Nepenthe - Yitz
...Um, not literally. That wouldn't be nice.
Metaphorically though, I want you to hurt me. Not that way either. Wow, this really isn't coming out well... What I'm trying to get across is that I need your help: I want to become a better artist, and to become a better artist I need to know what I'm not good at. And then become good at it. And then master it and sit in a cave for fifteen years until I have reached inner peace—or get hungry, whichever comes first. Anyway, in order to learn what things I'm not good at, I need you to tell me what those things are. So here's the deal: You give me the most honest critique you can, and be brutally honest in what I could do to improve. Don't hold back. In return,
I

Will

Give

You

...

A cookie. Yes. This is a great privilege. Treasure it, for cookies are delicious and warm the soul. Seriously though, I could use some critique. So if you have any issues, ideas, or suggestions as to how I could make Nepenthe better, please tell me! You can contact me through literally any method that causes the message to reach my eyeballs (although Discord or email is preferred). A great cookie awaits you.
From your friendly neighborhood game developer,
Yitz

PS: while we're on the subject of being punched in the face, here's a great song I found about that very topic that I can't stop listening to (TW for bullying): https://www.youtube.com/watch?v=gK7y3gVad98
Nepenthe - Yitz
If you've been following me on Discord, you already know about this, but for those of you who don't: There's something coming.
What is that something?
Well, you'll know soon enough.

How soon exactly is still up in the air, since I don't know myself, honestly.
If you want to know more you can follow me on Discord, or just wait and see...
You'll like it, I can tell you that much :)
Form your very excited friendly-neighborhood-game-developer,
Yitz

PS: I just want to say thank you again for all the lovely responses and reviews I've received from you guys. It really means a lot to me :3
Nepenthe - Yitz
I was bored, okay?
Inspiration from this tweet.
This was edited somewhat to fix repeating text and other issues.
I'm posting this here since it may give you some insight on an upcoming project, which I won't say much more about—I'll leave you to figure this one out ;)
From your game developer who loves you,
Yitz
Nepenthe - Yitz
Yay.
Um, yeah... if you need a hand-drawn font for a project or something, here you go: https://yitzilitt.itch.io/yitziscript
If you use it for anything, I'd love to see what you make! You can contact me on Discord, or by using telepathy. Telepathy is preferred. That would be cool.
Thanks for being awesome,
Yitz
Nepenthe - Yitz
In my never-ending attempt to actually make money, I have decided to give away said money. "How does that work," you may ask? Well, it probably doesn't. But I'm doing it anyway, because I love you!
Or because I'm stupid.
Idk.
You can enter the giveaway here (link is to my twitter with a link to the giveaway, since Steam doesn't let me link non-affiliated sites):
https://twitter.com/YitziLitt/status/1031750673321213952

yours's (with an extra apostrophe that tottally isnt a tiepo),
Yitz
Nepenthe - Yitz
And hopefully Nepenthe isn't one of them!:)
Um... yeah. I'm just popping in here to say thank you for all of the lovely reviews I've been getting. It's really been a pleasure seeing what you've gotten out of this weird game that I made.
On that note:
The best way to help me (or any developer) grow right now is by leaving honest reviews, positive or negative. I think I can fairly speak for most devs in saying that good (or exceptionally bad) reviews can help player growth in remarkable ways. It also helps me get to do things like classified: coming soon, and be taken more seriously when trying to get noticed by the press. So: leave reviews! Not just on my games, but on any game that you think could use some attention. You have no idea how much it helps.

Also, I'm very excited to share that I'm working hard on my next game, and you can follow me on Discord to see (and participate) in the dev process.
You can also wishlist it here: https://store.steampowered.com/app/905760/Fugue_State/

yours forever (assuming I'm immortal),
Yitz
Jul 30, 2018
Nepenthe - Yitz
Ten percent off;
It's very exciting—
Nothing compares
except maybe yo' face.

Ten percent off;
terribly frightening—
nothing's so scary
except maybe yo' face.

Why am am I writing this;
It's really quite boring—
I'm stuck in the car
just me and yo' face.

So yeah, Nepenthe is 10% off this week, and I'm stuck in a car for a few hours, wasting my time by writing weird poems about Steam sales and faces.
Have a nice day!
Nepenthe - Yitz
The Fugue State Steam page is OUT!!! https://store.steampowered.com/app/905760/Fugue_State/
Check it out and wishlist it, then tell all your friends!

or you know... don't
[passive-aggressiveness intensifies]

For those of you who are very confused right now, Fugue State is an upcoming horror game I'm working on. It will NOT be as lighthearted as Nepenthe, and some people may find it disturbing. Please consider that if you're averse to this sort of stuff.
Thanks for the support,
Yitz
Nepenthe - Yitz
So the Children Of The Sun theme-tune in Nepenthe is fairly simple, but if it had worked with the theming of the rest of the game (and if I had the money to license it), this would have been this instead: https://www.youtube.com/watch?v=bpxtuUQ28UM
That's not canon, but the song is so awesome I'd thought I'll share it with you. ;)
Jul 4, 2018
Nepenthe - Yitz
I just fixed a bug caused by a bug cause by a bug...
Game development is weird, guys.
It should all be good now, but if anything buggy happens, feel free to contact me.

PS: we now have an official Steam rating of "Positive"!!! Thank you so much for your support and general awesomeness, it means the world to me. :)
...