We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Fixed skybox rendering as black <li>Force the GL renderer to pick a video mode with at least 4 bits for each color channel. Fixes older Intel drivers choosing 0 bits for the red channel <li>Fixed some window size change events not passing through correctly </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Fixed mouse clicks not working under Linux <li>Fixed mouse clicks being in the wrong place if your view was letterboxed </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior <li>Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing <li>Improved copy/paste functionality under Linux </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are:
Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows <li>Fixed crash if you used the swapdemo command incorrectly <li>Cleaned up default keybindings </ul>
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are: <ul><li>Added support for localized player names, similar to the existing chat changes <li>When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel <li>Make the spray list alphabetical order and enforce unique entries <li>Set the update rate to 102 if we are clamping to its max value <li>Increased default cl_cmdrate value to 60 <li>Increased default cl_updaterate value to 60 <li>Improved support for non-qwerty keyboard layouts <li>Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs <li>Added support for hitting Ctrl-A to select all text in the game console <li>Improved download status when doing a fast HTTP download <li>Better filter between normal (4:3) and widescreen video modes in the video options dialog <li>Marked cl_sidespeed as archived so it is automatically saved to your config.cfg <li>Fixed MOTD context menu to have localization strings for available options and for make back/forward work <li>Fixed screenshot and snapshot when running in "-nofbo" mode <li>Fixed first mouse press sometimes getting lost after alt-tabbing back into the game <li>Fixed in game view jumping when going out to the main game ui <li>Fixed crash when using viewdemo commands on some hltv recorded demo files <li>Fixed hitting A in the game console selecting all text in the game console <li>Fixed mouse cursor being invisible if you toggled raw input mode at certain times <li>Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server <li>Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame <li>Fixed being unable to use the " character when using PT-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Added support for localized player names, similar to the existing chat changes
When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
Make the spray list alphabetical order and enforce unique entries
Set the update rate to 102 if we are clamping to its max value
Increased default cl_cmdrate value to 60
Increased default cl_updaterate value to 60
Improved support for non-qwerty keyboard layouts
Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs
Added support for hitting Ctrl-A to select all text in the game console
Improved download status when doing a fast HTTP download
Better filter between normal (4:3) and widescreen video modes in the video options dialog
Marked cl_sidespeed as archived so it is automatically saved to your config.cfg
Fixed MOTD context menu to have localization strings for available options and for make back/forward work
Fixed screenshot and snapshot when running in "-nofbo" mode
Fixed first mouse press sometimes getting lost after alt-tabbing back into the game
Fixed in game view jumping when going out to the main game ui
Fixed crash when using viewdemo commands on some hltv recorded demo files
Fixed hitting A in the game console selecting all text in the game console
Fixed mouse cursor being invisible if you toggled raw input mode at certain times
Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame
Fixed being unable to use the " character when using PT-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it