Added a message when someone is injured or got flu
Can now build rowhouses on slightly steeper slopes
Fixed:
There were cases when foresters chopped too much trees
Charcoal pile queue issues when one of piles is in a tree clearing stage
Injuries and sicknesses didn't work properly
Fixed some of the UI overlapping issues on low resolutions
Pathfinding problems around some orchards and hopyards
Crash on destroying a mining cart
A crash related to livestock relocation
A lot of people asked of the ways to support us outside of buying the game, so we made this little symbolic DLC which not only helps ensure the future of Ostriv, but also adds a nice decorative building: