I was so happy because a lot of you gave us support and good comments.
As I was watching all videos and streams that people played I saw which things they were struggling with the most.
So I decided to make a new map and make things more interesting.
The new map is 6x6km
It has 4 big islands and 10 small ones.
(This is an only top-down view, you are the white arrow)
To realize how big is this.
We used a different technique on this map..its split into 50 small parts which will help with game optimization and loading time. So you won't need to wait 4-5 min until the game loads as it loads only part of the map where you are spawning atm. Every island is special in some kind of way.
We have an - active volcano(Sulfur fields nearby), - underwater caves connected with natural pools - natural mines with minerals and ores and much more
UI - Death screen - Air widget displayed when underwater - Added left and right-hand icon in inventory for easier equipping - Loading screen keys info and random tips
BUGFIX - Character bugged so you saw head sometimes - A banana leaf having the wrong icon - Fixed unable to equip as player died (basically, you were unable to do any action) - Key binding doesn't work - Items staying in hand after removing them from the slot - Ability to pickup placed stations - Animals having foliage tooltip - Sound options - Sound equalization - Disabled tooltip after you start cut tree or plant - Duplicating item on equipping - If you have the item in left hand and equip, from the menu, it removes the item from the left hand - Logs disappearing when chopping length isn't selected properly. - Birds and crab blocking while placing stations - Invisible dry wood base - Correct fruit values - Water splash sound when entering menu or map
Leave a report on any bugs you find in-game on our Community Hub so we can fix them as soon as possible.
Hey guys As a lot of people started to play game I saw they were strugling with some things.
Ive posted small update thats fixing save game, level optimization and other small things like tutorials on loading screen. We still need to connect audio with menu and add few more things into options.
Game will recieve update later today with more content.
Thanks to everybody for support and a lot of good comments.
Thats something that is giving us strenght to keep good work on this game.
ADDED - Bird AI - Composter - Compost block - Farming plot - Pine tree (no logic for chopping yet) - Mango Seed - Berries Seed - Pandanus fruit - Air Blower - Ship Dock
The ship needs to be built in few stages like construction, planking, impermeability deck etc
- Plank 1m, 2m (Sawmill missing) - Banana Stump
UI - Added nearby window that shows items around you and they can be used in crafting recipes without collecting - Animal icons
- Character stats
ANIMATIONS - Walking - Running - Bow (we achieved few problems that will be fixed in next update)
We found some help with animations so hopefully, part of them will be redone in next update.
ADDED - Primitive Torch - Primitive Bow - Primitive Arrow - Animal Feathers - Pine Cones - Animal Lard - Clay part 20cm - Clay part 40cm - Clay plate - 3 x Nails Clay Mold - Iron Gear Clay Mold - Banana leaf - Ficus leaf - Bamboo leaf - Ceriman leaf
UI - Items available actions on rick click menu - Version Widget - Foliage Widget
ANIMALS - Mandarin fish
OPTIMIZATION - Fish AI optimization
BUGFIX - FIxed backpack equipping [Reported by aleksandrvafanasyuk] - Fixed backpack equipping position [Reported by aleksandrvafanasyuk] - Fixed temperature and durability icons not filling properly
UI - Details for the selected recipe - Required items do show item icon now - Unlocking recipes showing when crafting - Offset for foliage tooltip - Smelting station ore widget - Items description and subcategory
ANIMALS - Sea turtle - Red rockfish - Black spotted grunt fish - Blue tang fish - Goliath fish - Foureye butterflyfish - Seahorse
SOUND - Water enter/exit - Underwater
OPTIMIZATION - AI improvements - Foliage LODs
BUGFIX - Horizon visual effects fix - Water post process - Achievement widget taking focus on crafting - Station tooltip was blocking interaction with workstation sometimes
BUGFIX - Fixed bad transition between day and night cycle - Underwater buoyancy - Swimming fixed - A pose in stats tab - Ocean reflection - Fishing and bait slot when the rod is equipped
BUGFIX - Fixed bad transition between day and night cycle - Underwater buoyancy - Swimming fixed - A pose in stats tab - Ocean reflection - Fishing and bait slot when the rod is equipped