When a server disagrees about a player's loadout, such as when a match starts during a patch, the buy menu will now reflect the server-authoritative loadout
Fixed a case where players could clip through ceilings
Made adjustments to character shaders to improve player visibility
[ ANIMATION ]
Fixed the "Smooth Criminal" foot pinning bug
Adjusted team select and team intro knife animations to work with Shadow Daggers
[ MAPS ]
Various bug fixes and tweaks to Inferno, Mirage, Nuke, Overpass, and Vertigo
[ MISC ]
Added "Player Color" option to "HUD Color" setting that will make the HUD match your or your spectator target's player color in competitive modes
Changed "Use Player Colors on Team ID" default to "Yes"
Added "Large Player Count" setting to replace player avatars with team player count in the mini-scoreboard during the active portion of rounds
Fixed a bug where graffiti changes mid-match were delayed
Various bug fixes and tweaks to weapon finishes and stickers
[ WORKSHOP TOOLS ]
New Screenshot button - captures a screenshot of the game window and saves a .png file to disk. Using "Inspect" with the gray or green backgrounds saves the .png with the UI elements hidden and a transparent background
Added Inferno and Ancient preview maps (workshop_preview_inferno and workshop_preview_ancient)
Workshop Item Editor - Integrated help system contains detailed guides when you see (More Help: Shift+F1) in the tool tip. These detailed guides contain important information about PBR color ranges, wear/durability masking alpha values, and much more
Fixed a case where the grenade throw animation would be canceled by holding the inspect key
Adjusted M4A4 and M4A1-S draw animation to start from out-of-frame
Minor animation system performance optimizations
[ MAPS ]
Various bug fixes and tweaks to Nuke, Vertigo, Anubis, and Overpass
[ MISC ]
All surrender votes now require a majority to pass
Fixed an exploit where players could spam chat during the Premier draft phase
Fixed a bug where kicked players were receiving the maximum CS Rating penalty. Kicked players will now receive CS Rating based on the final outcome of the match instead
Fixed a bug where the first character at the beginning of the terrorist team intro wouldn't render
Configured SDL to prefer X11 over Wayland on Linux
Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that's a separate setting now
[ ANIMATION ]
Repositioned finger on AWP so it doesn't look as long
[ MAPS ]
Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage
[ MISC ]
Various bug fixes and tweaks to stickers
Adjusted crosshair outline rendering for fractional values
Fixed a bug where disconnecting from and reconnecting to a match would result in less XP
Fixed the "buy <item>" command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn't in your loadout, the command will fail. To buy by slot, use "buy secondary0", "buy midtier1", "buy rifle2", etc. instead
Various tweaks to automatic sniper rifle muzzle flashes
Various tweaks to glass impact effects
Added sort options to secondary inventory select panel for actions like applying stickers
Fixed a bug where users in Germany were incorrectly identified as users in China
Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this
[ ANIMATION ]
Fixed a bug where knife slashing couldn't be interrupted with an inspect
[ MISC ]
Various bug fixes and tweaks to weapon finishes and gloves
Fixed a case where molotov/incendiary grenades would create a fire ring in the air
Improved performance of molotov/incendiary fire extinguishing
Various improvements to weapon dropping and throwing
Fixed a case where grenade sounds were missing when exploding in-air
Added separate sounds for grenades landing in vs out of the playable area
[ GAMEPLAY ]
Fixed a case where both terrorists in a Wingman match would appear to have the bomb
[ MISC ]
Various bug fixes for the Vulkan renderer
Updated Phoenix Soldier icon to reflect recent balaclava color change
Fixed a rendering issue in the nametag inspect panel
Disallowed binding toggleconsole to mouse1 since it was preventing normal menu interactions
Various bug fixes and tweaks to weapon finishes and stickers
Fixed a case where surrender votes would incorrectly fail
[ ANIMATION ]
Fixed a case where foot pinning wasn't active
[ MAPS ]
Various bug fixes and tweaks to Ancient
[ PERFECT WORLD ]
Players who launch the game in China and have previously accepted the Steam China Subscriber Agreement will now get a prompt at launch which allows selecting "-perfectworld" or "-worldwide" mode
Launch prompt can be activated with "-promptperfectworld" command line flag or completely bypassed if "-perfectworld" or "-worldwide" command line flag is used
[ COMMUNITY DEDICATED SERVERS ]
To launch a community dedicated server, you can use this reference command line:
cs2 -dedicated +map de_dust2
To enable logging, add to your server commandline:
+sv_logfile 1 -serverlogging
Or add to a config file:
sv_logfile 1
log on
To enable HTTP logaddress forwarding, ensure logging is enabled as above and use:
logaddress_add_http "<server address>:<port>"
Dispatched logs can be handled the same way as CS:GO
Come take a look around. Counter-Strike 2 is the largest technical leap forward in Counter-Strike's history, supporting new features today and updates for years to come.
If you're a returning player you'll find your favorite maps and matchmaking modes right where you left them, along with a revamped Premier mode where you can establish your all-new CS Rating. Rise through the ranks and see where you stand on global and regional leaderboards.
For new players, learn the basics with some offline training and jump into Casual and Deathmatch to hone your skills. Once you've unlocked Competitive matchmaking you'll be off to the races.
Grab your friends, and come join millions of players around the world. Welcome to Counter-Strike 2.