Sep 30, 2019
Last Wood - justusgamelab

  1. Adjust the moisture content of some food.
  2. Adjust the wealth of bandages.
  3. Remake the steam weapon bench's icon.
  4. Fix issues about Steam achievements.
  5. Balance work about survivors health.
  6. Fix an issue might cause survivors Feel greasy even when they eat vegetables only.
  7. Balance work about enemies on islands.
  8. Fix the steam effect display error when switching floor.
  9. Fix a display issue that caused an unexceptional red line on a floating survivor.

  10. Enhance the visual effect of light sources.
  11. Adjust the crafting time of some items.
  12. Add the harvest effect for wild mushrooms.
  13. Optimization work.
  14. Fix the issue that some achievements check "Total Survive Days Count" instead of "Max Survive Days Count".
  15. Balance work about enemies on islands.

  16. Fix the issue that all of the toggles on automatic-generator-like buildings can be turn off.
  17. Balance work about waterpump.
  18. Balance work about steam-driven buildings.
  19. Balance work about fishnet.
  20. Enemies can jump to another raft now.
  21. More optimization work.
  22. Fix an issue might cause resources on islands don't respawn.
  23. Fix the display error of text in salvage panel.
  24. Add a toggle to switch on/off light for performance purpose.
  25. Add a clear button on salvage panel to clear all history records.
  26. All rooms are allowed in by default.

  27. Fix an issue might cause sail not work.
  28. Rework about sail and bigsail.
  29. Survivors can be changed order on priority panel now.
  30. Fix an issue might cause survivors don't supply water.
  31. Optimization about physics of rafts.
  32. Survivors re-think after their priority changes.
  33. Tooltip UI for Select all buildings and toggle storage panel.
  34. Fix the display error of auto turret.
  35. Adjust the hud position of sail.
  36. The wind speed will shows in the hud of sail now.
  37. The water volume will shows in the hud of raincollector now.

  38. Remake the model, animation and mechanic of sail.
  39. Fix the issue that bodies disppear when reload.
  40. Adjust the emssion light of some objects.
  41. Fix the screen would over expose when somebody get crippled.
  42. Fix the issue that floating rafts move too fast.
  43. Decreased memory usage.
  44. Improve AI of survivors.

  45. Fix the issue that hover too noisy.
  46. Fix an issue might cause it unable to change an existing raft near a salvage platform.
  47. Decrease memory usage.
  48. Balance work about resources respawn time on islands.
  49. Add a high priority switch on storage panel. Survivors will supply buildings toggled it on first.
  50. Add a stone-made armor.
  51. Add some decorations.
  52. Balance work about productions of salvage.
  53. Balance work about posts and magazines.
  54. Balance work about enemies on islands.

  55. Now pillars and stairs can be changed without demolished first.
  56. Balance work about steam fish net.
  57. Add localization text for stone armor.
  58. Optimize display effects when survivors feed and supply.
  59. Add some traders for certain camps.
  60. Balance work about food.
  61. Remake steam-driven elevator.
  62. Fix a display issue about elevators.
  63. Add a folder for decoration walls.
  64. Add a new kind of shark

  65. Add a simple panel for info about other camps.
  66. Balance work about wood tar.
  67. Fix the issue that double-click to select all buildings not work.
  68. Fix the issue that forbidden settings of room restore every load.
  69. Fix the issue that fishnet and seaweed farms forget harvest settings every load.
  70. Fix an issue might cause survivors not work.
  71. Fix the issue that double-click will also work on single building.
  72. Fix some minor issues on priority panel.
  73. Add a simple temporary input box on trade panel to sell things at a certain number.

  74. Fix some minor issues about priority panel.
  75. Fix a display issue about faction panel.
  76. Fix an issue might cause some islands can't be unloaded properly.
  77. Balance work about enemies.
  78. Add some mouse-following key hints .
  79. Fix a display issue on option panel.
  80. Update translation texts from community.
  81. Add a new guide tell you how to pick up floatings.
  82. Add some tooltips on faction panel.
  83. Add a in-game help panel.


Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p7
  1. Add a simple panel for info about other camps.
  2. Balance work about wood tar.
  3. Fix the issue that double-click to select all buildings not work.
  4. Fix the issue that forbidden settings of room restore every load.
  5. Fix the issue that fishnet and seaweed farms forget harvest settings every load.
  6. Fix an issue might cause survivors not work.
  7. Fix the issue that double-click will also work on single building.
  8. Fix some minor issues on priority panel.
  9. Add a simple temporary input box on trade panel to sell things at a certain number.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p6
  1. Now pillars and stairs can be changed without demolished first.
  2. Balance work about steam fish net.
  3. Add localization text for stone armor.
  4. Optimize display effects when survivors feed and supply.
  5. Add some traders for certain camps.
  6. Balance work about food.
  7. Remake steam-driven elevator.
  8. Fix a display issue about elevators.
  9. Add a folder for decoration walls.
  10. Add a new kind of shark

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p5
  1. Fix the issue that hover too noisy.
  2. Fix an issue might cause it unable to change an existing raft near a salvage platform.
  3. Decrease memory usage.
  4. Balance work about resources respawn time on islands.
  5. Add a high priority switch on storage panel. Survivors will supply buildings toggled it on first.
  6. Add a stone-made armor.
  7. Add some decorations.
  8. Balance work about productions of salvage.
  9. Balance work about posts and magazines.
  10. Balance work about enemies on islands.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p4
  1. Remake the model, animation and mechanic of sail.
  2. Fix the issue that bodies disppear when reload.
  3. Adjust the emssion light of some objects.
  4. Fix the screen would over expose when somebody get crippled.
  5. Fix the issue that floating rafts move too fast.
  6. Decreased memory usage.
  7. Improve AI of survivors.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p3
  1. Fix an issue might cause sail not work.
  2. Rework about sail and bigsail.
  3. Survivors can be changed order on priority panel now.
  4. Fix an issue might cause survivors don't supply water.
  5. Optimization about physics of rafts.
  6. Survivors re-think after their priority changes.
  7. Tooltip UI for Select all buildings and toggle storage panel.
  8. Fix the display error of auto turret.
  9. Adjust the hud position of sail.
  10. The wind speed will shows in the hud of sail now.
  11. The water volume will shows in the hud of raincollector now.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p2
  1. Fix the issue that all of the toggles on automatic-generator-like buildings can be turn off.
  2. Balance work about waterpump.
  3. Balance work about steam-driven buildings.
  4. Balance work about fishnet.
  5. Enemies can jump to another raft now.
  6. More optimization work.
  7. Fix an issue might cause resources on islands don't respawn.
  8. Fix the display error of text in salvage panel.
  9. Add a toggle to switch on/off light for performance purpose.
  10. Add a clear button on salvage panel to clear all history records.
  11. All rooms are allowed in by default.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Last Wood - justusgamelab

[experiment] V0.8.20p1
  1. Enhance the visual effect of light sources.
  2. Adjust the crafting time of some items.
  3. Add the harvest effect for wild mushrooms.
  4. Optimization work.
  5. Fix the issue that some achievements check "Total Survive Days Count" instead of "Max Survive Days Count".
  6. Balance work about enemies on islands.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Sep 22, 2019
Last Wood - justusgamelab
It's been a whole month since Last Wood launched EA.
We have been updating Last Woody every day, tons of new stuff have been added in it!

Let's have a quick walk-through.


1. Change limbs for crippled survivors.
Assume there is a crippled survivor, who might experienced a brutal fight, and lost his leg.



You can check his health status here:



Reserve an artificial leg for him, which could either be crafted on a Metal workbench.



Or bought one from a trader.



Select this poor guy, check the "Health" tab. 
Click on the lost limb, select a new one.



Wait for his partner to help him. Then he is full of vim and vigour again.



2. Schemas for equipments/limbs/diet
Configure equipment for survivors.
He/She will find a substitute of same type when the old one is corrupted.



Configure limbs for survivors.
The same as equipment schema.



