Phasmophobia - cjdxn
Hey everyone!

We hope you've been enjoying the Nightmare Update as much as we have!

We're currently in the process of making ghosts' personalities and abilities more unique, to help with identifiying them in Nightmare difficulty. This will come in a near future balance patch!

For now, here's some fixes and changes for you that should hopefully make everything feel more polished!



To help combat certain ghosts being very difficult to identify, we've added some new questions to the Ouija board so that you can get a rough idea of what your sanity percentage is.
  • The Ouija Board is now guaranteed on Nightmare difficulty
  • You can now ask the Ouija board what your sanity is in different ways
  • Different questions will give different responses
  • Combining these responses can give you a very good idea of your sanity
  • Asking about your sanity will only drain your sanity a very small amount
  • Less useful Ouija Board questions now drain your sanity much less
  • Some Ouija Board spawn points have been moved to avoid clipping with hiding place blockers


  • Ghosts changing preferred room is now tied to sanity. Higher sanity, less room changing!
  • There is a now a shortcut from the entrance area to the campfire area in Maple Lodge Campsite
  • Heavy rain has received new visuals
  • More photos have been added
  • Weather can now come through the grated ceilings in the Prison cell blocks


  • Ghosts now have a maximum range for changing preferred rooms
  • Goryo will now always give DOTS evidence on Nightmare difficulty
  • Obake will now always give Fingerprints evidence on Nightmare difficulty
  • Fingerprints now have 100% chance to spawn instead of 75%
  • Fingerprints now last 2 minutes before fading out
  • Obake's strength has been adjusted to accommodate the fingerprints changes
  • Fingerprints can now be left on small tents, picnic benches, cooler boxes, wooden posts and log seating in Maple Lodge Campsite
  • The amount of hiding blockers has been adjusted in all locations and difficulties
  • Camping lights, fairy lights and the campfire light have been adjusted to stop sanity drain like other lights
  • Ghosts now have a much lower chance to change preferred rooms on Professional and Nightmare
  • Lowered the chance for ghosts to wander long distances
  • Fog colour, Night vision, and Ghost Orbs have been adjusted to help gameplay visibility during foggy weather
  • Increased interaction rate for ghosts on Nightmare difficulty to match Professional difficulty
  • Optimised all weather conditions for better performance
  • Optimised trees and other foliage in Maple Lodge Campsite for better performance
  • The clock ticking and white noise sounds now loop seamlessly
  • In VR, you will no longer grab the tent door when attempting to grab a nearby prop
  • Ghost events will no longer stop if you leave the room or get too far away from the ghost


  • Fixed several issues with tent collision
  • Fixed several safe spots on Maple Lodge Campsite
  • Fixed several spots where the player could get stuck on Maple Lodge Campsite
  • Fixed a safe spot under the bed in the nursery on Edgefield Street House
  • Fixed a bug where the Raiju's weakness wasn't working correctly
  • Fixed a bug where you could teleport into the Tanglewood house through the yellow barricades
  • Fixed a bug where placing a sound sensor on the floor wouldn't show it on the map
  • Fixed a bug where placing a sound sensor on the floor wouldn't allow it to function correctly
  • Fixed a bug where dropping the candle could initiate a hunt from an Onryo
  • Fixed a bug where the ghost would be completely invisible instead of only casting shadows
  • Fixed a bug where other players microphone volume would reset when returning to the lobby
  • Fixed a bug where certain light switches wouldn't give fingerprints photo evidence
  • Fixed a bug where several showers weren't interactable
  • Fixed a bug where some showers had two shower heads
  • Fixed a bug where several bones wouldn't give bone photo evidence
  • Fixed a bug where asking the Ouija Board multiple questions would make answers overlap
  • Fixed a bug when dropping the Ouija Board in VR would stop it falling to the ground
  • Fixed a bug where hiding spots could still be blocked on Amateur
  • Fixed a bug where lights wouldn't reset their brightness after flickering
  • Fixed a bug where players could talk on the walkie-talkie when near a hunting ghost
  • Fixed a bug where ghosts could change preferred rooms to one on the opposite side of the location
Phasmophobia - KineticGames

  • Fixed a bug where the wall lights on Grafton and Bleasdale didn't work
  • Fixed a bug where you couldn't leave Grafton and Bleasdale after a hunt
  • Fixed an issue where you would get big performance drops when the campfire was lit
  • Fixed a bug where the ghost could not leave or enter the female toilets
  • Fixed a bug where the ghost could get stuck on the generator
  • Fixed a bug where the ghost could swap room from the basement to the top floor in professional and nightmare on Ridgeview
  • Several performance improvements for all weather effects

The game version will remain the same.
Phasmophobia - cjdxn
Welcome back, we've got some news for you.

We’ve had reports of paranormal activity near an old campsite. We need you to investigate as soon as possible to find out the cause of these ghostly sightings.

New paranormal entities have also started to reveal themselves in several haunted locations.

Be careful out there, the weather has become a lot more intense recently, and it may hinder your investigations.




