Team Fortress 2

Can't it be both? Coming soon to iOS and Android, Blitz Brigade is a team-based online multiplayer shooter. It's set during World War II (can't you tell?) and features vehicular combat, five character classes, single-player challenges and trailer music that sounds like it's being performed by a Team Fortress 2 cover band.


It's Team Fortress 2! It's Battlefield Heroes! Since this trailer was released last Friday (it was late Friday, past caring time) the YouTube comments have been dominated by discussion of which game Blitz Brigade is trying to be. Why not give Gameloft the benefit of the doubt? Perhaps this is a completely original creation that just bears a striking resemblance to...*falls over laughing*


Team Fortress 2


Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the best, most popular team member in TF2. Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look anything like me.


Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.


Still, the way I see it, Chubby Firefighter Scout and for some reason One-Eyed Black Scout are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (Amazon and the Valve Store) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.


—Scout


Counter-Strike - alfred
In support of the upcoming Steam for Linux release we have made Counter-Strike 1.6 available on Linux and Mac OS X.

This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to <a href="https://github.com/ValveSoftware/steam-for-linux">our GitHub page</a>.

Linux and OS X users can simply install the Counter-Strike application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page.
Counter-Strike - alfred
In support of the upcoming Steam for Linux release we have made Counter-Strike 1.6 available on Linux and Mac OS X.

This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page.

Linux and OS X users can simply install the Counter-Strike application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page.
Half-Life - alfred
In support of the upcoming Steam for Linux release we have made Half-Life 1 available on Linux and Mac OS X.

This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to <a href="https://github.com/ValveSoftware/steam-for-linux">our GitHub page</a>.

Linux and OS X users can simply install the Half-Life application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page.
Half-Life - alfred
In support of the upcoming Steam for Linux release we have made Half-Life 1 available on Linux and Mac OS X.

This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page.

Linux and OS X users can simply install the Half-Life application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page.
Jan 28, 2013
Left 4 Dead 2 - Valve
Custom Campaign select screen:
- Show all installed custom campaigns, not just the ones that support the current mode.
- Disable list items for campaigns that don't support the current mode, and sort them to the bottom of the list.
- Fixed some uninitialized text fields when no campaign is selected.
- Moved an informational string so it doesn't overlap the campaign list.

Workshop Publishing Tool:
- Removed the file count from the download progress bar to avoid confusion when stale meta-data indicates there are more files than actually exist.
- Don't show the download progress bar if no valid files were found.
- Fixed the "Failed to write file chunk…" error message not correctly showing the number of bytes written.
Dota 2
Dota 2


Big news for Dota 2's esports community. ESL have announced a brand new tournament with the largest prize pool outside of Valve's own International. Dota 2 will be the second game to be part of the RaidCall EMS One, a new competition based on the ESL Major Series. The $156,000 prize will be split across four seasons through 2013.

According to the announcement, "The best teams from Europe will compete for an overall prize fund of 156,000 US-Dollar. The entire tournament will be broadcast by ESL TV. Almost every week you will enjoy multiple days with the best matches presented live by our new Dota 2 caster; topped off by four live event finals every year."

The tournament's caster, qualification process and structure are all still unknown, but should be announced on the competition's pre-page soon. While it's EU only for now, ESL project manager Lari Syrota confirmed on Reddit that US and Asian teams are being considered for the future. He also clarified that a team needed only three of five European members to be eligible.

CS:GO was the first game to be announced for the EMS One, and will also split $156,000 across four seasons. That competition will be hosted by casters Joe Miller and Paul 'ReDeYe' Chaloner.
Team Fortress 2
Deus Ex Icarus


This week has seen the release of several pre-rendered cinematic trailers. Exciting though they were, brows were raised, then furrowed, then frowned in the PCG office as we noted how precious little these dramatic scenes reflected the actual action of the game.

It need not be so. Even fully pre-rendered trailers can do a better job of encapsulating the games they promote - and probably do a better job of selling them too. We cast our minds back to our favourite trailers of yore, and picked out the five that we felt best captured the games within, while offering visuals that are every bit as thrilling, powerful and cool.

Supreme Commander
 


Save for a snippet of pre-rendered CGI at the beginning, this is pretty much just an expertly-edited grab from the game itself. Not only does this, succinctly explain the action and features of the game, but it creates an epic four-minute trajectory of awesome escalation. Then the camera pans back from what seemed surely to be its climax, to reveal yet another immense level of robotic carnage. Even now, six years after Supreme Commander’s release, the trailer still makes it look like the ultimate future of the RTS.

Deus Ex: Human Revolution
 


A cinematic trailer done right, Human Revolution’s pre-rendered preamble introduces us to the world with expert scene-setting. It quickly sketches out the themes and setting, establishing Jensen as an embittered cyborg with super powerful robo-arms, a vengeful purpose and uncertain allegiance. And then its action sequences, while slightly more fluid and dramatic than possible in game, do describe powers at the player’s disposal: invisibility, x-ray vision, and retractable elbow chisels. It may have flash camera angles, bespoke mo-cap, and sumptuous subsurface scattering - but it’s an honest evocation of the glories of the game itself.

Team Fortress 2
 


The jaunty crime-caper music and freeze-frame introductions make it clear: TF2 doesn’t have classes so much as characters. The game’s team-shooter action takes a backseat here to showcasing the vibrant art-style and humour, as well as articulating the distinct roles and capabilities of each of TF2’s nine classes. A multiplayer shooter might normally offer scant cinematic thrills, or struggle to communicate what it’s about without a dry breakdown of its mechanics - TF2 elegantly dances round these problems without being disingenuous about the game’s contents.

BioShock
 


There’s no in-game footage here, but BioShock’s trailer nonetheless captures a tremendous amount of the game within its short three-minute running time. Its opening panning shot establishes Rapture - its majesty, its dereliction and the ideals that created it. Then the trailer quickly and unexpectedly segues into a thrilling action scene, witnessed in firstperson. The ferocious combat seen here is more dynamic than that of the game, certainly, but the battle establishes the core relationship of the game: that between the little sisters and the big daddies. And, by putting you in the head of an child-stealing aggressor, also demonstrates the game’s ambiguous moralities.

GTA 4
 


There’s little in the way of explicit action in this trailer, even though it’s shot within the game engine itself. Action isn’t what the trailer is selling, however - it’s selling the city itself. As Niko struts through its succession of quick cuts, the sheer variety of Liberty City is elegantly illustrated, and Niko’s many guises suggests at the freedom the player will have to self-define within that space. Meanwhile, the exquisitely cool LCD Soundsystem track reaffirms Rockstar as gaming’s foremost tastemakers. It’s a brilliantly simple and boldly idiosyncratic trailer, intriguing and evocative in equal measure.
Portal

Those wanting to work for WibiData better have impeccable Portal problem solving skills. Part of the application process for the San Francisco tech startup involves completing a custom level, based on the company's offices, says the New York Times.


A teaser of the custom level can be seen above. WibiData, a computer engineering firm, created the mod as a test for new applicants. The company's CEO said that playing Portal (and Portal 2, upon which this mod is based) he felt the game challenged his reasoning in the same way as a complex programming problem.


WibiData commissioned modder Doug Hoogland to create the level, which features WibiData's offices and a secret (nonexistent) test laboratory beneath them. Hoogland, notes PC Gamer, came to WibiData's attention after he built a wedding proposal mod in Portal for a customer of WibiData.


The level is available for download at WibiData's website.


Start-Up Uses Portal Game as Recruiting Tool [New York Times via PC Gamer]


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