Phasmophobia - Dknighter
Hey everyone!

The release of Phasmophobia has far exceeded all of our expectations and has now been nominated for VR Game of the Year for the Steam Awards!

The support from everyone has been amazing so far and we would like to ask you to help us even more by giving us your vote. This award would mean so much to us and we will be very grateful for each and every vote we get!

Thank you!
Dec 11, 2020
Phasmophobia - Kinetic Games
Fixes
* Fixed a bug where some players had laggy movement.
* Tanglewood: Fixed a bug where taking a photo of the computer monitor counted as evidence.
* Asylum: Fixed several objects that had no collision.
* Fixed a bug where you would get duplicate contracts.
* Asylum: Fixed several areas where the ghost could get stuck.
* Fixed several spots in the all maps where you could get stuck.
* Fixed a bug where the Spirit Box and EMF Reader audio would get incorrectly set when moving between floors.
* Fixed a bug where the Spirit Box could be used from far away if you were near the Ghost.
* Fixed a bug where the Glowsticks were not showing fingerprints.
* Fixed several locations where you could glitch into a safe spot.

Changes
* Updated localisation.
* You will no longer collide with cabinet doors. This will fix the exploit of getting on top of the kitchen counters.

New
* Added a new Prison level. This level will always show in the contract selection for the next few updates.
Nov 4, 2020
Phasmophobia - Kinetic Games
Fixes
* Fixed a bug where the VR Smooth Camera would move outside the map when you died.
* Fixed a bug where some evidence such as Ouija Boards wasn't working for the photos.
* Potential fix for crashes when loading back to the main menu.
* Potential fix for save files getting corrupted when you crash or quit.
* Potential fix for Glowsticks sometimes not giving any light.
* Fixed a bug where some players were not able to connect to the server since the Halloween update.

Changes
* Removed the delay between each equipment spawning.
* Changed the way the server gets recreated when loading back into the main menu. This should fix a lot of bugs and disconnects. The host will now also remain the same.
* Fixed a bug where VR players wouldn't get teleported back from the dead room.
* Fixed a bug where the ghost could see you through the Ridgeview door.
* Removed the voice sensitivity setting as it was breaking non push to talk.

New
* Added a "connecting to server" loading screen.
Phasmophobia - Kinetic Games
We recently announced a public art contest on our forums and discord servers. We got an insane amount of entries with so much amazing art work. So much creativity! If you entered thanks so much! After difficult discussions we finally managed to pick our five favourites and here they are!

Once again thank you to everyone who entered! It was inspiring to see so many people enter!

