Single player PVE + No story just fight + Loot and shoot waves of enemies + More than 40 mechas available to research and drive = The purest joy!
Additional Single Player Mode for HARDCORE MECHA: Simulation Mode, Out Now As Free Update!
All players that already completed the story campaign can enter this new “Simulation” mode: Game Title Screen -> SINGLEPLAYER MODE -> Simulation.
In this additional mode “Simulation”:
Survive, Breakthrough, Challenge Yourself
Face endless enemies in these everchanging battlefields, acquire simulation points and gear chests.
As the enemy waves goes up, there are even bosses coming in! Let them see what you are truly made of!
Develop, Reinforce, Equip Freely
Enhance every attribute of your beloved mechas using simulation points acquired in the battle. Enhance specific attributes to a certain level unlocks new mechas!
Equip primary weapons and mods acquired in the battle, push your mechas beyond the enhancement limit. (Some special mechas can only equip mods but not primary weapons)
Research, Unlock, Rich Choices
Unlock and drive in total of 42 mechas with different designs by enhancing prior mechas or reaching certain waves. Try out their unique combat tactics!
You ready? ACE pilots, come push yourself and your beloved mechas to the limit!
High-speed! Freestyle! Hot-headed! High-quality 2D action-platformer HARDCORE MECHA coming to PlayStation 4 in North America and Europe on January 14th! Also, the brand new game mode "Simulation Mode" will also launch simultaneously on PS4 and Steam! With rich mechas, weapons and enemies! ACE pilots, are you ready to face the challenge for yourself and your beloved mecha?
Merry Christmas, ACE Pilots! 12/24 13:00 - 12/26 16:00 GMT, All players receive TRIPLE EXPS playing Online PVP! May the man who protected millions of lives in space colony rest in peace.
The development of the brand new game mode we have been developing nights and days has came to an end!
One sentence to summarize: single player PVE + no story just fight + loot and shoot waves of enemies + more than 40 mechas available to research and drive = the purest joy!
In singleplayer mode, boost recovery speed has been increased when player character is stunned. In singleplayer mode, the control of player character has been optimized for more flexibility. In singleplayer mode, fly ability of player character has been slightly increased.
In multiplayer mode, new DLC mecha “Thunderbolt OTOME” has been added. Created by simulation battle developers in private, according to their preferences. Although it has exactly the same performance as the original Thunderbolt, it unexpectedly increased the pilot’s moral.
In multiplayer mode, new DLC painting pack “Mecha Painting Pack 1” has been added, which contains the following 5 paintings:
Thunderbolt, Painting "Wish of Edgar"
Crimson Flame, Painting "Black Iron Fortress"
Geier EVOL, "Psychological Warfare"
Knell A3, Painting "Giant Rise"
Round Hammer Siege Cannon, Painting "Red Brick"
OK. That’s whole content included in this update. Please look forward to our next update!
The nominations for the Steam Awards are here, and The HARDCORE MECHA would be honored with your vote in the “Better with Friends” category!
Get a friend to watch your back, or stab a friend in his back, will ya? (We have added the functionality to gain exp in custom match, and Steam ’s recently added “REMOTE PLAY TOGTHER” feature also opens up new possibilities for multiplayer You're welcomed to make good use of it!)
One more thing, we'll announce some new information about a brand new game mode next week. Please stay tuned!
Dear ACE pilots! Long time no see! We have brought back a great update for you!
This update includes:
Difficulty selection is added in singleplayer mode
To satisfy the needs of both "enjoy the story" and "face the challenge", you can select the from "easy" or "normal" when creating the save. Also, you can change the difficulty at any time later in the game.
The startup frames of some enemies in singleplayer mode have been fixed to improve player experiences
We are still trying our best to avoid those "stun to death" situations.
AIs in the 2-1 stealth mission have been optimized for smoother experience
Chinese voice over added
Due to the limited development budget and time, HARDCORE MECHA only includes Japanese voice over when released. However, this update will change this situation. We went over the lines over and over again to adapt the Chinese culture and also added some swears and dialects. We also invited many famous voice actors for this. Come and see how many familiar voices you can find in the game!
EXPs can also be gained in custom matches
The exact same ammount of EXPs can be gained from custom matches as well! Say farewell to those laggers, invite your friends and play a good game!
New sniper mecha added for multiplayer: Halberd Guided Model
As you can see, this is a mecha built around the missiles. The mecha that satisfy your dark ambush desire. Since the missiles are so interesting so fun, in order to let the players experience the missiles-all-over-the-sky scene, we broke the rules and decided: The multiplayer mecha Halberd Guided Model will be released as a free update for the game. Any player reaches level 6 can unlock it immediately. Hands and feet are just decorations, missiles are the true thing! ACE pilots, with missiles in your hands, Dragoon will no longer be your opponent. Go!
