Hayo Zookeepers, It's time for a deep dive into what you can expect to see in the next Planet Zoo free update! We're happy to announce that Update 1.8 will be available for you to dig into from 14 December
Restaurants Restaurants are making their way to Planet Zoo! From fine dining to fast food, serve your guests a unique culinary experience with this new feature. With up to 20 tables able to be connected per restaurant, flexicolour table options, and table placement even being available in safe habitats, you've got the freedom to let your creativity run wild. For a full rundown of what you can expect, take a look at this forum post.
Shop Counters Restaurants aren't the only new way your guests will be able to enjoy their time at your zoos - introducing shop counters! This alternate option of creating stores will provide you with a counter-only version for an assortment of shops, allowing you to create your own custom shop designs. Check out this list of what shop counters will be available:
Bernie's Bakes
Chief Beef
Cosmic Cow Milkshakes
Gulpee Energy
Gulpee Slush
Hot Dog Squad
Pipshot Smoothies
Streetfox Coffee
On top of this, there will be new small signs of the shop logos for you to place on your builds. What theme are you going to do for your first custom shop?
Burrows Dig down deep with our new animal burrowing behaviour, just in time for winter! This will allow certain animals to explore burrows that can be freely placed in your zoos, giving them a place to seek shelter, sleep, adjust to the correct temperature, or even give birth! The entrance to the burrow will always align with the terrain, which leads to an underground chamber that will position itself below the entrance.
But that's not all! The burrows will come with internal habitat cameras that you can access through the burrow info panels, so you can see exactly what's happening underground! Plus, with the ability to link them to billboard screens, this means your guests won't miss out either!
Animal Memorials Lastly, we know losing your animals is never easy, and that's why we're adding animal memorials into the game. Give your beloved inhabitants a proper dedication to ensure that while they may be gone, they're never forgotten, and will always be part of your zoo This will be split into two parts: a new UI section to keep track of the animals that have passed away in your zoos, and physical memorials that you can place as a tribute to specific animals.
The memorials UI will be added as a new screen to the Zoo overview UI, and will contain two lists: one to track habitat animal deaths, and one for exhibit animals. Here you will find info on each animal that has passed, including their name, age, date of death, and cause of death. This will have a max entry level of 200, so if you have a particularly busy zoo with several generations of animals, your oldest animals may end up overwritten. Don't worry though! If you have animals you want to ensure stay on the list, we've added the ability to mark entries as "favourites" which protects them from being deleted. (Please note: this UI will be backdated to include existing animal data but cause of death was not previously stored, so this field may be empty for deaths prior to the 1.8 update).
From this menu, you can select an animal and then choose a memorial asset to place into the world. When creating a memorial you will be given two tabs of options. The first, "Overview", will show you a summary of all content on the memorial and will let you adjust the custom image or font colour (depending on asset). The second tab, "Animal Information", will let you adjust animal-specific information, such as what information is shown, or adding a dedication line.
When choosing what dedication to make, you'll be able to choose from 3 memorial assets:
Memorial Plaque Screen - a screen asset with custom image functionality, similar to the billboards already in-game
Memorial Plaque Editable Sign Brass - a dedicated plaque featuring the animals' name and other information in brass
Memorial Plaque Editable Sign Limestone - a dedicated plaque featuring the animals' name and other information in limestone
On top of this, should you wish to create an animal memorial for an animal outside of your zoo (such as a real-world pet), you can do this too. Simply place a blank memorial and edit it manually to include the right information.
Guests in your zoos will interact with your memorials by viewing them if they are close by, stopping to read the dedication, and then receiving a small mood boost due to appreciation of fond memories with the animal.
We hope these various memorial features allow you to create meaningful dedications to your beloved animals, both from within and outside of Planet Zoo.
Of course, as always, these features come alongside various tweaks and fixes that will be included in the patch notes upon release. We hope you're excited for this new content, as we're certainly excited to bring it to you and see what new dimension it brings to your Zoo builds!
Pack your warmest coat as you get ready to discover the charms of Europe. Travel across alpine mountain tops and through dense forests in a European winter tale like no other with the latest Planet Zoo pack!
We're thrilled to announce the Planet Zoo: Europe Pack will be available to buy on 14 December, 2021 releasing alongside free update 1.8.
Excited to find out which wonderful animals you'll be meeting in this pack? Look no further! We'll be introducing you to the Eurasian Lynx, the Alpine Ibex, the European Badger, the European Fallow Deer, and a hot new exhibit animal, the Fire Salamander, all of which will have their own requirements and challenges as you incorporate them into your zoos. Plus you'll get to see the European Badger resting in its burrows! We can't wait to see what kind of incredible habitats you're able to create for these new additions.
