INSOMNIA: The Ark - Vault_13

Hey there, traveler! So, you were lucky enough to get invited (or sneak) aboard Object 6 and survive the nuclear apocalypse? Say no more! Let us show you around this magnificent vessel and check out the best spots for all types of passengers. No worries, there’s enough time to see everything. After all, we’ve been traveling for 412 years already!

Facts to consider before waking up from the Big Sleep

Object 6 is a megalithic interplanetary station created for the colonization of remote star systems. Behold a multi-level metropolis with fully autonomous life support systems that are capable of accommodating up to 10 million colonists. The station was designed for the long haul, with the aim of allowing its inhabitants to be fully self-sustained.


The official maps show just over half of the available sectors. Exploring the rest of the station has proved to be challenging due to rubble, floods and the overall damage sustained from bombing during the Last War.

Currently, Object 6 is home to about 1.5 million people, of whom 600,000 are located in Urb and 900,000 in the Near Range and Junkyard.

Destination #1 - Urb

The Nomah Autonomy was established several years after the Exodus. Urb - an isolated, autonomous sector became the capital of the official authority. A proper stronghold, it is the most secure and well-developed part of the station.


During the first forty years after the Exodus, Urb was ruled by Prime-General Azar, who established a military dictatorship. By this time, the station’s resources were almost depleted and Azar had to enforce a strict birth control policy. Soon after, a complete ban on childbearing came into effect.

From this point onwards, new citizens of Urb all came to life in the Incubator. Genetic adjustment programs help newborns adapt to the station’s living conditions and, if you believe official propaganda, prevent a psychological disease called “somnia”.


Despite the prohibitions, some Urbanites have secretly started families outside of Urb, mostly in the reservations inhabited by ghetters (descendants of illegal refugees). Still, Urb is arguably the best place to be during your stay on Object 6!

Destination #2 - Near Range

The Near Range is a vast territory around Urb controlled by the Nomah Autonomy. Important facilities are located here and thus, a permanent military presence is required. The Near Range is inhabited by ghetters, who prefer the relative safety of the half-abandoned tunnels to the unpredictable, often perilous life in the Junkyard.


Despite the high number of military outposts, it is easy to stumble upon a band of marauders or a pack of aggressive creatures — they usually dwell in the lower levels and move closer to transport routes in search of prey. These minor inconveniences aside, if you are a ghetter wise to the way things work around here, Near Range is going to feel like home.

Destination #3 - Junkyard

The Junkyard consists of vast unexplored territories outside the Near Range and is home to deformants and junkster gangs. Absolute anarchy reigns supreme, and living conditions are not suitable for anyone with plans for their body parts being intact.


Workers that have received a work visa and are able to find employment in Urb are considered prosperous. They present a caricature for what passes as higher middle class in the Junkyard. Many infamous criminal clans claim this territory as their home. Some of these gangs have ties and history that date back to the Exodus itself. But that's a whole different story…


P.S. We hope you enjoyed this travel guide, and remember - everyone can find the right place for themselves on Object 6! See you soon on our interplanetary space metropolis on September 27th!
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Dive into a cruel, yet strangely lived-in world of INSOMNIA: The Ark with this trailer reveal!

https://youtu.be/1l2ineb7HaA Following a disastrous war that turned their home planet into piles of radioactive ash, the people of Nomah flocked to Object 6 — a megalithic interplanetary station headed towards a distant planet. But not everyone got equal access to the station’s supplies and resources. Hundreds of thousands of evacuees were left in the darkness of abandoned hallways. And they are not pleased...

INSOMNIA: The Ark is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. The game is set to release on September 27th.
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Hello everyone! While the next game trailer is receiving a few finishing touches, we would like to share one more piece of good news. Thanks to HeroCraft (game publisher), our team took part in the GTP Indie Cup Summer’18 - one of the biggest online competitions for indie developers in Russia, Ukraine and Belarus, backed by Unreal Engine, Unity, Amazon and other notable companies.

INSOMNIA: The Ark was one of the 109 titles that took part. The game was eligible for 5 nominations and won 3 (!) awards including:



Press quotes

Lately, INSOMNIA: The Ark has been a frequent guest at PC Gamer (see “12 cool-looking indie games in development right now”) and other outlets. A nice bonus from taking part in competitions like this is the additional attention from the games media, and we feel like it’s a perfect time to share a few select quotes:

"One of the things that I like the most with “Insomnia” is its rich environment and eye for details, because it really looks and feels as if you are wandering around in a dystopian / dieselpunk / sci-fi / apocalyptic environment (the game takes place on a huge space station called “Object 6”)."

