Nov 21, 2023
Workers & Resources: Soviet Republic - info
0.8.9.25
  • Fixed the issue where vehicles with their last stop set as a depot were sent to the repair shop.
  • Resolved the problem of trees being replanted under buildings.
  • Addressed the issue where the rail distribution office sometimes failed to load items.
  • Corrected the auto-replacement functionality; schedules were not copied accurately.
  • Fixed a crash that occurred when the workplace for trains was destroyed by fire while trains were outside.
  • Adjusted auto-replacement to handle cases with negative balances.
  • Addressed the problem where one-way connections weren't considered during vehicle unloading.
  • Resolved occasional crashes that occurred during loading.
  • Fixed the issue of setting a one-way road as a waypoint.
  • Resolved train access issues into the train production line.
  • The water tank size for the small heating plant has been increased to 450m^3.
  • Corrected issues with broken train graphics when placing a signal or junction while a train is at the station.
  • Removed the bridge outside borders in the Eastern Europe unpopulated map.
  • Addressed problems that arose when a demolished piece of road, rail, or pedestrian path was split.
  • When a vehicle is replaced via the replacement menu, advanced schedule settings are now copied over.
  • Fixed the issue of vehicles getting stuck at the custom house during replacement.
  • Corrected the invalid display of sport playgrounds (shown in green) when opening the technical service window.
  • Resolved crashes that occurred when launching a train during it's repair.
  • Fixed the problem where personal cars, upon losing their owners, would get stuck.
  • Addressed issues related to the handling of fertilizer by the DO.
  • Resolved automatic replacement issues during special scenarios, such as replacing a train from storage or replacing tower cranes.

0.8.9.26
  • Hot fix of the train purchase issue

0.8.9.27
  • Fixed the issue where one-way roads sometimes couldn't connect to bridges.
  • Resolved the problem where roads occasionally couldn't connect to a bridge.
  • Corrected the deformation of roads when creating parallel roads.
  • Fixed the water consumption issue in factories.
  • Resolved the vehicle auto-replacement problem.
  • Addressed the issue of unloading already-loaded garbage trucks at the demolition office
  • Fixed the demolition of tracks that are nearly connected to the rail construction office.

0.8.9.28
  • Fixed a crash that occurred when the demolition of infrastructure was cancelled.
  • Fixed an issue where, if there was no space for the resources of a container being unpacked, another container was not taken instead.
Workers & Resources: Soviet Republic - LovelyPL
Greetings, dear comrades of the Soviet Republic and fans of our game worldwide. Today, let us talk about field aerodromes. We are planning to introduce them in one of the upcoming 0.9.0.X versions. These low-cost airfields will cater to aircraft with an empty weight of up to 10 tons, perfect for smaller, more nimble planes.



Alongside these aerodromes, we are introducing field airplane parkings. If you find the right terrain, you can build these for free, just like the field runways and taxiways. However, there is a catch: they will only support planes with a maximum empty weight limit ten tons.

Full story
https://www.sovietrepublic.net/post/report-for-the-community-87

Workers & Resources: Soviet Republic - LovelyPL
Greetings, dear Comrades of the Soviet Republic and all the fans of our game.

Last week, our usual dispatch was postponed due to an exciting venture. We ventured to Košice for the Game Days event, immersing ourselves among fellow game developers. Our absence was felt, but rest assured, the time was well spent, and we communicated our attendance through our Facebook page.



Full story
https://www.sovietrepublic.net/post/report-for-the-community-86

Workers & Resources: Soviet Republic - Hooded Horse
Hi everyone!

Workers & Resources is currently on sale for 35% off. At the end of the sale, the price of the game will be raised to reflect advancements made during Early Access. We wanted to provide advance notice in case anyone would like to purchase the game at the current discounted price.

Thank you for all of your support!

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
Workers & Resources: Soviet Republic - LovelyPL
Greetings, dear comrades of the Soviet Republic and fans of our game from around the globe!

Ah, the winds of change are blowing! Just like our memories of the Soviet era's iconic designs and ways of life, our game is continuously evolving.



