EDIT: ToxMod is disabled after our trial period ended and will be removed in the coming update. We’ve been listening to your feedback regarding toxicity and have partnered with Modulate to test their voice moderation tool called ToxMod.
This update also includes revisions to the Match Over timeline, balance changes and some minor bug fixes.
We’re excited to see how this update helps improve overall player experience! Happy deceiving!
We’ve partnered with Modulate to test their voice moderation software called ToxMod.
ToxMod works by analyzing voice chat audio in-game. You can think of it as an unbiased additional player in your lobby, looking out for and reporting toxic incidents. If it detects toxic activity, it flags it as such and sends that audio to us in a report. ToxMod allows us to listen back to flagged audio in a game without having a player record it themselves. Other Ocean and Modulate both take player privacy seriously - any audio from survivors will be anonymized and automatically deleted after 30 days.
ToxMod is not an automatic banning system; nothing will change about the way we enforce our Community Guidelines. You will not be banned for swearing or for friendly banter with your friends. We will continue to manually review each case, carefully consider the context, and investigate before taking any action.
Timeline Refresh
We’ve refreshed and updated the Timeline screen to display the time and location of match events.
This will allow players to view which areas of the map saw the most action, and get a better picture of what happened across the whole map.
BALANCE CHANGES:
Traitor Crates
1. Adjusted Traitor crates so that they no longer guarantee a poisoned crossbow. a. Poisoned crossbows have a ~50% chance of spawning in any Traitor crate. 2. Removed Normal Crossbows from Traitor Crates. 3. Adjusted spawn rate of level 2 energy drinks in non-cabin tile Traitor Crates. a. New values are approximately: i. Vodka 40%. ii. Level 1 Drink 55%. iii. Level 2 Drink 5%. 4. Increased the number of traps and utility items found in Traitor Crates.
Objectives
Increased the difficulty of Blackout Animal Waves Objective.
Increased the minimum required “Repair Resources” for “Repair” first objectives by 2.
Moved Blackout Wave Console further away from Main Objective to allow for better animal pathfinding.
Weapon Balance
1. Increased the maximum damage of the shotgun to 420 instead of 375. a. 84x5 (84 damage per shot, with 5 shots per click). 2. Slightly decreased the amount of gun parts that spawn in the Armory . 3. When aiming the shotgun, the player's FOV will slightly decrease. 4. Added damage scaling based on distance to the Bolt Action Rifle. Using the rifle in close range will result in less damage. a. Extreme close range will deal scaled damage to approximately 200. b. Damage quickly scales up to a maximum damage of 400.
BALANCE CHANGES:
Adjusted Open Bunker loot tables to greatly decrease the chance of crossbows spawning.
Increased the Immune's base ability charge time from 5 minutes to 6 minutes.
Decreased the amount of survival items found in bunkers.
Decreased the probability of a Remote Sabotager to spawn in Traitor Airdrops.
Added the ability to trap Blackout Traitor Crates with Trip Wires.
Prevented duplicate Traitor Items from spawning in Airdrops.
KNOWN ISSUES:
The Immune role is mistranslated in Canadian French.
Many supported languages are not updated for the new Yeti and Hunter descriptions.
First objective beacon is appearing on the North East tile on the Blackout map.
Some icons on the new timeline screen appear mirrored compared to their actual location.
The words "Emote Menu" appear instead of a prompt to assign a keybind in the keyboard keybinds settings.
Event icon remains on screen when using a Hysterical Gas or Solar Flare remote during an Airdrop Global Event.
Players resurrected by a Necromancer while in a herb bush will become permanently slowed.
The "Survive without placing any traps" bonus objective does not fail if an Icebomb is used to trap an objective.
Incorrect Tracker Tag color is displayed if a player swaps clothes with a player who was tagged with a green tag.
DLC trials players cannot access timeline after using their DLC token
BUG FIXES:
Added additional information to the CustomAuthenticationFailed error message to help pinpoint the origin of the error.
Added a temporary fix to reduce the amount of crashes on Xbox while we work on a more permanent solution.
Fixed bug where multiple Global Events caused console players to crash.
Fixed a bug causing crossbows to spawn more often than designed.
