Thank you to everyone who has been playing the Africa Pack and 1.6 Update, we're getting some really impressive builds coming in with the new content and love to see it! We'd like to extend an extra-special thank you to everyone who has submitted reports & helped bring issues to our attention. Today, we have another update for you that should address the bulk of these (such as mesh now being properly see-through!). As always, please keep sharing your feedback, reports, creations, and more!
Alongside the other fixes, we also have resolved one particular UI bug that is included below, but felt it was worth sharing the issue tracker link for it too so you're all aware as this one was having a big impact on your zoos: https://issues.frontierstore.net/issue-detail/40828
Patch notes for Update 1.6.3:
General Bug Fixes and Improvements
Animals
Fixed a typo in the US-English Fun Fact #4 for the Arctic Wolf showing a wrong temperature value
Scenery
Fixed a bug that required ownership of the Africa Pack in order to place the Western Chimpanzee Reward Statues
Updated mesh construction assets so they will now allow line of sight
Game Modes
Sandbox
Sandbox Options
Fix an issue with "Increase Guest Stay" in Sandbox mode preventing donations
UI
Fixed bug in the Animal Management UI that would cause the "Select All" toggle to select all animals in the zoo, even when the list is being filtered
Audio
Fixed custom .flac audio files not looping
Stability
Fixed a rare loading crash where the game saved an animal that thought a staff member that didn't exist was carrying it
Fixed a crash that could occur due to a name parsing issue on the world records screen in the zoopedia
Fixed a crash that could occur due to too many audio events near in animals in water
Fixed a crash that could occur when having or placing the frozen fruit enrichment
Fixed a crash when switching from one custom audio file to another
It's been a pretty incredible few weeks, it's so great to see you all enjoying the Africa Pack as well as Update 1.6, not to mention seeing entries for the forum competition coming in!
We've been reading all your feedback and this update will address quite a few of the things you've brought up (shoutout to tag updates as well as some crash fixes!). As always, please keep sharing your feedback, creations, and generally carry on being amazing to chat with <3
Here are the patch notes for Update 1.6.2:
Planet Zoo - 1.6.2 Update Notes General Bug Fixes and Improvements
Animals
Fixed an issue where animals were drifting during lethal fights
Fixed an issue where the female Sun Bear would not use the water pool
Fixed an issue with the Formosan Black Bear and Grizzly Bear where they were unable to navigate the habitat while climbing
Fixed an issue with jump height calculations, resolving occurrences where animals could escape over barriers above their height requirement
Fixed an issue where animals would get stuck in place after pouncing on some food enrichment
Fixed the tip of the African Penguin beak intersecting with the upper beak
Staff will hold onto boxed animals longer when transporting if the destination looks like it's failing, to try and regrab the destination
Meerkat holes are now interacted with correctly when the habitat they are located in is changed
Fixed stray geometry on the Southern White Rhino tail during defecation
Fixed food enrichment items recording the number of uses in the last 12 months
Scenery
Fixed tags on several items and blueprints:
Removed the Africa Pack tag from all variants of the African Oil Palm, Fever Tree, Drinn Grass and Nitraria Retusa Bush
Removed the King Penguin tag from the Curio Ball enrichment
Removed misleading flexicolour tag from North African Fence panels
Removed Wood material tag from Animal Trade Centre
Streamlined tagging setup for all blueprints of the following categories:
Shop Shells
Staff Facilities
Exhibits
Fixed the East Asia Wall Light 02 Lantern asset so it will now turn automatically and can also be manually turned on or off, also added flexicolour
Fixed the following light assets as being displayed as "Not Powered" on pre-made buildings in El Darar Bazaar timed scenario. This will also address the glowing windows from appearing as needing power/generators:
African Window 04
Indian Wall Light Bracket
Game Modes
Sandbox
Sandbox Options
Added an 'Enable staff fleeing' option to sandbox to prevent staff fleeing from dangerous escaped animals too
When toggling off 'Enable animal escapes' players will no longer get a notification for escapes, and animals will not enter the escaped state. Instead they will be boxed if they are without a habitat; or moved back to the gate if they are free to wander too far
Disabled notification alerts for overcrowding and fighting when those are toggled off, also stop guests commenting on animal temperature if that is toggled off
Re-enabled breakdowns option as it was missing from the sandbox settings
Added tooltip for final preset "Individual Zoo Settings" in sandbox settings
UI
Misc
Fixed an issue where in some cases clearing the species search would leave the species search box disabled
Fixed an issue where large numbers of "Joined a pack" notifications appeared when loading into a zoo
Fixed a typo in the US-English zoopedia description for the Sacred Scarab Beetles. Users of the imperial measurement system no longer need to be afraid of 80 foot long Scarab Beetles
Fixed an issue where switching tabs with a species search bar filled in would give inconsistent results switching back to the same tab
Stability
Fixed startup crash for extremely large well paved zoos
Fixed crash caused by animals trying to drink from a lake which had just been deleted
Fixed crash caused by an enrichment object spawner being deleted while it was in the process of resetting itself
Fixed crash caused by animals trying to start moving towards an animal talk simultaneously
Fixed crash caused by rapidly placing and deleting enrichment objects
Fixed crash caused by keepers trying to clean up a Meerkat hole which had just despawned
Fixed an infrequent audio crash in the billboards
Fixed a load crash for Vista Points that were assigned to habitats that were deleted
It's been incredible seeing you all get to know our latest arrivals, and especially seeing you all explore the new scenery too! Thank you as always for all your feedback and raising any issues you've found, this update will help alleviate some of those and we are working on others at the moment (like some of the tags on a certain few trees!). Please keep sharing your feedback, but also what you're creating!
For this update, read on below to see the patch notes:
Planet Zoo - 1.6.1 Update Notes General Bug Fixes and Improvements
Animals
Fixed an issue with the tennis ball enrichment item falling through terrain when travelling at high speeds
Fixed an issue with the bamboo feeder trapping animals and appearing to hover in the air when interacted with
Fixed an issue where the slow feeder showed up in the Meerkat's toy research list in the zoopedia, despite the Meerkat not using it
Fixed an issue where animals would not pounce on enrichment items at the edge of their habitat
Fixed an issue where the female King Penguin's head twisted whilst deep swimming
Fixed the Juvenile Meerkat not playing animations when interacting with termite mound
Fixed consistency issues with animal rotation during pouncing
Scenery
Added missing flexicolour tags to heater and cooler habitat assets
Added missing Africa Pack animal tags to the shelter blueprints
Fixed an issue where Aquatic Pack shelters were missing from the shelters building category
Fixed an issue where advanced duplicating a selection in scenery group edit mode would add together its translation or rotation, causing bad scenery placement
Fixed a usability issue when deleting the habitat target of a webcam
NOTE: We are aware of the foliage/tree tags from update 1.6 being tagged for the Africa Pack and will be addressing this soon!
Game Modes
Sandbox
Fixed the infinite guest cash toggle option in sandbox settings not working
UI
Misc
Fixed issue where the value showing the capacity of the trade centre would get cut off in the Trade centre UI
Fixed a small number of UI issues and a crash occurring when a vista point's target or the vista point itself is deleted through undo
Fixed the guest info panel saying their target is "Removed Destination" when the guest is navigating to a Vista Point
Fixed the Facility UI so it will now display the correct training level of staff members inside them
Ready for your next adventure? We're so excited to announce that the Africa Pack and free Update 1.6 have just arrived for Planet Zoo! Update your game now to start playing with this exciting new content!
Update 1.6 is free for everyone, and comes with amazing new features that will really enhance your gameplay experience. In this update, you can expect Bear Updates - including an exciting update to make Polar Bears easier to include in your Zoos (you can read more about that here) - as well as Deep Swimming for multiple bears, so you can create even better habitats for these incredible creatures. We've also included the exciting addition of Custom Audio Speakers, allowing you to adjust what multiple speakers within your Zoo play, and create the perfect audio-scape for your Guests! We've provided some Frontier tracks to get you started, but you'll also be able to add custom tracks to really up the ambience in your Zoo.
If you're a Planet Coaster fan, you might recognise this one: we're bringing Vista Points to Planet Zoo! Vista Points allow you to guide your Guests to suggested viewing locations in your Zoo, and you can read more about how they can be used here.
You'll also get your hands on a challenging new Timed Scenario set in Central America! In this scenario you'll be taking charge of an animal sanctuary, and will receive new animals in need of your care on a regular basis! This scenario really focuses on the animals you'll be saving and their welfare, and you'll notice this is reflected in the requirements you'll need to complete it. Once you do, though, you'll be able to claim a Chimpanzee statue as your prize! We'll also be adding a few new building pieces in the free update, including something we think you might have been asking for...we're not mesh-ing around!
As well as the above, you're also getting expanded storage, expanded sandbox settings, and lots more in Update 1.6 - check it all out here, and in the patch notes below!
The Planet Zoo: Africa Pack is adding 5 new creatures, including four habitat animals and one exciting exhibit insect to the Planet Zoo line-up! Get ready to meet the sociable Meerkat, endearing Fennec Fox, amazing African Penguin, striking Southern White Rhinoceros, and the Sacred Scarab Beetle! These new animals will all have their own unique requirements, so you'll need to visit the Zoopedia to find out how best to care for them and keep them happy, and the Meerkat brings with it an entirely new behaviour - digging!
There are also 180+ new African themed scenery pieces to get stuck into for all you builders! These include whole buildings made in the iconic African 'Moorish' architectural style, paths, and decorative items, all of which are designed to help you create stunning new Habitats for your creatures as well as a fully immersive atmosphere for your guests - plus, keep them shaded with new types of foliage, including majestic doum palms, Dragon Blood, and Quiver trees! We've also included a brand new Timed Scenario, set in a stunning Oasis, where you'll be asked to create a paradise for Guests and Animals from limited resources and power - it'll be tough, but we know you're up to the challenge!
The Planet Zoo: Africa Pack is available for £7.99 ($9.99, 9.99€) on Steam right now.
You must have the Planet Zoo base game to download and play this new content. Update 1.6 is free, and is available for all players now.
We'd like to give a big thank you to our amazing PlanZo Fam for all of the support and feedback you've provided us! We hope you enjoy Update 1.6 and the Planet Zoo: Africa Pack! As always, keep an eye on our forums and social media for all news and announcements, and make sure to tune in to our Planet Zoo: Africa Pack showcase stream at time goes here today!
Now go play and enjoy!
Planet Zoo - 1.6.0 Update Notes This update contains many more bug fixes, updates and some new content. New Content - Planet Zoo: Africa Pack
NEW - Animals
New animals in the Planet Zoo: Africa Pack
Meerkat
Fennec Fox
African Penguin
Southern White Rhinoceros
Sacred Scarab Beetle
The following new toy enrichment items are included with the Planet Zoo: Africa Pack:
Curio Ball, available for:
African Penguin
Fennec Fox
Western Chimpanzee
Tunnel, available for:
Fennec Fox
Meerkat
NOTE: The Tunnel is designed as a classic enrichment item, therefore animals cannot use it to traverse the habitat to reach a certain target point that the animal cannot access by its available modes of locomotion. If animals leave the tunnel in a normally non-traversable area, they could either become stuck and generate welfare issues or escape and be boxed up and returned to their habitat by a zookeeper. Please use the traversable heatmap to check your animals can properly enjoy the tunnel enrichment item!
Tennis Ball, available for:
Fennec Fox
Meerkat
A small variation of the Bubble Machine, available for:
Fennec Fox
New digging behaviour added to the Meerkat
Digging will occur on any terrain except rock
Meerkats will only dig to places in their habitat that they can reach using standard navigation.
Note: Meerkats will not be able to escape their habitat using this behaviour!
NEW - Timed Scenario
A fresh challenge for you to master: the new timed scenario taking place in an idyllic oasis bazaar. Well, ‘idyllic’ if you’re not counting the failing zoo you’ve just been put in charge of! Your aim is to reboot the power, add sustainable energy options such as solar and wind, and transform the place from a hidden desert gem to a must-see tourist attraction. Are you up to the task?
