Earthworm Jim

Who Should Star in a Real Video Game Version of The Expendables? Duke Nukem is Sylvester Stallone. Kind of.


The Rocky actor wants you to believe that he can still explode the living hell out of armies of bad guys. So does Duke. And, with the right vitamins (or developers), they both can! We hope.


The meta-hook for The Expendables movies is audiences are in on the over-the-top action franchise's central conceit, which is that the tough guys of yesteryear can still do what they used to. But Dolph Lundgren, Jet Li and Chuck Norris are all over the hill and don't have the drawing power that they used. Hence, their teaming up.


Surely, there's a video game equivalent to this idea. An all-star cast of former superstars, banding together to grab the limelight that just one of them used to command. A Kotaku brainstorm cobbled together the characters in the image above, but you can probably do better, right? So, post the rosters of your video game Expendables line-up below and let's see what your dream team looks like.


(Top row, from left to right: Jak & Daxter, Jazz Jackrabbit, Shinobi, Sonic, Super Joe from Bionic Commando Re-Armed


Bottom row, from left to right: Lance and Bill from Contra, Crash Bandicoot, Duke Nukem, Earthworm Jim, Ralf and Clark from Ikari Warriors)


(Jazz Jackrabbit illustration by Espen G from DeviantArt)


Grand Theft Auto IV Trailer

Promise, last one. We've had our fun. From R2-D2 (to his Skyrim-themed friend) to the Portal 2 multiplayer robots, we can only take so much of seeing cartoon or comic-relief characters going on a mass-murder rampage in Liberty City. For Sonic the Hedgehog—even if he looks like a little more like a blue Shadow the Hedgehog—we'll make an exception.


Because really, if someone asked if you wanted to see Sonic force-push a dozen Prius taxis three blocks, and then whip out a submachine gun and spray everyone with lead, you'd probably say yes. From Taltigolt, the guy who brought you all the rest.


Sonic The Hedgehog

Sonic the Hedgehog's Green Hill Zone track is the pinnacle of upbeat, energetic video game music, enthusiastically propelling the player headlong into a fantastic adventure. Slow it down, however, and it's something straight out of an experimental horror film.


This video, upped by Rob Crossley over at CVG, grants us insight into the motivation behind Sonic's never-ending quest for speed. Should he slow down for even a moment, this is what happens. This is the sound of the Elder Gods' return, discordant bells tolling off the coast of New England as the seas bubble and boil. The air turns poisonous, the crops crumble to dust.


Sanity is slipping away. Doo-doo-dee-doo-doo-do-do-do.


BLOG: The sinister sounds of Sonic 1 in slow motion [CVG]


Sonic The Hedgehog
Sonic/Mega Man Crossover Won’t Feature Any Human/Animal Romance When the storyline that has Sonic the Hedgehog and Mega Man meet shows up in comics stores next year, Archie Comics is pulling off a feat that Sega and Capcom probably wouldn't be able to pull off. The man responsible for the ensuing hijinx is writer Ian Flynn, who already pens the adventures of both iconic characters in comics from Archie. Flynn answered some question over e-mail and vows not to re-visit one of the worst moments in Sonic history.

Kotaku: Sonic and Mega Man represent different approaches to video game play mechanics, and those approaches shape their characters. How will you show off their personalities during this crossover?
Flynn:We've pretty solidly established who the characters are in their respective comic series. All that's left is to transplant them into the event and see how they react. The action will be intense, the stakes will be high, but all that razzle-dazzle wouldn't mean much if we didn't have endearing characters to cheer for. We've got them interacting with each other and their supporting casts from start to finish. The lasers and explosions are icing on the (blue) cake.


Kotaku: How involved have Sega and Capcom been in the terms of story notes and approvals?
Flynn:They've both been very supportive. Kudos to Capcom for getting the ball rolling and Sega for being so quick to join in. They've both seen the entire story arc and approved every bit of it. They'll also be keeping tabs on everything throughout production.


Kotaku: What brings Sonic and Mega Man together in this storyline? Will we get the typical "heroes meet then fight" moment?
Flynn: Like any good Sonic and/or Mega Man story, it all starts with a mad scientist—two in this case. And we can't very well have two of the most iconic, powerful videogame icons meet and not measure them up! For all the details, though, you'll need to read the story.