Fixed High Risk Crates spawning outside of the Risk Zone.
Fixed the F Cube.
Added an easter egg of the F cube to the [REDACTED].
Fixed the Immune being unable to use their ability after the role was stolen by the Identity Thief.
Fixed bug where a player could sometimes move or attack normally when rag-dolled by lightning or a landmine.
Fixed text overflowing the “Community Guidelines” button when language is set to Russian.
Fixed the Advanced button text appearing crowded and overflowing when language is set to German or Russian.
Fixed issue causing the Bleed timer to remain until death, even when the player is not being bled.
Updated the Tracker role ability description to reflect new changes.
Fixed the ability wheel automatically filling and being unable to be used after swapping roles to Immune while in Practice Mode.
Fixed "Matches Left Early" text being misaligned and spilling out of the text box on the Profile menu when the Spanish and Chinese languages are selected.
Fixed text overflowing on the Host button in a preset when the Greek language is selected.
Updated the Immune’s description after change to ability.
Fixed an issue causing Airdrop Global Event crates to remain after the event.
Fixed text overflowing on the “Reconnect” button when language is set to Ukrainian.
Fixed Penguin Pajama appearing as Caribou Pajama while language is set to Portuguese or CA French.
NEW COSMETICS TO EARN
New store items available at approximately 1:00PM EST
Keep your feedback coming!
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.
Stay tuned for more updates in the future, and thank you for your continued support!
The Steam Winter Sale has brought in a lot of new players which is always exciting! With new players comes new feedback and reviews - some good and some bad. We are aware that we are dealing with issues of increased player toxicity and are working on developing and finding new tools to help combat it.
We ask that any players who witness or experience toxic behavior report both in-game and through our discord ticket system in the report-player channel. Our goal is to reduce toxicity and create a better player experience that will allow our playerbase to continue to grow.
A reminder of some of our community guideline rules relating to toxicity: 1. Be excellent to each other 5. Harassment of any form will not be tolerated 6. Trolling, Griefing, or intending to lose (disconnecting, AFKing, Idling or refusing to play, basically ruining anyone else's game on purpose) will not be tolerated
If you have any questions or concerns feel free to open a support ticket or reach out to our community managers in discord. They're here to listen and help.
The Project Winter elves have more goodies up their sleeves with an extra special gift for all of you! From now until January 5th, save 50% off both the base game and the Blackout DLC!
Give the gift of teamwork and betrayal this holiday season!
The Project Winter elves have sprinkled the cabin with a little holiday cheer again this year. Enjoy a festive touch for the Holiday event live now until January 3rd!
This update focuses on some housekeeping items including balance changes to the immune and tracker roles, adjustments to various loot tables and new cosmetics.
NEW FEATURES & GENERAL CHANGES:
Immune Rework
Immune’s ability is now an “Active” ability.
This ability does not start charged.
The ability charges faster alone.
The ability charges faster during a global event.
Using the ability makes the player Immune to the current global event.
Ability can only be used during a global event or its “warm up” period.
Using the ability will mute the Immune player for the duration of the global event.
Using the ability will hide player names during the duration of the global event.
Tracker Rework
Tracker can now up to two players or objects
Tracker can see snow trails longer than others
Tracker tags placed on objects will transfer to a player who interacts with that object.
Tracker can tag downed players.
Tracker tags are disabled after a Solar Flare until the Tracker returns to the cabin.
Added “Ukrainian” language option.
New Holliday Progression Tree
BALANCE CHANGES:
Cabin Bunker Changes
Crossbows, Gun parts, and Stimulants are less common
Cabin Traitor Crates Changes
Gun parts can no longer be found in Traitor Crates near cabin
Regular Crossbows now cost 1 Traitor credit and can be found in Traitor crates more frequently.
Non-Cabin Traitor Crates Changes
Energy drinks are no longer a guaranteed spawn in distant Traitor crates
Poisoned Crossbows are limited to 1 Crossbow per crate
Allow for Traitors to sabotage Cabin Radio at any point in the match
Currently it can only be sabotaged after the second objective is fixed, which often does not leave enough time for Traitors to make a move.
