Sep 13, 2018
Dominions 5 - Warriors of the Faith - johan
This update has a new late age nation called Phlegra, Sleeping Giants. There are also many bug fixes, UI improvements, tweaks and improvements for modders.

General
  • New nation: Phlegra, Sleeping Giants
  • If two players can win with the same amount of Ascension Points most dominion wins
  • Can change password during the game
  • Replaced PD info with total unit count in army setup screen
  • Number of eyes show in 'hit locations' (size stat details)
  • Free map memory before creating new random map
  • Increased minimum random map size
  • Chariots become giant soulless when they died
  • Oni cave province defence now gets a demon priest at PD level 1
  • Petrification only worked about 50% of the time
  • Summoning enchantments are now somewhat less effective
  • Scrollbar when viewing premade gods is not reset
  • Earth elementals are now stone beings (immune to petrification)
  • Golem start age is now 0
  • Random river tweak
  • More detailed dispel global enchantment message
  • Fixed bug where you could select an illegal formation
  • Drowning blood slaves message was incorrect
  • Removed debug print from finding start position, making it a bit faster
  • Fire as default for flying archers
  • Fix for tramplers trampling one square too much
  • Heat and Chill aura bless gives increased resistance 5 -> 10
  • Fateweaving harder to resist
  • Cheat detection takes blesses into account too
  • AI pretender design sometimes didn't spend all points
  • Lingering effects with strength modified damage didn't work
  • Improved feedback for wind ride
  • Fix for site 'The Highest Peak'
  • Sprite fix for Titan of Growth and Spring
  • Stay dead after losing head and changing shape
  • Ryujin didn't always get their pearl
  • Immigration message mentions amount of people
  • Too many ability icons could overflow
  • Don't show swimming icon for amphibians
  • Trinity god 2 & 3 didn't auto bless units
  • Don't crash for assassination attacks in unforeseen places
  • Fixed crash when viewing history replay before viewing map
  • Battle log fix
  • Event fixes
  • Typos

Modding
  • #req_targowner didn't work
  • New monster & item commands: #corpselord, #ivylord, #dragonlord, #lamialord
  • New monster & item commands: #alchemy, #warning, #deadhp
  • Monster commands: #indepspells, #corpseeater
  • Item commands: #hp, #recuperation, #noforgebonus, #stealthboost
  • Item commands: #yearaging, #noaging, #noagingland
  • nation description for nations with same name didn't work
  • res_targundead...req_targmagicbeing didn't work
  • fix for info on items with #batstartsum
  • pregame events that occur when game is created
  • poisonarmor without value didn't work
  • Increased maximum number of new descriptions
  • Better load PNG support
Jun 22, 2018
Dominions 5 - Warriors of the Faith - johan
Since a few versions back Dominions could crash when using perfectly good mods, this small update takes care of that.

Modding
  • Dominions could still crash on recruitment screen with modded units, fixed.
  • Dominions could crash when creating a game with many modded nations, fixed.
Jun 18, 2018
Dominions 5 - Warriors of the Faith - johan
This update fixes a crash that could occur when using modded nations. Also some improvements to the spell AI, map editor, modding and more.

General
  • Spellcasters may overrule scripted battlefield wide damage spells in some circumstances
  • Fixed bad ...cannot lead magic beings message
  • Earthquake graphics shakes more
  • Pretender's start items weren't always shown when choosing form
  • Press 'del' to remove orders on setup army screen too
  • Map editor no longer wraps brush on non-wrap maps
  • Fixed map image corruption when exiting/reentering map editor
  • "No throne" can be set in map editor
  • Bitch queen got invulnerability
  • Stat fixes

Modding
  • Dominions could crash on recruitment screen with modded units, fixed
  • Keep event numbers stable for mods and version upgrades
  • Modded nations shown as white flags when choosing game to continue
  • #poisonarmor takes a dmg argument
  • New item mod command: #nationrebate
  • New event mod command: #req_domchance
  • Two modded nations with same main name didn't work, fixed