All the avid builders out there are in for a real treat, too: the addition of over 250 new scenery pieces, inspired by various European countries and cultures. You'll discover pieces influenced by Italy, France, Germany, The Netherlands, and Switzerland, as well as winter-themed scenery that will leave your zoo feeling super cosy. Plus, you'll notice lots of water and bridge theming throughout the new pieces, as well as some new foliage.
You'll also be able to challenge yourself with a brand new Timed Scenario, set in the foothills of an imposing alpine mountain. This zoo has three distinctly themed areas inspired by Italy, France, and Switzerland, which you'll need to successfully build across to complete the challenge. We're sure you can handle this, zookeepers!
The Planet Zoo: Europe Pack will be available for purchase for £7.99 ($9.99, 9.99€) on Steam from 14 December. Want to be notified when the game is available? You can head over to Steam to wishlist it right now! Please remember that you'll need to own the base game of Planet Zoo to be able to enjoy the Planet Zoo: Europe Pack, though.
Is there an animal or a scenery piece you are particularly excited about in the Planet Zoo: Europe Pack? Let us know, below!
It's an exciting time of year for the Steam Community - the 2021 Steam Awards nominations are now open!
Having just celebrated the 2nd Anniversary of Planet Zoo, we're incredibly proud of the hard work and care that goes into the game! With regular Free Updates which incorporate some incredible new features (Bernie's Bakes cake shop, anyone?), and a great variety of DLCs which provide a mixture of new animals and decorative pieces for your zoos, the Planet Zoo team are constantly working to give this incredible community the best possible zoo building experience. We think it shows in just how much you're able to let your imagination run wild with every new build!
That's why, for this years' Steam Awards, we'd be endlessly grateful if you'd consider nominating Planet Zoo for the Steam Awards Labour of Love category, in celebration of the ongoing care and support that our wonderful developers continue to shower upon the PlanZo community!
Wippi Abbonibo, or Happy Anniversary in English! It's the 2nd anniversary of Planet Zoo tomorrow, and we have some exciting stuff for you all to celebrate! 🎉
Update 1.7.2 is available now (check out the Patch Notes below for full information on what it contains) and alongside it, we've included our new Anniversary gifts to y'all! These won't all be available just yet and will be rolling out over the Anniversary period, but you'll be able to update your game and get your hands on your first presents! This update will also include all of the 1.7.2 changes.
But what exactly can you expect? Let's find out!
First off, let's introduce our furry new friend! As many of you guessed from our World Lemur Day post last week, you'll now have a new animal to enjoy in your zoos - the Black and White Ruffed Lemur!
These critically endangered creatures inhabit the rainforests of Madagascar and typically live in female-led social structures. We love their markings, and can't wait to see the habitats you build to welcome them to your zoos! Perhaps you could make them an anniversary-themed exhibit?
On that note - if you're looking to build an anniversary feature, you'll need a way to celebrate, and what celebration is complete without cake? When the update becomes available later today, you'll be able to place Bernie's Bakes Shops in your zoos for all your tasty, baked-good needs! We're very excited to bring you a new and unique shop in Planet Zoo, so be sure to give Bernie's Bakes a warm welcome!
Lastly, we have a few limited-time celebrations taking part in-game too.
From the 5th-7th, there will be a special Community Challenge running in-game to release animals - but with added bonuses for doing so! For every 5 animals released, you'll get a boosted animal in return that has an 80%+ in any gene, and a 1/50 chance of being a colour morph. On top of this, every 20 animals released will award an avatar outfit! (Please note: this caps at ~600 animals per user, which is when you will have unlocked all released costumes etc)
But what about your guests? We couldn't forget them, after all, they're all such zoo enthusiasts just like you! For the duration of the Anniversary weekend, your zoo guests will have their very own balloons to celebrate! Wippi Abbonibo to all!
We hope you're as excited for Planet Zoo's 2nd Anniversary as we are! It's been a wonderful 2 years for us, and a large part of that has been thanks to you, our amazing community. Thank you for your continued support and appreciation for our game, and for the unending love and creativity that you bring into this space.
Remember to update your game today for Update 1.7.2, so you're ready for the Anniversary festivities!
Tune in tomorrow on our Twitch or Youtube for a special Anniversary Livestream with some of the developers who have worked to make Planet Zoo the game we all know and love. See you there!
Planet Zoo - 1.7.2 Update Notes
This update contains many more bug fixes, updates and some new content.
New Content - 1.7.2/Anniversary Celebration
NEW - Animals
To celebrate our 2nd Year Anniversary, the new Black-and-White Ruffed Lemur habitat animal in now available in game!
