Cultist Simulator - contact@rockpapershotgun.com (Matt Cox)

Are you in the mood for dancing? If you pick up the upcoming Dancer DLC for card-o-mystery Cultist Simulator, then it won’t really matter. That’s your job now. Doing jigs in an occult club where “the distinction between pleasure and pain is as delicate and essential as the human skin.”

You can dance if you want to. Just leave your earthly friends behind. (more…)

Cultist Simulator

Cultist Simulator's first expansion, The Dancer, arrives on Tuesday 16th October 2018 and it'll only set you back 2.50/€2.39/$2.99.

Those who own the Dancer DLC will be transported into the wonderful world of occult cabaret. Players will be able to pursue a new Legacy and rise to fame as a dancer in the Ecdysis Club or in some even snazzier parlours.

Two new Ascensions called "Heart" and "Moth" will also be introduced, alongside animal spirit-selves. Certain dances can't be performed in human shape (aside from the worm, obviously).

Read more…

Cultist Simulator - Macramé
Hey everyone! Just a short post to keep you up to date with Cultist's development. We posted our latest sprint review over on the blog. The major points are:

Church of merch!

We've recently opened an Etsy merch shop, so if you haven't already, have a look at our shiny, forbidden things.



Romance!

One of the free updates being released along with the paid Dancer DLC is being able to date (most of) your Followers.



Dancer DLC

We've not confirmed a specific release date for the Dancer DLC, but we have said it'll come around the middle of next month, and provide some design diagrams as teasers while you wait...



Stay tuned next week for a release date for the Dancer DLC. Alexis and I have been working on betrayal and spurned lovers and animal familiars and all that delectable stuff, so I hope you'll like it!

Remember, anyone who owns Perpetual Edition will get the DLC for free. However, we're making sure the DLC won't break anybody's bank if you weren't quick enough to nab Perpetual, so don't worry either way.

More news soon! If you have any questions, leave 'em here or tweet us (@factoryweather / @alexiskennedy / @tronbevan).
Cultist Simulator - Six Letters On Necessity
Hullo everyone. Lottie's escaped to Italy for a couple of days but she's still working even in a haunted villa: https://twitter.com/tronbevan/status/1036954807418933248

so she wrote this

and now I am posting it. Enjoy.

http://weatherfactory.biz/september-1-rossetti/

Cultist Simulator - Macramé


Hey all! Just a quick post to link you to our sprint review for August #2, which you can read over at our blog. We've also just announced the winners of our Lovecraftday competition, so have a look in our blogpost or on our Twitter, Instagram or Facebook to see if you've won.

More updates coming soon, and to everyone who's sent in bug reports, we are ON 'em like a very hungry mouse on Époisses.
Cultist Simulator - Valve
Today's Deal: Save 25% on Cultist Simulator!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Wednesday at 10AM Pacific Time
Cultist Simulator - Macramé


Happy Lovecraftday, believers!

It's HP Lovecraft's 128th birthday today, so we're doing a bunch of FUN THINGS. Our giveaway competition ends tonight at midnight, we released a 'Which cult are you?' quiz to Scientifically Discern which one you should found, and we've just introduced a full suite of necronomnomnoms to the game...

Look away now if you don't want your game drops spoilered!

Trading cards



Eight delightful cultists up for grabs! I appear to have unlocked all of the male cultists, so I guess I'm a Grail cult leader?

Badges



Trade up yo card sets until you have the ultimate, glistening Tricuspid Badge!

Emoticons



I would love to see a chatlog which used only these to communicate.

Backgrounds



Three profile backgrounds to unlock! Two Mansus, one special.

Cultist's next big update will be coming at the end of September with our first paid DLC release, Teresa's Build. More on that soon, and you can track progress on our roadmap while you wait. Thanks for sticking with us!
Aug 16, 2018
Cultist Simulator - Macramé


Hey believers! If anyone missed us shouting about it on our various social media, we're running a Cultist Simulator giveaway for Lovecraft's birthday on Monday 20th August, where you can win free copies of the game, Orchid Transfiguration USBs or even your very own Beach-Crow statuette.

Take a look at the full competition breakdown here, and/or enter on any social platform you fancy!

- Twitter
- Facebook
- Instagram

Good luck, and happy birthday HP/Cthulhu. 🎂
Pyre

All games are occult. We as players are not privy to the inner workings that define the rules by which we play. Unlike in a tabletop RPG, we're not even aware of the dungeon master's screen that hides the game's secrets and mechanics from us. Still, few games turn the inherent occultism of the medium into their central theme by making us acutely aware of the presence of the invisible screen, compelling us to piece together a mosaic of uncertain knowledge. And only an elect handful does so while invoking age-old traditions of magic and esoteric philosophy.