Help your survivors have a balanced diet.
Right click on certain types of food to forbid a survivor to eat it.



3. Detailed priority settings
Configure priority settings to group by survivors.
You are a captain now, make a clear division of labours. All of the staff in a certain role have the same priority settings.

e.g, You are in charge of three cook and four hamals.



You want the 4 hamals not to do Clean work.
Select a hamal, right click on Clean to forbid it.



Click on the downward arrow button next to his job.
Enable edit and click apply button (tooltips are "Use current order to override this preset").



Then all of your hamals won't do Clean work anymore.



Also, you can customize new jobs.

4. Craft automation
Improved craft management.

Do a bill forever:



Do a bill keep the products at a certain number(global):



5. Four different modes.


In peaceful mode, 
it's much easier for survivors to keep their sanity. 
Also, they will encounter few threats. 
Throw yourself into a post-apocalyptic world and enjoy your vacation!

In adventure mode, 
you will find it easy to meet survivor's basic demands.
Enjoy exploring the world and fighting strangers and creature.

In survival mode, 
survivors will be in danger if you don't meet their basic demands. 
Also, combat is a bit easier than it is in adventure mode.

In challenge mode, 
survivors live in a real post-apocalyptic world surrounded by water. 
It's harder for survivors to keep their sanity. 
Also, they will face more threats.

6. Some other major improvements.
Improved AI for supply work
Survivors now supply things and neaten rafts more effectively.

Look at this mess on the ground.
But two survivors tidy it up in a few seconds!



Improved click interaction
Left click will help you find the nearest thing from camera.
Right click will show all the things you clicked on.

Endless generated world
No worry about reaching edges of the world and feel lonely anymore.

7. Many user-friendly utility tools.
Get out of stuck
Look at this dude, he is stuck caused by some weird reason (when you come across this kind of issues, press F2 to tell us! It will help a lot).



Then do as follow:



He goes back to work!

Select utility
If you want to select things only on current floor, press Z to avoid hover things on other floors.

View structure utility
Press X to check internal structure of your rafts.





Sea Farmer utility
auto chop down / auto plant
Toggle it on, survivors will chop grown trees down automatically, and plant things as you wish.



auto harvest
Toggle it on, survivors will harvest the fruit automatically.



Piles utility
Hide all piles on the ground



Character utility
Press on the avatar image of a character to follow him/her, check what he/she is doing all the day!

Item utility
Click item on the item panel (left on the screen) to jump to where it exists.

e.g. you want to find where your glass is. click on it.





Builder utility
Repair all shortcut.
Click to mark all the rafts whose hp is less than 75% to be repaired.



Dive utility
You can check dive history now.

Copy-paste  utility
equipment schema / limbs schema / diet schema / priority settings schema / storage settings schema
All of these can be copied and pasted now.

Auto level up

Room panel select all / deselect all



Improved squad operation
Easier to guide survivors on islands.





8. New Contents!
New traders, buildings, equipment, items.


metal water tank / skull hammer / new cooked fish 




More challengeable enemies.



armed enemies on islands.

9. Lots of bug fix, optimization, balance work!
Besides all of these above.
More than 200 bugs have been fixed during this month (thanks to all of our community and store page reviews).

Dozens of performance improvement.

More than 100 balance work.

----------------------------------------------------------
What do you guys want to see in Last Wood in the future?
Comment below or chat with us on Discord: https://discord.gg/DjN6H5B
Email is also OK : justusgamelab@gmail.com
Last Wood - justusgamelab

[experiment] V0.8.20
  1. Adjust the moisture content of some food.
  2. Adjust the wealth of bandages.
  3. Remake the steam weapon bench's icon.
  4. Fix issues about Steam achievements.
  5. Balance work about survivors health.
  6. Fix an issue might cause survivors Feel greasy even when they eat vegetables only.
  7. Balance work about enemies on islands.
  8. Fix the steam effect display error when switching floor.
  9. Fix a display issue that caused an unexceptional red line on a floating survivor.

Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
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