• Wormhole mastery bonuses has been changed. Now learning wormhole mastery skills gives chance to locate Tier 2 and Tier 3 wormholes. • Wormhole tier system has been changed. Now higher tier wormholes have stronger enemies and gives better drops. • Skill Atlas interface has been improved and certain skills are reworked.
The following bugs are fixed; ( reported by players as follows)
• Removing a Defensive Support Upgrade makes *permanent* decrease of Shield Regen. • Controlls are getting disabled when Teoner attacks to resistance station in T9. • Debug arrows visible at Dispatcher ship • Can’t gather mines and anomolys after version 1.4.0 • Only T3 asteroid fields spawning at solar systems • Fly class NPC ships aligning their beam lasers to the wrong direction • Can’t craft items even I have all the ingredients • Can’t control the capital ship in TR-12 system (Anka’s mothership mission) • Ships misc tool lasers doesn't stop shooting if I send drone to my current target • Got message from Ukra that she needs to talk to me in station in sandbox mode. ( This is a main story mission, will no longer come out in sandbox mode. However, I will do an additional update for those who have previously taken this mission in sandbox mode ) • I can connect the Gang Hideout more than once in Gunnar Brothers missions. • Can’t get weapon reward from Gunnar brothers after complete their mission. • Stationary Turrets does not giving any damage to my ship in Xan mission. • Teoner's ship is constantly spawning Ally ships in New Plan mission. • Stations getting very dark when changing the Post Process quality in Settings menu • Getting low level items from high level wormholes. • Can’t get double loot from Wormhole chests even I mastered all Wormhole skills. • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
• The "Harvest Mastery" skill line is reworked. Players can now gather any material right from the start. But investing in harvesting now provides bonuses such as: double yield, additional item drops, etc.
• 2 new masteries added to game . Wormhole Mastery and Salvaging mastery. • New Wormhole bonus stages added to game • 2 new Wormhole bosses added to game. • 2 new mastery trainer added to game . • Mastery interface has been improved. • Auto mode targeting interface has been improved • 4 brand-new laser weapons added • Adjustments are made to the drop rates and types at mining and salvaging • 1 new (NPC) "fly type" ship models added to the game • New toxic areas added to the game.
The following bugs are fixed; ( reported by players as follows)
• Can't get new missions from station generals • Can't press " loot all" button if there is no money in containers • Some minor missions related bugs fixed • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
• Certain interfaces (GUI's) have been improved. • New tutorial intertfaces added • Anti-missile flares added to enemy frigate class ships.
The following bugs are fixed; ( reported by players as follows)
• Platinum asteroids do not show up in "Eagle Eye" • Can’t interact with Inventory after closing the Upgrade widget • Game is crashing when try to set route to TR-12 system in galaxy atlas • In the tailor, the outfits I choose for the main character are not saved when the map changes • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
• The status of the ship's camera (cockpit or 3th person) is being saved. Now camera isn't resetting during level transmission • Bnor and Hajan characters 3d models and animations changed • Mission locations changed and polished for certain missions • A new stacking system added for multiple cargo (loot) interaction. • Loot notification interface has been improved. • Now players can see the amount of money drops from enemies in loot interface. • Global fade added to most of the interfaces • More then 20 interface transmission errors fixed • 4 new tutorial interface added 2 new tutorial video added ( Scanner Basic and Advances usage),
The following bugs are fixed; ( reported by players as follows)
• Game is crashing when trying to sell an item from bank account • Can’t speak with Ukra after completing the Surface Cleanup mission • Warp modules staying offline after completing Surface Cleanup mission • The ship Dispatcher have problems with the lasers offset. • Distances are wrong when a ship is "off screen" • Some of the contracts gives missions at TR-12 system which is not visible at Galaxy Atlas • “Sell All” button doesn’t work when trying to sell items from bank account • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
Battle (War) System has been changed and improved ;
Now battles are more challenging. • Now the players have higher effects on the battle outcome. • New strategy points added to battlefields • Repiar Stations : This building serves to repair ships during the battle. players can also repair your ship using this station. • Drone Docks: Used to send drones to the battlefield. • Destroying the enemy's strategic points or defending allied points affects battle superiority.
LFP missions has beed improved ;
• All “Looking For Pilot”missions made more balanced and more challenging, • Added 9 new background point of interests at LFP missions. Now almost all missions taking place in different places. Mo more mission no longer take place in empty space.