A brand new medium sized map featuring picnic areas, games, multiple tents, a log cabin and a haunted lake.
  • Maple Lodge Campsite has more unique objects, higher object density and more visual detail.
    Minimum specification computers should have no issues, but if you have outdated hardware you may see FPS drops
  • Other locations will receive more detail and more unique objects at a later date
  • In the future, other locations will receive a new truck mini-map design to be consistent with Maple Lodge Campsite



All difficulties have received a major overhaul. We hope these changes make each difficulty feel more unique, and provide more options for players of every skill level.
  • A percentage of doors will now randomly start open depending on difficulty

  • Amateur: Recommended for new Ghost Hunters!
    • Long setup time
    • Long hunt grace period
    • Short hunt duration
    • Sanity pills restore a lot of sanity
    • Regain half of your lost equipment's value if you die
  • Intermediate: The standard Ghost Huntin’ experience
    • Average setup time
    • Average hunt grace period
    • Average hunt duration
    • Sanity pills restore some sanity
    • Fuse box starts off
    • Fewer places to hide
    • Regain some of your lost equipment’s value if you die
  • Professional: For experienced Ghost hunters
    • The ghost can very rarely change its preferred room after moving
    • No setup time
    • Short hunt grace period
    • Long hunt duration
    • Sanity pills restore little sanity
    • Fuse box starts off
    • Much fewer hiding places



A new difficulty for the top ghost hunters, designed to be a challenge mode for those seeking the most intense gameplay Phasmophobia has to offer.
  • Ghosts will not reveal one type of evidence
  • The ghost will sometimes change its preferred room after moving
  • No setup time
  • Shortest hunt grace period
  • Long hunt duration
  • Kills extend the current hunt’s duration
  • Sanity pills restore much less sanity
  • Fuse box starts off
  • Almost no hiding places
  • Paranormal interference has damaged some of your monitoring equipment



Each time you start a contract, the location will have different weather, adding new layers of gameplay and making each contract feel unique. Change in temperature will make finding the ghost's location more difficult, rain or wind will impair your hearing, and a thick fog will reduce visibility.
  • Clear Skies
  • Fog
  • Light Rain
  • Heavy Rain
  • Strong Wind
  • Light Snow



The Ouija Board didn’t make as much sense as we’d like, so it’s been revamped. You now trade Sanity for information, and are penalized less if you don’t get a response.
  • The Ouija board will now lower your sanity greatly when the ghost responds
  • If the ghost doesn’t respond you will only lose a small fraction of sanity
  • Demon’s have had their weakness changed to reflect these changes


  • Several new ghost types have been sighted. These new ghost types have an increased chance to spawn for the duration of the Halloween event:
    • Onryo
    • The Twins
    • Obake
    • Raiju
  • When crouching, the players collider now shrinks to match the player model
  • Ghosts will now disrupt electronic equipment whenever they are visible
  • Ghosts can now blow out lighters similar to candles
  • Using the walkie-talkie will now attract the ghost during hunts
  • The walkie-talkie will now only play static sounds when near the ghost
  • Lighters and candles will now extinguish when outside in heavy rain and when thrown
  • The truck map screen has received new icons
  • The ghost can now interact with several showers in certain locations
  • You can now place sound and motion sensors on floors
  • When the fuse box is off more objects will be turned off eg. Fridges and small fans


  • All ghost’s base speed and acceleration when chasing a player has been slightly increased
  • Ghost hunt duration has been lowered on small and medium maps
  • Ghosts now have a low chance to not leave fingerprints when interacting with the environment
  • Fingerprints now disappear after 60 seconds
  • Attic and basement ghosts now roam less often
  • Attic and basement ghosts will now only roam to the next floor and not the other side of the map
  • All contracts are now selectable at all times on the map screen
  • The average sanity will now be accurate instead of being random
  • The contract difficulty will now default to the difficulty you played last
  • The map description has been replaced with a difficulty description
  • The bone can now be a random bone from the human body, and has new visuals
  • Ghost footsteps can now only be heard when the ghost is moving
  • Changing screen resolution in the journal now offers confirmation
  • Freezing Temperatures evidence has been changed to account for the new weather, requiring a lower reading on the thermometer. Breath has been unchanged
  • The fuse box on and off indicator has been split into two different lights, instead of one that changes colour
  • Ghost sounds will now fade out instead of abruptly stopping
  • Ghost handprints and footprints have received new textures
  • Lighters will now turn off when swapped into your inventory
  • Ghosts can now blow out candles when the lights are turned on
  • Several rooms have been renamed on Edgefield, Bleasdale and Grafton
  • All ghost events will now last a minimum of 1 second
  • Window knocks will now give noise on the Parabolic
  • Several photo frames have had their photos replaced
  • The heartbeat will now fade in and out, the volume has also been lowered