Traitor Ability Items
Traitor Ability items will no longer be prevented during minor events
Escape Pod
Global Exile
Jam Radios
Airdrop Event
Deep Woods Balance Changes
Destructible Ice wall added in front of the Cave
Removed a pair of Traitor Hatches allowing for quick access to the Cave.
Gun Balance Changes
Sniper now has 8 rounds and does 400 damage
Shotgun now has 8 rounds and does 375 damage
Poison Crossbow now costs 1 crossbow and 2 poison to craft
Armory Balance Changes
Fully crafted guns have a lower chance of spawning in Armory
Gunparts have an increased chance of spawning in Armory
Easter Egg
A mysterious item was added to the crates of the Lab, Distant Bunkers and Deep Woods Cave.
Ranged Weapons found in bunker crates will spawn in with the cosmetic skin belonging to the player that opened the crate.
Disabled self-cast option for the Ice Bomb
Remote Sabotage now costs 16 Traitor credits
Disguise Kit now mimics the "Traitor Information" wheel progress and reveals information for Disguised Survivors.
KNOWN ISSUES:
Multiple players activating beacon on armory at the same time can trigger consecutive notifications
"Radio Receive Volume" resets after relaunch
The "Survive without placing any traps" challenge does not fail if an Icebomb is used to trap an objective
Players body disappears if they die before departing on the Gondola
Destroying the Ice Wall on deep woods causes rocks to float in the air
Animals cannot enter the cave after the Ice Wall is destroyed
Poison pot pies do not count towards any progressions on challenges/progressions
Player stats in lobby shows incorrect Leave and Commendation amounts
BUG FIXES:
Pulled out Christmas tree lights from the attic, found some cool snowman hats
Fixed visibility of nameplate for remote players resurrected during Mass Hysteria.
Fixed issue where the voice chat icon would appear over a cloned player's corpse instead of their resurrected original body
Traitors now receive a buff when using the delayed sabotage ability on objectives
Gave traitor crates their best holiday outfit
Fixed inconsistencies on unmuting players after being unblocked
Fixed instances when Traitor bleed ability triggers instantly upon use that can't be stopped by any players
Fixed down players cannot be interacted with once a traitor begins to bleed them
Fixed instances where a lobby may display a user as ready without them having selected the ready button
Fixed issues where a Traitor can trigger events after the mega blizzard started
Fixed the Take a Hike Steam achievement to be unobtainable again
Traitors now will get a buff when sabotaging the objective with a delay
Players now have nameplates after Mass Hysteria ends if they had been resurrected during the event
Removed Survivors being granted stat boosts when trapping objectives in game
Fixed "Increases" misspelling in the item description for ice bombs
Fixed Wide Silver Goggles so they do not jut out awkwardly from face when worn or viewed in progression menu
Updated Dab animation for Caribou to be more realistic
Removed ability to unselect All Possible Primary Objectives in Blackout custom presets
Fixed instances where there is a delay and occasional crashes when selecting Randomize Outfit in the Character menu
Fixed instances where the detective music doesn't stop playing when a body is resurrected by a necromancer
Fixed an issue where players cannot be revived after a delay if they have been bled to death then resurrected by a Necromancer previously
Fixed issues where an item breaks and becomes unusable when resurrected by necromancer while inventory is full
Fixed instances where the Traitor information wheel and health bar do not appear for players than have been converted to traitors
Fixed bug where the cipher station sometimes appears when the player selected the dig site in custom mode
Adjusted the role change animation/SFX so that it no longer plays repeatedly upon resurrecting someone who was disguised and had their role revealed to the Necromancer
Fixed too many localization issues
[Switch] Fixed Game crashing when opponent was killed by Necromancer player
NEW COSMETICS TO EARN
New store items available at approximately 12:30PM EST
Keep your feedback coming!
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.
Stay tuned for more updates in the future, and thank you for your continued support!
The second part of the Power Balance update is finally here! This will introduce new strategies and ways to play with a focus on the social deception and roleplay aspects of the game.
New methods to gain buffs, more ways to gain information and a new sabotage are included.
We’ve also added two new roles - one for the base game and one for the Blackout DLC!
