Generation Zero® - kissemiss


The Resistance has started creating more makeshift weapons to ensure they can continue to fight the machines, even when more conventional ammo is hard to find. Which weapon will you wield - the Pitchfork, Heavy Bow, or Flamethrower?

Included in this pack you will find these new Resistance makeshift weapons, special ammo, and attachments:
  • Resistance Pitchfork - It might at first look like a simple farmer’s tool, but this pitchfork has been reinforced and transformed into an effective Resistance weapon. The pitchfork has excellent reach, which is great for doing damage from a safer distance.
  • Resistance Heavy Bow - Built using scavenged machine parts, this heavy bow packs a powerful punch, but requires more skill to use. The enhanced power of the bow also allows it to fire heavy, modified arrows, making this a versatile tool.
  • Resistance Flamethrower - While it may look like an accident waiting to happen, the flamethrower's powerful napalm fuel causes massive damage to machines by sticking to them while it burns, quickly melting its vulnerable internal parts.
Special weapon ammo and attachments include:
  • Resistance Arrows - The Standard does a lot of damage to components, the Explosive detonates on impact dealing extra damage, and the Flare can be used to lure machines away or focus their fire.
  • 3-Pin Makeshift Bow Sight - This sight features three pins calibrated to hit at a certain distance, working best when the distance to the target is known.
  • Large Flamethrower Tank - A larger tank that can hold more fuel, letting you relentlessly melt enemy machines for longer without needing to refuel.
Get it here on Steam today!
Generation Zero® - kissemiss


Today we've introduced some improvements to the game on Steam after the Base Assault Update. Thank you all for your reports and feedback! Please see below for the included updates:

  • Base Assualt is now working as intended
  • War Figurines Collectables are not displayed in the Log anymore after being wrongfully added

The Team is working hard to bring fixes to Xbox and PlayStation and we hope to have these available shortly. Stay tuned to our Twitter page for more information.

- The Generation Zero Team
Generation Zero® - kissemiss


With the release of the Base Assault Update, there are more places to ransac FNIX for supplies or defend resistance bases. At least that was our main intent: to offer more activities in-game for all to enjoy!

Unfortunately, the update also came with a bug that we could not find in our battery of testing we did before release. We saw some early signs after the initial release that there was a growing problem, but it took some time to confirm and identify the issue.

This is currently causing many people (upwards of 40% of users) who are engaging with combat/base assault/base defense to only be able to get one base to spawn. After which, nothing spawns on the map regardless of how high a player pushes the region score.

From what we’ve seen thus far, depending on individual players’ timing, it can cause the game to potentially be saved in an incorrect state. This causes further issues with the logic behind the generation of new FNIX bases, and Base Defense triggers.

We have a potential fix that needs to go through more testing before we can release it to everyone, but we can confirm a hotfix is coming for this. As always we are very grateful for the community reports flagging this, and the patience you’ve all shown during this period.

Due to the nature of the bug, the steps/rate it is possible to reproduce it, and the publishing cycle to get a fix to consoles, we will have to release the hotfix on Steam first and follow up with Xbox/Playstation just after. Once we have confirmed fixes we can update everyone with more precise dates.

We’re looking forward to getting Base Assault back online for everyone to enjoy soon! In the meantime, for anyone continuing to experience this issue, any additional information or save files can always help us find the problem, as well as the solution so please don't hesitate to contact our support here.

-The Generation Zero Team
Generation Zero® - kissemiss

As you continue to successfully fend off countless machine attacks, the Resistance has once again been inspired to create new structures and decorations to upgrade your base with. Whether you decide to fortify your base or simply add a personal touch to it is up to you, but with this pack, you should be ready to face anything.

Included in the Base Support Pack you'll find these new building items:

  • Resistance Sniper Tower - A protected tower housing a Resistance marksman with a high-powered sniper rifle. The sharpshooter will use precision fire to pick off any hostile units that come into their field of view.
  • Medical Trailer - A makeshift medical station that heals anybody nearby. Stock it with healing consumables before a fight to allow it to function as the perfect one-stop healing spot in the heat of battle.
  • Classic Jukebox - Not only does it play various tunes to keep you motivated during the fight, but you can also use it as a lure to get enemy machines off you and other vital targets within the base.
  • Security Fences - Keep your enemies away from you without sacrificing your ability to see and shoot them! These chain-link fences are weaker than a regular defensive wall, and they won't protect you from bullets, but they are effective at stopping enemies in their tracks.
  • FNIX War Trophies (decorative) - Cherish past victories with these mounted trophies of fallen enemies. Comes in Tick, Runner, Hunter, and Tank variations.
  • Portable Spotlight (decorative) - A portable spotlight that you can position to light up strategic spots around their base, covering a 130-degree area.
  • Old Outhouse (decorative) - Everybody needs to go sometime, even in the thick of battle, so why not come prepared with an outhouse.
Get it here on Steam today!
Generation Zero® - kissemiss
Generation Zero® - kissemiss


Our second patch for the year is here; say hello to the Base Assault Update! With this release, we’re introducing not only new features and exciting new narrative but also long sought-after improvements to the map and inventory.


