Aimlabs - JoshP
A slightly smaller update this week while we get ready to close out the 100 Thieves tournament - But nevertheless Update 0.67EB brings with it some extremely exciting new oppertunities!

Video Suite
Aim Lab now supports a built in video suite!

As of right now, this suite primarily hosts scientific content and performance guides for various games, however - This is just the beginning of what this section will offer in the future.

Expect more info soon.


New Features

  • Added a new Video section to Aim Lab

Changes

  • Changed text limit for custom playlists and tasks to 40 characters, from 20.
  • Fixed some issues to ranking/stats that were introduced in 0.65EB
Aimlabs - JoshP
The Aim Lab X @100Thieves Skill Challenge has arrived! Compete against pros & creators to snag yourself a 100 Thieves jersey signed by Nadeshot

https://twitter.com/aimlab/status/1293238828019449856?s=20

New Features
  • Added link in main menu Home tab to compete in contest and view leaderboards
  • Added 100 Thieves Blasters
    • Black & Red Edition


    • Red and GoldEdition

  • Added 100 Thieves Cash App Compund Map
Aimlabs - JoshP
A new weapon, new customisation options and new sensitivity presets - This is the Shadow Update

The Shadow
The Shadow is a remodel for the 9mm pistol - It shares the same stats as your favourite weapon in a new, sleek package.

Featuring new firing sounds, a sleek new model and crisp iron sights, the Shadow is sure to tickle the fancy of those looking to take a stealthier approach to their training.

The 9mm - A classic reborn
Alas, after many years it is finally time to retire the old 9mm pistol. The model has served us well, and is no doubt forever etched into the hearts and minds of Aim Lab players worldwide - But all good things must come to an end.

In its place - A new, sleek 9mm model has been added to Aim Lab! This new Glock-style model incorporates a minimalist design with the same old function you are used to - Nicer, Neater, and with much better iron sights, we hope that the new 9mm helps to fill the void left by the old classic!

Graybox Customization Update
This new update to the Graybox Customization scene introduces a couple of new additions, not the least of which are the new texturing options!

You are now able to not only customize your texture, but smoothness, metallic lighting and tiling to name a few! This should enable you to make just about any texture or pattern visible regardless of the lighting - Huzzah!

Welcome to the Hyper Scape
After much work ensuring that everything is set up and ready to go - The Hyper Scape game profile is in!

Use not only your sensitivity - But your ADS settings too! Using the ADS Profile feature you are able to sync your ADS sensitivity and FOV up with any weapon in Hyper Scape - Go from practising your Riot One taps to bringing out the Protocol for long range precision!

Added support for 16:9 and 1:1 custom crosshair uploads


Bug Fixes
  • Fixed bug where task data wouldn't show after displaying movement bias info
  • Fixed various bugs in which editing a custom task or playlist and then immediately going to create a new one would override the one you just edited
  • Fixed bug that caused playlists to use old task videos
Jul 14, 2020
Aimlabs - JoshP
You asked - We made it happen!

The Graybox Customisation suite now has a slough of options to make your Graybox just a little more personal - From changing the sky, to finally being able to adjust the lighting, it is now easier than ever to turn your Graybox into a Greatbox!

New Games
Our resident sensitivity expert has been hard at work getting even more games integrated into the previously released Control Overhaul - This week, we have ;
  • Blackwake
  • BLOCKADE Classic
  • BLOCKADE 3D
  • Cyber Hunter
  • Detroit: Become Human
  • Disintegration
  • Little Witch Nobeta
  • Saints Row The Third
  • Shadow Ops: Red Mercury
  • Skyrim Special Edition (It just works!)
  • The Black Masses
  • World of Warplanes
  • Q.U.B.E.
  • And last - But certainly not least
  • Scrap Mechanic Experiment

Expect more games soon - Including a certain upcoming Battle Royale title

Changes
  • Renamed "Rainbow Six Siege" controls labels to match the ingame menu, rather than the config file
  • Renamed "First person viewmodel" to "Weapon Visibility" and changed parameters from Off/On to Hide/Show
  • Renamed "Gunshot Volume" to "Weapon Volume"
  • Changed Y-Axis Ratio in the New User Setup from forcing to "1:1" if a user set the same vertical and horizontal sensitivity - Users now have to manually set their X/Y Ratio
  • Changed elements of the Rainbow Six sensitivity preset to improve accessibility
  • Renamed "Viewmodel Appearance" to "Avatar appearance" and disabled hiding this option if the players Weapon Visibility was set to "Hide"

Bug Fixes
  • Fixed an issue with COD MW2019/Warzone's ADS list of options not properly matching the switch case
  • Fixed an issue that improperly gave users 99th percentile in Timingshot
  • Fixed issues with Strafeshot results screen
  • Various smaller bug fixes
Aimlabs - JoshP
A bundle of new skins, Supporter status, and bug fixes. Welcome to the Supporter Update.

The Elite Supporter Pack


The best of the best for the best.


The Supporter pack is now live! And with it, a handful of new skins, a special "Supporter" tag and a gilded avatar frame for all those that choose to support!

The Supporter Pack contains seven unique weapon skins for the following weapons -

  • Desert Eagle
  • Pulse Rifle
  • Venom/BioDart Sniper Rifle
  • High Noon Revolver
  • Pulse Blaster
  • Tactical Shotgun
  • Justice/Lightning Gun Rocket Launcher

These skins wrap the weapon in Champions Gold, and feature defined engravings worthy of any true champion.




