battle for Greece. The new campaign is full of references and details to delight the history buffs among you!
Seamanship is an art, no different from any other art; it cannot be taken up occasionally as a leisurely pursuit – rather it is so exacting that it leaves leisure for nothing else!Hoist the sails, harangue the oarsmen, and pour libations for favorable winds, as CaptureAge prepares to lead you through the many new naval features in Age of Empires II: Definitive Edition – Chronicles: Battle for Greece.
– Thucydides, The Peloponnesian War 1.142.9
Beware: Oyster grounds will be frequent sites of conflict with your resource-hungry foes!
A sharp breeze surges across the Aegean. The dockyards of Athens thrum with activity, the air filled with the acrid smell of pitch, slathered across the hulls of a hundred waiting warships. In the mess halls of Sparta, wolf-eyed warriors slurp bitter black broth, their arms still aching from the day’s exercises. On the shores of the Hellespont, the Great King of Persia watches as a vast host assembles before him, drawn from a hundred different lands. The battle for Greece is about to begin.Created by CaptureAge, a team of Age of Empires veterans, Chronicles is a series of DLCs set in the ancient world, taking the core gameplay and balance of Age of Empires II: Definitive Edition and then pushing it a step further by adding multiple new features inspired by the time period, along with a complete visual overhaul!
The Achaemenids, Athenians, and Spartans will NOT be available for Ranked Play.At its core, Chronicles is a new series for Age of Empires II: Definitive Edition, dedicated to narrative and historical immersion, primarily with a single-player focus. To build upon this goal and explore additional possibilities, early in development we made the decision that the three new civilizations introduced with Battle for Greece would not be available in ranked gameplay.
You can read more about this decision below.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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GameStability & Performance
- The game will no longer momentarily display a black screen on lower spec machines while switching between Age of Empires II and Return of Rome modes.
- Fixed an issue where a black screen softlock could be encountered when restoring a save file of a custom campaign.
- Fixed an issue where the game would freeze in certain situations (was encountered mostly when playing custom scenarios).
- Fixed a crash which could occur when targeting movable objects on impassable tiles.
Graphics
- Bamboo tree graphics (including felled and stumps) are no longer reduced by Small Trees option.
Audio
- Menu narrator no longer plays if the window is out of focus.
UI
- Bridges are now displayed on the minimap with the same color as shallows terrain.
- Corrected the 4v4 map size given in the Ranked Team Queue menu from “normal” to “large”.
- Civilization Selection
- The civilization selection dialog sports a new look! The new design includes the ability to mark civilizations as starred. On Console, the dialog now also uses a grid instead of a carousel, making it easier to select any civilization.
- Added the Custom civilization selection mode, which chooses randomly from starred civilizations.
- Fixed an issue where the game language was resetting to the system language at the game launch.
Hotkeys
- Changed the default Drop Off Resources hotkey for HD preset from A to Z, preventing the conflict with Economic Buildings hotkey.
- In Return of Rome, changed the default Cancel build hotkey in HD hotkey preset to unassigned.
Xbox
- Fixed an issue where the mouse could not be used in the settings menu.
- Fixed an issue where hotkeys could not be set via the mouse.
- Fixed an oversight where Fortified Churches were excluded from the “All Back to Work” button.
- Fixed an issue where 2013 Xbox One consoles were unintentionally able to join 3v3 and 4v4 ranked queues.
- Fixed an issue where Voice Chat to Text setting couldn’t be enabled without a game restart.
- The game no longer crashes on the load screen during the Launch Chunk while in ‘Ready to Play’ state of the install.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
:alertalert: DISCLAIMERThis list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Minor Update 127161
- Fixed an issue where Italians don't get discounted fishing ships when you create them by using a hotkey
- Fixed an issue where using the Hotkey to Produce Fishing Ships at the Dock Produces "Antiquity Mode Fishing Ships" Instead
- Fixed an issue where sending a gold miner that is carrying gold to a dock keeps mining it like if it was a gold vein
- Fixed an issue with the rebuilding fish trap hotkey.
- Fixed an issue where 1 HP Mongol light cav/steppe lancers die when reaching imperial age.
- Fixed an issue where AI would not create military ships.
- Addressed various crashes related to cloud saves.
- Fixed an issues where loading data mods would result in error messages.
- Fixed an issue where units would randomly switch to a staggered formation.
- Fixed an issue where tool tips would remain on screen even after changing menus.