NEW - Foliage
Doum Palm (3x variants)
Quiver Tree (3x variants)
Sausage Tree (3x variants)
Dragon's Blood Tree (3x variants)
NEW - Scenery Pieces
Reward statues for the timed scenario:
Fennec Fox (4x variants: gold, silver, bronze and stone)
North African Plaster Block Square 1m
North African Plaster Block Square 2m
North African Plaster Block Square 4m
North African Plaster Block Rectangle 2m x 1m
North African Plaster Block Rectangle 4m x 2m
North African Plaster Tower Round 01
North African Plaster Tower Round 02
North African Plaster Tower Round 03
North African Plaster Tower Dome
North African Plaster Tower Thin Round 01
North African Plaster Tower Thin Round 02
North African Plaster Tower Thin Round 03
North African Plaster Tower Thick Round 01
North African Plaster Tower Thick Round 02
North African Plaster Tower Thick Round 03
North African Plaster Segment 2m
North African Plaster Segment 4m
North African Plaster Brick 01
North African Plaster Brick 02
North African Plaster Brick 03
North African Plaster Brick 04
North African Plaster Trim
North African Plaster Wall Trim Small
North African Plaster Wall Trim Large
North African Plaster Wall Arch
North African Plaster Wall Arch Ornamented
North African Plaster Column Top
North African Plaster Column Midpiece
North African Plaster Column Plain
North African Plaster Column Pattern
North African Plaster Column Pattern Tapered
North African Plaster Column Topper Plain
North African Plaster Column Topper Pattern
North African Plaster Column Topper Flare
North African Plaster Column Top Large
North African Plaster Column Midpiece Large
North African Plaster Column Plain Large
North African Plaster Column Pattern Large
North African Plaster Column Pattern Tapered Large
North African Plaster Column Topper Plain Large
North African Plaster Column Topper Pattern Large
North African Plaster Column Topper Flare Large
North African Plaster Sculpture Leaves
North African Plaster Cone Large
North African Plaster Cone Medium
North African Plaster Cone Small
North African Painted Wood Beam 1m Thick
North African Painted Wood Beam 1m Thin
North African Painted Wood Beam 2m Thick
North African Painted Wood Beam 2m Thin
North African Painted Wood Beam 4m Thick
North African Painted Wood Beam 4m Thin
Wooden Arbor Crossbar Large
Wooden Arbor Crossbar Small
Wooden Arbor Crossed 1m x 1m
Wooden Arbor Crossed 1m x 3m
Wooden Arbor Crossed 2m x 2m
Wooden Arbor Crossed 2m x 4m
Wooden Arbor Crossed 4m x 4m
Wooden Arbor Crossed Arch
Wooden Arbor Panel 1m x 1m
Wooden Arbor Panel 2m x 0.5m
Wooden Arbor Panel 2m x 1m
Wooden Arbor Panel 2m x 2m
Wooden Arbor Panel 4m x 0.5m
Wooden Arbor Panel 4m x 1m
Wooden Arbor Panel 4m x 2m
Wooden Arbor Beam Decorated 1m
Wooden Arbor Beam 1m
Wooden Arbor Beam 2m
Wooden Arbor Beam 4m
North African Ceramic Tiles 0.5m x 0.5m 01
North African Ceramic Tiles 0.5m x 0.5m 02
North African Ceramic Tiles 0.5m x 0.5m 03
North African Ceramic Tiles 1m x 1m 01
North African Ceramic Tiles 1m x 1m 02
North African Ceramic Tiles 2m x 1m 02
North African Ceramic Tiles 2m x 1m 01
North African Ceramic Tiles 2m x 2m 01
North African Ceramic Tiles 2m x 2m 02
North African Ceramic Tile Strip 0.5m
North African Ceramic Tile Strip 1m
North African Ceramic Tile Strip 2m
North African Ceramic Tile Strip Square
North African Plaster Wall Window 01
North African Plaster Wall Window 02
North African Plaster Wall Vent 01
North African Plaster Wall Vent 02
North African Plaster Wall Vent 03
North African Plaster Wall Vent 04
North African Plaster Wall Vent 05
North African Plaster Wall Vent 06
North African Plaster Wall Vent Top
North African Fountain Basin Wall
North African Fountain Basin
North African Plaster Decal Arrow
North African Plaster Decal Triangle 01
North African Plaster Decal Square
North African Plaster Decal Triangle 02
North African Plaster Decal Circle
North African Plaster Decal Flower
North African Plaster Decal Strip
North African Plaster Decal Semicircle 01
North African Plaster Decal Semicircle 02
North African Plaster Decal Drop
North African Plaster Decal Swirl
North African Wall Top 0.5m
North African Wall Top 0.5m Mirrored
North African Wall Top 1m
North African Wall Top 1m Mirrored
North African Wall Top Corner 1m
North African Wall Top Corner 0.5m
North African Decorative Plate 01
North African Decorative Plate 02
North African Decorative Plate 03
North African Decorative Plate 04
North African Stained Glass Panel Curved
North African Stained Glass Panel Flat
North African Rope Knot
North African Rope Tassel
North African Rope 1m