Entry by: Epesse


Entry by: Allimonae


Entry by: Dudu


Entry by: Dell_the_Engie


Entry by: Robyn


Honourable Mention
Entry by: Liron


Thank you to everyone that submitted! We'll be doing more contests like this in the future!
If you entered and want to show your art off, you can post it in our fan-art section on the official Phasmophobia discord: http://discord.gg/Phasmophobia
Oct 29, 2020
Phasmophobia - Kinetic Games
Fixes
* Fixed a bug where the microphone would reset in the audio options each game.
* Several optimisations to help with timeout disconnects.
* Potential fix for anyone on a University internet not being able to connect to the server.
* Fixed a bug where dead players couldn't use voice chat.
* Fixed a bug where the Non-VR pause menu would become unusable.
* Fixed a bug where dead players were able to use the walkie talkie.
* Fixed a bug where you could take a Photo outside of Edgefield and it would count as Dead Body evidence.
* Fixed some spots where you could glitch through walls on Tanglewood.
* Fixed some spots on the Farmhouse maps where the Ghost could get stuck.
* Fixed an issue where you could change the text style of your name.
* Fixed a bug where VR Toggle mute was set to hold and not toggle.
* Fixed a Non-VR bug where the pause menu screens would overlap.
* Fixed a bug where rebinding drop to left mouse button would make the main menu unusable.
* Potential fix for save files being corrupted if you crash.
* Fixed a bug where the Ghost wouldn't always lower the room temperature.
* Fixed a bug where changing the voice language wouldn't change the voice recognition language.
* Fixed an issue where your would get disconnected by client timeout when loading levels.
* Fixed a bug where your sanity would raise during a Ghost Event.
* Fixed a bug where the ghost death hands could be seen on cameras.
* Fixed a bug where you could take photos through walls/ doors.
* Fixed an issue where players with 1GB vram graphics cards would crash in multiplayer when loading into a level.
* Fixed a bug where the photo evidence names would be in different languages depending on who took the photo.
* Fixed a bug where your sanity would raise by 25 during one of the ghost events.
* Fixed a bug where the windows and door handles in some doors were still visible when you were dead.
* Fixed a bug where the Ghost Orb would sometimes get disabled.
* Fixed a bug where the Smudge Sticks smoke would last forever if you swapped it into your inventory.
* Fixed a bug where you could get the temperature through the wall when you were outside.
* Fixed an issue where objects could fall behind the truck shelves and be made unreachable.
* Fixed a bug where several player sound effects were not being affected by the master volume.
* Fixed a bug where the push to talk button had to be held down for 1 second after your question for it to register as a phrase.
* Fixed a bug where the default items daily challenge wouldn't complete.
* Fixed a bug where the thermometer would set off motion sensors.
* Ridgeview: Fixed a bug where the ghost orb would spawn outside of the basement.
* Fixed a bug where VR players would spawn outside the Truck if they were outside of their play space.
* Ridgeview: Fixed a bug where the ghost orb would spawn outside of the basement.
* Fixed a bug where the Ghost would try to throw items that were on the VR inventory belt.

Changes
* Upgraded the server code to PUN2. This should fix most timeout disconnects and all voice chat issues.
* If your voice recognition is working you can no longer get a response on the Spirit Box just by talking, it will now only answer if you asked a question.
* Updated localisation.
* Lowered the pitch of the EMF Reader sound.
* Lowered the brightness of the lights on the main menu.
* The Australia server has been removed from the region selection.
* Ghost writing will now count for photo evidence.
* The lobby room list will no longer show empty or full rooms.
* Lowered the amount of sanity that you lose during a ghost event.
* The Ghost Orb and Bone will now spawn more towards the middle of the room.
* If your voice recognition stops working the Spirit Box will default to giving a random response by talking.
* The room temperature will no longer raise over time if the ghost leaves the room.
* Most of the save data has been moved off of the save file to help with optimisation and help prevent save files getting corrupted when you crash.
* The server invite code will now always be hidden by default.

New
* Added a voice sensitivity slider in the audio options.
* The text on the Spirit Box will say what the response said.
* Added a copy button for the server invite code that can be used when the code is hidden.
* Added text to show the server version on the server password screen.
* Added a button to enter passwords from your clipboard.
* Added LIV support for VR.
* Additions for Halloween.
Sep 28, 2020
Phasmophobia - Kinetic Games
Fixes
* Updated all of the Server and Voice Server code to hopefully prevent crashes, client timeouts and voice disconnects.
* Fixed a bug where VR players couldn't grab objects on the ground.
* Fixed a bug where the Smudge Sticks would reset if you swapped them into your inventory.
* Potential fix for players not always being killed by the Ghost.
* Fixed a bug where VR players could grab objects when they were dead.
* Optimised the networks calls during the Ghosts hunting phase.
* Fixed a bug where servers were not being made visible on the lobby browser after playing a game.
* Fixed a lot of areas on Asylum where the Ghost would get stuck.
* Potential fix for the Ghost not syncing data with all players.
* Fixed a bug where dead players could use the spirit box.
* Fixed a bug where the main key would despawn if the host left.
* Fixed a bug where your money would say $0 until you restarted the game.
* Potential fix for the Truck not always leaving when you close the door.
* Fixed a bug where the Tripod would get teleported back to the Truck if placed in the Ridgeview basement.
* Fixed a bug where the save file wouldn't get generated properly if you haven't played the game before.
* Fixed a bug where if you rejoined a server the default items would be doubled.

Changes
* Lowered the amount of money you get for taking some photos.
* Lowered the volume of the Truck radio.
* Lowered the volume of the main menu audio.
* The Crucifix now has a maximum of 2 uses.
* Smudge Sticks can no longer be used to take the Ghost out of it's hunting phase. Instead it will now have a delayed use and stop the Ghost from targeting a player for a short time to give you extra time to hide.
* The Ghost now has a bigger interaction range on School and Asylum.
* Updated translations.

