:alertalert: Polls are open until NOON Pacific on Sunday, May 15 (or 3:00p Eastern / 19:00 UTC), so be sure to cast your vote and check back to see which maps emerge victorious!
:alertalert: Polls are open until NOON Pacific on Sunday, May 1 (or 3:00p Eastern / 19:00 UTC), so be sure to cast your vote and check back to see which maps emerge victorious!
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
READ MORE HERE!
💬 DISCUSS: Age of Empires II: Definitive Edition ForumThanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
🗣 JOIN: The Age of Empires Official Discord
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
READ MORE HERE!
:alertalert: DISCLAIMERThis list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
▶︎ CIVILIZATION BONUSES▶︎ UNIQUE UNITS, BUILDINGS, AND TECHNOLOGIES
- Elephant units receive 25% less bonus damage and are more resistant to conversion.
- Town Centers spawn 2 Villagers when the next Age is reached.
- Ships regenerate 15 HP per minute.
Unique UnitsUnique Techs
- Ratha – Bengali unique chariot that can switch between melee and ranged attacks. Strong vs. infantry. Weak vs. Skirmishers and Camel Riders.
- Armored Elephant – Anti-building cavalry unit. Resistant to most ranged attacks. Weak vs. melee units. Cannot be converted by enemy Monks from distance.
Team Bonus: Trade units yield 10% food in addition to gold
- Paiks (Rathas and elephant units attack 20% faster)
- Mahayana (Villagers take 10% less population space)
▶︎ CIVILIZATION BONUSES▶︎ UNIQUE UNITS, BUILDINGS, AND TECHNOLOGIES
- Receive +200 wood when advancing to the next age.
- Fishermen and Fishing Ships carry +15.
- Barracks technologies cost -50%.
- Skirmishers and Elephant Archers attack 25% faster.
Unique UnitsUnique Techs
- Urumi Swordsman – Dravidian unique infantry unit which can charge its attack. Strong vs. buildings and infantry. Weak vs. archers at long range.
- Armored Elephant – Anti-building cavalry unit. Resistant to most ranged attacks. Weak vs. melee units. Cannot be converted by enemy Monks from distance.
- Thirisadai – Dravidian unique warship that fires multiple projectiles. Strong vs. warships.
Team Bonus: Team Bonus: Docks provide +5 population room
- Medical Corps (Elephant units regenerate 20 HP per minute)
- Wootz Steel (Infantry and cavalry attacks ignore armor)
▶︎ CIVILIZATION BONUSES▶︎ UNIQUE UNITS, BUILDINGS, AND TECHNOLOGIES
- Start with 2 Forage Bushes
- Can garrison Mills with livestock to produce food
- Mounted units deal +50% bonus damage
- Can garrison Docks with Fishing Ships
Unique UnitsUnique Techs
- Chakram Thrower – Gurjara unique infantry unit with ranged melee attack. Strong vs. infantry. Weak vs. archers and siege weapons.
- Shrivamsha Rider – Gurjara unique light cavalry unit which can dodge projectiles. Strong vs. archers. Weak vs. Pikemen and Camel Riders.
- Camel Scout – Gurjara unique scout unit. Strong vs. cavalry. Weak vs. Pikemen, Monks, and archers.
- Armored Elephant – Anti-building cavalry unit. Resistant to most ranged attacks. Weak vs. melee units. Cannot be converted by enemy Monks from distance.
Team Bonus: Camel and elephant units created 25% faster
- Kshatriyas (Military units cost -25% food)
- Frontier Guards (Camel Riders and Elephant Archers +4 melee armor)
This civ is available to play without purchase of Dynasties of India.
▶︎ CIVILIZATION BONUSES▶︎ UNIQUE UNITS, BUILDINGS, AND TECHNOLOGIES
- Villagers cost -10% Dark, -15% Feudal, -20% Castle, -25% Imperial Age
- Camel Riders attack 25% faster
- Gunpowder units +1/+1P armor
- Can build Caravanserai in Imperial Age
Unique UnitsUnique Buildings:
- Ghulam – Hindustani unique infantry unit that thrusts its spear through multiple targets. Strong vs. archers. Weak vs. cavalry.
- Imperial Camel Rider (camel rider)
Unique Techs
- Caravanserai – Economic building. Heals and increases speed of Trade Carts in a 10 tile radius. Unique building of the Hindustanis.
Team Bonus: Camel and light cavalry units +2 attack vs. buildings
- Grand Trunk Road (All gold income 10% faster)
- Shatagni (Hand Cannoneers +2 range)
This is the FINAL weekend of Queens’ Charity Clash, and World’s Edge has a challenge to throw your way! World’s Edge will be matching all donations raised during the event up to $5,000! Age of Queens has raised $1,840 for these two charities so far, and you can tune in this weekend to help them reach their goal!Click here to donate! Donations will be collected by Age of Queens throughout the month of March, and World’s Edge will be matching contributions up to $5,000! All contributions to the Age of Queens channel/PayPal during March will be distributed to the two charities. The total amount donated will be updated on the Age of Empires Women’s History Month Hub!