Hello Smallfolk, as some of you have pointed out across our socials, we changed the Smalland: Survive the Wild's building system from a restricted socket-based building system to something with more freedom during development.
And it was a phenomenal decision because you folks absolutely sprinted with it, you created bases, builds and statues that we didn't even realize were possible and as a result, we've decided to showcase some of what we've seen!
Build: 0.2.4.2 is live! We would like to thank you all for your support, feedback and bug-reports on the Steam forum for making these fixes possible! More fixes are being worked on!
Fix for a crash caused when accessing storage menus
Fix to allow non-QWERTY key-rebinding
Network game performance improvements
Improvements to DLSS & FSR, stability improvements.
Shortened seasons from 7 days (3.5 hours) to 5 days (2.5 hours).
Improvements to the stony shore.
Improved sunrise / sunset
A fix to Lisandra's animations
Fixed gamepad binding issues regarding certain inputs
Fix for 'T' not closing Building options
Fix to the functionality of borderless full screen
We're continuing to look into all reported issues so if you're waiting for a fix that isn't in the list, stay tuned and report it on the bug forum.Additionally, please stop posting pictures of actual bugs you come across.
One of the creatures mountable in Smalland is the vicious wolf-spider, which serves as both an all-terrain vehicle, as well as a little enforces, able to move quicker than on foot (not 4 times as fast with it's eight legs though).
A fine companion to bring alongside you for boss fights, traversing new areas or jumping from high areas and not taking damage.
You'll need to fufill a certain criteria before you can tame a wolf-spider, maybe Lissandra knows something about that?
Hello Smallfolk! As an Early-Access game, you are entitled to updates and communication, before launch we'd love to get out the roadmap! What is planned what is coming and what to expect!
If you have any feedback or questions let us know!
Here's a short video giving you a look at our new, tightened combat, a peek at the first boss you may encounter, as well as preview with features of the armours!
This video also hints at what type of progression to expect and a slice of some of the challenges within the swamp!
Only one week until Smalland hits early access on the 29th of March!
Hello Smallfolk! Our technical artists have been hard at work giving Smalland: Survive The Wilds a shiny, new modern look, while also preserving the fairylike, magical aesthetic. Expect to see this plenty as we release into early access on March 29th!