Physical Buffs are given to traitors on certain actions
Traitors gain physical Stat Buffs from trapping objects or objectives and sabotaging objectives
Traitors gain increases to warmth and hunger for every 10 social credits they earn.
Traitors are rewarded information by staying near survivors
An information wheel is added to the UI above a players head. This wheel fills up like proximity credits. Once full it will reveal a players health bar. Filling it again will reveal the players role.
Traitors can view objective repair status from outside the objective
After interacting with an Objective, Traitors will see the required parts and the amount already in the objective above the objective.
Traitors can speed up the “death timer” on downed players
A new "Bleed" option appears when approaching downed players.
Using this action speeds up the death timer by 4x while the action is being held.
Traitors can sabotage the cabin map board
Sabotaging the map board will add additional possible secondary objective locations.
NEW ROLES
Necromancer
A new Blackout Traitor role focused on deception and sticking with a group. The Necromancer gains an increase in Health, Warmth and Hunger when near Survivors. The Necromancer can resurrect dead players to convert them into their ranks.
Immune
A new base game Survivor role, The Immune suffers no effects from most global events.
BALANCE CHANGES:
Moved Blackout Dig Site locations further from Cabin and Hatches
Added Dig Site and Animal Waves to Custom Mode option menu
Adjusted report warning to only prompt after receiving 3 reports
Increased the amount of Animals that spawn for Animal Wave First Objective
Increased the "Hold Time" for Animal Wave First Objective
Moved Animal Wave First Objective animal spawns closer to objective locations
Adjusted the amount of items found in opened bunkers, and bunkers near cabin
KNOWN ISSUES:
Multiple players activating beacon on armory at the same time can trigger consecutive notifications
Traitor crates spawning little to no items when someone disconnects at beginning of match
No circle appears after digging up a repair piece for the Digsite objective in Blackout
BUG FIXES:
[Xbox] Fixed instances where game crashes due to the reaching capacity of friends list
[Xbox\ Account's leave ratio changes when leaving early a custom match that doesn't meet the minimum demands for players' number or roles
Fixed Host becomes stuck in place and can't control character when a player disconnects
Fixed instances where battery disappears for other players when a player's disguise kit expires while they are carrying that battery
Fixed issue where T-posing of bodies could occur under certain situations when swapping clothes
Fixed issue where players would have broken input if the Disguise Kit menu was open during Solar Flare or Mass Hysteria events
Reduced task timer for first objective of animal wave in Blackout to be consistent with other first objectives.
Changed the location popup to "The Power Station"; it was previously "Distress Beacon".
Fix location label for Blackout power generator objective that is repaired using an animal wave console.
Fix inability to change in-game text chat channel via button press after unequipping a radio while the radio text chat tab is selected and then equipping a radio again.
Fixed Users will not receive text messages sent in the lobby's text chat while they are on a different tab on the main menu
Fixed the microphone icon to be on correct side
Improved custom save function to avoid overwriting presets by name without using the dupe function.
Changed custom game setting screen to have the save button always active. No reason to keep the player from saving if they still have room in the presets list.
Aligned snowshoes a bit better on player feet.
Adjusted snowshoe position slightly for less clipping into the ground
Fixed animal agro for both Solar Flare and Hysteria events
Prevented ghosts from experiencing any Themed Solar Flare animations
Fix for Ghillie jackets from showing in inventory
Fixed No notification appears when the player completes an objective
Fixed cursor jumps to the bottom of the recommended presets list when navigating up through custom presets with a controller
Adjusted digsite locations so 4 parts are capable of spawning
Fixed Animal Wave Spawn locations on the crater tile to prevent animals from spawning inside walls
Fixed issue blackout digsite locations showing the wrong tile
Fixed issue where Disguise Kit was free in Traitor Crates
Adjust digsite locations so they show the correct compass location from all directions
Santa jacket (Standard male, Standard Female, Large male)
Fixed clipping issue with Plague Doctor Crucifix (standard female rig) and Cross belt
Fixed Steam deck will crash when player attempts to use the left joystick in the main menu
Fixed instances where the mini-map will show the wrong tile when approaching the dig site from the centre tile on the Blackout map
Fixed instance when all players experience a soft lock when a player disconnects as a Global event starts
Fixed cursor disappears temporarily after saving changes to a custom preset
Player's body will remain disguised when disconnecting while the Disguise Kit is active
A dead player is given a disguised player's fake name permanently instead of the original player's name when clothes are switched
Fixed general Spanish translations
Fixed general Canadian French translations
Fixed backpack straps clip through "Steampunk" jackets
Fixed character model will have a square hair when wearing a hat or a bald head without a hat when the user equips a Ghillie Jacket and a Wild Cape
Fixed Some of the Eyewear clip through Military Gas Mask
Fixed Fur on Santa's jacket clips into Plague Doctor's Crucifix
Keep your feedback coming!
