Community Announcements - saul


Hello Survivors,

Here at OVERKILL, we are working hard to release the game as smooth for you as possible.

We've just updated the pre-load package with 962MBs of data.

This ensures that at launch, your total download is going to be lighter, and you will be able to jump in the game faster.

Reminder: If your download doesn't start automatically, restart Steam and you should be good to go!

See you in a few hours!
OVERKILL_Saul
Community Announcements - saul


Hello Survivors!

We here at OVERKILL are gearing up towards the Launch November 6th.

For those of you that couldn't join us for today's stream, we announced we'd be hosting a big stream event to celebrate the launch, we met the inspiration for Peggy Ann and we announced that starting today, anyone who pre-ordered OVERKILL's The Walking Dead will be able to start their pre-load of the game, right now!

If your download doesn't start automatically, restart Steam and you should be good to go!

See you on the 6th!
OVERKILL_Saul
Community Announcements - OVERKILL_Almir
https://www.youtube.com/watch?v=uBZ9_pU9trE
Welcome to The Streaming Dead - LIVE!
Survivors! During our latest Walking Dev stream, we announced that we are hosting a celebration of OVERKILL’s The Walking Dead launch featuring gameplay, giveaways, mayhem and more!

When
On launch day Tuesday 11/6 @ 2 PM PT.

Where
Live on Twitch from Starbreeze Studios in Los Angeles.

Who
shroud, JGhosty (Team Ninja), Anne Munition and AngryPug!

Why
The game will be live, so it’s must-see viewing for gameplay tips and insider info, plus a ton of carnage and chaos you don’t want to miss.

See you there!

OVERKILL_Almir
Community Announcements - OVERKILL_Almir


Survivors!

New Walking Dev stream!
Launch is not far away! Tomorrow at 6pm CET we are hosting our seventh The Walking Dev stream where Saul and I will talk about the launch and share how things are going.

When is the game launching?
November 6! We'll talk more about it on the stream.

Where is the stream hosted?
The stream will be hosted tomorrow at 6pm CET at our channel as usual at https://www.twitch.tv/starbreeze


Maya, down but not out, defending herself with her gun against oncoming walkers. More screenshots available at https://ovk.af/otwdscreenshots

See you tomorrow at 6pm CET!

OVERKILL_Almir
Community Announcements - saul

Dear Survivors,

After two well earned extensions, we’re closing the door on the OVERKILL’s The Walking Dead Closed PC BETA. I’d like to take this opportunity to convey our greatest appreciation to everyone who participated, and especially those of you who took the time to send us your feedback, bug reports and love.

We've had a lot of fun playing with you during the Closed PC BETA, and look forward to seeing you again on the release of OVERKILL’s The Walking Dead on November 6th.

Also, a big thank you to everyone who saw us and played the game at Walker Stalker in Atlanta, Georgia.

Talk to you in our next Walking Dev update, and see you on launch November 6!

Best regards,

OVERKILL_Saul
Community Announcements - saul


Survivors!
Congratulations and well done! We made it to the 20 Million killed walkers before Thursday. As we write this post, we've downed 49,350,937 in total, and the number keeps growing at an insane pace!

As promised, we are keeping the BETA open until Sunday the 28th!

https://youtu.be/lCKz015i4z4
Keep sharing your "Shit Hits The Fan" moments to our Twitter @OverkillsTWD - we love seeing your best clips.

See you at the Anderson Camp!

OVERKILL_Saul
Community Announcements - OVERKILL_Almir


Hey everyone!

Developer Update #6 Tomorrow!
We're back with another Developer Update on OVERKILL's The Walking Dead! Tune in tomorrow at 7pm CEST for our sixth Developer Update where we will talk about the Closed PC Beta, Walker Stalker and more for OVERKILL's The Walking Dead!

Thank you all for being a part last time, we're looking forward to do this again with you!

Where will Developer Update 6 be streamed?
The stream will be hosted tomorrow at 7pm CEST at our channel as usual at https://www.twitch.tv/starbreeze

How is the Community Challenge going?
We asked the community to kill another 8 million walkers in order to get the beta extended to Sunday on the 28th! We will give you all an update come tomorrow on how we're doing. Looking forward to have you on the stream!

If you have any questions or comments you want us to have a look at before the stream, post them below!

See you tomorrow at 7pm CEST!

OVERKILL_Almir
Community Announcements - saul

Survivors!

Congratulations and well done! We made it to 10,000,000 killed walkers before end of the day. Having counted all the bodies, we're looking to be somewhere around 12,146,909 as of now.

As a reward, we are keeping the BETA open until Thursday the 25th!

Here's our next challenge to you: until Thursday, if you kill another 8,000,000 so we rack it up to a cool 20 million total kills, we will extend the final period through the weekend, until Sunday the 28th.

It's great seeing everyone play, watching streams and interacting with you in our community. Developers from the team are jumping in and having a lot of fun playing.

We look forward to seeing if you can complete our next goal!

See you at the Anderson Camp!

OVERKILL_Saul
Community Announcements - OVERKILL_Saul


Hello survivors!