Base Assault

As you might have seen in our Announcement Trailer, FNIX and the Machines have learned and evolved which has led us to the new mode, Base Assault. This is an exciting new addition to Generation Zero where players attack procedurally generated FNIX bases in the Forest Region!

Thanks to the groundbreaking new system that we have developed for this, each playthrough is unique, due to a large number of base layouts and challenges. The difficulty, size, and layout of each base can also evolve, like our Rivals, if players continue to increase the threat level in the region.

Not only are all assaults unique, but you will also face dangerous challenges and tricks from FNIX in each attack. This includes deadly turrets, mines, and FNIX reinforcements. Just like your own player-built base, these bases are fully destructible and if you’re clever enough you’ll use this to your advantage as you shoot your way to the various objectives and look for looting opportunities within.



If you manage to conquer one of the FNIX bases you’ll be rewarded with Command Tokens which you can use to convert conquered or neutral control point locations to the Resistance! Using Command Tokens will enable you to open up a whole new set of locations to build additional bases.

New bases you say? The Forest region now has seven new control point locations in addition to the original one that was added with the Resistance Update! As a player, you can build bases on any of these and have up to four bases active within the region. But be aware, these can be attacked by FNIX through base defense missions.

World Improvements

Our world revamps continue and this time we’ve been working with the renewal of the Marshlands to be more in line with the Soviet narrative that we’ve introduced with the Landfall Update. As with previous revamps, old locations have been updated to add more detail, variation, and narrative and in addition to this there are also several new exciting locations to discover as you explore the region.



New Side Missions

It’s finally time to find out where they came from! The Base Assault Update introduces two new side missions linked to the Matryoshka collectibles that we’ve introduced in the Landfall Update. But, there's a twist; This time we’re seeing it from the eyes of the Resistance. Explore the Marshlands region to find out more!

Free Buildings Pack

This update is not all about Assault, even though that might be the fun part! To give your base some new flair we’re bringing you the free Soviet Buildings Pack. These can be used for any of your Forest region bases once they’ve been claimed by the Resistance.

Defense
  • Soviet Pillbox: Sturdy shooting position manned by a hidden fighter using an AI-76 assault rifle that fires automatically at any hostile unit that comes within its field of view.
  • Soviet Guardhouse: Tall shooting position made of concrete, steel, and sandbags.
Walls
  • Soviet Reinforced Wall: A tall wall made of concrete and steel features a shooting hatch that can be opened manually.
  • Soviet Reinforced Pylon: Tall pylon made of concrete and steel that is great for adding corners and end posts to high walls.
  • Soviet Reinforced Gate: Tall gate made of concrete and steel that can be opened manually or automatically.
  • Soviet Barrier: Low barricade made of steel and sandbags.
  • Soviet Barrier Pylon: Low concrete pylon that is great for adding corners and end posts to barricades.
  • Soviet Concrete Wall: Tall, thick, and sturdy concrete wall with barbed wire on top.
  • Soviet Concrete Pylon: Tall concrete pylon with barbed wire on top that’s great for adding corners and end posts to high walls.
  • Soviet Gate: A steel gate with beautiful emblems and can be opened manually or automatically.
Decorative
  • Large Soviet Crate: A wooden crate used by Soviet forces to transport items.
UX Improvements

Inventory Sorting

You’ve asked for it, and here it is; Inventory Sorting. We’ve now added a number of filters and sorting methods for each section of the inventory. Now, you’ll be able, for example, to sort all your Primary Weapons by Alphabetical or Chronological order, Damage Output, Quality, etc., or filter them by Quality (good, worn, dilapidated, etc.) or Ammo Type, just to mention a few criteria. Make sure to try it out to find your own preferences!



Map Icon Filters

You can now filter icons of different categories on the map. Additionally, you can create your own custom filter to display only the icons you are interested in.

BUG FIXES

Animation, Art, & Audio
  • Fixed an issue where musical instruments would stick to a player character model and obstruct vision if they disconnected while jamming out with the musical emotes
Crashes
  • Fixed a crash associated with the epic explosion at the end of the “Good News” mission in FNIX Rising
  • Fixed a crash associated with Ticks hang out in the stairwell in Stormyra Bunker
Machines
  • Fixed an issue where downed Seekers didn’t have loot
  • Fixed an issue where Runners with rocket launchers did not have loot
  • Fixed an issue where Repear Rivals on the map wouldn’t show in the world