- Jonas “O.J” Ek @ The Gaming Ground
"The most fascinating aspect of Insomnia so far is its worldbuilding. It’s openly dieselpunk, but it doesn’t adhere to that subgenre quite so literally. It seems more invested in creating its own unique world with dieselpunk elements, just as Fallout is its own unique brand of atompunk."

- Richard Costa @ Techraptor
"The non-linear storytelling, gameplay, and overall tone of the game fill the void that BioShock has left in the years since I first went to Rapture, and Insomnia: The Ark‘s inspirations from that game are clear, while it still retains its own identity with a captivating, intriguing world."

- Ashley Donnelly @ DualShockers

What YouTube thinks of INSOMNIA

Ever since the launch of closed beta, we’ve been seeing let’s plays and streams pop-up from all around the world. So if you weren’t able to participate in the test yourself, we recommend checking out one of the following videos in your native language:

English
https://www.youtube.com/watch?v=qJ_Njl5qnho www.youtube.com/watch?v=1-UQ9fAlqUU
Deutsch
https://www.youtube.com/watch?v=NQZuXv0Q31M https://www.youtube.com/watch?v=oxn8vJqBvOo
Español
https://www.youtube.com/watch?v=4xTz7v0L46k
Polski
https://www.youtube.com/watch?v=aWr2y8Zs8tA
Thanks to everyone for spreading the news! Until next time :)

P.S. important notice to everyone participating in the current beta test. Since we are getting closer to launch (only 13 days left!), our team plans to wrap the test up on September 17th (next Monday) to focus entirely on the release version of the game. So make sure to play the heck out of the current beta before it’s gone :D
INSOMNIA: The Ark - Vault_13

Hello everyone! As you may know, INSOMNIA’s story begins on Object 6 - a giant space metropolis that has been on its way to the mysterious Evacuation Point for more than 400 years.

You may wonder how and why the people of Nomah ended up in such a situation in the first place. Fear not, our latest lore entry is here to bring you the answers ;)

Home planet

The story of the Nomah nation starts on Teina Nui - a name give by the ancients to their home planet with two bright suns shining high above it. Many centuries have passed before the Nomans united vast territories under their banner, establishing the greatest country that ever existed — the United Nomah Hierarchy.


The age of the Hierarchy became the most fruitful era in the history of human civilization. Nonetheless, an empire of such colossal proportions could not remain undisturbed for long. A political bloc with heavy ties to the military called SORG had formed in the northern dominion, quickly gaining influence and announcing its independence soon after. Fearing the loss of hegemony, the Hierarchy struck first.

The Last War

This was the beginning of the Last War, which became the longest and biggest conflict humankind had ever endured. Millions of lives have been sacrificed; the planet was on the edge of an environmental catastrophe. Glaciers began covering ruined cities when the last Hierarchy stronghold fell.


Towards the end of the war, SORG held a technological advantage. They have introduced golems — giant battle machines that were made from soldiers with heavily modified bodies. Golems were remarkable warriors that held no pity for the enemies of the SORG regime. They lacked the flaws of human infantry - fear was unknown to these creatures; they didn’t need to eat, sleep or rest either. The Hierarchy had no choice - the only way to stop the golems was total nuclear annihilation. The land of Teina Nui turned into piles of radioactive ash and the fate of the Nomah nation was sealed.



When the disastrous outcome of the war became clear, one of Hierarchy’s veterans, general Azar, sent the remnants of his army to northern shores. Their goal was to secure Object 6 — a megalithic interplanetary station, also known as the Ark, that was part of a colonization project predating the war. Abandoned and scarred by orbital bombardment, the station spent many long years at rest in an inconspicuous valley not far from a city called Taloi.

The Exodus

The news about the upcoming evacuation had spread with incredible speed. Thousands of people flocked to a ruined Taloi suburb with hope of salvation. Despite strict control measures taken by the army, many of the fleeing refugees managed to sneak aboard Object 6. The station, controlled by an autonomous navigation system, left the orbit of Teina Nui and headed towards the Evacuation Point — a distant planet where the Nomans hoped to start a new life.


