The main principle of the first version is to allow easy and fast creation of vast areas of scenery at the expense of details. More detailed control and features will be added in future updates.
The scenery features proved to be very hard to program correctly and there's still plenty of code to fix and old one to remove, but the first beta version should be ready for testing before the end of the year
Work on the route editor is still progressing! Most of the track, signal, station and other infrastructure editing features are ready. Scenery editing still needs to be completed before the first beta test version can be released. The video below shows how the 2D and 3D editing modes work.
The first editor is now public along with Workshop support!
Click the "New" or "Edit" buttons at the top of the service selection screen to open the timetable editor, or choose a different timetable from the drop-down menu. To do stuff in the editor, click on things or empty space with the right-hand mouse button. A quick guide for using the timetable editor will be added to the guides soon.
The existing timetables have also been revised for this update: the running and starting times are now more relaxed for some services that previously were impossible to finish on time. You still may need to try a particular service multiple times to get favourable traffic conditions from the random number generator.
Don't miss the new experimental shiftwork timetable for the demo route! The "Failed buffet" service is intended to be rescued instead of driven normally.
More changes:
Graphics
Added: sky reflections
Added: haze
Added: separate interior/exterior field-of-view settings
Improved: reflections in exterior views to have colours
Improved: buffer models
Improved: track textures and terrain textures near the tracks
Improved: lighting
Increased: maximum LOD bias setting
Increased: maximum zoom
Fixed: exhaust smoke drawing distance
Fixed: exhaust smoke animation to adjust itself to time acceleration
Fixed: Class 117 cab objects floating in the air
Fixed: platform surface and canopy textures to no longer shake at some stations
Miscellaneous
Added: option for restarting the run
Added: pausing without menu for getting good screenshots
Changed: selecting random service to have 10% of rescue scenario instead of normal
Fixed: HUD speed to show negative values the same way as target speed does
Fixed: target speed acceleration to more closely match realistic performance in the evaluation graph
Fixed: target speed being stuck at zero when a stop signal clears if you're stopped too close to the signal
Fixed: service start preparation time (sim now starts 1 minute before departure)
Fixed: a rare bug in rescue scenarios where you're instructed to reverse direction in the wrong place
Fixed: curve superelevation which was accidentally broken in the previous update
A route editor will be the main focus of the next update.
The first beta version of the timetable editor is now available! The editor enables you to create your own traffic to the existing routes with custom station stops, running times and train formations. Head over to https://steamcommunity.com/app/750170/discussions/0/1741090847739353495/ for instructions and discussion.
Version 1.2.3 is a bugfix update with many small fixes and improvements based on your reports and suggestions. Here are the changes:
Controls
Fixed: The default keys for QWERTZ and AZERTY keyboards should now work as expected. When you click the "Restore defaults" button in the key configuration screen, you can choose which keyboard layout defaults you want to restore.
Fixed: Crash after going to remap a key but cancelling by moving the mouse pointer away from the pop-up.
Added: Better display of conflicting keys in the key configuration screen.
Added: Option to invert vertical mouse axis.
Added: Option to disable opening the camera menu from RMB.
Added: Configurable key for opening the camera menu.
Added: Zooming by mouse scroll wheel.
Graphics
Fixed: "Fireflies" bug (bright white sparks in seats and windows with some graphics settings combinations).
Fixed: Hole in the right-hand windscreen of Class 112.
Fixed: Passenger seat clipping in Class 127.
Fixed: Missing rear bogie in bogie view.
Fixed: "Oily" colour patches in cabs and passenger view.
Added: Simple unlit rendering for low-end systems.
Added: Explicit option to enable/disable vehicle body texturing.
Added: Dan_Der_Man's screenshot as the new main menu background.
Renamed: Quality levels for clarity.
Audio
Fixed: Some sounds temporarily not heard when there are many trains nearby.
Added: Master volume control to general settings.
User interface
Fixed: Tutorials to remain visible after changing train.
Disabled: Simple controls by default because some new users were confused about them.
Changed: "Good for videos" service filter to only list rush hour services.
Changed: Quick start to only select services with running time of max 30 minutes.
Changed: Empty runs to be shown in grey in the run selection list.
Added: Red text "This train does not carry passengers" to service screen for empty runs.
Moved: PASS text from arrival column to station name column in timetables.
Changed: Target speed line in evaluation screen to be more realistic when accelerating.
Renamed: "Reckless driving" to "Unsafe driving" with better description and higher penalty speed margin.
Other
Fixed: Some signals in rescue scenario not giving the permission to pass if you first SPAD them.
Fixed: Some signals in rescue scenario not giving the permission to pass even if you don't SPAD.
Fixed: Signaller giving clear signals to conflicting movements in rare circumstances.
Fixed: A rare crash during the loading of the scenery before starting the sim.
Fixed: Some runs sometimes not starting in Full Route 2 ("Could not find path").
Version 1.2.3 is a bugfix update with many small fixes and improvements based on your reports and suggestions. Here are the changes:
Controls
Fixed: The default keys for QWERTZ and AZERTY keyboards should now work as expected. When you click the "Restore defaults" button in the key configuration screen, you can choose which keyboard layout defaults you want to restore.
Fixed: Crash after going to remap a key but cancelling by moving the mouse pointer away from the pop-up.
Added: Better display of conflicting keys in the key configuration screen.
Added: Option to invert vertical mouse axis.
Added: Option to disable opening the camera menu from RMB.
Added: Configurable key for opening the camera menu.
Added: Zooming by mouse scroll wheel.
Graphics
Fixed: "Fireflies" bug (bright white sparks in seats and windows with some graphics settings combinations).
Fixed: Hole in the right-hand windscreen of Class 112.
Fixed: Passenger seat clipping in Class 127.
Fixed: Missing rear bogie in bogie view.
Fixed: "Oily" colour patches in cabs and passenger view.
Added: Simple unlit rendering for low-end systems.
Added: Explicit option to enable/disable vehicle body texturing.
Added: Dan_Der_Man's screenshot as the new main menu background.
Renamed: Quality levels for clarity.
Audio
Fixed: Some sounds temporarily not heard when there are many trains nearby.
Added: Master volume control to general settings.
User interface
Fixed: Tutorials to remain visible after changing train.
Disabled: Simple controls by default because some new users were confused about them.
Changed: "Good for videos" service filter to only list rush hour services.
Changed: Quick start to only select services with running time of max 30 minutes.
Changed: Empty runs to be shown in grey in the run selection list.
Added: Red text "This train does not carry passengers" to service screen for empty runs.
Moved: PASS text from arrival column to station name column in timetables.
Changed: Target speed line in evaluation screen to be more realistic when accelerating.
Renamed: "Reckless driving" to "Unsafe driving" with better description and higher penalty speed margin.
Other
Fixed: Some signals in rescue scenario not giving the permission to pass if you first SPAD them.
Fixed: Some signals in rescue scenario not giving the permission to pass even if you don't SPAD.
Fixed: Signaller giving clear signals to conflicting movements in rare circumstances.
Fixed: A rare crash during the loading of the scenery before starting the sim.
Fixed: Some runs sometimes not starting in Full Route 2 ("Could not find path").