Kotaku: Will there be any animal/human kissing in the crossover?
Flynn: Yes. Hot Amy-on-Wily action. Haha – no, no, none of that.


Kotaku: These are characters that could seemingly never crossover in their native medium. What are you hoping to do with them that game designers could never get away with?
Flynn: A game designer's first priority is to make a game that is fun to play. It's about the level structure, the physics, the art direction, etc. For a comic, our first priority is telling a fun story. And between all the time travel, dimension-hopping, sci-fi tech and magic totems, getting the two of them to meet was the easiest part! Our medium is comparatively easier in terms of production demands, so comparing the two is apples to oranges. But not robots and hedgehogs. Those go together great!


Sonic/Mega Man Crossover Won’t Feature Any Human/Animal Romance Sonic/Mega Man Crossover Won’t Feature Any Human/Animal Romance Sonic/Mega Man Crossover Won’t Feature Any Human/Animal Romance


Sonic The Hedgehog

Sonic and Mega Man Team Up for the First Time Ever in An Archie Comics Crossover Can Mega Man jump higher than Sonic? Is Sega's blue hedgehogedgehog faster than Flash Man? We'll all find out next year, thanks to Archie Comics.


The Capcom and Sega mascots have both had long-running series published by Archie for many years now but the upcoming 2013 crossover marks the first time that the heroes will be meeting. Executive Director of Editorial Paul Kaminski said the following in a press release:


"We've been gearing up for this for years. From the moment we had Mega Man at Archie, we knew we wanted to bring Sonic and the Blue Bomber together. It's a big budget movie featuring two of the most storied video game
franchises. This has never happened before. We're making history here, and it's going to knock people for a loop. This is what comics are all about – drama, fun, action and tons of surprises. Fans will not be disappointed."


Come back for more info on the Sonic/Mega Man crossover later today during Kotaku's Panel Discussion programming block.



Sonic and Mega Man Team Up for the First Time Ever in An Archie Comics Crossover


Sonic The Hedgehog

Add The History of Sonic the Hedgehog to Your Bookshelf This OctoberAmazon now is taking preorders for The History of Sonic the Hedgehog, a huge tome detailing every Sonic game, both 2D and 3D, with breakouts on spinoff games and Sonic's many cameo appearances in and crossovers to other video games.


The rest of the book is filled with character profiles, a detailed history of Sonic and the franchise's canon, concept, promotional and packshot art. The book is due Oct. 9 and clocks in at 300 pages. Preorders are going for 36 percent off the cover price of $59.99.


The History of Sonic the Hedgehog [Amazon]


Sonic The Hedgehog
Backhanded Box Quotes: 'A Bad Gears of Ghostduty'Welcome to "Backhanded Box Quotes," a collection of super pissed-off user reviews from people just like you! Whoa, whoa, don't take that personal.

Tom Clancy's Ghost Recon: Future Soldier

Released: May 22


Critic: Error_317002 (Metacritic)
"Feels more like Gears of Duty: Future Ops."
Score: 4.


Critic: tigger (Metacritic)
"I can best describe it as a bad Gears of Ghostduty."
Score: 4.


Critic: pilotin909 (Amazon)
"Seems like they tried to jump on the Call of Duty Black Ops bandwagon. I HATE Call of Duty."
Score: 1 star



Dragon's Dogma

Released: May 22


Critic: The Gentleman (Metacritic)
"This is a terrible game wrapped up in the ideas for a good game."
"The AI tag alongs are about as helpful as taking the pill in the third trimester of pregnancy!"
Score: 3.


Critic: nicknamesbestupid (Amazon)
"I was just about to open my copy of Dragon's Dogma, which I had pre-ordered some weeks back, when I saw news that Capcom admits that this game has on-disc DLC. I knew I was taking a gamble when pre-ordering this game, since this IS Capcom we're talking about. But since this was an RPG and not a fighting game I thought it was worth the risk. Well, guess I was wrong.


Sorry, Capcom. I, as a responsible consumer, refuse to support such unethical business practices. I shall be returning my copy to Amazon ASAP."
Score: 1 star.



