We've added some cosmetic changes possibilities! From now on you will be able to change appearience of Mr. Prepper! New visual wearable items for character customisation; Pants, T-shirts, jackets, shoes, caps, glasses and New merchant Tony the tailor from whom you are able to buy new clothes!
Please find the complete list of new items and changelog below the post.
Also we are happy to inform that work on our 1st DLC is running at full speed! You can find a DLC Steam Page here:
- New slots for clothes added in the inventory - New trader added - you can unlock him by increasing trust with other traders - Quality of Life change - change of the trade layout to accommodate more items during moving - Several small bug fixes
New items added: ⦁ Regular black jacket ⦁ Regular black pants ⦁ White sneakers, ⦁ Black sneakers, ⦁ T-shirt Bob the Plant, ⦁ T-shirt UFO, ⦁ T-shirt Always Preppared, ⦁ T-shirt Rocket, ⦁ T-shirt Sleepless, ⦁ Red cap, ⦁ Blue cap, ⦁ Black cap, ⦁ Glasses, ⦁ Black glasses, ⦁ Black sweatpants, ⦁ Blue sweatpants, ⦁ Red sweatpants, ⦁ Brown hiking boots, ⦁ Black hiking boots, ⦁ Black cargo pants, ⦁ Green cargo pants, ⦁ Moro khaki cargo pants, ⦁ Brown pilot jacket, ⦁ Black pilot jacket, ⦁ Black suit jacket, ⦁ Brown suit jacket, ⦁ Brown cowboy hat, ⦁ White cowboy hat, ⦁ Yellow suit jacket, ⦁ Black suit pants, ⦁ Brown suit pants, ⦁ Yellow suit pants, ⦁ Elegant boots
Wanna know more? Join our Discord for the community experience:
Thanks to T-Rex Meets Mr. Prepper Bundle you can now purchase our game together with Dinosaur Fossil Hunter - a Paleontology Simulator made by our friends at Pyramid Games!
Thanks to Prepper the Bakery Bundle you can now purchase our game together with Bakery Simulator - a Bakery Simulator made by our friends! Let's show them our support!
During the festival we would like to demonstrate support for environmental protection and raising awareness of the importance of long-term ecological sustainability. Mr. Prepper is about preparation - but the best preparation is proactive thinking so we'll never have to face what we are preparing for.
On this occasion we added some comsetic items to the game, so you can decorate your bunker adequately :)
We are glad to announce that the 1st DLC is now official! It's called "Animal Farm" and will have its release in 2022! (A more exact date will be announced soon.) You can add it to your wishlist now:
Today, Mr. Prepper has its first anniversary! We are celebrating one year since the release. Due to this fact we have decided to add some features to the game! From now on, you are able to customize your shelter. To do so, just click on the modification box in the corner of each room and select "Customize". You will be able to select some wallpapers we have prepared (unlocked by achievements) or put your own custom textures to the "CustomRoomTextures" folder in the game directory so they will be available for selection in the game.
Also we are glad to announce that the 1st DLC is on its way!
In addition we would like to share a roadmap of how the upcoming schedule will look like:
In the Anniversary Update we have also changed/fixed the following things:
New customization mechanics of shelter rooms: possibility of changing textures of rooms, walls and ceilings. Unlocking new textures through achievements.
Possibility to add custom player textures by putting an image file into the "CustomRoomTextures' folder in the game directory.
Plants will now show an alert symbol before they wither
Light switches in the Prepper's house are now interactive
Fix of the misleading information "Need higher room" when planting a tree outside
Fixed possibility of tutorial lock/stuck
Fix of the wrongly placed tutorial arrow during the first trade
Fix of the wrongly highlighted tree logs in the woods during the tutorial
Fix of the issues related to item splitting
Removed a possibility to disassemble items inside the stove
Removed the black screen after the intro that required an action to move on
Prepper will no longer reload a weapon each morning and after every weapon change
Fix of the possibility of generating big trees in the woods that might cover important elements
Fix of the looping of some enemies sounds when they were blocked on obstacles
Fix of the bug in which the player was able to speak to Joe during his walk, which caused visual glitches
Fix of the incorrect materials on some items (e.g. newspaper glowing in the dark)
Items that respawn in the locations are no longer able to do so onto items left by a player (eg. logs spawning on the traps)
Fix of the incorrect behaviour of light switches during a blackout
Fix of the incorrect negative dialogue of the Agent when there was nothing suspicious
Small fixes of gravity behaviour of some items in the cabin in the woods
Fix of bugs related to the paths in the woods (blocking, next scene loading too quickly)
Chinese text will now show with a proper speed
Fix of the visual glitches caused by mist in some locations
Better adjustment of the music in the intro
Fix of the issue in which the number of items to be crafted was reset to 1 when Prepper got close to the workbench
Other small fixes
Wanna know more? Join our Discord for a more of a community experience: