Workers & Resources: Soviet Republic - LovelyPL
Lot of progress was made in past weeks and we are almost ready to make the latest version available for internal testers. If everything goes well, they will be able to start their testing during this weekend, but even if it will be delayed, next week we will have more people testing new features.





More informations: Report for the community #20
Mar 22, 2021
Workers & Resources: Soviet Republic - info
Hello,
We pushing just small fixes from test branch.

0.8.3.26
-Fixed problem when train production line have space but cannot place new train. In case you get this problem and not get fixed by new version, try get out trains with locomotive not the send train directly to depot from production line
-Fixed issue when train is launched from depot, but for some reason is not launched, and one stops deleted from train
-Warning about unelectrified railway not displayed for piece between bridge on one end and building on the other end
-Fixed issue with not able copy ship and airplane schedule to brand new ship/airplane
-Fixed problem about sometime when transporting cars from train production line, the train cannot enters fully to the depot
-Sometime train waiting at chain signal not allowed enter the block in case his path not collide with the train in the block
-Fixed issue when occasionally flat bed trucks have some rest of material loaded and this preventing the mechanisms transported on the flatbed to the constructions
-Attempt to fix issue - crash when starting any game, especially when many mods subscribed
-Attempt to fix issue - crash when starting random map
-Fixed crash during load when using >> (load anyway icon) and missing building is a building producing the containers
-Fixed crash at startup if no output audio device is available
-Fixed crash at save or quit game problem when airplane is deleted after airplane take off



Workers & Resources: Soviet Republic - LovelyPL
As the development progresses, we are closer to switching the upcoming update 0.8.4. to internal test branch to make it available for internal testers. It will probably be a matter of weeks to get there and then to public test branch.





More informations: Report for the community #19
Workers & Resources: Soviet Republic - LovelyPL
And now we want to introduce you the underground mode. This will be another view for you available while planning your infrastructure.





More informations: Report for the community #18
Workers & Resources: Soviet Republic - LovelyPL
We are going to show you something many of you are anticipating for a while. This new addition to the game will significantly change your logistics and improve your emergency systems.





More informations: Report for the community #17
Mar 1, 2021
Workers & Resources: Soviet Republic - 3division
Classic Monday update - test branch version released as stable, seems no critical issues appeared! You can enjoy the smooth terrain also on the test branch!

0.8.3.25
-Added smooth terrain tool
-Fixed problem with black camera after using Eye icon on custom houses
-Fixed one two more small issue with path check at chain signals - sometime was train allowed to pass even all exit signals was red
-Fixed problem about there was possible to upgrade road/railway of a very tiny piece
-Fixed occasional crash when adding stop from line window
-Fixed occasional crash when building railway
-Fixed minor problem in copy tool sometime it not copying building reliable
-Fixed issue that electrical wires was not copied by copy tool
-Fixed city hall statistics GUI problem in case clicked on more detail
-Terrain editor fill with trees now have confirmation window
-Fixed issue with electric poles - they get generated too close each other in case smaller piece of wire and those pieces ignoring collision above water or road
-Building editor mode should now support the float numbers as floor height
-Fixed double message in forklift garage in case no electricity
-turned off heating for railway construction office and container facility
-Fixed floating trees when doing terraforming with runways or taxiways
-Fixed start date overwrite in UI to 1950
-Fixed inaccurate information about brand new trainset cost in the vehicle window
-Decreased cost of low voltage wires
Workers & Resources: Soviet Republic - LovelyPL
Dear comrades of the Soviet Republic, we prepared another brief situation report for you, in these times, when there are not too many good news in the real world. But in this game, we have always good news, and our media is spreading some positive propaganda promoting success and encouragement.





More informations: Report for the community #16
Workers & Resources: Soviet Republic - LovelyPL
Today it is not going to be about bug fixes, but we must tell you about a new feature in development. There were several requests made by players to highlight electric wiring and help players to see if it is broken somewhere. We now have a solution, and you can see it in these pictures.



More informations: Report for the community #15
Feb 15, 2021
Workers & Resources: Soviet Republic - info
0.8.3.23
-Added possibility to confirm dialogues with Enter
-Fixed issues like if you click to open DO window, you can accidently have cursor over remove source/destination building, or same for demolish building confirmation
-Fixed issue with can't store finished vehicles in the DEMO*
-Added warning message about missing electricity in the conveyor/pipe engines
-Fixed crash or strange issues (no cost of constructions) when deleting
-Fixed issue with vehicles going off road if they enter construction to unlucky built piece of road, sidewalk or runway (too short)
-Fixed issue if building short road, sidewalk etc, at some special circumstances was possible to built road only with one white dot (when holding H key)
-Attempt to fix floating trailers
-Issue with crash when renaming lines should be fixed now
-Fixed issue with building skins - start or end of the night cause change of the skin
-Fixed issue with building skins - random change of skin for construction buildings
-Fixed issue when upgrading the road in planning mode to road with lamps or trolleys those was not displayed
-Fixed issue with struck flatbed truck deliver mechanism to construction in case mechanism is sold
-Fixed issue with random crash when building the cableway station
-Fixed another pipe/conveyor engine priority problem
-Fixed issue with chain signals, when two trains try enter the variable direction station from both sides
-French, Polish, Hungarian and Italian translation update


0.8.3.24
-Fixed pumping engines
-Fixed issue with signal path-check, sometime train passed the chain signal due to path check, even no train in the block
Workers & Resources: Soviet Republic - LovelyPL
We have some new additions and improvements for you too. We are adding new residential buildings. You will be able to build nice old town houses and create some vintage looking towns. And we are working on quite required feature now, and that is snapping of roads and pipelines to each other.



More informations: Report for the community #14
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