Missions
  • Fixed an issue where players were blocked from their single player mission “Break of Dawn” if they previously searched the quest container in the police car during multiplayer
  • Fixed an issue where starting the “Strength in Numbers” missions in multiplayer without finishing it would make it disappear in single player
World
  • Fixed an issue where the transporter truck textures in Klinthytta was missing
  • Fixed several visual glitches at Fort Torsberga; the culprit was a door which has now been removed
  • Fixed various terrain clipping into buildings around Östertörn
  • Fixed an issue where a collectibles were clipping through objects, they should now be placed correctly in a bunker
  • Fixed an issue where players could not collect the schematics in the Ramsboda location
KNOWN ISSUES
  • Huge swarms of machines can cause performance issues
  • Some Hovercraft doors and walls lack collision
  • Wearing the Ecto-Scientist gloves can affect aiming down sights with the Experimental Shotgun
  • Dynamic resolution settings can cause visual issues when aiming with scopes
  • Måsskär Resistance Camp in the FNIX DLC will still be attacked after completing missions
  • Reload input is ignored when aiming down sights
  • Destroying the Lynx’s engine organs has no effect on movement speed
  • Players in a host’s game may not see field radios if they and the host have placed them
  • Hunters can become passive after downing the player
  • Machines can fall into the water
  • Players that picked up the mixtape Carl Vråla prior to Patch 17 will have their Collectable count at Averholm Manor reset to 0/1
  • Some players may be unable to join a friend’s game on Playstation after Patch 19 (RARE)
Generation Zero® - kissemiss

Hello everyone!

It's time to celebrate; Generation Zero turns three years old tomorrow and we want to share that with you! Starting today, March 25th, until the 9th of April we'll be running our Anniversary Event in Östertörn. Durin this time machines can drop the Fancy Clothing set as well as some sparkling surprises! Better get it while it lasts - The event is limited time only.

Let's get the party started!
Generation Zero® - kissemiss


The Resistance has discovered new US weapons, dropped there with the intention of helping them fight the machines. Which weapon will you wield - the COM-10 SMG, the S21 or the G79 Grenade Launcher?

Mid-tier versions of these three new US weapon models can be found in the PLUNDRA storage box in Östertörn. If this is your first time playing the game, you will find them in the storage box at the Iboholmen Church. Higher tier versions of the weapons can also be found by taking the fight to the machines and looting the weapons from their wreckage. These weapons are:

  • COM-10 SMG - The COM-10 is a high recoil yet very fast firing SMG that is sometimes used by the US army in special operations.
  • S21 - A sniper version of the classic S14 battle rifle with improved accuracy and adjustments to fit a scope mount.
  • G79 Grenade Launcher - The G79 was created by the US army to grant infantry an impressive mix of firepower, range and accuracy and at the same time achieve being more portable than a mortar.
Weapon attachments included:

  • COM-10 Silencer - A unique silencer for the COM-10. Attaching this mod will significantly reduce the noise created by each shot.
  • COM-10 Extended Magazine - An extended magazine for the COM-10 SMG. Attaching this mod will increase the weapon's ammo capacity.
  • S21 Extended Magazine - An extended magazine for the S21. Attaching this mod will increase the weapon's ammo capacity.
  • G79 Smoke Grenade - A smoke-producing round that fits the G79 Grenade Launcher. This shell deals no damage but instead creates a smoke screen at the point of impact which hinders enemies' visual prowess.
  • G79 HE Grenade - A high-explosive round that fits the G79 Grenade Launcher. This low-velocity shell is capable of dealing moderate explosive damage to armored targets.
  • G79 EMP Grenade - A non-damaging, electromagnetic pulse round that fits the G79 Grenade Launcher. This shell, once detonated, is capable of knocking out all electronic devices within a short range for an extended period of time.
Get it here on Steam today!
Generation Zero® - Amanda Kirby


We've really appreciated all the kind words about our recent Landfall Update, and we’re happy to see everyone was just as excited to battle new machines as we were. There were a couple of things that we saw which ended up going live when we might not have intended it or, just didn't shape up to our expectations. We are always reading as much feedback as we can get our hands on for every release and will continue to do so, but in the meantime, there were a few points we thought needed addressing now:


  • Weapon Wheel fix - you can now move around while using this feature.
  • Base Defense - we fixed an issue that would cause shell casings ejecting from players guns to destroy your buildings.
  • Daily Assignments should now be live again.
  • Weekly Assignments - These are now live for all to enjoy! Go check your FMTEL stations.


The Weapon Wheel had mixed feedback as we’ve seen, and for good reason. For console players, it resulted in a sub-par experience for those trying to utilize the new feature in combat, as you had to stand in place when switching to another slot. We’ve switched the input to the right stick (on controllers) for wheel selection, freeing up traversal at the same time.

Base Defense had some quirks that were originally perplexing to discover. Players were reporting quick destruction of their newly built walls, which was never intended. We quickly identified the issue to be a physics related one. Whenever a shell casing would land on a built structure, it was somehow tagged to cause damage on impact. This should no longer occur.

Daily assignments will now be available again. These were temporarily offline due to incorrect content keys going out with the Landfall update, which caused issues communicating with Apex Connect servers. For players, this would have resulted in various issues: not receiving loot for assignments, assignments not counting correctly, etc. These should not occur anymore, and since there are many categories of assignments, we’ll be keeping a close eye if there are any further issues being reported.

Weekly Assignments - somewhat related to the daily assignments, this new category will have longer term goals for you and your fellow resistance fighters. For those of you that love to chase longer term goals, you can find them in the same place you do with your other assignments!

We will continue to monitor the release after this hotfix, and keep an eye on how well these solutions are working. In the meantime, we’re also moving forward through the roadmap on some fresh features for you all!

-The Generation Zero Team



Generation Zero® - kissemiss
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