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.
Stay tuned for more updates in the future, and thank you for your continued support!
To: Survivors
Re: TOP SECRET ||REDACTED||
On the fourth day of September, 2022 there were footsteps reported in the attic of the cabin. We were surprised to find ||REDACTED||. This was the beginning of strange and unknown events that we have no explanation for.
We thought we had it under control. We thought we had put a stop to it, but they are back, and all our attempts to get them to leave have failed. We ask that you all stay calm and pay extra attention to your surroundings, especially the sky.
We do not wish to scare you, but this is of dire importance. We believe that Aliens have invaded us. Be careful, they are known to abduct during ||REDACTED||.
They have placed scarecrows… which we believe to be their spies across the map. Destroy them immediately on sight.
We have been unable to communicate with them. We have caught a few glimpses of these extraterrestrial beings when ||REDACTED|| happens.
Finally, they’ve somehow hacked our systems and scrambled our code to unlock previous ||REDACTED|| progressions and crates.
Take care of yourselves survivors. We don’t know what they are capable of…
That's right Survivors, Halloween is here and we're excited for this year's event - Alien invasion!
This Halloween we are introducing some out of this world in-game events including an Alien themed solar flair and mass hysteria event!
That's not all, we are also introducing new Halloween challenges throughout the event and Halloween themed breakables across the map. Find Scarecrows and destroy them to get some treats to help you with your tricks throughout each match!
We're also excited to be reopening previous Halloween Progressions and bringing back the 2019 and 2020 Halloween cosmetic crates!
Spooky season is here Survivors... be careful not to be abducted! Starting now until November 4th!
In addition to this update, we’re proud to announce that Project Winter has hit a milestone of 2.5 M users across all platforms!
We want to thank everyone who has supported us as we continue to update and provide new content for our community.
Starting today Project Winter will have a permanent price drop. Spread the news and invite your friends for the optimal backstabbing experience!
NEW FEATURES & GENERAL CHANGES:
NEW ITEMS
1. Disguise Kit
A single-use item that functions similarly to the “Swap Clothes” mechanic. This item allows players to disguise themselves as another player regardless of their status as living or dead. The disguise lasts for a limited amount of time, and consumes the kit when used. This item can be crafted at the Crafting Table.
This item provides opportunities for Traitors (or cheeky survivors) to shift the blame to other players while commiting traitorous acts. This item doubles as a source of security of being caught sabotaging or killing others, as players will not see the actual clothing of the person committing the crime.
2. Snow Shoes
A single-use item that removes their snow trail and footstep audio. These effects last for a short amount of time before wearing off. This item can be crafted by Traitors at the Crafting Table.
This item opens up more stealth strategies for traitors. Allowing traitors to sneak into objectives and steal parts without a trail, and making quick getaways if they’re caught.
3. Ice Bomb
A single-use item similar to the Smoke Bomb that creates a cloud of icey smoke upon use. When activated, the icey smoke will cause players to lose warmth rapidly when standing in Ice Bomb’s radius. It can be used from the hand, as a trap, or thrown. This item can be crafted at the Crafting Table.
The Ice Bomb offers a unique opportunity that many other items do not. It provides Traitors a way to prevent survivors from entering an area, or deterring them from attacking for an extended amount of time, where traditional traps are removed after activation.
4. Sound Emitter
A single-use item that emits audio clips over a short amount of time before the item self-destructs. This item is placed like a trap, and will play suspicious audio cues that players can hear from quite a distance.
