SpaceBourne - DBK Games
Changes and fixes are listed below:

1- Ship Improvements:

-New bonuses added to all ships
-All ship stats at market reorganized
-All ship prices are reorganized
-All ship prices lowered by %80 for Early Access players
-Added 2 new ship models (B-38 and AQ-011)

2- Difficulty settings are adjusted. Easy setting is now easier, difficult is more difficult. Normal setting is not changed in v.10.3.

3- “Required Level” tag is added to usable modules interface.

4- Loading times are reduced while starting the game, and in the game.

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• Although Galaxy Atlas shows passage between AR9 and DW1, there are no StarGates between those systems
• If you fail the war of Sisy, you restart from the middle of the encounter, and unable to escape.
• Reinforcements keep coming even after Sisy’s death.
• Player can enter Chambers after completing the False Prophet mission.
• In the Big Sister Bounty Contract, the target does not spawn in the system bartender provides.
• All As-04 Drone specs appear 0 in the market.
• Market prices becomes too low when characters leadership trait is too high.
• Ship’s armor and shield is lowered when a new map is loaded.
• In the “New Alliance” mission, when talking to Ukra on D9 station, she repeats her old lines and mission is stuck.
• Miner Family mission is created in all Duons stations.
• In the Worm Holes always same items are dropeed in each stage.
• When an enemy attacks while the drone is active, it runs away and does not return.
• When the language setting is changed in game the changes does not take effect until the game is restarted.
• There is an Aim Offset difference between First Person Mode and Third Person mode when Firing weapons

Note: The starting map is changed in order to fix the crashes while the game is starting. If the game is still crashing and you are getting the Microsoft Visual C++ error message; Please check if Microsoft Visual C++ is installed from the Windows Control Panel. If it is installed, please use the “repair current installation” option and restart the game.

SpaceBourne - DBK Games
First of all I would like to thank you all for your interest in our game during the Early Access phase: SpaceBourne is getting better each day with your support and feedback.

Each day we are getting less and less bug reports. We hope to eliminate all the bugs reported till today with the major patch that is planned to be released tomorrow. We are confident that we will make SpaceBourne playable without any major bugs in a very short time period. Even now there are players who have already completed the main story and started a new game.

As we are progressing on eliminating the bugs you have reported, we also would like to get your opinion about the new features that you would like to be added to the game:

At this point we categorized new features under 3 sections: Major, Intermediate, Minor Features.

All the Major and Intermadiate Feates would be probably be avilable only with the full release of the game therefor pick the ones that suits best to your gaming style.

All the minor ones will be added during the Early Access phase so pick the one you would like to see first.

MAJOR FEATURES:

CRAFTING
This feature will ad a Crafting System to the game. Player will be able to craft new items, trade them and use them on their ship with the raw materials gathered from mining and salvaging.

THIRD PERSON SHOOTER
This Feature will enable the player to fight himself. Use weapons, raid planets and bases.

COMMAND CENTER
This feature adds: Controlling your army, training your soldiers and leveling them up, giving orders during the space fights and sending soldiers to missions you choose.

CAPITAL SHIP WARS:
Enables player to fly capital ships and engage battles with them.

INTERMEDIATE FEATURES

STATION IMPROVEMENT
Those are planned to be added under this title:
• More active NPCs added to the current stations,
• Adding completely new stations,
• Athmosphere improvement to the current stations

MISSION SYSTEM IMPROVEMENT
This feature includes the following:
• New side missions,
• A new in-game mission panel that is updated concurrently during gameplay with new missions,
• Player will be able to receive and complete new missions by just using the new panel.

TRADE IMPROVEMENT:
This feature includes the following:
• A brand new trade system,
• Simultaneously changing market values with supply / demand
• Player will be able to trade with huge cargo ships

LIVING GALAXY FEATURE
With this feature galaxy will feel a lot more lively,
New NPCs added that goes on missions, trading, fighting wars other than the Player. Player will be able to interact with those new NPCs.

SANDBOX GAME MODE
Player will be able to roam and do anything freely without the main mission.

MINOR FEATURES:
  1. Full Joystick and controller support
  2. FPS limist increased from 35 to 60
  3. Addition of new ships and revamp the properties of current ships.
  4. New weapons and upgrades
  5. Graphical improvements, better athmosphere, visual improvements to battles and stations.
  6. When starting a new game option to chose the stage of training mission (Basic, advanced)
  7. Improvements to the UI

please share your suggestions with us on the community page;

https://steamcommunity.com/app/732240/discussions/0/1730963192556105962/

Thank you.
SpaceBourne - DBK Games
Bugs that are reported below are fixed:


  • After browsing the ship market, character was unable to walk.
  • Cursor was disappearing after browsing the ship market.
  • Camera error when you enter the house during the False Prophet mission. (we thought it was fixed in previous patches but feedback told us that it still exits so we had to check further to find the real problem.)
  • Couldn’t retrieve the reward after completing a bounty hunter mission.
  • Cursor was disappearing during the training UI after accepting a bounty hunter mission
  • My ship is getting high damage when my target is close to the escape portal during a Bounty Hunting.
  • Micro Destructable missile destroys the mother ships with one shot
  • Fps drops when you destroy the buildings of pilots at Sora Planet.
  • Additionally Some graphical mistakes, translation errors, UI problems and voice acting mistakes are fixed

For bugs reported today, we'll upload a new patch tomorrow.

