Steam Community Items

The Games You've Played Most On Steam


Have you spent an embarrassing number of hours playing Team Fortress 2? Wasted way too much of your life on late-night Civ marathons?


Let's see some proof. We want you to come show off your most ridiculous Steam stats.


We'll start with a few of our own. Above you can get a peek at Luke's Total War addiction.


Here's Fahey, Witcher fiend:


The Games You've Played Most On Steam


Our hard-working copy-editor András is really into RPGs:


The Games You've Played Most On Steam


And here's Kate, Peggle fanatic:


The Games You've Played Most On Steam


Okay, your turn. Post a screengrab of your Steam stats below.


Steam Community Items - contact@rockpapershotgun.com (Alec Meer)

http://en.wikipedia.org/wiki/File:PSP100.png

Not entirely sure whether this is relevant to our readership, but I guess it’s important to keep documenting the eternal war between Valve and Microsoft. While MS does all sorts of strange things to Windows in the divisive upcoming 8, Valve have elected to move Steam beyond games. You can now buy several software packages on there, including 3DMark, 3DCoat, ArtRage and, most interestingly (or at least relevantly), GameMaker Studio. “These are just the first. Many more to come” is the claim. (more…)

Steam Community Items

Steam Gives You Achievements For Creating Bugs In GameMaker


Steam is now selling non-game software, which means that, yes, non-game software can now get achievements.


This has the potential to be hilarious, and GameMaker: Studio is taking advantage of that. The game-making software offers 24 achievements, allowing you to earn virtual medals for racking up compiler errors and getting your game to run on Windows.


Here's the full list:


  • Run Windows
  • Runner
  • Open Preferences
  • Run HTML5
  • HELP!
  • Compiler error
  • 10 Runs
  • Empty Room
  • Searcher
  • New Object
  • Debugger
  • Android Verified
  • Run iOS
  • Run Android
  • Run Mac
  • 100 Runs
  • 10 Debugs
  • Mac Verified
  • 1,000 Compile errors
  • 1,000 Runs
  • 100 Debugs
  • 1,000 Debugs
  • 10 Compile errors
  • 100 Compile errors

Good luck racking up those errors!


Steam Community Items

Non-Game Software Is Now Available On Steam Programs like GameMaker and 3DMark are now available on Steam.


Valve sent over a press release today to announce the news. Here's what they have to offer:


ArtRage Studio Pro
CameraBag 2
GameMaker: Studio
3D-Coat
3DMark Vantage
3DMark 11


Valve adds:


Many of the launch titles will take advantage of popular Steamworks features, such as easy installation, automatic updating, and the ability to save your work to your personal Steam Cloud space so your files may travel with you.


GameMaker Studio, for example, features integration with Steam Workshop that allows GameMaker users to share their work via Steam.


You can browse through Steam's software offerings—all 10% off during the launch—on their website.


Steam Community Items

Just yesterday, we saw this funny Slate article that re-imagined the current presidential elections as a Mortal Kombat-style fighting game.


But if the folks at Candax Productions have their way, we won't have to imagine it. Their game, Battle For Presidency, is currently doing pretty well on Steam Greenlight. You can see a trailer above, featuring some (okay, pretty rough-looking) gameplay.


In a recent Greenlight-oriented interview at Eurogamer, Valve's Chet Faliszek mentioned being a fan of the idea, though he didn't mention the game by name:


There's a fighting game where you're past presidents of the United States and you're fighting in the Oval Office. That's hilarious. That's like the most awesome game. I totally want Street Fighter with Abe Lincoln versus George Washington.


Between Battle For Presidency, the Slate gag, and Chair's recent iOS game VOTE!!!, it does seem clear that people want a game that lets them bypass all this annoying debate and posturing and get right to the face-punching. Does Battle For Presidency have the right stuff to become that game? Time will tell.


Battle for Presidency [Steam Greenlight via Eurogamer]


Steam Community Items

Just When You Thought Snuggle Truck Couldn't Get Any Cuddlier, Enter Brony ModeOwlchemy Labs' game about transporting cute animals but secretly about smuggling illegal immigrants is now overtly about My Little Pony: Friendship is Magic. Cautious driving brohoof!


Packed inside Steam copies of Smuggle Truck and available as an in-game purchase in the free iOS version, Brony Mode transforms the cuddly animals of Apple acceptance necessity into the ponies of kindness. A vaguely Spike-like dragon drives a truckload of colorful ponies to the zoo and beyond, carefully navigating the hills and valleys so as not to spill a single magical mare. Baby dragons soar through the air in a graceful arc, hopefully landing safely in the back of your rainbow-spewing pickup.


Yes, they are serious.


