Aimlabs - JoshP
Aimlabs - JoshP
Thanks to all the help from YOU our wonderful community we are celebrating our 150th update. You guys are awesome and help us with great ideas, feedback and tracking down issues. Here is what we have accomplished recently. Thank you all so much for your continued support as we move towards a full release.
  • Completely new UI - Categorizes tasks as well as separates Training and Assessment, new look, new feel.

    • Training - Allows users to train without scores reflecting on stats and leaderboards so you can train to get better.
    • Assessment - This is where you go to flex and show off your skill, tasks played in this section will count towards leaderboards and will be analyzed in the main menus score card as well as the data profile.

  • Create, Save and Edit Custom Tasks - You can adjust targets size, speed with min and max values, make them all a fixed size/speed or even make them completely random along with a bunch of other customization options.




  • Performance Optimizations - We have already implemented tons of performance optimizations that increase frame rates across the board reducing issues with stutters and screen lag. Still much more to be done on this, but we have Aim Lab running much smoother than before.

  • Beta Controller Support - Early implementation of controller support has been added including support for Steam controller. Specific game controller sensitivity coming later.


  • New Task AUDIODETECTION - Similar to our detection task, this task tests your reaction to sound, it requires no aiming, so you just pull the trigger as soon as you hear the gunshot audio.

Upcoming features currently in testing and close to release
  • Custom Playlists - Take any number of default or custom tasks and create your own “routines” then load them up to play the tasks back to back.

  • Custom Weapons - Take any of our weapon models(more coming) and adjust screen position, angle, fire rate, projectile size/speed, spread and TONS more to help recreate weapons from your favorite games.

  • Steam Workshop support - Custom Tasks, Playlists and Weapons will all be able to be saved and shared with the community via Steam Workshop.

  • Logins and Saved Data - You will be able to log in on any computer and pull your stats, metrics, settings and more as well as allowing multiple users to have different data on the same computer.
Aimlabs - JoshP
6/14/2019 - [Early Access Build] - 0.23 EB


New Features
  • New task: Audiodetection! - Similar to the visual detection task, your goal is to just respond as fast as you can. But rather than an orb appearing, you hear a sound similar to the Audiospatial task that signals you to respond.
    Similar to audiospatial task, it also will break down your reaction time to different sections of 360 degree space around you


  • Added support for Steam controller and Steam input


Bug Fixes
  • Fixed bug in Detection task that caused False Alarm arrows to be reversed if you improved/performed worse
  • Fixed bug that caused skill ratings to all get stuck at 77 and not change
  • Fixed bug that caused Microflex RT to be twice as large
  • Fixed bug with controllers where pressing A/Square from ESC screen could cause game to freeze


Changes
  • Adjusted percentile ranking for Detection task
Aimlabs - JoshP
6/12/2019 - [Early Access Build] - 0.22 EB HOTFIX


improvents
  • Many performance optimizations across all tasks, as well as a fix for users who were experiencing input lag and stutters during gameplay. Let us know if you are still experiencing any performance issues.
Aimlabs - JoshP
6/9/2019 - [Early Access Build] - 0.22 EB


New Features
  • Beta support for controllers - Let us know how it feels, if something seems wrong or feels wonky let us know in the comments, our SubReddit or by pressing F1 to submit a bug report.
  • Changed Keybinding section to allow for controller rebinding
  • Added ability to edit saved custom tasks


Bug Fixes
  • Fixed bug that caused Tactical Shotgun not to fire
  • Fixed bugs that caused performance issues and laggy/stuttered target movement in Motionshot, Snipershot, and other target movement tasks
Aimlabs - JoshP
5/31/2019 - [Early Access Build] - 0.21 EB HOTFIX


Bug Fixes
  • Fixed a bug that was causing a number of our users to experience issues with bad performance, randomly having micro-stutters. If you are still experiencing this please let us know by pressing F1 in game and submitting a bug report, or comment below.
Aimlabs - JoshP
5/31/2019 - [Early Access Build] - 0.21 EB HOTFIX


Bug Fixes
  • Fixed a bug that was causing a number of our users to experience issues with bad performance, randomly having micro-stutters. If you are still experiencing this please let us know by pressing F1 in game and submitting a bug report, or comment below.
Aimlabs - JoshP
5/21/2019 - [Early Access Build] - 0.21 EB


New Features
  • Saved custom tasks - Custom tasks can now be named, saved and played, gone are the days of re-entering settings.
Aimlabs - JoshP
We have reverted the lasted build to its previous one to investigate some users not being able to register an account. If you experienced these issues while playing earlier today while that build was up please E-Mail Josh@StateSpaceLabs.com
Aimlabs - JoshP
5/11/2019 - [Early Access Build] - 0.20 EB


New Features
  • Updated featured blog post to the most recent post: https://aimlab.gg/6969-3/
  • Added FAQ link in main menu
    https://aimlab.gg/6969-2/
  • Added new Custom menu with placeholders for new Custom content coming shortly
  • Added explanation of Training vs Assessment to New User Setup


Bug Fixes
  • Readjusted Cognition Skill Rating calculation
  • Fixed bug that caused Decisionshot results not to count towards Cognition Skill Rating
  • Fixed bug that caused Training tasks not to count towards unlocking Achievements

Upcoming
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