The Black-and-White Ruffed Lemur is available for free for all owners of the Planet Zoo base game
NEW - Bernie's Bakes Shop
A new shop - Bernie's Bakes - has been added to Planet Zoo, selling a selection of Bernie's favourite cupcakes! Alongside, a selection of scenery assets has been added to decorate this 'sweet' facility:
Guest Food Shop: Bernie's Bakes
Shop Blueprint: Bernie's Bakes Food Shop
Bernie's Bakes Sign Large
Bernie's Bakes Sign Merch
Bernie's Bakes Sign Small
Bernie's Bakes Sign Swing
Bernie's Bakes Sign Logo
Decorative Anniversary Cupcake
Bernie's Bakes and all related scenery items are available for all owners of the Planet Zoo base game
NEW - Anniversary Balloons Available for 72 hours
On the day of the anniversary and over the following weekend, Loony Balloons are selling unique foil balloons to your guests, to celebrate the Planet Zoo Anniversary in style
General Bug Fixes and Improvements
Animals
Fixed an issue where the female and juvenile Komodo dragon length would be 0m
Fixed the male Capuchin's face deforming when in the rest animation
Fixed an issue with food quality welfare, where multiple species could eat from each other's food but didn't like the other's supplemental food. Their food welfare now takes into account their own highest available supplemental grade
Disabled overly large excrement being dropped by juvenile Meerkats
General visual improvements to the juvenile Sea Lion, Jaguar and the Siberian Tiger deep swimming animations
Removed the 'North American Beaver' tag from the sprinkler, as the animal does not use this enrichment
Guests
Fixed an issue where guests could be left floating if an Animal Talk Seating Area was re-positioned
Guests seated for an Animal Talk will now receive an education boost like standing guests
Scenery
Added "North America" tag to Steam Workshop
Staff
Fixed Vets sometimes getting stuck when removing animal carcasses
Fixed an issue where some flexicolour assets were missing a tooltip
Staff now will teleport to the park entrance if they get stuck in a situation they cannot navigate out of
UI
Fixed an issue in the Trading UI where any active filters in the species header would accidently be cleared when switching between Animal and Exhibit Trading panels
Fixed an issue in Zoopedia interspecies enrichment panel where selecting a species would not redirect users to that species' page in the Zoopedia
Fixed an issue in the Zoopedia search that allowed users to search for species outside of the current applied filters
Zoopedia links are now disabled for animals that are in DLC packs that are not installed (this would previously open the Zoopedia at the wrong entry)
Fixed habitat space requirements for juveniles being calculated incorrectly in the Zoopedia
The pregnancy icon now remains in the animal list when offspring is imminent
Audio
Fixed Juvenile Koala vocalisation not playing back correctly with some behaviours
Re-balanced audio levels of thunder in Tropical biome to make its loudness more consistent with other biomes
Fixed Black-Tailed Prairie Dog lacking vocalisation audio when dying to predation
Fixed Proboscis Monkey social call vocalisations not playing back correctly with some behaviours
Thank you for all the love on the North America Animal Pack so far! We are thrilled to see your reactions to the pack and the habitat builds for our adorable new animals coming in. As always, thank you for your feedback and for raising any issues - or sneaky flexicolour additions - that you've found!
This update should resolve various issues reported by our community, alongside a few tweaks - are you ready for more sociable Alligators?
For full info, read on below for the patch notes:
Planet Zoo - 1.7.1 Update Notes
General Bug Fixes and Improvements
Animals
We have adjusted the American Alligator's social group size based on feedback. Initial group sizes had been chosen based on the aggression potential shown by the species and some zoos only keeping solitary animals
New group sizes are as follows:
Mixed: 1 male, 5 females
Male bachelor groups: 6 males
Female bachelor groups: 6 females
As part of this change, we have reduced the additional land, water and deep water space requirements for the American Alligator, so that bigger group sizes do not balloon the overall space requirements
Fixed a typo in the US-English version of the American Alligator's Zoopedia referring to the Saltwater Crocodile instead
Fixed a typo in the US-English version of the North American Beaver's Zoopedia not properly describing its barrier requirements
Fixed the fur fading out too quickly on the Moose
Beaver Dam female animation fixed where previously mud particles were floating incorrectly
Scenery
Fixed an issue where some of the Opaque Glass Panel assets flexicolour channels did not function correctly
Fixed an issue where guest wouldn't teleport if a Path Barrier is blocking the exit of a Transport Ride
Animal Talk Seating Improvements:
Animal Talk Seats now have buttons to link them to an Animal Talk Point
"Use Seating Room Only" has been replaced with "Allow Guest Standing" with functionality of toggle flipped (existing seating will adjust to reflect this change)
Improvements to UI text and flow for setting up Animal Talk Seating
General stability fixes for Animal Talk Seating
Guests
Guest navigation stability fixes
Game Modes
Sandbox/Franchise/Challenge
Added snow on load to Tundra Sculpted maps to match flat versions
UI
Fixed the game sometimes becoming unresponsive when switching tabs in Animal Trading
Corrected translations for the random scenery rotation shortcut key control setting
Audio
Fixed the audio continuing to play through the speaker from the preview, after clicking cancel
Stability
Fixed a potential crash when rapidly switching filters in the Zoopedia
Thanks for joining us on our road trip on the run-up to today, but we have reached our final destination - the North America Animal Pack and 1.7 Update are officially out now! Update your game to join the fun!
Update 1.7 is free for everybody who owns the base Planet Zoo game, and introduces several new and exciting features to enhance your gameplay experience! We've added, among other features, a couple of new Mapping Tools, giving you the ability to create custom heightmaps to alter your starting terrain, and also adding in a range of premade Terrain Type maps for players to use as a base - no more starting with a flat canvas (unless you want to!).
Joining the bears from Update 1.6, big cats are diving into the fun with new Deep Swimming abilities for the Jaguar, Bengal Tiger, and the Siberian Tiger. We've also adjusted the swimming depth requirements for individual species to make Deep Swimming habitats easier to manage and will allow deep-diving turns to remain smooth - these are in the patch notes below so check them out for more information.
Grab a friend and snag a seat because it's time for a show, with the new Animal Talk Seating Areas! These can be hooked up to your Animal Talk Educator podiums, and allow you to increase the viewing capacity of shows in a set viewing area. This will also help control the flow of guests in your park, helping prevent crowing around Educator points.
To further help with guest flow, we have also introduced new Path Barriers. These take the form of hard barriers that will block off paths and prevent guests from following that direction entirely, and kerbs, which will discourage guests from entering areas but will still allow them to use that route if there are no other options available.
Do you get frustrated having to manually adjust scenery objects during habitat builds to create a natural appearance? With the new Scenery Placement Randomisation Toggle, objects will alter their position between placement to give you another approach to building your park! But don't worry, if you prefer to have exact control over your placement, it can be toggled off.
Dig deep into all of the features above, as well as some quality of life Zoopedia changes, in our Update 1.7 announcement post and the patch notes below.
The Planet Zoo: North America Animal Pack introduces 8 new animal friends for you to enjoy in your zoos! Be sure to give your warmest welcomes to 7 Habitat Animals - the industrious American Beaver, the towering and majestic Moose, the sleek and smart California Sea Lion, the shy and solitary Cougar, the enormous American Alligator, the highly-sociable Black-tailed Prairie Dog and the elusive yet adorable Arctic Fox. Joining them is a new Exhibit Animal: the American Bullfrog!
To help you take the best care of our new friends as possible, we've also added some new enrichment items. Dress up your habitats with items such as the Pronghorn Piñata, Skittle Feeder, Melon Feeder, Underwater Feeder, and the Beaver Pool - they're sure to make a splash!
Lastly, take a trip to the gorgeous Blue Ridge Mountains in a new Timed Scenario! Do you have what it takes to spin this small zoo into a North American dream?
The Planet Zoo: North America Animal Pack is available now on Steam for £7.99 ($9.99, 9.99€). You must have the base Planet Zoo game to be able to play this content. Update 1.7 is out now to install and is free for all players.
Thank you again to all of our wonderful community for joining us on our road trip in the run-up to this release, and for your continued love and support. We're constantly in awe of what you create and bring to this space, and we can't wait to see what the PlanZo Fam does with this content. Keep an eye on our social media for all future news and announcements, and for highlights of the North America Animal Pack. Also, be sure to tune in today for a special launch stream at 16:00 BST!
Happy zoo-ing!
Planet Zoo - 1.7.0 Update Notes
This update contains many more bug fixes, updates and some new content.