The most well-known of these is Bloodborne, a game which is notoriously obtuse and unwilling to reveal its hidden depths to the player. While deadly creatures may seem like the most obvious danger, it's ignorance that will be the biggest hurdle to the inexperienced. To glean some of the knowledge necessary for progress, intrepid hunters will either have to study the game's world closely or rely on the information collected by more experienced hunters.

The in-world representation of this striving towards understanding is the resource called "insight," inhuman knowledge gained by laying eyes on or defeating certain enemies as well as consuming items like "Madman's Knowledge" or "Great One's Wisdom". The item description of the latter tells us: "At Byrgenwerth Master Willem had an epiphany: 'We are thinking on the basest of planes. What we need, are more eyes.'"

Read more…

Cultist Simulator - Macramé


Hey believers! We've finalised the roadmap for the next eight months or so, so here's what's coming up for Cultist Simulator.

The TLDR version, for those of you who just want the juicy bits, are:

  • Teresa's Build out at the end of September 2018
  • Christopher's Build out at the start of January 2019
  • Franklin's Build out at the start of March 2019

And, of course, ongoing quality of life/general improvements along with smol content updates. We'll update our blog regularly with more info, and you can always ask questions in the forums or find us on Twitter.

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August #1: PORPHYRIA

Continued quality of life updates! The focus is on UI improvements & usability, so think text resizing, card placement tweaks, improved controls, that sort of thing. Ongoing work for Teresa’s Build.

☽★☾

August #2: QUO VADIS

Lovecraft’s birthday, for which SOMETHING EXCITING I CANNOT DISCLOSE MAY OCCUR! Also, our new monthly design stream (Thurs 16th)! Alexis and Lottie talk Cultist design, answer questions, and host special guest Nikhil Murthy (The Quiet Sleep), one of Weather Factory’s mentees. Ongoing work for Teresa’s Build.

☽★☾

September #1: ROSSETTI

Steam trading cards in-game! Another EXCITING THING I can’t talk about yet! Ongoing work on Teresa’s Build.

☽★☾

September #2: SHELLEY

Our monthly design stream (Thurs 13th)! Final polish/content for Teresa’s Build.

☽★☾

September #3: TENNYSON (Teresa’s Build release!)

Teresa’s Build! This will include a bunch of free updates (wounded/missing Followers, rebellious Followers, romanceable Followers, new Talk interactions, ‘Tainted Blood’ advanced Grail victory, huntable Long, improved Detective Legacy) and one paid bit of DLC (Dancer Legacy). Perpetual Edition owners, of course, get this ALL for free!

☽★☾

October #1: UNDINE

There definitely won’t be any bugs with Teresa, so we definitely haven’t left this sprint loose for fixing them. Work starts on Christopher’s Build, and our monthly design stream (Thurs 18th).

☽★☾

October #2: VERNE

Release of the Cultist Simulator soundtrack! Also, HALLOWEEN! Ongoing work on Christopher’s Build.

☽★☾

November #1: WHARTON

Our monthly design stream (Thurs 15th)! Ongoing work on Christopher’s Build.

☽★☾

November #2: XEXANOTH

Ongoing work on Christopher’s Build, and prep for our Christmas seasonal, OPALIA.

☽★☾

December #1: YOG-SOTHOTH

Ongoing Christopher’s Build work, and our pre-Christmas design stream (Thurs 13th)!

☽★☾

December #2: ZOLA

Christmas is the best time of the year. We shall be stuffing ourselves with mince pies and putting tinsel on cats, if you’re not too then what are you even doing with your life



January #1 (Christopher’s Build release!)

Christopher’s Build! A lot of free updates (new Skill: Scholarship uses, improved research mechanics, improved expedition goals, new player-written tomes, ‘Shaped’ advanced Forge victory) and a number of paid ones, too (new expeditions, Apostle Legacy, Priest Legacy). Again, anyone with Perpetual Edition gets the lot of ’em for free!

☽★☾

January #2

Our monthly design stream (Thurs 17th), and Christopher’s Build support! Work begins on Franklin’s Build.

☽★☾

February #1

Ongoing work on Franklin’s Build.

☽★☾

February #2

Ongoing work on Franklin’s Build, and our monthly design stream (Thurs 21st).

☽★☾

March #1 (Franklin’s Build release!)

Franklin’s Build release! As usual, this will include a lot of free updates (luxurious lifestyles, ageing, infamy, improved painting, new seasons) and some paid ones (new Patron stories, Familiar Legacy, Survivor Legacy, omg PETS!!!!!!!!!!!!!11!1!!!). Perpetual Edition owners get the whole lot for free, of course.

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