The Nomah nation was saved from the mechanized legions of the SORG regime, but the situation aboard Object 6 was getting worse every day. The army occupied Urb - an isolated sector containing most of the station’s supplies and resources. Hundreds of thousands of evacuees outside of Urb were left in the darkness of abandoned hallways. Famished and sick, no longer visually resembling humans, these people began to huddle together in packs, desperately fighting for a semblance of life.

400 years later, the situation hasn’t changed drastically. That is, until your character, citizen KZ0012, recovers from a long-term stasis known as the Big Sleep. Riots in reservations, large-scale terrorist attacks — this is only a tip of the giant pile of problems that you will encounter on your journey.

Your life, and the lives of Object 6’s inhabitants, is about to change… on September 27th.
INSOMNIA: The Ark - Vault_13

Hello everyone! We are very happy to tell you that work on INSOMNIA: The Ark has entered its final stages. The game is set to launch September 27th, with a 10% discount and the following price tag:
  • $26.99 (USA)
  • £26.99 (UK)
  • €26.99 (Europe)
Please keep in mind that the 10% discount will only be active for the first week of launch. Better be ready, eh?

A new trailer will be made available in the coming weeks. For now, here’s a humorous video with legendary RPG developers sharing their reactions to the game ;) https://youtu.be/-QrjvqZcjw8 We would like to thank all of you for being a part of this journey! Share the excitement and spread the news!!!

Pre-release roadmap

Thanks to player input during the closed beta, we have improved and tweaked the game to hopefully create a more engaging experience. Your help was essential in tracking down and fixing over 50 bugs in August alone.

However, this doesn’t mean that work on INSOMNIA: The Ark has finished. Far from it. According to feedback gathered and internal evaluations, our top priorities before launch are:
  • Fixing bugs
  • Improving combat (better hit detection, new animations and balance tweaks)
  • Improving the UI (inventory, progression, etc.)
Take a look at our mini-roadmap that outlines all of the game’s aspects and features that will be updated before launch (click on the preview below for full version):



Let us know what you think in the comments below!
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Many a RPG world has broken down when simple questions, such as "how do these people survive in such conditions?" or "where do their get their food from?" are asked. Not in INSOMNIA’s case :). Today we reveal some more of the game’s lore to help you better understand the complex world that you will get to interact with.

The Big Sleep

Despite the fact that resource management was a priority for Object 6’s administration, the station’s production capacities were unable to fully supply the population with food. The problem was finally solved with the help of the Big Sleep procedure, which allowed citizens to spend from 5 to 10 years in stasis, depending on their status and qualifications. A colossal repository of delta modules called Limb was created, where three quarters of the station’s official population were suspended in cryosleep.


But what about those unfortunate souls that managed to sneak onto the station illegally and couldn’t be a part of the Big Sleep program? How did they survive without access to regular food supplies?

Crioma

The abandoned sectors of the station have been populated with the descendants of illegal refugees over the course of years. The only way for them to survive was stealing, killing and practicing cannibalism. With time, they have also discovered crioma - a plant that could spread across the station’s tunnels and various sections at incredible pace, mutating constantly and producing "fruits" of various shapes and with strange properties.

Eventually, these illegal refugees learned to consume crioma as food and use the plant as raw material for a large number of goods.



After Object 6’s officials became aware of the "wonder-plant", it was discovered that crioma was developed prior to the war as an experimental food product able to survive in a variety of conditions. The genetic basis of crioma was algae and several moss species.

How exactly the mutated crioma colonies have spread throughout the station remains unknown to this day. The wild culture quickly adapted to harsh conditions and developed a number of adaptive mechanisms - in particular, it began to reproduce by toxic volatile spores, hazardous to humans. Those working at the Cleaning Service’s border brigades are tasked with destroying the spreading crioma sprouts every day.


The long term effects of crioma’s toxicity was also believed to cause Schizophreniform Anar’s disorder - a mental illness also known as “somnia”. The main symptoms of this disease include psychosis, impaired perception and emotional distress. However, somnia still plagued the population of the station even after the plant breeders of Object 6 managed to create a safe analogue of the plant called "oma".


Was crioma’s toxic influence the real reason behind somnia? Or was it a more complex problem hidden by the officials of the space metropolis? You will have to embark on an epic journey later next month with INSOMNIA: The Ark to find the answers...
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Hello everyone! 'TIS DONE. We’ve announced the winners of our latest contest with a mega giveaway: 51 beta keys for INSOMNIA, a GeForce® GTX 1080 video card and two more valuable prizes from MSI. Overall we had 2465 participants that have taken part in the contest and completed the necessary steps.

