The elevation and depression of gun is now perform the same as the data. In previous version,it performs larger than the data. The turret fixed max traverse range.
1. Game engine update from Unity 2021.3.9f1 -> Unity 2021.3.17f1 2. Fix bloom effect on some vehicles 3. Merge all vehicles in to one pack for all versions 4. Fix thumbnail in garage 5. Fix spawn protection in play field 6. Fix some loading issues
I am working on improving the game sounds. Now, the engine of tanks are more realistic than ever. It consists of engine sound, track sound and surface sound. The turret has turning sounds. All of this is made by implementing FMod in game. It is possible to add high quality sound mod to game too.
Rebalancing tanks
Rebalancing is still in working. It will balance the vehicle data and add machine gun to vehicles. T-34,T-34-85,KV-1,KV-2,Panther and M4 Sherman are balanced in this update.
1. Add new fire mechanic,Round Fire. It will improve the fire mechanic of Sd.Kfz 7/1 and M42A1. 2. Improve the explosion formula. It will extend HE explosion range and improve ram damage. 3. Improve the control of Mi-24
1. Add new trailer to tank workshop ● Trailer can only be added to hull or another trailer ● Trailer can be deattached or reattached during battle ● Trailer can be scaled 2. Ammunition optimization ● The default range coefficient of damage and penetration has been changed from 0.75~1.25 to 0.95~1.05, and added to the battleConf.yaml file, which is convenient for players to customize configuration ● AP, HE shells Add the option of whether to decay with distance, AP is enabled by default, and shells to anti-aircraft vehicles are disabled. HE are also disabled by default. Decay factor with distance changed from 0.1 to 0.05 ● Normal distribution standard deviation adjustment ● HE Explosion range is expanded 3. Crosshair size can be loaded from conf
Update note for classic version: 1. New vehicles: Churchill Crocodile,KV-8,Sherman FlameThrower 2. HEAT debuff. The HEAT penentration will lose every 3mm when penetrate 1mm intermittent armor. 3. OTA input optimization for mobile mouse input. 4. Improve asset loading speed 5. Add LOD to improve performance
The core feature is also updated to HDRP version. You can now enjoy tank workshop and map workshop in HDRP version too. Also, VT bullet vehicles can be used in HDRP version.