Jun 12, 2018
Dominions 5 - Warriors of the Faith - johan
This update only fixes an issue where games using mods would crash during host due to the changes in spell numbers in the previous patch. Non-modded games are not affected by this patch and savefiles are fully compatible with 5.23.
Jun 5, 2018
Dominions 5 - Warriors of the Faith - johan
This is mainly a bug fix update, most importantly it fixes the slowdown when rendering lots of province names on the map that was introduced in the previous version. It also fixes an event for Arcoscephale that inadvertently raised the province income permanently instead of giving a small amount of extra gold for a single turn.

General
  • Numpad enter resulted in an 'X'
  • Reverted the reduced text cache size
  • Fatigue damage printed in battle log
  • Fatigue damage will not sever head on 50% damage
  • Arco Hydrophoria event increased province income instead of just giving gold
  • Spell AI could cast movement speed spells on immobiles
  • Undead cavalry is now slightly faster
  • Golden Horns attack wasn't disabled when putting on a helm
  • Pretender blessed everyone after a while even outside his dominion
  • Trinity gods 2 & 3 gained XP before they awoke
  • Cut of too long pretender names on message screen
  • Proper default names for Titan of the Crossroads
  • --nomaster to disable master password
  • Crash bug for maps with fixed start positions fixed

Modding
  • New nation mod command: #islandsite
May 30, 2018
Dominions 5 - Warriors of the Faith - johan
This patch updates the Greekish nations with new features and pretenders. Also a whole bunch of fixes and improvement for random things.

General
  • Foul Air didn't work in combat
  • Battle inconsistency fixed
  • New ability: Spring Immortality
  • Cloud Trapeze had wrong distance shown when selecting target
  • New summoning ritual for Greek nations: Procession of the Underworld
  • Battle performance improvements
  • New Gods for Greek nations: Titan of the Spring, Titan of Growth, Titan of the Hunt
  • New Gods for Greek nations: Titan of the Crossroads, Grey Ones
  • Destruction spells destroy one level at a time but helmets and shields too
  • Magic armors have partial resistance against destruction spells
  • Don't lose teleport ability from old age
  • Unique summons get orders cleared when resummoned
  • Broken helm had wrong info icon
  • New map editor feature, ctrl-x, expand area of all provinces
  • Fixed purging of failed random gods
  • LA Arcoscephale got Hydrophoros
  • Therodos forts prevent the last population from dying
  • Improved mouse click hit locations when recruiting and transferring units
  • Increased number of old network connections that are saved
  • ctrl-9 to show province numbers on map
  • Blinking units auto succeed at freeing from earth grip/web/tangle vines
  • Hell Power updated
  • Most horrors are now floating
  • All blood spells requiring blood slaves not castable under water
  • Death sound effects when immortals die too
  • g for goto province in map editor too
  • Ethereal crossbow now properly soul slays the target
  • Passwords replaced with ***
  • Dome of Corruption less horror marking and granting +2 magic scale
  • New look for soul vortex
  • New look for Drain Life and Leech
  • New spell for LA Ulm: Gift of the Moon
  • New ritual for late Arco: From Death Comes Life
  • 2 new spells for late Arco
  • New priestesses for Arcoscephale
  • AI got better understanding of trinity gods
  • More popups for item abilities
  • Mistform will never negate more than 25 points from a single hit
  • More rituals got "goto targeted province"
  • Gore attack from horns will be lost when wearing a helmet
  • Can no longer seduce over unfrozen river
  • Goto province was missing on some assassination type messages
  • AI item distribution improvement
  • Capped damages will no longer damage shields
  • Spells affecting only demons didn't work properly
  • New layout for empowerment screen
  • Shadow on modified map text colors was inverted
  • UW castles now have triton defenders when owned by land nations
  • The Ark blesses wielder if he's sacred
  • Constructs can no longer heal in enemy labs
  • Spell casting AI more likely to cast resistance buffs to boost existing resistance
  • Poison res from spells increased 5 -> 10
  • Illithids didn't target single non mindless correctly
  • Reported deaths from Wrath of God, Purgatory, etc. didn't work properly
  • Leadership penalty from feeblemind and dementia now rounded down
  • Graphics for banefire strike
  • Destroyed temple message when conquering forts
  • Blood Fecundity enchantment no longer shown in battles
  • New divine titles
  • Event fixes
  • Typos fixed