New Content - Planet Zoo: North America Animal Pack
NEW - Animals
New animals in the Planet Zoo: North America Animal Pack
American Alligator
Black-tailed Prairie Dog
California Sea Lion
Cougar
Moose
North American Beaver
Arctic Fox
American Bullfrog
The following new toy enrichment items are included with the Planet Zoo: North America Pack:
Beaver Pool, available for:
North American Beaver, with new animations progressing the state of the enrichment with each interaction
African Elephant (juvenile only), with the Water Pool enrichment animations
Dingo, with the Water Pool enrichment animations
Dhole, with the Water Pool enrichment animations
Indian Elephant (juvenile only), with the Water Pool enrichment animations
Sun Bear, with the Water Pool enrichment animations
The following new food enrichment items are included with the Planet Zoo: North America Animal Pack:
Skittle Feeder
Arctic Fox
African Wild Dog
Dhole
Fennec Fox
Piñata Pronghorn
Arctic Fox
Cougar
African Wild Dog
Arctic Wolf
Bengal Tiger
Cheetah
Clouded Leopard
Dhole
Dingo
Jaguar
Siberian Tiger
Snow Leopard
Spotted Hyena
Timber Wolf
West African Lion
Melon Feeder, available for:
Black-tailed Prairie Dog
Moose
North American Beaver
Southern White Rhinoceros
Indian Rhinoceros
Reindeer
Hippopotamus
Pygmy Hippo
NEW - Timed Scenario
Nestled in the foothills of the Blue Ridge Mountains, this newly developed attraction aims to educate its visitors while providing its animals large, naturalistic habitats... At least that's what the brochure said before the owners ran out of money! Pick up where the previous owners left off and complete this watery paradise in this brand new timed scenario!
NEW - Avatar Costume
New Beaver avatar costume
New Content - Free Update 1.7
NEW - AnimalsThe following new food enrichment item is included in the free Update 1.7:
Underwater Herbivore Feeder, available for:
North American Beaver
NEW - Big Cats Deep Swimming Behaviours
Deep Swimming behaviours have been added to the following Big Cats. All of these Big Cats are also able to use the Underwater Box Feeder. This change is available for all users who own the animal's respective game content:
Bengal Tiger (Base Game - free for everyone)
Siberian Tiger (Base Game - free for everyone)
Jaguar (Requires South America Pack)
NEW - Animal Talk Seating
New Animal Talk Seating can be placed in your zoo.
Found in the Facilities browser, these can be linked to Animal Talk Points to expand the guest capacity of your animal talks
Animal Talk Seating is a path extra that can be placed on paths or plazas
Animal Talk Seating must be within a set radius of the talk point in order to be linked
Additional UI has been added to Animal Talk Points for the following:
Guest Capacity showing the number of available positions for guests at a talk point
Link Seating UI to allow you to link Talk Seating to the Talk Point
NEW - Sculpted Terrain Toggle option
Each starting map now has a new Sculpted Terrain variant for the following biomes:
Desert
Grassland
Tropical
Temperate
Taiga
Tundra
Tropical x South America (new location for old Tropical South America map)
Desert x Oceania
Terrain type can be selected from the new drop down once a continent and biome has been selected
This feature works with Sandbox, Challenge, and Franchise
NEW -Terrain Height Maps
Starting terrain can now be generated from .tif heightmap data
Example heightmaps can be found in Steam\steamapps\common\Planet Zoo\ProvidedHeightmaps
Heightmaps must be 1024x1024 and in the .tif format
Custom heightmaps should be saved to Documents\Frontier Developments\Planet Zoo\UserHeightmaps
NEW - Guest Barriers
New guest barriers have been added to Planet Zoo.
Guest Barrier Metal and Ribbon will block staff and guests when used on a path
Guest Barrier Kerb will still allow guests and staff to pass through, but they will try and avoid doing so where possible
New Barriers are:
Guest Barrier Metal
Guest Barrier Sign 01 and Guest Barrier Sign 02 (to go with Guest Barrier Metal)
Guest Barrier Ribbon (1m, 2m and 4m)
Guest Barrier Kerb (1m, 2m and 4m)
NEW - Reduced Swimming Depth Requirements for the following animals
After investigating and observing the performance of diving animals, we have made the following changes to depth requirements:
The following animals have a minimum depth requirement of 2m:
Cuvier's Dwarf Caiman
Giant Otter
King Penguin
African Penguin
North American Beaver
The following animals have a minimum depth requirement of 3m:
Gharial
Saltwater Crocodile
Grey Seal
American Alligator
California Sea Lion
The following animals have a minimum depth requirement of 4m:
Formosan Black Bear
Grizzly Bear
Polar Bear
Sun Bear
Bengal Tiger
Siberian Tiger
Jaguar
Please Note: We have chosen the above values while considering both recommended water depth for the species as well as the actual performances of the animals in the diving system when subjected to more shallow depths. We've chosen the lowest depth values for each animal where we are confident the diving system will still work properly.