In case you’ve missed our live stream and are eager to know if you’ve won anything, check out the video below (look out for a spontaneous Q&A session at the end!):
www.youtube.com/watch?v=lJAgzQoLLgE You can also check the compiled list of winners and their prizes here.

I am a lucky winner! How can I receive my prize?

If you’ve found your name in the list above, please add our team representative to your Steam friends list and he will contact you shortly (we tried sending invites to everyone right away, but apparently, Steam has a daily limit for that).

Please remember that if your prize is a physical item - you have to contact us during 7 days period (starting with 27th of August). Otherwise, we will pass the prize to another person in the list respectively.

I didn’t win! What’s next?

First of all - don’t be sad! More contests that will include giveaways with valuable prizes are coming! The best thing for you right now is following INSOMNIA’s news on Steam, staying active in the game’s Community Hub and being nice to your fellow insomniacs.

Until next time!
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Hello everyone! While you are reading these lines, our good friends at GameStar.de (one of Europe’s biggest games outlets) are showcasing INSOMNIA on their Gamescom-dedicated stream:
We are currently chilling in chat and answering questions. Come join us ;)

P.S. missed the stream? We got you covered:
https://www.youtube.com/watch?v=CENzp_NpIWs
INSOMNIA: The Ark - Vault_13

Sit down, fellow stargazer. Sit down and learn about the Exodus - humanity's great escape and sacrifice.

The game’s story unfolds on a massive interstellar space station, where the sole descendants of a once great civilization fled from a dying planet engulfed by the flames of war.

It’s hard to imagine that an operation of such scale could be carried out without a strong leader. The people of Nomah (inhabitants of Object 6) had their own - prime general Azar. His persona became a huge part of the Nomah nation’s rich story after the Exodus. While playing INSOMNIA you will witness Azar’s impact on the day to day life of Urb and Near Range citizens:

https://www.youtube.com/watch?v=MVS6uP2IgYA
Hey YOU, get in on our latest contest ;)

Last week we have launched our most impressive giveaway so far with valuable prizes that include:
Thanks to your incredible activity on Steam and on social media, we have already added 19 keys to original prize pool of 25 beta access codes for INSOMNIA.


The contest will last till August 26th and the winners will be announced live on INSOMNIA’s Steam page the next day (August 27th), so it’s still not too late to join the party!

You can find more details about the giveaway in our previous news post.
Until next time!

P.S. some of you have already activated your beta key and can no longer wishlist the game in order to participate in the giveaway. No worries - all you need to do to be eligible is complete the remaining 2 steps: follow our Steam page and leave a comment here.
INSOMNIA: The Ark - Vault_13

Hello everyone! We’ve been completely blown away with the number of streams and video reviews posted on YouTube/Twitch after the embargo was dropped. The fact that people seemed to enjoy what they’ve experienced so far makes us even happier :). Happy enough to launch a big contest with some really cool and valuable prizes!

Let us know if any of you need a beta key for INSOMNIA and...
  • MSI GeForce GTX 1080 - a monstrous 8GB RAM video card that will make Object 6 literally fly on your PC. This baby is one of the most advanced video cards ever created!

  • MSI DS502 gaming headset - gorgeous, light weight & self-adjusting headphones that are able to immerse you in the dark ambient sounds of INSOMNIA in its full glory.

  • MSI Vigor GK40 Combo - a perfect combination of a gaming keyboard and a mouse that were meant to be used together: don’t let the dangerous creatures lurking in the tunnels of our huge space metropolis catch you unprepared!
3 easy steps to win:
  • add INSOMNIA to your wishlist (you know the deal)
  • follow our page
  • add a comment to this news update clearly stating that you want to participate

https://store.steampowered.com/app/783170/INSOMNIA_The_Ark/
Since we can’t realistically afford a ton of graphics cards, headsets, keyboards and mouses to cover everyone, we will also give away 25 more beta keys to make it worth entering!

In addition to that: 1 extra key will be added to the prize pool for every 10 reposts/retweets of this contest announcement on our Facebook and Twitter pages. How about that?

We will accept participants till August 26th and the winners will be announced live on INSOMNIA’s Steam page the next day (August 27th). Let the contest begin!

P.S. make sure you’ve read these boring contest rules before participating (we bet most of you won’t anyway, but at least we tried). Also if you are new to the whole INSOMNIA: The Ark thing, check out this high octane video we produced last week:
https://www.youtube.com/watch?v=Dlf88ujN5C0
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