Modding
  • Spell numbers for modding 1100-2999 -> 1300-3999
  • #nextingeo works for single target spells too
  • Event modding: #req_targminmorale, #req_targmaxmorale
  • Event modding: #req_targnoitem
  • New commands: #uwfireshield, #farsail, #templetrainer, #islandnation, #syncretism
  • New commands: #fireblessbonus, etc.
  • New command: #domwar for nations
  • Event modding: #req_targforeignok
  • Event modding: #req_domowner
  • Event modding: #req_targinanimate, #req_targmindless, #req_targimmobile, #req_targanimal
  • Event modding: #req_targmagicbeing, #req_targowner, #req_targundead, #req_targdemon
  • #multihero.. goes up to 7
  • Do not count dom5ws_pfid when counting number of files for workshop
  • New commands: #manikinreanim, #supayareanim, #greekreanim, #ghostreanim
  • Better error codes from workshop failures
  • #reanimpriest never requires an argument now
  • Can now mod descriptions for exiting spells/units/items
  • Fix for #defunit... commands
Dominions 5 - Warriors of the Faith - johan
IFG is a floorplan generator for role playing games that makes the creation of battle maps very fast and easy. The terrain drawing in IFG is based on the one in Illwinter's game Conquest of Elysium 4, but has since become a bit more advanced. Illwinter's Floorplan Generator has previously been in early access, but it is now completed and the finished version can be bought on steam.

https://store.steampowered.com/app/630900/Illwinters_Floorplan_Generator/
Apr 5, 2018
Dominions 5 - Warriors of the Faith - johan
This update fixes a few map and workshop related things as well as having a few other random improvements. One new thing is shadows to province names on the map, making it easier to read the names when on a winter background.

General
  • Shadow for province names on map
  • Create New Map didn't work
  • No random sea players on land only maps
  • Error message for too many underwater players for chosen map
  • Delete Map disabled on workshop maps
  • Workshop maps are remembered for later upstarts without steam
  • Ladon can only be summoned once
  • Eyes of God helps disciples too
  • Workshop config file no longer requires an extra newline at the end
  • Limit number of open fonts (stability improvement for Windows)
  • added --nosteam to --help
  • Typos fixed

Modding
  • Polymorph now accepts montags
  • #worldincscale and similar didn't work for scale numbers higher than 3
Apr 5, 2018
Dominions 5 - Warriors of the Faith - johan
This update fixes a few map and workshop related things as well as having a few other random improvements. One new thing is shadows to province names on the map, making it easier to read the names when on a winter background.

General
  • Shadow for province names on map
  • Create New Map didn't work
  • No random sea players on land only maps
  • Error message for too many underwater players for chosen map
  • Delete Map disabled on workshop maps
  • Workshop maps are remembered for later upstarts without steam
  • Ladon can only be summoned once
  • Eyes of God helps disciples too
  • Workshop config file no longer requires an extra newline at the end
  • Limit number of open fonts (stability improvement for Windows)
  • added --nosteam to --help
  • Typos fixed

Modding
  • Polymorph now accepts montags
  • #worldincscale and similar didn't work for scale numbers higher than 3
Mar 30, 2018
Dominions 5 - Warriors of the Faith - johan
This small update fixes two bugs that came as unforeseen side effects of the new workshop support introduced in 5.19.

General
  • Creating random maps didn't work
  • Starting games via command line didn't work
  • Added missing dlls to get workshop working
...