Gameplay improvements:
• Clicking objects at space has been improved. Now players don't have to click same object multiple times to interact with. • New avoidance system added to NPC AI. Now the NPCs realize objects in space and maneuver accordingly. • 2 new tutorial interface added to the game. • "Bounty on player." system has been improved. Attack ratio from bounty hunters rearranged. • 3 new news type added to newspaper.
The following bugs are fixed; ( reported by players as follows)
• Hal Jaenke is not spawning in An Thoter planet at Challenge mission • Crosshair offset doesn’t calculate correctly at cockpit. • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
The following bugs are fixed; ( reported by players as follows)
• Surface Clean-up.mission doesn't update when complete the last task. • I can’t use the warp module after killing a bounty contract owner. • Can’t get new missions from LFP panel if I failed the last contract. • There are wars on the solar systems that are not on the galaxy map. • The content of some of the news in the newspaper is wrong.
The following bugs are fixed; ( reported by players as follows)
• Can't leave mission area after eliminate the contract owner of a bounty • Startup bounty price doesn’t refreshing after undock. • Can’t interact with Informars in pirate stations. • Can't get my faction reward after winning a battle. • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
• Players can now follow events in the galaxy from the new News Panel. • Now, as well as diplomatic news and trade news, the player's missions and their impact will also be included in the news interface.
New Feature: Bounty on Player:
• Now, as a result of the decisions made by the players and the pirate missions they complete, NPCs can put a reward on the player's head. • New NPC: “Informer” added at every pirate station. • Informers are those who determine the locations of the people you are hunting in the galaxy. Once the player has bounty on his/her head, they can pay informers to locate the contract holder. Player can override contracts by finding and eliminating contract owners. • “Bounty pay off” panel has beed added to the outposts interfaces. Players can pay off the bounties with using this panel. • New ships: Bounty hunters • Bounty hunters can perform surprise attacks against the player if the player has a bounty on his/her head.
New Difficulty Options:
New difficulty options have been added to the game upon incoming requests. These options include: Random pirate attacks, bounty hunter attacks and battles can be disabled. • In addition, the damage dealt by the AI to the player, the damage dealt by the player to the AI, the maneuverability of AI ships and the accuracy of AI ships can be adjusted by the player. • Note: These options are currently in beta, please report any bugs that may arise from playing with these options.
New Weapon Tier: Legendary Weapons:
• More than 60 legendary weapons have been added to the game. These weapons are not sold by merchants. They only drops from certain missions and certain bosses.
Interface Improvements;
• Character interface has been Improved. • Log and notes interfaces removed from the game • News interface has been improved and made more interactive • All tutorial interfaces have been changed and gamepad keys have been added to the tutorials that contain the keyboard keys. • 6 new tutorial interfaces have been added.
Features Added / Changed :
• A reward system added to battles. Now, according to the player's performance in battles, money, rare items, very rare items and legendary war hero weapons can be given to the player as reward. These prizes are awarded only if the player is the winner of the battle. • A new 9 stage quest line has been added to the game. Both for story and sandbox modes. • Randomly generated wormhole bosses are added to the game. At the end of each wormhole, different bosses are now waiting for the player. • Drops of Wormhole bosses are arranged. Now the wormhole bosses drop legendary weapons. • Lerisa mission changed. The Lerisa Spider Tank mission was removed. Instead, a more challenging battle in orbit of the planet has been added to the game. • The task of surface cleaning has been changed. The drone landing part has been entirely removed. Instead, a combat mission in space has been added to the game. • First Person camera added to the character on stations. The player can switch to the first person camera at the station by pressing the “C ”key. • “Continue” button has been added to game intro screen. Now players can continue the game without entering the main menu. • Anomaly core values increased • The startup speed of the game was accelerated by 300% • Pirate ambushes and pirate surprise attacks added to the game • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed
• 115 new weapons and upgrade modules added ( For level 28-70) • 26 new Tier 4 upgrade modules added. These modules can only load on Rare and Very Rare ships. • SpaceBox ( Background of space) has been improved. • New dynamic stars added to spacebox. • Nebula and background star resolution increased. • The Gerin and Xan missions have been revised. Now they are more challenging and more polished. • Certain minor bugs and errors have been fixed. • Certain English Translation, spelling and grammar errors fixed