Diesel Railcar Simulator - Lapioware







Diesel Railcar Simulator - Lapioware













  • Vegetation is auto-generated for existing routes
  • Distant terrain is now textured properly
  • Overall lighting has been adjusted
  • Track sleepers are placeholder objects (bogie bolsters)
  • Ground textures have not been updated yet
  • Some of the screenshots are from unpublished routes by 44TZL
Diesel Railcar Simulator - Lapioware
Here's a small patch to address some issues brought up recently.

Changes
  • Fixed possible crash when clicking the "Start already" button
  • Fixed other possible crashes
  • Fixed scenery performance issue
  • Made several other minor optimisations
  • Improved LOD generation and the visual quality of some signal and train models when viewed from a distance
  • Fixed AI to sound horn at level crossings

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Diesel Railcar Simulator - Lapioware
Improvements to the timetable editor

The editor now has a separate concept of formations that can be shared between different templates. There's a "formations" button at the top of the side panel for editing the formations. "Service vehicles" are now bound to a formation instead of a template, and templates have a drop-down menu for choosing the formation.

Old timetables will have formations auto-generated for each template. Similar formations are not automatically merged and shared between templates, but you can do so manually.

Each formation has a default train length that can be overridden in each of the templates. The default length can also be overridden in each of the services.

Vehicles belonging to a formation can now be marked as "variable". This means that when the train length is longer than the list of vehicles defined in the formation, the system will primarly repeat the variable vehicles instead of the whole formation. You can use this, for example, to define a freight train formation with one loco, one goods wagon (marked as variable) and one brake van. Changing the train length will then change the number of goods wagons, while the loco and brake van remain at the ends of the train.

When saving a timetable, the current name of each vehicle is also saved to the file. If a vehicle is missing, the error message will show the name of the missing vehicle instead of its ID number, which should be more helpful.

Environmental lights on/off times can now be customised from timetable properties.

Other changes
  • Fixed possible crash when loading a route
  • Fixed fences across tracks in some places
  • Fixed scenery performance issue
  • Adjusted Class 40 suspension
  • Added mouse-operable master keys to Class 37 and 40
  • Clarified tooltips for "expected energy use" and "your energy use" in evaluation screen

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Diesel Railcar Simulator - Lapioware
This update adds the Class 40 locomotive to the default North Landen timetable where it replaces the Class 37, and to the default timetable of Mountain Pass where it replaces the 37 in half of the express services.

The 3D-model of the locomotive has been kindly provided by Digital Traction



A number of other issues and crashes are also addressed:

Pathfinding and timetables
  • Fixed several pathfinding and rescue scenario starting issues
  • Fixed pathfinding through three-way turnouts
  • Fixed crash when removing an order from the timetable editor map while its properties are open in the side panel
  • Added per-order pathfinding options to the timetable editor (if you're a timetable creator you can use these to solve possible "path not found" problems for your services)

Trains
  • Fixed Class 37 horn sound positioning
  • Fixed Class 37 train brake being mouse-interactable through the air brake needle
  • Slightly improved Class 37 performance
  • Added optional names for pistons and reservoirs so that their pressure can be read unambiguously through two new variables: get("pistonpressure(name)") and get("reservoirpressure(name)")

Graphics
  • Improved the LOD generation algorithm
  • Fixed transparency issue for models loaded from files
  • Fixed fences across tracks in some routes (some still remain e.g. at Rickeridge in the Westfords route - to be fixed soon)

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Oct 25, 2021
Diesel Railcar Simulator - Lapioware
Coming soon: Class 40 as a free update, based on a model kindly donated by Digital Traction!



Oct 9, 2021
Diesel Railcar Simulator - Lapioware
This update adds an alternative set of lower-quadrant semaphore signals in the Great Western Railway style. These signals have been fitted to the Westfords route.



If you've made a route yourself the easiest way to change the signals is by opening the Route properties in the editor and clicking the Swap signal types button. Signals can also be changed individually by left clicking them and changing the type in the side panel.



This update also fixes fences across tracks and too low road bridges in some routes.

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Diesel Railcar Simulator - Lapioware
Bugfixes and minor improvements:

Changes
  • Added scenery preloading when continuing a saved run
  • Fixed scenery preload to also load terrain
  • Swapped second and third phase of scenery preloading
  • Optimised first phase of scenery loading
  • Sped up scenery item placement again
  • Fixed missing rails in some routes
  • Fixed roads not crossing tracks properly in some routes
  • Fixed fences in the middle of the track in some routes
  • Fixed route editor to update buildings bases
  • Fixed missing bulkhead windows in some trains
  • Fixed seat ends
  • Enabled GUI zooming for editors

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Diesel Railcar Simulator - Lapioware
This patch fixes nearly 20 issues related to pathfinding AI, train reversing AI and rescue scenarios.

Scenery preloading

The loading screen now loads all train models and scenery in advance. This has the advantage that the simulation runs more smoothly, but the downside is that preloading can take a long time.

You can interrupt the preloading process after the first phase is complete by pressing the "Start already" button in the bottom-right corner. The scenery will then load during the simulation as in the previous versions.

Scenery preloading is automatically skipped for editors, quick start and continuing a saved game.

The first phase of scenery loading has also been optimised, as has been the actual loading of separate scenery objects during the simulation (buildings in particular).

Editor fixes
  • Restored editor tooltips for checkboxes
  • Fixed crash in train editor
  • Fixed route editor to reload terrain when pressing refresh key
  • Fixed possible crash when using packed models
  • Fixed loading of packed models and textures
  • Fixed highlighting for some objects in train editor

Other improvements
  • Optimised train models to build faster and with less stutter (during simulation)
  • Fixed rare crash in loading screen
  • Fixed kinks and gaps in rails caused by low level of detail
  • Reverted back to newer geometry computation (might affect train models made with the integrated modelling tool)

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Aug 18, 2021
Diesel Railcar Simulator - Lapioware
Changes
  • Fixed possible crash in train editor
  • Fixed transparency in decals and other models
  • Reverted geometry calculation changes that caused Class 205 cab windows to become solid from inside
  • Added buffers to route editor placeable objects
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