North African Rope 2m
North African Rope 4m
North African Decorative Brass Dromedary 01
North African Decorative Brass Dromedary 02
North African Decorative Plaster Dromedary 01
North African Decorative Plaster Dromedary 02
North African Window Frame 01
North African Window Frame 02
Emissive Window Panel 1m x 1m
Emissive Window Panel 2m x 1m
North African Lattice Panel 2m x 1m
North African Animal Sign Scarab
North African Animal Sign Fennec
North African Animal Sign Meerkat
North African Animal Sign Meerkat Brass
North African Animal Sign Meerkat Plaster
North African Animal Sign Rhino
North African Animal Sign African Penguin
North African Sculpture Rhino
North African Sculpture Rhino Mirrored
North African Sculpture Meerkat
North African Sculpture Fennec
North African Sculpture African Penguin Bronze
North African Sculpture African Penguin Clay
North African Door
North African Decorative Plaster Arch
North African Decorative Archway 01
North African Decorative Archway 02
North African Door Handle
North African Metal Bracket
North African Mosaic Planter
North African Shop Fascia
North African Educational Zoopedia Frame 01
North African Bench
North African Picnic Bench
North African Picnic Canopy
North African Bin
North African Wall Light
North African Shop Canopy
North African Lamp Post
North African Fence 01 Post
North African Fence 01
North African Fence 01 Curved
North African Fence 01 Curved Short
New Content - Free Update 1.6
NEW - Bear Deep Swimming Behaviours
Deep Swimming behaviours have been added to the following Bears. All of the Bears are also able to use the Underwater Box Feeder. This change is available for all users who own the animal's respective game content:
As idle behaviour:
Grizzly bear (Base Game - free for everyone)
Polar Bear (Requires Arctic Pack)
Sun bear (Requires Southeast Asia Animal Pack)
As navigational behaviour only:
Formosan black bear (Base Game - free for everyone)
NEW - Custom audio added to speakers
It is now possible to add your own custom sounds and music to all in game speakers
File formats supported are .ogg, .oga, .flac
Additionally if Media Foundation is available, .mp3, .wav, .aac, and .m4a are also supported
Education speakers must be set to a species before custom music or sounds can be applied
Files should be added to Documents\Frontier Developments\Planet Zoo\UserMusic
NEW - Camera Effects
We have added the ability to enable camera overlays such as filters, vignettes and Night Vision for all camera modes
Camera effects work for Guest Cams, Security Cams, and the new Habitat Web Cams
These effects are maintained when entering Nvidia Ansel
We have also added a torch toggle in the Camera Effects Panel
NEW -Habitat Web Cameras
We have added a new asset for your zoos: Habitat Web Cameras. These can be found in Facilities>Media Devices and Education>Visual Media
Habitat Webcams allow you to set up view-able cameras in and around your habitats, offering you a great view of your animals
All camera effects can be accessed from within the habitat webcam view
Habitat Webcams also offer you a small boost to your zoos marketing, encouraging more guests to visit
Marketing is capped at 1.5 stars and is only counted once per habitat
NEW - Vista Points
Vista Points were a much requested feature from Planet Coaster that we have now brought over to Planet Zoo with new expanded features!
Vista Points will act as a way of directing guests to your creations, be it scenery, habitats or terrain sculptures
They have three modes of operation depending on what you select as its Focus
Facing Direction: Place the Vista Point without setting a Focus and guests will stand and look in the direction the Vista Point is facing
Scenery Mode: Setting the focus to a scenery object will see guests moving to get the best view of the selected item
Habitat Mode: Setting the focus to a habitat will offer a viewing boost to any of the habitats view points in range
This will encourage guests to view the habitat from this location
A warning will be present if no view points are being improved
Guests will still use other locations in some situations, the vista points acts as a suggestion, not a command
NEW - Free Timed Scenario
Esperanza Santuario de Animales: a forever home for rescued animals who truly deserve it. Or at least it will be once you have set it up! Rescued animals from all over the world are being brought to you as we speak, and its up to you to provide their ideal homes. Don't wait around or you will end up with more animals than you know what to do with in this new free timed scenario.