NEW - Zoopedia Filter Options
We have expanded the Zoopedia search bar with a set of filters to make it easier to search for species based on the following categories:
Fixed missing flexicolour tags on Food Trough, Food Bowl and Water Pipe items
Staff
Fixed rare issue where staff get stuck and refuse to enter staff buildings
Game Modes
Sandbox
Added an 'Enable Staff Fleeing' option to sandbox settings
UI
Main Browser
Added Random scenery rotation option to the scenery brush panel next to the object browser. Turning this on will randomise the rotation of a selected object each time it is placed
Management
Added an option to Quick Trade animals to the Animal Management, which was previously only possible from the animal market
Similar to releasing animals to the wild, simply multiselect the animals that should be sold and click the Quick Trade button in the Animal Management
A popup will inform on the selected animals' value, potential conditions preventing sale of any individuals, and request a confirmation to finalise the transaction
Animals in storage now display their source zoo, rather than the zoo they were most recently in
Zoopedia
Added more shortcuts to the Zoopedia, making it easier to check and purchase new animals
Added a shortcut from the Zoopedia to the animal or exhibit animal market, with an active filter for the species
Added a shortcut from the Zoopedia to the animal management, with an active filter for the species
Added a space calculator to the Natural Habitat section of the Zoopedia to calculate minimum habitat requirements for a custom population of a species
Adjusted the Zoopedia map to the correct distribution of North Sulawesi Babirusa
Fixed an issue where the Underwater Box Feeder and Forage Wall always displayed as locked on Challenge and Franchise mode
Fixed the King Penguin Zoopedia image having its head cropped
Fixed Blurred/Blend lines on Fennec Fox Zoopedia page image
Help Topics
Added new help topics for the following:
Guest Barriers
Adjusted help topics for the following topics:
Animal Talks, to include information on Animal Talk Seating
Placement Controls, to include a shortcut for random rotation toggle
Misc
Fixed Animal Research UI showing no research has been done on it's related Animal if they're all removed from the Zoo, despite having done research
Vet thoughts about serious injuries now reference the habitat name instead of the animal name
Fixed Llama mate missing from the animal info panel after relaunching the game
List of Active Tags is cleared when browser is re-opened
Fixed heatmap white world effect not covering the whole window at some window resolutions
Added the coat/fur colouration information to the new animal menu genetics tool tip
Fixed the same thumbnail icons being displayed for two different Night Vision filters
Fixed tooltips in habitat info panel not properly describing available food and water
Fixed Staff Info Panel still displaying pros/cons of next training level when at max training level
Fixed Natural Selection achievement not triggering
Fixed Icon of Vista Point does not match depiction on construction browser icon
Alerts about multiple habitat or exhibit problems can now be dismissed
Audio
Fixed Female Southern White Rhinoceros making no sound during fights
Fixed Sun Bear not making any sounds when killed by a predator
Fixed Babirusa fight interaction not having sound
Fixed Binturong mating ritual using Sun Bear audio instead of its own audio assets
Fixed missing audio for Habitat Web Camera and Security Camera when turning or switching between cameras
Make sure to fill up your gas tanks and get those snacks ready, because we're going on a road trip! We'll be travelling from the tall forests of the American west coast, all the way to the swamps of Florida and beyond in our next Planet Zoo Pack!
Introducing, the Planet Zoo: North America Animal Pack, available to download and buy alongside free Update 1.7 on 4 October, 2021!
Which animals will we meet on our journey? Let's find out! In this Animal Pack you'll meet 7 mesmerising habitat animals: the industrious American Beaver, the towering and majestic Moose, the sleek and smart California Sea Lion, the shy and solitary Cougar, the enormous American Alligator, the highly-sociable Black-tailed Prairie Dog and the elusive yet adorable Arctic Fox. Joining them is a personal favourite as our exhibit animal: the American Bullfrog! One of the largest frogs in North America, they are known for their bright green skin.
With so many new animals to look after and care for, you'll need some enrichment items to go with them! These include the Pronghorn Piñata, Skittle Feeder, Melon Feeder, Underwater Feeder, and the Beaver Pool which will help your industrious friends show off their skills to amaze and impress your guests.
We'll also be bringing you a new timed scenario with this Pack, set in the foothills of the Blue Ridge Mountains. Put your skills to the test and make this small zoo into a success story!
Planet Zoo: North America Animal Pack will be available for purchase for £7.99 ($9.99, 9.99€) on Steam from 4 October. Want to be one of the first to know as soon as the Pack releases? Then head over to Steam and wishlist now! Don't forget that you'll need to own Planet Zoo to be able to enjoy the Planet Zoo: North America Animal Pack.
Which animal are you most looking forward to? From now until launch we'll be heading on a road trip together to meet them all, so make sure you stay tuned to our social channels!
It's time for another insight into what you can expect to see coming up in Planet Zoo! We're happy to announce that free Update 1.7 will be available to get your paws on from 4 October!
Our team has been hard at work trying to bring you some of your most requested features, as well as a few surprises! The first of these we revealed last week, with the announcement of our upcoming Custom Heightmaps, but it's now time to reveal what else you can expect. Update 1.7 will bring you varied terrain options, deep swimming for cats, animal talk seating areas, path barriers, a scenery placement randomisation toggle, and some quality of life improvements to the Zoopedia!