"We love the brony community." stated Alex Schwartz, Chief Scientist and Fantasy Equine Specialist at Owlchemy Labs via official announcement, "We began design on Brony Mode in response to fan requests, we wanted to make something to give back to the community. Snuggle Truck's "cuddly-with-a-hint-of-badass" humor lends itself well to the stories and characters of the brony universe."


In celebration of the release of Brony mode (as well as Snuggle Truck being the $2.50 Daily Deal on Steam today), Owlchemy Labs will plant a tree for every 200 copies sold or updates downloaded. You're not a dirty tree hater, are you?


Snuggle Truck [iTunes]


Snuggle Truck [Steam]


Just When You Thought Snuggle Truck Couldn't Get Any Cuddlier, Enter Brony Mode Just When You Thought Snuggle Truck Couldn't Get Any Cuddlier, Enter Brony Mode Just When You Thought Snuggle Truck Couldn't Get Any Cuddlier, Enter Brony Mode Just When You Thought Snuggle Truck Couldn't Get Any Cuddlier, Enter Brony Mode


Steam Community Items

Vote For This Game On Steam Or Its Publisher Won't Give Money To Homeless Kittens Game publishers and developers have spent a great deal of time dreaming up bizarre ways to get people to vote for their games on Steam's crowdsourcing Greenlight program, but this might be the grossest.


In a bizarre, misguided attempt to get people to vote for their game Edge of Space, publisher Reverb Publishing is promising to donate $5,000 to the Humane Society, an animal protection group.


If Edge of Space doesn't get approved by October 15, Reverb won't donate the money. And... well, I'll let them explain what happens then. Here's the press release we got today (emphasis mine):


Reverb Publishing and HandyMan Studios' upcoming terraforming space-adventure, Edge of Space, recently broke the top 50 on Steam's Greenlight project, but the game needs help getting the final push to the top 10 and approval. In honor of one of the many bizarre characters players will meet in the game, an armored space cat, Reverb Publishing is issuing a pledge to donate money to the Humane Society if the game sees approval on Steam.


If Edge of Space is approved by October 15, 2012 through Greenlight, Reverb Publishing will donate $5000 to the Humane Society, which will go towards providing necessary care and safety to homeless cats. However, if the game doesn't get approval, that money will disappear, like a puff of smoke in the uncaring wind, leaving poor kitties to survive in the harsh elements, be placed in harm's way and possibly scheduled for euthanasia. The challenge is out there, and for a simple "yes" vote on Steam's Greenlight consumers can actively take a role in saving the lives of kitties. So, do your part, save some cats, and see a great space sandbox adventure get onto Steam's platform. It's a win-win!


So does that make you want to vote for their game?


(Photo: Shutterstock/ADA_photo)


Steam Community Items

Cortex Command began life as the project of a Swedish high school student. That high schooler has now turned 30, gotten married, moved to the United States and become a citizen. And, at long last, he's launched his game.


Everything about Cortex Command, by Data Realms, shrieks of a labor of love, from the fact it still has the physics engine that Dan Tabar created for it in February 2001. The trailer you see above was made by a fan "who lives in the far east of Siberia," where evidently there is a huge following for this game.
The music in that trailer comes from Danny Baranowsky, who did music for Super Meat Boy and The Binding of Isaac.


We first wrote about it four years ago.


Cortex Command doesn't seem to fit into the easy boxes that we put a lot of games into. It's definitely a real time strategy game, with elements of side-scrolling platformers in it as well. The game has been released on Steam and is available now for $17.99. It works on both PC and on Mac.


Cortex Command [Steam]


YouTube video uploaded by Data Realms


Steam Community Items - contact@rockpapershotgun.com (Nathan Grayson)

That is the name of an actual videogame that exists.If you’re wondering why it has enough titles for roughly 60 games, it’s because Half Minute Hero‘s actually made up of, well, roughly 60 games. They don’t, however, take half a life to finish, because each one is – yes – 30 seconds long. And really, what else can you even do in 30 seconds? Water a plant? Pet a cat? Wait precisely that long for your coffee to cool and then still burn yourself anyway? No thanks. I think I’ll just save the entire world> instead. Or maybe eat a cookie. Hm, this is a dilemma.

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Steam Community Items - contact@rockpapershotgun.com (Nathan Grayson)

Over the weekend, I attended Fantastic Arcade, an indie-focused gaming show in Austin, Texas. It was – as is often the case with these things – full of passion, creativity, and the guy who played that one kid in Dazed and Confused. You’ll be hearing tons more about it soon. First, though, we’ll look at what was perhaps the most incongruous moment of the event: a Valve panel. Steam Greenlight, of course, has had some pretty serious ups and downs since launching, and this panel gave the very people who are fighting to set up shop on the ubiquitous storefront a chance to voice their complaints directly. Here’s how it all went down.  >

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