NEW - Expanded Sandbox Settings
We have revisited the sandbox options for 1.6.0!
A new button has been added to the main HUD, under the setting icon in the top left hand corner of the screen. This allows players to gain quick access to the sandbox options.
A new sandbox tab has been added to the settings UI. The new tab provides new options that will give you even more control over your sandbox zoo's as well as let you organise which zoo has which options enabled. Sandbox will now be receiving new preset selections for you to either emulate another mode, or save your favourite custom settings. These will be available in Default preset, Creative preset, Challenge preset and Saved Custom preset. The settings you use for each sandbox zoo will be saved to that specific zoo, meaning you can have a different set up for every zoo if you would like to! If you've found your dream sandbox settings however, you can use the Saved Custom preset option to save those and apply them to any other zoo you build as well.
New sandbox setting options for 1.6.0 provided below:
Social Welfare
Enable Social Groups
Enable Overcrowding
Enable Animal Stress
Enable Animal Fights
Enable Animal Predation and Fear
Habitat Welfare
Enable Water Cleanliness
Enable Animal Defecation
Enable Animals Temperature Needs
Enable Animal Terrain Needs
Enable Animals Plant Needs
Enable Hard Shelter
Enable Food Spoiling
General Welfare
Enable Escapes
Guest Settings
Enable Guests Fleeing
Enable negative effect of facilities on guest happiness
Enable Pickpockets
New sandbox fanfare pop up added
NEW - Foliage
African Oil Palm (3x Variants)
Fever Tree (3x Variants)
Drinn Grass (3x Variants)
Nitraria Retusa Bush (3x Variants)
NEW - Scenery
Reward statues for the free scenario:
Western Chimpanzee (4x variants: gold, silver, bronze and stone)
Wall panels to work with existing Mud Wallset
Mud Wall Panel 1m x 1m
Mud Wall Panel 1m x 4m
Mud Wall Panel 2m x 1m
Mud Wall Panel 2m x 2m
Mud Wall Panel 2m x 4m
Mud Wall Panel 4m x 4m
A variety of sizes of off-grid Mesh panels to work alongside existing Barriers
Mesh Fence 01 1m
Mesh Fence 02 1m
Mesh Fence 01 2m
Mesh Fence 02 2m
Mesh Fence 01 4m
Mesh Fence 02 4m
Mesh Fence Panel 0.5m x 0.5m 01
Mesh Fence Panel 0.5m x 0.5m 02
Mesh Fence Panel 1m x 1m 01
Mesh Fence Panel 1m x 1m 02
Mesh Fence Panel 2m x 2m 01
Mesh Fence Panel 2m x 2m 02
Mesh Fence Panel 4m x 4m 01
Mesh Fence Panel 4m x 4m 02
Mesh Fence Panel 2m x 1m 01
Mesh Fence Panel 2m x 1m 02
Mesh Fence Panel 4m x 2m 01
Mesh Fence Panel 4m x 2m 02
A variety of sizes of off-grid one wall glass panel assets to work alongside existing barrier.
One Way Glass Panel 0.5m x 1m
One Way Glass Panel 1m x 1m
One Way Glass Panel 2m x 2m
One Way Glass Panel 1m x 2m
One Way Glass Panel 4m x 4m
One Way Glass Panel 2m x 4m
African Off-Road Vehicle Wheel
Vista Point
Habitat Web Camera
Added new Billboard provided images
Wide - African Penguin
Wide - Fennec Fox
Wide - Meerkat
Wide - Sacred Scarab Beetle
Wide - Southern White Rhino
NEW - Paths
Decorative Tile Path
Monochrome Tile Path
Decorative Brick Path
General Bug Fixed and Improvements
Animals
Added per species deep swimming duration's to vary the amount of time different species will stay underwater
Added more names for African animals
Adjusted Polar Bear habitat requirements to address player feedback - more information provided below :
Space requirement down to 3250m² from 6000m²; down to to 650m² from 1000m² for additional animals
Water requirement down to 720m² from 2000m²; up to 360m² from 250m² for additional animals
Added new deep water requirement for diving, 180m² base and 25m² for additional animals
Increased enrichment requirement slightly
Added biome and continent suitability for Taiga and Asia
Adjusted deep water area requirements for the Gharial
Fixed a pop in the animation when penguins use the platform float
Tweaked the selection radius of animals to be larger than the animal itself, meaning you'll only need to click close to an animal to bring up its info panel.