For more information on all of this, read on below:
Mapping Tools Custom Heightmaps are making their way to Planet Zoo! These will allow you to really get creative with your map terrain via uploading image files. For more in-depth information on how this will work, check out our forum post from last week!
But wait, that's not all! We also have new Terrain Type options coming to give you even more variation in pre-made maps.
When you go through your standard set-up for starting a new zoo, you will now have a new option: Terrain Type. From here, you'll be able to select "Flat", which is your standard map area that you know and love, or "Sculpted", a range of new options, with one new sculpted option per biome type. We won't spoil all of these so you can discover them yourselves, but one special one is the "Desert - Oceania" map, a flat desert with a mountain in the middle similar to Uluru!
You will now also be able to use Scenario Zoo maps in Sandbox Mode! There are 9 timed scenarios and 14 regular scenarios, which means 23 new terrain maps and 30+ new terrain variants! Though, please note that scenario maps are not available in Franchise Mode. Scenario Zoos in Sandbox Mode will also have the new "Terrain Only" button which removes everything except the terrain, another variation for you to start out with! This is perfect for people who want to jump into a Scenario Zoo terrain, but still have the freedom to create their own zoo from scratch.
Swimming Changes
Following the Bears from the 1.6 Update, some of our big cats will be getting their paws wet with Deep Swimming. The cats taking the plunge will be:
Jaguar
Bengal Tiger
Siberian Tiger
This will include the male, female, and juvenile of each species. Be sure to start adjusting your habitats, as we bet they can't wait to make a splash the second the update drops!
To go alongside this, we're also implementing some tweaks to the swimming depth requirements for individual species. This should allow diving turns for deep swimming animals to remain smooth, while also preventing clipping! Minimum depth requirements range from 2-4m.
Animal Talk Seating Areas
Rally up your guests because it's time for a show! Animal Talks are going to be bigger and better than ever with the addition of new Seating Areas, increasing the capacity per Educator and helping you better control the flow of guests around these areas.
Pick one of our new talk-specific seating options and link an Animal Talk Point to it, and guests will now be able to sit and really give their full attention! But don't fret, you will still be able to use the Animal Talk Points as standing attractions as well. What animal will you pick as your first to have its very own seated education area?
Path Barriers
On top of the new Seating Areas to help you control your Zoos guest flow, we're also adding Path Barriers! These will render areas of path inaccessible to guests and staff alike, allowing you to direct the traffic in your zoo more accurately. For areas where you want guests to have the option to pass, but to be less likely to do so, we're also adding in Kerbs. These will discourage guests from crossing, but they will still use it if the area is otherwise too crowded or there is no other route.
Scenery Placement Randomisation
Ever been placing lots of the same scenery item, and had to manually adjust it each time to keep things looking natural? Well, no longer! We're introducing a new Randomisation Placement Toggle which, when turned on, will randomly change the rotation of the item you are using in between each placement. This will allow you to create an organic appearance much faster than before! We know this will be a game-changer for foliage and rock-heavy builds. What are you most excited to use this on?
Zoopedia Changes
Finally, we're adding a few quality of life improvements to help with your Zoopedia usage:
The Animal Management screen has a new Zoopedia link button, connected to the listed animals
Animal Management and Animal Market buttons have been added to the Zoopedia, taking you to the filtered animals
Habitat space requirements have now been added to the Zoopedia UI
Biome filters have also been added to the Zoopedia filter options
And lastly, we've also added the option to quick trade from the Animal Management screen! This will work similar to Release to Wild, and means that Quick Trading is now available beyond the Trade Centre.
We hope you're looking forward to all of these new changes! The update will come with various other tweaks and bug fixes, so as always, we will have a full list of patch notes for you on launch. There's more news from us still to come very soon, so be sure to keep an eye out on our social media, but for now we'll be hanging out on Twitch to chat about update 1.7 and spend some time with you all. See you there at 17:00 BST!
Thank you to everyone who has been playing the Africa Pack and 1.6 Update, we're getting some really impressive builds coming in with the new content and love to see it! We'd like to extend an extra-special thank you to everyone who has submitted reports & helped bring issues to our attention. Today, we have another update for you that should address the bulk of these (such as mesh now being properly see-through!). As always, please keep sharing your feedback, reports, creations, and more!