New
* Added text to show the max amount of items you can add on the inventory screen.
* Lights will now flicker if your sanity is low. Only you can see these flickers.
Sep 24, 2020
Phasmophobia - Kinetic Games
Fixes
* Fixed a bug where the main menu would get stuck in a reload loop if you got disconnected from the server as soon as you connected.
* Fixed a bug where the voice recognition test was saying it's not supported when it was working.
* Fix for a crash where the game didn't detect a microphone when the game launches.
* Fixed a bug where taking a photo of the Ghost wouldn't always give you a Ghost photo evidence.
* Fixed some crashes related to the Voice Recognition trying to start when it hadn't been setup correctly on the pc.
* Fixed a bug where the Spirit Box would say "Nothing Detected" when it was turned off.
* Fixed a bug where dead players couldn't hear other players.
* Fixed a bug where no buttons would enable on the inventory screen.
* Fixed a bug where you could get stuck on the shower curtains in the farmhouse levels.
* Potential fix for items falling through the Farmhouse stairs.
* GPU and CPU optimisations on Brownstone School.
* Fixed some duplicate or too similar Ghost names.
* Tanglewood: Fixed a bug where walking near the right side garage wall would set your audio to being outside.
* Fixed a bug where the global voice chat/ walkie talkie was not always working.
* Tanglewood: Potential fix for being constantly teleported back to the Truck when the Ghost entered it's hunting phase.
* Fixed a bug where your sanity would sometimes be reset back to 100.
* Optimised how Footsteps spawn in which should help fix some disconnects.
* Fixed a bug where you could change the pages on other VR players Journals.
* Fixed a bug where VR Teleport Locomotion wasn't working.
* Fixed a bug where the host was getting an extra $10 insurance money.
* Fixed a bug where the Spirit Box wouldn't always say "Nothing Detected" if it heard your voice.
* Fixed some crashes when loading back to the main menu.
* Fixed a bug where the Spirit Box had a too low chance to respond.
* Fixed a bug where you would get a black screen after a game if the room was closed while you were loading.
* Fixed a bug where Objectives were not being given if the host disconnected during loading.
* Fixed an issue where icons on the School and Asylum truck map were too small.
* Fixed a bug where items would not drop when a player dies.
* Fixed a bug where your player name and steam branch would sometimes not be set.
* Fixed a bug where VR players could fly if they tilted their head to the right and crouched.
* Fixed a bug where the Ghost was teleporting outside of the map and getting stuck.
* Fixed a bug where all players would get teleported back to the Truck if the VR inventory belt lost tracking.
* Fixed a bug where the dead player body was spawning away from the player.
* Fixed a bug where the main door wouldn't close if the host was dead.
* Fixed a bug where the Ghost would try to attack players that were outside.
* Fixed a bug where the item store wouldn't update your player level until you loaded the main menu again.
* Fixed a bug where Non-VR players could sometimes not pickup anything.
* Fixed a bug where Non-VR players couldn't light smudge sticks in some areas.
* Fixed a bug where motion sensors were not changing colour on the map.
* Fixed a bug where the Ghosts evidence was not always being synced between all players.
* Fixed a bug where the photo camera couldn't take a photo of a dead player.
* Fixed a bug where the VR screen would freeze a few frames before loading.
* Fixed a bug where Non-VR players could sometimes not pickup anything.
* Fixed a bug where Non-VR players couldn't light smudge sticks in some areas.
* Fixed a bug where motion sensors were not changing colour on the map.
* Fixed a bug where the Ghosts evidence was not always being synced between all players.
* Fixed a bug where the photo camera couldn't take a photo of a dead player.
* Fixed a bug where the VR screen would freeze a few frames before loading.
* Fixed a bug where controller players couldn't rebind their buttons.
* Fixed a bug where the VR controllers grabbing radius was too small on some controllers.
* Fixed a bug where IR Light Sensors were not always triggering for players.
* Fixed a bug where the Spirit Box would answer too many times if other players were talking.
* Fixed a bug where the Ghost would despawn if the host disconnected. (Whoops)
* Fixed a bug where the Ghosts position would be desynced for non hosts which would prevent the spirit box from working. This will also fix other issues like the Ghost Orb being in the wrong spot.
* Fixed a bug where the Ghost footsteps would stop playing after a while.

