Dying Light: Bad Blood - james_techland


Expect wet weather this weekend in #DLBadBlood as we’re trying out some changes for future community events. Don’t worry - core gameplay won’t be affected (much).
Dying Light: Bad Blood - james_techland
In DL:Bad Blood your parkour skills can be the difference between leaving on the chopper and lying face down in the dirt. Check out our video guide to mastering vertical gameplay.

https://youtu.be/Vsygts36KCU
Dying Light: Bad Blood - Azrieel


Long time, no see, right?

We move up a gear and release the second update this week. This one is a bit more focused on fixes than content as we’re at the same time working hard on the new map and the much requested team mode. We will have more details to share soon, so stay tuned!

Once again, we thank all of you for your support.


How it got bigger:
  • You can encounter a new Hive type featuring the Gas Tank zombie



How it plays better:
  • Zombie bosses are now more vulnerable to certain elemental effects, depending on their type
  • If you’re hit by a thrown blunt weapon, your stagger is now reduced from 2.65 s to 1.80 s

How it works better:
  • We made further improvement to visual clarity in menu screens
  • We added an invite to the Play Now mode if you’re unsuccessfully searching for players in a Private Lobby for 5 minutes



/Bad Blood Team
Dying Light: Bad Blood - james_techland
In DL: Bad Blood a well-timed block, parry or throw can turn the tables on an aggressive opponent and put you in control. Check out our guide to the defensive arts.

https://youtu.be/XW-6mopnAvI
Dying Light: Bad Blood - Azrieel


Hi again, Founders!

Another week of happy Badblooding calls for another update from us. Below you can find the most recent changes and additions to the game. We also want to thank you for your comments and requests. We read them all and try to implement your most frequent suggestions as soon as possible.Recently we also announced our development plans for the Early Access, so don’t forget to check them out and let us know what you think.

Thank you all for your support and engagement so far!


How it got bigger:
  • You can play as a new character type: Agent
  • You can also access all-new customization items for the Agent
  • You can choose the Russian language version
  • You can get the Russian Flag shirt for 1 Blood buck (limited time only)
  • You can choose the Chinese language version
  • You can get the Chinese Flag shirt for 1 Blood buck (limited time only)


How it plays better:
  • We redesigned the game mode selection screen
  • For better clarity, we renamed Casual mode to Private and Normal to Play Game
  • Two-handed weapons have now a shorter inactivity time
  • We made some minor fixes to loot distribution


How it works better:
  • You’ll now see reward type info on the the Loot Stash animation
  • We improved visual clarity of menu screens
  • We made minor adjustments to matchmaking

/Bad Blood Team
Dying Light: Bad Blood - Azrieel
To all our Dying Light: Bad Blood Founders:

Check out some of the new content we’ve got coming up. This is all based on what you've been asking us for. So thank you - and keep the suggestions coming.



/Bad Blood Team
Dying Light: Bad Blood - Azrieel
Howdy, Founders!

It’s been a week since the launch of Bad Blood and this means two things: a better experience for you and even more work for us. Below you will find all the changes and fixes we’ve just made according to your reports and opinions so far. Keep them coming and keep us busy!

How it plays better:
  • Shotguns and khukri knives are no longer overpowered.
  • Bows deal less damage in mid-range.
  • Airdrops can now land at 4 additional spots.
  • Airdrops will no longer land next to burning vehicles.
  • If you have already maximum armor, you’ll be notified about it when trying to pick up even more armor.
  • You’ll more often find loot in containers.
  • When looking at a weapon upgrade you’ll now see which weapon can be quickly upgraded.
  • Time needed for equipping and unequipping the Riot Shield is now better balanced.
How it works better:
  • You can now use the Borderless Window mode in the visual options.
  • You can now see more HUD elements in the Spectator mode.
  • Colored tiers of weapons are now corrected and consistent with the in-game store.
  • Currency icons are now consistently colored.
  • You can go from the Customisation menu straight to the main menu.
  • You now don’t have to rewatch the opening animation of a loot stash if an error stopped it the first time.
  • We improved the visibility of your in-game wallet.
How we squashed the bugs:
  • You’ll no longer see a false “No online connection” notification if you go to the main menu too quickly.
  • We eliminated situations where it was possible to harvest a zombie hive through the wall.
  • Music in the main menu no longer disappears.
  • In the store, the character preview automatically switches to your currently equipped player type.
  • We fixed the animation of using Painkillers when seen in TPP.
  • Your character is always clearly visible in the menus.
  • We added missing geometry near non-playable areas.
  • We fixed the frequency of notifications when there's no online connection.
  • If you are disconnected from the server, you are automatically taken from the game lobby to the main menu.

If you have more feedback, bug to report or idea to share, visit http://badblood.support.techland.pl. Really appreciated!


Bad Blood Team
Dying Light - contact@rockpapershotgun.com (Fraser Brown)

The sound of an explosion and a huge burst of flame sends me sprinting for cover. The attack wasn t directed at me, it turns out. One of my fellow survivors had walked into a hive of zombies and he was chargrilling them. I stay hidden behind a van and watch him duke it out. We re both after the same thing: blood samples that will allow us to level up. He takes out the boss and, exhausted and bruised, proceeds to collect his samples. That s when I throw my own molotov cocktail and leap in with my electrified axe. I m so sneaky and also handsome, I think to myself as I pick his corpse clean and grab the samples for myself. I m still feeling pretty smug when I leave the hive. Unfortunately I don t notice the molotov cocktail hurtling towards me>.

(more…)

Sep 17, 2018
Dying Light: Bad Blood - james_techland


Now that DL:BadBlood is available on Steam Early Access, you may have picked up some weapons skins as rewards or in the in-game store.

If you're wondering how to apply that slick new skin, this graphic explains all.
Dying Light: Bad Blood - james_techland
Welcome to Brutal Royale. Watch this video to get up to speed on how to play DL: Bad Blood.

Remember: It's not about how many players you kill. It's about getting out alive.

https://www.youtube.com/watch?v=U7iu6qIDzls
...