Hope you had a great week, now it’s time to jump back onto the streets of Washington DC with the third and final part of the closed PC BETA. If you didn’t check out our latest developer update, make sure you do, because we have a Community challenge for you over the weekend!

https://youtu.be/_Pcz-ufgMDw

New Content

Progression Updates
Happy Beta 3 to all! We have a tons of progression updates for you, including character and level centric content. We are increasing the maximum character level cap to 10 and setting the stage for the new levels.
  • Increasing maximum character level 5 > 10 during the beta
  • West End Area route is available from the start of the game.
  • West End Area route scrap and equipment cost reduced to 0 for players with an existing save file.
New Levels
We’re cramming in two more missions for this weekend as well. “Worse Than Walkers” will pit you against The Family who are looking to steal your camp supplies. Meanwhile, “Listening In” will have you sneaking through moonlit streets of the West End Underpass, infiltrating an outpost belonging to the same faction. We also have three new Expeditions, centering around Samson Bros. shipping. All the quests associated with these new missions will be unlocked as well.
  • “Worse Than Walkers” mission added and unlocked from the start during the beta.
  • “Listening In” mission added and unlocked from the start during the beta.
  • “Samson Bros” expeditions can be unlocked during the beta.
  • Adding two new bounties for “Listening In” on normal difficulty and hard difficulty.
  • “Hard” difficulty unlocked from the start for “The First Shot”, “Hell or High Water”, “Worse Than Walkers”, and “Listening In” during the beta

Hard Difficulty Unlocked
And finally, for those thinking normal is becoming too easy, we’re unlocking “Hard” difficulty for all story missions, as well as keeping normal difficulty opened.

Balancing

Bandage
Bandage cost was reduced to give non-Maya teams a fighting chance out in the wild. While you won’t have an amazing revive speed, this reduction in cost will enable medic-less teams to fight on longer.
  • Bandage crafting cost reduced 3/3/3/3 > 2/2/2/2

Mechanical Tool Kit
The mechanical tool kit cost was shifted to make it not overlap with the same design space as the Power tool kit. This means certain characters now have a more efficient tool option with regards to cost distribution on their loadout.
  • Mechanical tool kit crafting cost changed from 1 Cloth/1 Gadget > 1 Metal/1 Gadget

Weapon Spread
This most strongly applies to sniper rifles, as we have noticed many people missing shots that should have landed. This means overall players will be more accurate with all weapons, especially while aiming down sights.
  • Spread for many weapons has been tightened dramatically.

Heavy Bandit
While the heavy was quite a menacing enemy, we saw that fighting against him did not happen as we intended. To address this, we reduced his overall health and armor resistance. We increased his reactiveness and aggressivity. So now he’s even more of a threat at close range.
  • Lowered Bandit Heavy health, shield and armor values, increased chance to stun or stagger, decreased aiming time, and increased his damage output.

First Shot
Slightly lowered the number of zombies on First Shot Normal difficulty

Hordeometer
We’ve made improvements to the Hordemeter system that should lead to more tension when a new level of Hordemeter is reached and give more time to recover after the noise dies down
  • Improved how quickly the horde responds when a new horde level is reached. Increased the down time between waves of enemies in the horde.

Explosive Barrel
We at Overkill believe that there is nothing better than crispy fried walkers in the morning, noon, and night, so we’re giving you a second barrel for those extra crispy lovers out there.
  • Increasing explosive barrel amount during camp defense 1 > 2

Survivor Missions
Players were using high level survivor missions less as a way to get high level rewards, and more as a "trial by fire" for their poor level 1 survivors. We have adjusted the failure XP for mid and high level survivor missions as a result.
  • Survivor Mission Tweaks

Fixes
  • XP on failure modifier for survivor missions at level 4, 5, and 6 reduced 50% > 25% of the success value.
  • XP on failure modifier for survivor missions at level 7, 8, 9, and 10 reduced 50% > 10% of the success value.
  • Adjustment on Survivor Mission threat levels
  • Fixing common weapon reward icon to use "?" instead of assault rifle picture

Part 3 is now Live. Have fun!

OVERKILL_Saul
Community Announcements - OVERKILL_Almir


Hey survivors!

Developer Update #5
Tune in tomorrow at 7pm CEST for our fifth Developer Update where Saul and I will talk about Part 3 of the Closed PC Beta for OVERKILL's The Walking Dead! We're having a great time doing these, hope you find them informative and useful as you prepare to venture into Washington D.C. once more.

During the stream there will be talk of a new mission, an increased level cap and more - make sure to check it out!

Where will Developer Update 5 be streamed?
The stream will be hosted tomorrow at 7pm CEST at our channel as usual at https://www.twitch.tv/starbreeze

When does Part 3 of the Closed PC Beta start?
Come Friday part 3 of the Closed PC Beta will start, and we can hear the hordes of walkers approaching already... ;)

If you have any questions or comments you want us to have a look at before the stream, post them below!

See you tomorrow at 7pm CEST!

OVERKILL_Almir
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