Fixed crashes when loading save (some delete buildings remains in construction office vehicle's route plan)
Fixed situation when construction office lost road connection to sources or constructions vehicles frooze in the office even after re-building of road connection to construction
Fixed an educational/kids bug on easier difficulty - you may get too many child/students waiting on the station, due to out of free flats.. this was fixed by that if kid is without own flat and reached age 30, he will escape..unless he is not last kid from parrent.. so you can experience a lot of escapes after you load your game, only temporary until all old 30+ kids will escape :-)
Also previously if some citizen died, his child has been also deleted, now when citizen died, child will take free place and continue - become an normal citizen
Added to passenger station window the checkbox, so if you not wish to transport passengers or students, you can check it off
Extended +30% waiting time on the station and traveling time in vehicle
Increased university minimum age to 15
Seems steel mill crash should now be fixed
Fixed crash when Importing Railways
Fixed crash when Importing Roads
Fixed one of the custom house where was unable to build roads
Fixed serious bug which may affecting overal stability - if you getting random crash every 0-15 minutes may be your case
Corrected small bug in pathfinding - don't expect miracles! :-)
All updates except 0.7.3.14 was tested on test/beta branch.. if you are brave enough to get very recent updates, and you would like to participate in testing of new updates before they were used to all you are welcome.. find here more info: https://steamcommunity.com/app/784150/discussions/6/
Update 0.7.3.14 going directly for all..I really can't wait if this will helps for the player with serious crashing problems. If you getting very frequent crashing it may be also issue with GPU - if you have two GPUs (integrated and gaming) ensure you running game on the gaming one.. more about this you can find there: https://steamcommunity.com/app/784150/discussions/0/1849197902648082077/
-Fixed issue with woodcutting post.. truck was not going to collect the wood, when storage was full, but when you connected additional storage, they was not go for wood anyway
-Fixed issue with factory connections (and other conveyor, pipelines, etc) if factory something produces or vehicles something to unload.. an random storage was selected, now primarily is selected a storage which is less filled also if vehicle trying something to load, storage which is filled more is selected
Snother fix to avoid detection of corrupted config.ini seems previous fix not corrected some of the cases
Fixed crash when building railway manually via railway construction train-sets
fixed crash/problem when building road or footpath and deleted unfinished road via construction window (hitting that dynamite button)
If rail construction office is built, automatically is set limit for internal storage to 25% each resource, to avoid overfill
Fixed bug when kids was going to unfinished school (construction)
Fixed radio and TV station bug with million negative values while tweaking preferences of broadcast - but is not possible to restore old saves, this issue should not re-appear, please reload your earlier save when you get this problem.
If you previously got an crash (during game or while saving or loading), try your save with this version again.. it's solid chance your issue will be fixed
Most risky fix is the second point mentioned (load unload according how storage is filled) if you have feeling this broke any your setup, just let us know in forum or support, you know ,there are like thousands of possible combination and we can't catch test all.
Also please, even we not answer to every support request here in forum or on our page http://sovietrepublic.net/support those saves in most cases are very useful! Thank you!
Find notes bellow of another update. This one is mostly to avoid confusion for new users... zoom in, in-proper resolution, fixed mouse in the middle of screen when using the full screen etc..
0.7.3.8 - 17.3.2019 17:40 CET -Improved DPI setting of application to avoid lock mouse in the middle of screen, also to avoid zoom-IN windowed mode -Added addional checks on save game, if save is corrupted, cannot be loaded... -Fixed, game should run even if config.ini is corrupted -Now default launch option runs SETUP APPLICATION SOVIET.exe, instead SOVIET.exe.. let us know in case it generate some problems for you.. -decreased a bit consumption of electricity by citizens when they are home or in work or during night.. in about -30%
Areas of further focus - next to fix: -Trying to get what need to be done that asphalt plant become broken, some dumper truck leave the asphalt plant.. but still remain marked as moving inside asphalt plant and this causes other trucks waiting, if someone get save, that everything seems fine (and asphalt plant works - trucks can access inside) and after couple of minutes it become broken.. this would be awesome! :-)
-Trying to figure and understand issue about off road vehicles too.. I found why they are going out of road.. but anyway not sure why they just attempt to going refuel so far from any of the gas station.. anybody also if will get idea about conditions needed to get this broke.. let me know!