  • Fixed grammar and punctuation for English, in the journal, on several pages
  • Fixed a bug where ghosts would not always do their walking animation for ghost events
  • Fixed a bug where only the host could turn the car alarm off
  • Fixed a bug where the salt placement highlight was visible on walls after looking at the floor
  • Fixed a bug where you can place salt on the prison staircase inside the wall
  • Fixed a bug where “No code in clipboard” and “None” weren’t translating
  • Fixed a bug where the footstep sounds would continue after you have stopped moving
  • Fixed a bug where the hunt wouldn’t end if the host left during the hunt
  • Fixed a bug where having multiple monitors with different resolution scale would crash the game
  • Fixed a bug where the ghost would sing while making hunting sounds at the same time
  • Fixed a bug where you could hold a tripod with a camera on during a hunt and the ghost wouldn't find you
  • Fixed a bug where the bloom option buttons were backwards on the main menu
  • Fixed a bug where you could see DOTS ghosts through walls where there was no DOTS Projector
  • Fixed an exploit where you could use a camera on a tripod to trick the ghost into thinking you were inside

Happy Huntin'

If you experience any issues or want to give feedback please join our discord: https://discord.gg/phasmophobia
Phasmophobia - KineticGames

  • Fixed a bug where you would crash if you got kicked
  • Fixed a bug where the video cameras screen would turn green if they were placed on the belt
  • Fixed a bug where DOTS projectors and glow sticks would affect sanity drain
  • Fixed an issue where flashlight would roll away when thrown
Phasmophobia - KineticGames

  • The anniversary decorations have been removed and the music on the boom box will now default to off
  • Updated a lot of missing localisation for Turkish


  • Fixed an exploit where you could point lights up at ceilings to prevent your sanity draining
  • Fixed a bug where the journal case number was being increased by the amount of players in the game
Phasmophobia - KineticGames

  • Removed the imgui.ini file check so you can now use Reshade again
  • Removed the light cookie/ mask on the area light around you to make it easier to know when your flashlight is on
  • The main menu music has now been moved to a boom box that you can click to mute the music


  • Fixed an issue where the Jinn description was wrong
  • Fixed a bug where the kitchen sink water wouldn't become dirty when the ghost turned it on
  • Fixed a bug where the keybinds would reset when loading into a game
  • Fixed a bug where your journal keybind changes wouldn't save
  • Fixed a bug where you could hear muted players after they used the walkie talkie
  • Fixed an issue where the ambient occlusion option was showing for VR players
  • Fixed a bug where the connecting screen would stay after failing to connect to the server
Phasmophobia - KineticGames

  • Fixed a bug where you would always be crouching on the main menu if you had head bob enabled
  • Fixed a bug where you couldn't navigate the last page of the journal using a controller
  • Fixed a bug where solo VR players wouldn't get a photo reward
  • Fixed a bug where the photo reward was doubling per player
  • Potential fix for the audio volume spiking when loading the main menu
Phasmophobia - KineticGames

  • Lowered the volume of the main menu music


  • Fixed an issue where the Mare description was wrong
  • Fixed missing characters in Traditional Chinese
  • Fixed text formatting for Japanese
  • Fixed a bug where the push to talk button was setting the opposite option in the journal
  • Fixed a bug where toggling head bob would move the camera
  • Fixed a bug where pressing apply in the game settings would make your equipment be held in the wrong position
  • Fixed a bug where hands were not receiving any lighting
Phasmophobia - KineticGames
Hey everyone,

It has been an amazing year for Kinetic Games and Phasmophobia and I would like to thank everyone for their amazing support. Today, Phasmophobia is one of the highest rated games on Steam which is incredible and something I never imagined happening. It doesn't stop there either, we have many great updates planned for the future including this Halloween!

To celebrate the anniversary, we have put together an anniversary update where you can party in the main menu area as well as some other additions and changes which you can read below.

Thanks again!

Journal Overhaul
  • A complete redesign of the journal to make it easier to use and navigate
  • You can now cross off evidence on the ghost evidence page
  • The pause menu is now integrated into the journal
  • You can now change all settings using the journal whilst in game

New
  • Added an option to play offline singleplayer which won't connect you to the server
  • Added new fonts for several languages that had missing characters

Changes
  • The VR mute button has been changed to the pause button for all controllers. Your controller will vibrate when toggling mute
  • You will no longer get $10 for failing a contract and will instead get the insurance depending on the chosen difficulty
  • If you fail a contract you will now see what the ghost type was
  • Ghost orbs will now periodically change position in the ghost room
  • You can no longer see the D.O.T.S Projector ghost if you are dead

Fixes
  • Fixed a memory leak on the main menu when using a controller
  • Fixed an exploit where you could glitch your head inside something to make the ghost not see you
  • Fixed several safe spots where you could stand on something and the ghost couldn't reach you
  • Bleasdale: Fixed a bug where the temperature would rarely drop in the attic
  • Bleasdale: Fixed a bug where the hunting equipment effects didn't always work in the attic
  • Fixed a bug where the ghost whisper paranormal sound was staying active on the parabolic microphone
Phasmophobia - KineticGames

  • Reduced the rate that temperature raises when the ghost is not in the room


  • Fixed a bug where you couldn't see the journal photos if your hard drive failed to save the photo as a .png file in your install folder
  • Fixed some performance issues when another player took a photo
  • Fixed a bug where the first photo in the journal could be blank if another player took the photo
  • Fixed a bug where the journal photos and photo names would sometimes be in the wrong order
  • Fixed a bug where where some ghost sounds were not giving evidence for photos
...