Sonic the Hedgehog 4: Episode II

Released: May 16


Critic: NextGenFilter (Metacritic).
"The game [feels] like a bad Mario romhack"
Score: 1.


Backhanded Box Quotes will be an occasional feature of Kotaku's Anger Management hour, unless it isn't.
Sonic The Hedgehog

Sparks Fly As This Sonic Figurine Sprints Through Emerald CoastSonic just can't get enough attention from collectible statue creators First 4 Figurines. Though committed to other franchises, and even introducing a few of Sonic's friends in previous products, First 4 Figurines has covered Sonic, Metal Sonic and Super Sonic.


But what about modern Sonic? As written in the product description, "He has a much sleeker, leaner and taller design than his previous classic version." And so this as yet unreleased figurine commemorates the modern design we're all currently familiar with.


A First 4 Figures statue would not be complete without lighting effects, though. If you browse through the gallery above you'll find sparks flying from Sonic's feet as he shreds through Emerald Coast, as well as glistening water beneath him in the statue's base. But don't expect your 15" Sonic figurine to come with blurring effects. That's just photo editing, silly.


If you have $200 spare dollars and a taste for limited edition figurines, First 4 Figures has you covered yet again.


Modern Sonic [First 4 Figurines]


Sparks Fly As This Sonic Figurine Sprints Through Emerald Coast Sparks Fly As This Sonic Figurine Sprints Through Emerald Coast Sparks Fly As This Sonic Figurine Sprints Through Emerald Coast Sparks Fly As This Sonic Figurine Sprints Through Emerald Coast Sparks Fly As This Sonic Figurine Sprints Through Emerald Coast


Sonic The Hedgehog
In the latest installment of CurtainsAreOnFire's Mortal Kombat Secret Character Tryouts video series, the Angry Birds get angrier, Paperboy delivers carnage, and Dr. Robotnik finally creates an obstacle course capable of murder.


Dr. Robotnik generally falls into the Bowser category of video game villains. He really wants to be evil, but he's kept from reaching his true potential due to an ESRB system that won't let him murder fuzzy animals. He has potential, but it remains perpetually untapped.


But in the realm of machinima, anything is possible. Even the Fatality Zone.


Mortal Kombat Secret Character Tryouts Ep. 6 [YouTube]


Sonic The Hedgehog

If Darth Vader and Captain Kirk ever meet, I hope they will not do so while ice-skating. When Optimus Prime finally crosses paths with Harry Potter, I trust they will not spend their first hour together bowling.


Since 2007, Sonic The Hedgehog and Super Mario the plumber have co-headlined three video games. That's not as cool as it sounds. All they've done in them is compete in the Olympics.


Is this what anyone was waiting for? Is this what anyone imagined during the decades when Mario and Sonic were the mascots of former rivals Nintendo and Sega? Is there anyone who doesn't consider this to be ridiculous? Does no one involved in the creation of Sonic and Mario video games have a better idea?


I recently decided to play through one of these Mario-meets-Sonic games that unpleasantly co-stars the Olympics. I wanted to see what I was missing, and I wanted to determine if the people at Nintendo and Sonic who caretake the Mario and Sonic media empires had lost their minds.


The game I played was Mario & Sonic at the London 2012 Olympic Games. I played the 3DS version which seemed, frankly, more technically impressive than the Wii tie-in games for the Beijing and Vancouver Summer and Winter Olympics, respectively. Also, this one had a fleshed out story mode, which I figured would help me figure out what in the world was going on.


Technically, Mario & Sonic on the 3DS is a good game. It's a collection of standard and oddball sporting challenges which are all brief and amusing to play. These sporting events star characters from across Mario and Sonic's universe of colorful heroes and villains. You can compete against friends or the computer. No problems there.


The Sorry State of Mario & Sonic, Gaming's Worst Team-Up


As a game about Mario and Sonic, however, Mario & Sonic at the London 2012 Olympic Games is a bad joke.


As exhibit A, I present the notes I took while playing the game. Apologies for spoiling the ending of the story mode, except, no... I'm not sorry. Just keep reading:


Who the hell is Espio


Some stupid forgetful bee called Charmy shows up and cannot remember where the bad guys are.


Marathons are water bottle pickups
So are 30k swims
Judo is cool.