This item aims to provide a way for Traitors to distract or lure survivors away from their current objective and either sidetrack or Ambush.
BLACKOUT CHANGES
Added Dig site and Animal wave as possible first objectives
Increased the max amount of roles that can be in matches: 1. Defector - Min: 0, Max: 2 (Old Min: 0, Max: 1) 2. Scout - Min: 0, Max: 3 (Old Min: 0, Max: 2) 3. Tracker - Min: 0, Max: 3
BALANCE CHANGES:
[PC/Win10] Removed the ability to see players who have voted in the exile booth
Increased social rate and radius for Traitor Credits
Added Left Trigger on controllers to transfer entire stacks
General UI Changes
Improve Switch Region button
KNOWN ISSUES:
"Possible Primary Objective" menu does not appear in the "Blackout Preset Settings" for Custom games (Animal wave will not spawn)
Snowshoes appear misaligned with players feet when used
Snowshoe model will disappear when a Disguise Kit expires but the effects will remain active
User unable to save custom preset with private Steam profile
Players are unable to switch items if they have the Disguise Kit wheel menu opened during a Solar Flare event
Second objective can be labeled as Stockpile or Smoke Signals but appear as a Repair Console
Disguise Kit timer appears red with every use after the first
No beacon appears for the Animal Wave first objective after approaching the Map Board
BUG FIXES:
[Switch] Game crashes when player attempts to Snowball Fight
[Xbox] The Invite Xbox Network text is currently squished together within its bounding box
Held items lack tooltips when the player mouses over them in the inventory
Lobby Voice text in Settings Menu is not translated in any language
Pickup hand icon for items doesn't appear next to button prompt
[Switch] Cloned players are able to send a message to the chat if they were typing it prior to being cloned
[Switch] Clones are able to use the emote wheel
Players are unable to enter Warmth Cave
Colored radio chat text is overlapping regular chat text
Players with non-profane names will be censored if a player with profanity in their name joins
[Xbox] Game crashed while adjusting the Radio volume
Tracker Player can get stuck when placing a trap on an object and their ability finishes charging
User is unable to use right Joy-Con face buttons after attaching/detaching the controllers
Default custom mode settings will appear as Selected Preset: None when selecting the Custom mode for the first time in the session
Survivor can be converted by Whisperer upon boarding the escape vehicle
Selected Preset labeled as NONE when viewing or editing a preset on the custom Preset menu
Localizations don't updated properly for Custom Only Role descriptions in the Custom Settings.
Inventory Management has a different text font in German in the controller menu
[Switch] Game crashes if started without an internet connection
Collision issues with rocks allowing players to walk in the air
Collision issues with rocks near Polar Point
Player is prompted to save a new preset when attempting to edit a previously saved Preset
Audio aberrations and stuttering occur when returning to game after being switched to a different tab
No 'call to arms' text or button shimmer effect when viewing a lobby region with unavailable lobbies
The Lazarus machine does not spawn a clone of a player and remains stuck in the respawning animation
Armory beacon text is very compacted/hard to read when menu appears in certain languages
[PC] Radio UI shows "Mouse Button 5" to use radio, regardless of the control settings
"Use/Attack/Shoot," text wraps to a third line when receiving the Ranged Weapon FTUE/Tutorial Tooltip in most languages
Basic Lobby description text overlaps the box when viewed from the lobby list
Player is able to enter a password protected lobby using old password
[Settings > Audio] Audio settings lists are not updated to reflect newly added or removed items
The chatbox overlaps the Show Stats Screen banner when the player is a ghost
Spacing issues and overlapping text occurs in the in-game Players menu if the user has more than single-digit commendations
Basic lobby description appears misaligned with the star icon on the Choose A Lobby screen
Individual player volume settings are not present in lobbies or during a match
[PS4] Players can quick match into lobbies hidden by the profanity filter
Default custom settings are set to the CRIMESIGHT preset when hosting a Custom mode match
The vodka drunken VFX is currently not applying to the player when they are not in a building
The Friend's list refreshes and unfocuses the report window when the user types "R"
NEW COSMETICS TO EARN
Keep your feedback coming!
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.
Stay tuned for more updates in the future, and thank you for your continued support!