Thanks for your support and feedbacks in the Early Access process.
SpaceBourne - DBK Games
Bugs that are reported below are fixed:

- Cannot mine from Nickel Asteroids

-When you are in ship modification mode sometimes the camera glitches on the ship and the UI disappears

-When the stealth module is active, the enemy is taking less damage than normal

- Warp Module stays offline after completing the Health Visitor mission

-Weapons not appearing in cargo when removed by clicking with the right mouse button on modification panel

Drone appears on the right drone panel even though there are no drones loaded to the ship

- Camera gets stuck when landing on planet Ganan

- Sometimes the scanner shows two separate points for the same mission (mostly for side missions)

- Items disappear when stacking multiple items together

- At the Black Market station, Zonax's dialogues are not translated into English

- After killing Sisy at False prophet mission all missions in journal are gone

- When the ship docks at the station the ship looks invisible except the cockpit and the engines

- Warp modules go offline when the Defend the Base side missions are failed

- Equiping Capacitor Booster to the Ship makes some other upgrades disappear

- After capturing Tyon's Capital Ship, the Capital ship’s controls (except weapons) don’t work

- Slots are not saved after increasing the slot capacity of the bank, deleting the items stored in them

- On the Defend the Base side mission the last phase of enemies impact very high damage to station making it impossible to complete mission

- On the planet, the spider tank gets stuck in jumping animation

-When laser and missile buttons are pressed down together they don’t fire yet consume energy

--In Bounty Hunting missions, location of the target appears on the flash news after you’ve paid the bartender.

-Additionally Some graphical mistakes, translation errors, UI problems and voice acting mistakes are fixed.

For bugs reported today, we'll upload a new patch tomorrow.

Thanks for your support and feedbacks in the Early Access process.


SpaceBourne - DBK Games
Hi everyone;

Some of the Bugs that seemed more urgent was fixed thanks to the feedback from EA.

Tomorrow a new patch will be released to fix the remaining ones.

Thanks for your support and feedbacks in the Early Access process.

Have fun.
SpaceBourne - DBK Games
Hi everyone;

Today is the Early Access release day of SpaceBourne. We thank you for following and supporting SpaceBourne during its development.

SpaceBorune’s expected release time is GMT+3 18:00.

We suggest you check out the notes about Early Access Version of the game.
Our regards.

SpaceBourne Early Access V.1.01 Notes:

- We had to (temporarily) remove joystick and controller support from the game’s listed features on the Store Page after Steam’s inspection of SpaceBourne. Possible problems for joystick users, in this version, are as follows:

• Controllers and joysticks plugged in after the game started may not be detected. Controllers need to be connected before launching the game so Windows can detect them.

• Disconnecting joysticks might cause problems in Keyboard+Mouse control. Restarting the game after disconnecting is suggested.

• Assigning buttons to the joystick is removed. In this version Joysticks will work only with default settings.

Steam wouldn’t allow us to release the game without solving these problems but we are releasing the game with limited Joystick support so we don’t keep you waiting. I should note that, these problems will be taken care of with a patch in the coming weeks. If you would like to play the game with Joystick or Gamepad, we suggest waiting for the next patch for a better playing experience.

Have fun, see you in space : )
SpaceBourne - DBK Games
As beta testing has been ongoing, we have been fixing bugs and issues as they were discovered. While working on corrections last night, we came across a new major issue that requires recoding a sizeable part of the game that will take more time to resolve.

Unfortunately, until this issue can be resolved, the release date will be postponed, and we are now targeting a release for 10/5/18 .

As SparceBourne is a game with vast content which comes with many unpredictable bugs; we decided to have a 2 month Early Access begining at 10/5/18 .

We offer our sincerest apologies to all who have been looking forward to this release of the game.


SpaceBourne - DBK Games
We now have a Discord Channel.

We invite you all to our channel to have a faster and efficient communication.

https://discord.gg/kuDZUvx
SpaceBourne - DBK Games
Dear pilots;

We are taking a break to beta testing till latest version of the game is ready to be uploaded to steam.

We are hoping to update to SpaceBourne ver. 1.0 this week. After we upload ver 1.0 we will have a final Beta Week.

I thank you all Beta testers for your support and feedback so far. We are so close to big release!

See you at Space : )
Aug 29, 2018
SpaceBourne - DBK Games
The game is almost ready.

But I'm sorry to say the translations and voice acting of the content I added during beta period is causing a delay. I worked day and night to make the game ready for the 30th of August release date and was unable to post anything. But it seems Spacebourne won't be ready for release on schedule.

The game should be ready next week. But I'm pushing the release date to 21th of September just in case.

Thank you for your understanding.
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