Bug Fixes/Changes
  • Added thumbnails for Line/Multilinetrack when added to the favourites tab
  • Updated Rocketshot preview video to reflect recent changes
  • Fixed bug that caused controller sensitivity curves to not work properly
  • Fixed bug that caused Decisionshot data to not show in task data
  • Fixed bug that caused Decisionshot to show ? instead of actual thumbnail in favorites
  • Fixed bug that caused Predictionshot to show ? instead of actual thumbnail in favorites
  • Fixed bug that caused Audiospatial data to not show in task data
  • Fixed bug that caused Linetrace to make horrible noises
  • Fixed bug that caused Strafeshot to be added to favorites when adding Linetrace
  • Fixed bug that caused Predictionshot to be added to favorites when adding Strafebot
  • Fixed bug that caused Microflex to be added to favorites when adding Multilinetrace
Aimlabs - JoshP
Support for over 500 games. Automatic sensitivity conversions. Support for direct CM/360 input and Focal Distance scaling. And a whole host of other changes.

Welcome to the Control Update.


The Control Update


The control update is a fundamental rewrite of the way the "Control" section of Aim Lab works.

This update brings a myriad of new features such as fully automatic sensitivity conversions, scaling by focal distance (See our most recent blog post for more information on this) and the ability to input your raw CM/360 instead of playing around with sensitivity.

This means that you can now change from one game to another without having to reset all of your sensitivities - Instead, they will now match automatically.

We have put together a short blog post to help newer users to understand how to use the Control Update more effectively - So if you need a little help to wrap your head around some of the myriad of new features the Control Update brings, check out the Control Update Guide!



Bug Fixes

  • Fixed elements of task data in Profile and Results screens
  • Fixed dropdowns in tasks going up instead of down
  • Fixed pressing "ESC" causing open dropdowns to remain on screen
  • Fixed HUD showing on screen after saving in ESC menu
  • Fixed lean resetting to hold after setting to toggle
  • Fixed Crosshairs dissapearing when setting thickness to lower than 3.0

New Features/Tweaks
  • Changed Controller minimum value on Controller deadzone slider
  • Changed Control system fundamentally
  • Added new target colours (Teal, Orange, Yellow, Pink)Added automatic sensitivity conversions when changing between Game Profiles
  • Added support for over 500 new titles
Jun 11, 2020
Aimlabs - JoshP
New Features/Tweaks

  • Added "Practice Only" toggle to allow for playlists to now count towards stats and send scores to leaderboard
  • Added restart task hotkey(F6)
  • Added new task explanation videos for a handful of tasks feat, Launders
  • Clicking rank icon in main menu will now display a list of all ranks and the SR needed to achieve them
  • Changed "Reaction Time" to "time to Kill" for all tasks where this measurement was incorrectly titled
  • New Task LINETRACE - This task helps you with taking the shortest smoothest path to your next target
  • New Task MULTILINETRACE - Same as above but there are multiple lines and multiple tragets that form a path
  • Audiodetection is now 20 targets instead of timed
  • Added new user tutorial that runs through a task from each category and gives a starting rank at the end
  • New 5 sec coundown at start of tasks


Bug Fixes

  • Fixed bug that showed incorrect video when loading into weapon editor
  • Fixed bug that allowed you to move in PENTAKILL in certain situations
  • Fixed bug that caused HUD to show in results screen in some places
  • Fixed bug that showed Ruby 4 icon for Ruby 1
  • Fixed bug that caused Home screen and Skills over time stats for precision to not match
  • Fixed bug that caused playlist loading screen to auto start task after the first one in a playlist
  • Fixed bug that caused exporting of data to not work
May 13, 2020
Aimlabs - JoshP
Update 0.53EB


Bug Fixes
  • Fixed bug that caused some graph metrics in percentage rank graph from results screens to always be 1%
  • Fixed bug that had Overwatch minimum sensitivity set to 1 instead of .01
  • Fixed bug where tasks other than the 1st in a playlist ignore the "press any button to start" and start the task automatically
  • Potentially fixed bugs that caused people to get errors in results screens
  • Fixed bug that caused referral codes to be case sensitive
May 6, 2020
Aimlabs - JoshP
Update 0.52EB

had to roll back last weeks 0.52 update due to an issue with stats, but this week we bring a much more robust and feature filled 0.52

New Features
  • New redesigned HUD

Task Changes
  • Decisionshot - Now you will shoot the center orb and remember its color, 2 orbs of different colors will show up in different locations, shoot the one that matches the center orb you just shot.
    *Disclaimer* Due to changes in Decisionshot, Cognition stat scores may change.

  • Rocketshot - Now spawns 4 enemies and will always keep 4 on screen, scoring balance changes, score penalty for getting hit by enemies(only bots in view shoot rockets), rockets now travel slower, new explosions and rocket effects, new AI behaviour tweaks

Bug Fixes
  • Fixed bug that caused 3rd person tracking to be off center
  • Fixed Spidershot AI is always being set to highest speed
  • Removed Spherebox from Snipershot
  • Spidershot 180 was labeled as Spidershot in its task card
  • Spheretrack and Motion track were mislabeled in playlists and had improper videos
  • Spidershot like task descriptions mentioned losing health which hasn't been a mechanic in these modes for a long time
  • Fixed text error in Audiospatial description
  • Fixed Audiodetection task to work correctly
  • Fixed starting volume to be lower to preserve your ears
  • Fixed bug in Capacity that caused targets to spawn behind/inside each other
  • Fixed bug with leaning that caused you to get stuck leaning to one side
  • Fixed bug that caused recoil patterns to not show up when sorting in Workshop
Apr 23, 2020
Aimlabs - JoshP
Bug Fixes
  • Fixed bug that caused some users to be unable to save after entering audio options
  • Fixed bug that caused hitsound to be applied continuously in tracking tasks
  • Fixed hitsounds volume so you can actually hear them

Tweaks
  • Default Audio Levels adjusted
  • Changed name of "Game Volume" to "Master Volume" to better depict its functionality
  • Updated Instagram link
...