Alongside the other fixes, we also have resolved one particular UI bug that is included below, but felt it was worth sharing the issue tracker link for it too so you're all aware as this one was having a big impact on your zoos: https://issues.frontierstore.net/issue-detail/40828
Patch notes for Update 1.6.3:
General Bug Fixes and Improvements
Animals
Fixed a typo in the US-English Fun Fact #4 for the Arctic Wolf showing a wrong temperature value
Scenery
Fixed a bug that required ownership of the Africa Pack in order to place the Western Chimpanzee Reward Statues
Updated mesh construction assets so they will now allow line of sight
Game Modes
Sandbox
Sandbox Options
Fix an issue with "Increase Guest Stay" in Sandbox mode preventing donations
UI
Fixed bug in the Animal Management UI that would cause the "Select All" toggle to select all animals in the zoo, even when the list is being filtered
Audio
Fixed custom .flac audio files not looping
Stability
Fixed a rare loading crash where the game saved an animal that thought a staff member that didn't exist was carrying it
Fixed a crash that could occur due to a name parsing issue on the world records screen in the zoopedia
Fixed a crash that could occur due to too many audio events near in animals in water
Fixed a crash that could occur when having or placing the frozen fruit enrichment
Fixed a crash when switching from one custom audio file to another
It's been a pretty incredible few weeks, it's so great to see you all enjoying the Africa Pack as well as Update 1.6, not to mention seeing entries for the forum competition coming in!
We've been reading all your feedback and this update will address quite a few of the things you've brought up (shoutout to tag updates as well as some crash fixes!). As always, please keep sharing your feedback, creations, and generally carry on being amazing to chat with <3
Here are the patch notes for Update 1.6.2:
Planet Zoo - 1.6.2 Update Notes General Bug Fixes and Improvements
Animals
Fixed an issue where animals were drifting during lethal fights
Fixed an issue where the female Sun Bear would not use the water pool
Fixed an issue with the Formosan Black Bear and Grizzly Bear where they were unable to navigate the habitat while climbing
Fixed an issue with jump height calculations, resolving occurrences where animals could escape over barriers above their height requirement
Fixed an issue where animals would get stuck in place after pouncing on some food enrichment
Fixed the tip of the African Penguin beak intersecting with the upper beak
Staff will hold onto boxed animals longer when transporting if the destination looks like it's failing, to try and regrab the destination
Meerkat holes are now interacted with correctly when the habitat they are located in is changed
Fixed stray geometry on the Southern White Rhino tail during defecation
Fixed food enrichment items recording the number of uses in the last 12 months
Scenery
Fixed tags on several items and blueprints:
Removed the Africa Pack tag from all variants of the African Oil Palm, Fever Tree, Drinn Grass and Nitraria Retusa Bush
Removed the King Penguin tag from the Curio Ball enrichment
Removed misleading flexicolour tag from North African Fence panels
Removed Wood material tag from Animal Trade Centre
Streamlined tagging setup for all blueprints of the following categories:
Shop Shells
Staff Facilities
Exhibits
Fixed the East Asia Wall Light 02 Lantern asset so it will now turn automatically and can also be manually turned on or off, also added flexicolour
Fixed the following light assets as being displayed as "Not Powered" on pre-made buildings in El Darar Bazaar timed scenario. This will also address the glowing windows from appearing as needing power/generators:
African Window 04
Indian Wall Light Bracket
Game Modes
Sandbox
Sandbox Options
Added an 'Enable staff fleeing' option to sandbox to prevent staff fleeing from dangerous escaped animals too
When toggling off 'Enable animal escapes' players will no longer get a notification for escapes, and animals will not enter the escaped state. Instead they will be boxed if they are without a habitat; or moved back to the gate if they are free to wander too far
Disabled notification alerts for overcrowding and fighting when those are toggled off, also stop guests commenting on animal temperature if that is toggled off
Re-enabled breakdowns option as it was missing from the sandbox settings
Added tooltip for final preset "Individual Zoo Settings" in sandbox settings
UI
Misc
Fixed an issue where in some cases clearing the species search would leave the species search box disabled
Fixed an issue where large numbers of "Joined a pack" notifications appeared when loading into a zoo
Fixed a typo in the US-English zoopedia description for the Sacred Scarab Beetles. Users of the imperial measurement system no longer need to be afraid of 80 foot long Scarab Beetles
Fixed an issue where switching tabs with a species search bar filled in would give inconsistent results switching back to the same tab
Stability
Fixed startup crash for extremely large well paved zoos
Fixed crash caused by animals trying to drink from a lake which had just been deleted
Fixed crash caused by an enrichment object spawner being deleted while it was in the process of resetting itself
Fixed crash caused by animals trying to start moving towards an animal talk simultaneously
Fixed crash caused by rapidly placing and deleting enrichment objects
Fixed crash caused by keepers trying to clean up a Meerkat hole which had just despawned
Fixed an infrequent audio crash in the billboards
Fixed a load crash for Vista Points that were assigned to habitats that were deleted