Steam trading cards, profile backgrounds and emoticons added
I'm gonna go get the cards. Just see for yourself:
This 1.05 update includes many improvement and adjustment, mainly focused on the feedbacks players gave us in the first month after launch. These new contents should be able to improve your user experience effectively. Also, we still expect to hear from you. Your feedbacks are the power of our hard working development!
New Contents
Training levels added in singleplayer game.Kindly follow the instruction given by Qin, players can practice and master their combat skills in 5 different trainig levels. (Undefeated for 2000 trainig battles is always the key to ace pilot.)
Map "Tiamat Dock" added in multiplayer game.This is a small sized map. Melee-focused mechas can easily approach to their enemies and attack them. Also, the narrow structure made sniper mechas superior in this map.
Career stats added in multiplayer game.Players can look up their stats here, including number of selection for different mechas, K/D ratios and so on. The data starts calculate from this update, and counts only for quick matchs.
Improvements and Adjustments
In singleplayer mode, repair stations now recover items and ammos for additional weapons. Players can use the items and additional weapons more. Just remember to equip them in customize.
In singleplayer mode, fast cutscene skip button has been added. Hold cancel button on your controller (or Space on your keyboard) to skip cutscenes without having to open the pause menu.
In settings, horizontal assist switch has been added. Players can't get used to it can turn it off for accurate aiming in horizontal axis.
In singleplayer mode, Shield Strike has been changed to match its description. Attacks from the front can be blocked when using Shield Strike.
In singleplayer mode, New Model Joint Motor now not only reduce cooldown times for melee moves, but also increases the damage dealt by melee attacks.
In singleplayer mode, damage dealt by ultimate skills has been increased, but ultimate skills no longer fill the ultimate skill gauge.
In singleplayer mode, Easy Mode Enhance Device has been enhanced more.
In multiplayer mode, the match result has been changed for clearer data display. Players can also check out their detailed stats like number of assist kills.
In multiplayer mode, a basic anti-botting mechanism has been added. Normal players have lower chance to be matched up with a botting player. (Though we have little experience on this issue, we'll continue to improve it and to create a better gaming environment for the players.)
Other fixes to increase the game performance and stability.
New Contents For Steam Store
Multiplayer DLC - Additional playable mecha - Round Hammer Particle Cannon This mecha can only be obtained by buying the Round Hammer Particle Cannon figure. It is now available for every player to buy and use in the multiplayer game. Self-explosion is always the basic for ace pilot, don't you wanna go for it?
Multiplayer DLC - Additional playable mecha & pilot - Sheperd Jäger & Morris Yaser Shepherd Jäger, with its melee attack strengthened around its sabre, and Captain Morris, the sword master, will always be an opponent others can't ignore.
Multiplayer DLC - Additional pilots - Tarethur O'Connell, Edgar Feuerbach, Aylatanya Kiruna This set of pilots from Hardcore Defense Corps., can be used to do screenshot and video recording to tell stories?!
HARDCORE MECHA Digital Artbook debut! The Digital Artbook contains an in-depth, behind-the-scenes look at all the mechas, character and environments in HARDCORE MECHA that help you understand the whole world besides the main storyline of HARDCORE MECHA. The digital artbook contains a total of 85 pages, in PDF format. You can read it directly by the Chrome browser or other PDF readers.
HARDCORE MECHA OST Release! The OST contains 39 pieces of music, including the OP "Dash & Strike" and ED "Step Into Lights", with a total of 1 hour 41 minutes.
During the week since the game officially launched on Steam, we’ve got a lot of pilots’ warm and timely feedback! Thank you very much! In this update, we gave priority to optimizing some of the frequently raised issues.
Bug fixes
Fixed: Errors in credits;
Fixed: Sound effect details on mechas;
Fixed: Animation details on mechas;
Fixed: Scene details in levels;
Fixed: Some situations where player may stuck in singleplayer levels;
Fixed: In singleplayer and multiplayer, pilot rolls in a direction other than his move direction;
Fixed: Stablized network game;
Adjustment
In singleplayer mode, several new control tutorials have been added;
In the single mode, the experience has been optimized.
We attach great importance to every pilot’s opinions and suggestions, and are still looking for solutions to some of the problems you have raised before. As a small indie game team, due to the lack of teammates and funds, the optimization would take some time. Please give us some more time T-T.
We sincerely hope tolisten to your advice and to optimize the game, please continue to support HARDCORE MECHA! Welcome to the official community to leave your message. Let's make HARDCORE MECHA much more interesting together!