Waluigi vs Metal Sonic in a tae kwon doe kicking contest


Wario vs Eggman. Long jump, kayak, rapid fire pistol, handball, tae kwon doe


Fantastic hockey game


Sonic speed walking against Bowser as a final boss battle? Sure


If most of that makes no sense to you or seems like the product of a fever dream, then, congratulations, you have just had the definitive Mario & Sonic experience. In this 3DS game, you're net getting some classic side-scrolling team-up between two former-rivals-turned-friends. You're not seeing what happens when the wielder of the fire flower meets the master of the spin jump. No, you're seeing what happens when Waluigi and Metal Sonic compete in Tae Kwon Doe.


What happens when Sonic the Hedgehog finally crossed paths with Mario's ultimate foe, Bowser, would should be a clash of Batman-vs,-Doctor-Doom proportions? They have a speed-walking contest.


The Sorry State of Mario & Sonic, Gaming's Worst Team-Up


The storyline of Mario & Sonic at the London 2012 Olympic Games is actually an inane, tasteless propaganda piece for the London Olympic Games. Bowser teams with Sonic arch-nemesis Dr. Eggman to prevent the London Olympics from happening. They try to do this by filling London with some sort of nasty fog, which sure seems like the cartoon version of a terrorist attack on the same city that was scarred by terror bombings the day after they were awarded the 2012 games.


Bowser and Eggman's evil fog machines generate mean versions of Sonic, Mario and their supporting casts. These mean version cross paths with Mario, Sonic and their normal versions of their pals and rogues. When these paths cross, the good guys and the bad guys square off to settle their differences by... competing in events at the London 2012 Olympic Games, which, if you're following this closely, you'll realize, haven't happend because Bowser and Eggman are trying to stop them from even starting. It's a paradox or something.


The priority in this game appears to be pumping up how great both the Olympics and London are, not how great Mario and Sonic are. We get to see and play in many great Olympic events, and we get to see all these pre-event clashes between good guys and bad guys at landmark sites around London. Naturally, whenever our characters go to these sites, they have to talk about how great these locations are. Yes, game creators, London's museums are awesome, but who cares?


The Sorry State of Mario & Sonic, Gaming's Worst Team-UpMario and Sonic fans, chew on the fact that there is a game that lets Bowser share screen time with Knuckles...


The Sorry State of Mario & Sonic, Gaming's Worst Team-Up... that lets Donkey Kong meet Tails...


The Sorry State of Mario & Sonic, Gaming's Worst Team-Up...that puts Metal Sonic, Eggman, Wario and Waluigi in the same scene together...


The Sorry State of Mario & Sonic, Gaming's Worst Team-Up...that allows Toad to chat with Omochao...


And yet all these Mario and Sonic all-stars do is rave about London's sites, compete in the hurdles, kayaking, or other Olympic events. They don't run from left to right. They don't squash bad guys. They don't jump on platforms. They do nothing that fans ever loved them for.


When Nintendo and Sega first revealed that they were doing a Mario and Sonic crossover game, cynics could have expected some sort of safe, equal-time game that never gave either character more screen time, never dared to—I don't know—suggest that Sonic was faster than Mario or that Bowser could fry Eggman with his breath. They could have expected a boring, timid creation that might sell well but tap into nothing that was wonderful about these characters. But could the cynics have imagined three of these games?


Sonic has also crossed paths with Mario and the rest of Nintendo's major heroes in the Wii's Super Smash Bros. Brawl. That game, at least, showcases Sonic's best moves and lets him fight against or alongside Nintendo's icons. But that game's just a brawler. It's not an adventure. It's not the dream team-up either.


It's sad what's become—or not become—of these Mario and Sonic team-ups. Sadder still if you play through the story mode of Mario & Sonic at the London 2012 Olympic Games at get to this one brief moment in the middle of one of the game's many dull cut-scenes. In this scene, Sonic and Mario have to destroy one of the nefarious London fog machines. They don't challenge the machine to a discuss competition. They don't compete with it in the 100m-dash.


Mario crushes it with a butt stomp.


Sonic attacks it with a spin dash homing attack.


There it is. Perfectly done. An aberrant glimpse at a much better idea.


...