Asmodee Digital has announced that it's working on a video game adaptation of the hugely popular (and also huge) board-game-of-the-moment, Gloomhaven.
Designed by Isaac Childres and first released last year, Gloomhaven is a truly, and somewhat terrifyingly, vast fantasy dungeon crawler. It's described as "a game of Euro-inspired tactical combat in a persistent world of shifting motives" and features loads of characters, items, and scenarios (making for a staggering degree of flexibility), all of which gradually unlock over the course of a sprawling, 100+ hour campaign.
Gloomhaven has made quite a name for itself in board game circles (it's been lingering near the top of BoardGameGeek's Hotness chart for a good long while now), partly because it's a thrilling, richly designed, and all-round fantastic RPG experience - but also because it comes in a box that could comfortably accommodate a small-to-mid-sized family. I bought a copy relatively recently and there's a very good chance I may be sleeving its 1,500+ cards until the day I die.
I’m always up for learning a new board game, but whenever I see the towering monolith that is Gloomhaven and its multitude of boxes-within-boxes, I start looking for something more my speed… like Snakes and Ladders. Thankfully, I’ll soon be able to enjoy its complex world of co-op dungeon crawling without fear of losing hundreds of key components under sofa cushions, as it’s being adapted to PC, and releasing as early access at the start of 2019.