Changes
* Lowered the death zone ambient sound volume.
* You will no longer lose any items if you leave a game when you are alive.
* Increased the Ghosts chance to interact with objects.
* Increased the Ghosts chance to use the Ghost Writing Book.
* Dead players will now receive 50% of the experience reward with no difficulty bonus.
* Changed the "DNA Evidence" to now say "Bone evidence".
* Solo players will now get the reward screen when they die and will get 50% of the reward as if they were in multiplayer.
* Renamed the EMF Monitor to "Total Activity" to avoid confusion.
* Updated Chinese translation.
* Slightly reduced how much sanity you lose when using the ouija board.
* Slightly increased the Non-VR run speed and VR walk speed.
* Increased the chance of the Ouija Board giving an answer.
* You will no longer lose exp if a player dies.
* Increased the amount of exp you get for completing objectives.
* Lights will now only flicker near the Ghost. The rate that the lights flicker has been reduced.
* Footsteps will no longer count for photo evidence. This is to optimise how they spawn in.
* Wraiths will no longer walk on Salt during their hunting phase to help with some confusion.
* Increased the delay at the start of the hunting phase to hide from 5 to 8 seconds.
* Lowered the amount of time you need to talk to the spirit box for to make it give a random response for people without voice recognition.
* Lowered the resolution the photo camera takes. This will help with server disconnects and lag spikes.
* Objectives will now be given to you based on the highest players level.
* Wraiths no longer leave footprints after walking in Salt. They now instead have a higher activity limit.
* You will no longer see your breathe when outside as this was causing some confusion.
* Increased the basketball throwing speed in VR.
* The main menu will no longer reload if you fail to connect to the server.
* Updated German, Spanish, French, Italian, Russian, Turkish, Dutch, Chinese and Danish translations.

New
* Added reset buttons in the Non-VR controls on the main menu.
* Added a invite code for each room. This code can be entered in the lobby screen to join private games.
* Added an option in the graphics menu to turn off Bloom.
* You can now use Spacebar to open the main menu as a backup in case your left mouse button unbinds.
* Added a radio sound effect to the player voice when talking over global chat.
* Added more questions to the Spirit Box such as "Shall we leave?" and "Do you want to hurt us".
* You will now be given 50% of your total item price back if you die on an amateur contract.
Phasmophobia - Kinetic Games
Phasmophobia is well on track to meet it's release date. Here are some of the features that we've been working on.

New Maps
Since Phasmophobias announcement there has so far been 2 new maps with 2 more soon on the way. These new maps include a 2 story house map with tight corridors and a large High School map that is designed for teams of 3-4. This brings the current total maps to 5 which are all fully playable to early game testers.



Localisation Support
The early testing is now well underway which has brought in a lot of large groups and communities from all around the world. Due to this we have recently added in localisation support for multiple different languages, you can now check the store page for the currently supported languages. If you would like your language supported please comment below.

Full VR and Non-VR Control Options
Since starting the game testing phase we have added in VR locomotion support for teleport movement as well as snap turning and other locomotion comfort features such as teleport/ force grabbing. For Non-VR we have added in full rebinding of controls and other settings like fov and mouse sensitivity.

Unity 2019
Now with Unity 2019 LTS now officially released we have decided to upgrade from the old Unity 2017 to 2019 so we can leverage all the new features and get all the new performance and graphical improvements.

Levelling System
A brand new levelling system has been added so you can now show off all of your experience to your friends and unlock new maps and equipment as you progress your experience and knowledge of Ghost Hunting.

Want to be a tester?
If you would like to be an early tester please join the Discord server where you will find an application form for a chance to be a tester. We are specifically looking for Youtubers or other content creators however everyone is free to apply.
Discord Link: https://discord.gg/QxvWuqX

Add Phasmophobia to your Steam Wishlist!
https://store.steampowered.com/app/739630/Phasmophobia/
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