-Electricity bug, on all map are broken trims on Voltage and Wattage with bad value, still not sure what exactly cause this situation
-Various loading bugs or crashes, even seems many of eliminated
0.7.3.6 - 15.3.2019 20:00 CET -Default language to auto-detection instead english -Improved auto detection of language
0.7.3.7 - 16.3.2019 23:00 CET -Added Support of 4:3 resolutions to Config App -Removed auto-purchase resources for factories/power plant (seems this not good solution), but this functionality was preserved on shops, pubs and gas stations -Fixed crash when deleting road -Fixed another crash when deleting road -Fixed crash when building a railways with construction train sets -Various crash during loading fixes, but I'm sure not all, but many... -If you got problems with electricity, bad/long number at voltage, hold for a moment same time key E+L+C to reset it.. just for hotfix.. I will investigate issue more, any info what need to be exactly done to reproduce are welcome!
I will continue to check all issues, sorry about problems. If something going wrong with this update.. let us know!
Finally the day and the hour we were all waiting for is here; the Soviet Republic game releases as an Early Access title on STEAM!
Thank you all for your support, thanks too for the guys who helped me put Soviet Republic together and bring it to you - the players. Thank you to all the influencers who played the game and helped promote it. I just hope you will like the game.
Remember! This is just the start of the journey. We plan to continue developing and will implement many more features in Soviet Republic (with the next content update - due in a few weeks - you should expect personal cars, a car plant factory, and more!) And also improve or fix existing features!
Let us know in the STEAM forums if you experience any issues, or (please!) leave us your feedback and opinions. Let us know everything even the negative, and even if we can't answer everything, we will be reading! Sorry in advance if you experience any issues, we will do our best to fix them ASAP!
After several weeks of hard work, I'm releasing the latest development video! Since the last update I've been hard at work, mostly on not-so-interesting but important stuff like tutorials, quick hints, settings, and various GUI elements, as well as several optimizations - aimed at making Workers & Resources more user friendly. Which is why I don't have any new "eye-scorching" stuff to show-off, though I have decided to finally show you some gameplay!
Workers & Resources: Soviet Republic includes many features and options. At present, WR:SR includes many more features than shown in this video (like building railways, conveyors, pipelines, managing power and constructing all the buildings and infrastructure from your own resources). I'll showcase these features in future gameplay videos, or you can try them yourself when the game is released into Early Access in a couple of months!
I hope the video shows you the spirit of the game and that proves it will be an intriguing entry into the Tycoon genre!
A new development diary has been published! In the past few weeks of development, our focus was on improving the graphics of our game and implementing a new day/night cycle feature. As you can see, it looks a lot better than last time! Power stations and transformers have been added, along with the ability to track how your city consumes electricity.
Finally, there are some news from development of the game. First I must say sorry, I really expected, that I will able bring any video much earlier than now, but the game is huge and I was just busy with development. I will try to get better next time. Maybe some of you will ask why it's fourth development diary, not first? Because another three diaries was released before announcement of the game, just check our YouTube channel in case you missed those videos :-)
In the video you can see some of the "worth to mention" features which we have added into the game in last 3 months, so we are another small step closer to Early Access release. Aside of those features many time was spend also on fixing various issues or improving the game controls or mechanics.
If you would like to receive more frequent info from development of the game, aside of following the game on Steam, follow also the Facebook or Vkontakte page where we posting the news more frequent.
That's all for now. Thank you all for your attention and your feedback to the game :-)