Full story
https://www.sovietrepublic.net/post/report-for-the-community-85

Workers & Resources: Soviet Republic - Hooded Horse (Eliot)
Hi everyone! Workers & Resources: Soviet Republic and other games published by Hooded Horse are all featured at the Hooded Horse Publisher Sale. Come check it out!

Hooded Horse Strategy Publisher Sale

Workers & Resources: Soviet Republic - LovelyPL
Greetings, Comrades of the Soviet Republic and fans of our game!

As the seasons change, we all know the struggles of shorter days and longer nights. While nighttime has its own charm, it also comes with challenges, much like in our game.



Full story
https://www.sovietrepublic.net/post/report-for-the-community-84

Sep 25, 2023
Workers & Resources: Soviet Republic - 3division
0.8.9.21
  • Decreased progression of wear and tear during fires.
  • Fixed issue where students were not attending closed schools.
  • Addressed visual problems with pedestrian crossing lines.
  • Resolved the problem of repairing personal cars at parking lots.
  • Fixed the issue with trains loading waste from aggregate loading stations.
  • Corrected rail CO pathfinding issues related to signal direction.
  • Fixed the problem where cranes occupied the parking station at the reconstruction building, causing traffic congestion.
  • Resolved the issue of trains outside rail DO being joined into trains going to load at rail DO.
  • Fixed the problem where prison buses could be assigned to regular lines via the line menu.
  • Addressed the issue with the vehicle production plant: progress of assembling vehicles was being reset during reconstruction.
  • Fixed issues with trams and single lane roads.
  • Addressed maintenance problems with modded buildings.
  • Improved performance, especially on specific graphics cards (AMD, Nvidia 4000), when placing buildings; reduced instances of low performance.
  • Fixed rust issues for train sets.
  • Corrected animated ramps in mirrored buildings.
  • Adjusted the amount of garbage generated during constructions.
  • Hack fix for crashing issue related to reconstruction of building and struck worker: After the game is loaded from autosave, it should fix itself

0.8.9.22
  • Fixed issue with tram underlay SFX.
  • Modified the formula for allocating prisoners to prisons to accommodate multiple prisons of different sizes.
  • Resolved issue where woodcutting office collapses with vehic0les outside.
  • Fixed issue where trains depart from the custom house without being fully unloaded at low FPS.
  • Addressed the issue where a vehicle with 100% wear and tear blocks building access.
  • Fixed crash caused by specifying which vehicle to unload in the schedule.
  • Resolved issue affecting the quality of flats, even when maintenance is disabled.
  • Fixed crash related to the 'send to depot' command.
  • Fixed crash involving pathfinding and ship maintenance.
  • Resolved issue where waste unloading from trains could result in a small amount of waste being loaded.
  • Fixed issue where train schedule would load empty wagons, which would disappear upon saving and loading.
  • Addressed the issue that prevented setting types of wagons to join in the line setup.
  • When demolishing a building with airplane parking and heliports, they are now instantly detached to avoid crashes.
  • Fixed crash related to waiting stations

0.8.9.24
  • Hot fix of accessible roads not highlighted in case pathfinding error and hovering over magnification icon
  • Fix for default setting for the repair stations in realistic mode
Workers & Resources: Soviet Republic - LovelyPL
Greetings dear Comrades of the Soviet Republic and all the fans of our game.

As we continue on the winding path of game development, we sometimes face unexpected turns that challenge us, yet also fill us with excitement. Today, we have some groundbreaking updates that we think you're going to love.



Full story
https://www.sovietrepublic.net/post/report-for-the-community-83

Workers & Resources: Soviet Republic - LovelyPL
Greetings dear Comrades of the Soviet Republic and all the fans of our game!
As the summer comes to a close, we're busy harvesting rewards in both our game and in real life. Our previous updates have focused on campaign development, but today we're excited to unveil some new machinery you'll soon find in your virtual republics.



Full story
https://www.sovietrepublic.net/post/report-for-the-community-82

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