It's finally here! The Aquatic Event! We got some new awesome things in store for you guys! Go check it out and let us know what you think!
Added
• Aquatic Event is here! Fish up some goodies in the Fishing Biome! Upgrade your Fishing Rod to discover the secrets of the deepest depths! • New Pickaxes - Fish Wand, Anchor, Omega Trident
Fixes
• Fix Sono's Hitbox • Performance tweaks
Thank you for playing! Let us know if you have any ideas for the future updates
Yes, it's real! Boss Rush Event v2.0! We got some new awesome things in store! Go check it out and let us know what you think!
Added
• 3 new skills have been added to the Player Skill Tree. - Eternity Clicker - Eternity Speed - Eternity Damage • New Block Inventory! You can see all of your Blocks in a more organized view, you can also hover over them. It is also more performant!
Changes
• "Oh noes!" fly-by popup has now been reduced
Fixes
• Loading text wasn't properly adjusting to custom resolutions • Artifacts were not applying stats immediately • Boss Rotation should be accurate per what is shown • Fixed an issue where the Inventory was opened on start • Performance has been improved • A lot of bug fixes
Thank you for playing! Let us know if you have any ideas for the future updates
VSync is finally here! In this patch we have addressed the following issues:
Added
• VSync has now been added to the Settings Menu! This will cap your FPS (Frames per Second) • Added Seasonal Items under You will keep: in the Prestige menu
Changes
• Scrolling sensitivity has been improved in some menu's • Pickaxe Power menu has improved. Aligned text. • Teleporter Ability has been balanced. You will see the new biomes at a more fair chance
Fixes
• Localization fixes and improvements have been made • Performance has been massively improved
Thank you for playing! Let us know if you have any ideas for the future updates
We have just pushed a 4.20.1 patch - this should fix some inaccuracies regarding lifetime block breaks. :runic:
For the VSync option w/ framerates (heavily requested by the community), we have a release coming next week that will address this. It is almost done w/ the testing phase :Khappy:
Spooky Event is still active for the next 1 week! :creep_mob:
Thank you for playing! Let us know if you have any ideas for the future updates
Not only did we reach 4.20.0, but we are also having the Spooky Event running for 2 weeks!
Added
• New Badges have been added for the Spooky Event!
- Wooden Spooky Badge - Iron Spooky Badge - Golden Spooky Badge - Diamond Spooky Badge
• Skill Points now have their own unique icon and cleanup of the UI has been done
Community Requests • You are now able to Multi-Upgrade Pickaxe Levels with Picks! • A new Ability has been introduced to the game: Reload Short
Fixes
• Badge goals will now auto-award if you have already completed the next one
Community Reports • Lifetime blocks no longer have a cap • Gear Inventory won't show numbers on invalid items • German Font issues on some UI screens has now been fixed • Text adjustments have been done for the for Artifact UI popup
Thank you for playing! Let us know if you have any ideas for the future updates
We have a fresh new update available with many fixes and finally unlimited FPS! Yahoooo!
New
• New UI icon for the Biomes menu
Changes
• Improved the food hitboxes for the Doggo Boss • Locked information text of Teleport Biome Pickaxes has been changed • When collecting Runic, icon no longer drops into Gears Menu but towards Runic counter • FPS cap has been removed. Unlimited FPS!
Fixes
• Boss Reset Timer UI didn't update properly • Ender Pearl Confirmation Transcend was being stretched • Pickaxes were being shown above the circle in the Pickaxes UI menu • Lifetime Frost Aura Statistic was missing • Free Chest drop animation was going into Biomes instead of Chests menu • Description of the Bunny Pickaxe has been fixed • Ender Chest Pickaxe lineup mismatch is now fixed • An exploit regarding Pickaxe Power and Prestiging has now been fixed
Thank you for playing! Let us know if you have any ideas for the future updates
So a lot of you all have experienced A LOT of the Hidden Eggs. Well done, like scarily well done. We need to add more EVEN more hidden eggs. Well this patch has to do with one of those locations, no spoilers. ːsteammockingː
Anyways, we're doing another patch release that addresses the following (this had to be a mandatory patch).
Fixes
• Getting an Anvil over 500 stacks will now work • Fixing Egg Bundle side text from clipping on certain resolutions • Fixing Z axis position for the Clover Pickaxe
Thanks for playing - feel free to post in our steam forums of any bugs you run into or any suggestions for future updates! :runic: