Last week, the first of three shiny new Nvidia Turing cards finally pitched up on shop shelves – the RTX 2080. You can head over to my Nvidia GeForce RTX 2080 review to find out more on what I thought of the card as a general pixel pusher, but the long and short of it is that you’re probably not looking at much of a raw performance increase over the current Nvidia GeForce GTX 1080Ti.
That’s probably not the most ringing endorsement you’ve ever seen – especially when the RTX 2080 is currently more expensive than the GTX 1080Ti – but the main attraction of Nvidia’s new RTX 2080 graphics card is something I haven’t actually been able to test yet. Namely, its nifty real-time ray-tracing reflection tech and its clever AI-driven bits and bobs like DLSS (deep learning super sampling), which you can also read more about by clicking that there Nvidia Turing link above. This may well turn the tables in the RTX 2080’s favour once said ray-tracing and DLSS games actually come out or are updated to support said nifty and clever features, but right now all we have is a list of confirmed games that will, at some point, receive ray-tracing and DLSS updates in the future – which thankfully has just got a bit longer and, more importantly, more specific about exactly which features they’ll be taking advantage of.
Overkill's The Walking Dead will be playable before release via a closed PC beta going live on 9th October 2018.
The PayDay 2 developer revealed the news by way of a livestream (thanks, VG24/7) and right now, the only way to guarantee a spot in the beta is to pre-order the game.
A standard edition pre-order will secure you a single beta key, while pre-orders of the Deluxe Edition will net you four codes to divvy up amongst your pals.
Payday developer Overkill's The Walking Dead game was given a release date at E3 2018's PC Gaming Show.
It's coming November 8th in Europe and November 6th in North America, with pre-orders opening on June 12th.
We assume it'll be available on PS4 and Xbox One at the same time.