Scenery
Fixed Blue Lotus Plant 03 from being a navigable object
Removed blank tags from some building scenery
Game Modes
Scenario
Careers
Once Gold has been achieved in Career Scenarios, the trade centre will now start to populate with all species of animals
UI
Main Browser
New buttons added for:
Sandbox button
Camera effects
Management
Animal
Added species search Function to the following management screens:
Animal Management
Animal Market
Animal Storage
Exhibit Market
Exhibit Storage
Increased animal trade and exhibit trade centre capacity from 50 to 200
Animal Trading UI now allows filtering by multiple genetic ratings at the same time
Animal Trading UI now remembers the last used settings for sorting and filtering. It will also remember these settings across zoos in each game mode
Animals that have been put up for online trade will now display the time remaining to be sold in the animal storage list
Selecting "Clear All Filters" button in Animal Trading will now close any filter popups currently open
Enabled sending both habitat and exhibit animals to the trade centre at the same time via animal management
Animal storage location sort will prioritise animals being auctioned separately than the named list
Removed confirm button from filter popups in animal management headers
Hovering over the portrait of an animal portrait in the animal manager now shows the animal's genetics and coat/Fur colouration
Added new option to select all animals in the Animal management UI
Fixed genetic stats having incorrect colours in the Animal Market and Compare Mates UI
Removed animating bar in the header since it could be mistaken for a progress bar
The trade centre UI for exhibit animals no longer shows a button to trade with players online, as exhibit animals can never be traded online
Staff
Added new buttons to select all staff, or select all staff of a certain type
Clarified some wording around assigning vendors to single shops, in their info panel and the staff management tabs
Staff management tab will remember which staff are collapsed and uncollapsed during a save, but will reset to all open when switching saves
Restored collapsible staff headers
Info panels
Habitat
Animals tab in the Habitat info panel now shows an empty state if there are no animals in the habitat
Help Topics
New help topics for the following
Habitat Web Cameras
Camera Effects
Vista Points
Misc
Added new Polar Bear ident which will randomly play for owners of the Arctic pack
Added more loading screen animals!
Add the ability to set precise prices in a number of areas within the info panel UI
Fixed Corrupted characters found in Adventure Tour Info Panel
Fixed bug in the Timeline UI which would cause it to scroll back to the top when a new event is added
Fixed bug that caused the difficulty drop down to disappear when re-selecting a scenario
Removed unused breeder column in the World Records UI
Updated habitat call buttons to show when a staff member is called but not urgently. Click to upgrade task to urgent
Stability
Fixed bug which would cause a custom tag to be visible after being deleted, causing a crash when selected
Performance
General performance tweaks and optimisations
Localisation
Fixed wrong term for Caretaker being used on some info panels
Cheats
Tegidcam has been tweaked to give a better feel
Standard camera movement slowed down to match walking speed
Hold shift to incrase movements speed
Once cheat is active in a park, easilty jump back into Tegidcam py pressing C
Press T to toggle camera mode and enable free look
Known Issues
When duplicating a scenery selection within group edit mode, if using the advanced rotation widget, each subsequent duplication will further apply the previous rotation onto the new piece. This does not occur using surface move rotation. This will be addressed in a further update
Meerkats will have the Slow Feeder listed in their 'toy enrichment' list in the Zoopedia even though it is not a toy and not useable by the Meerkats
Meerkats hands are offset from the termite mound enrichment item
African Wall Light Bracket and African Window 04 show as unpowered in the power heatmap despite not requiring power
We've been digging around searching for our next location to visit in Planet Zoo, and may have found a few favourites to bring to the roster along the way! This is a mighty continent that we are very excited to make the next stop on our journey together.
We're very excited to announce the Planet Zoo: Africa Pack, available to purchase and download alongside free Update 1.6 on 22 June, 2021!
Are you ready to hear which animals you will get to meet in this pack? Get ready to welcome the sociable Meerkat, endearing Fennec Fox, amazing African Penguin, striking Southern White Rhinoceros and the remarkable Sacred Scarab Beetle to your Zoo! Each of these unique creatures will present you with a different challenge to look after them, from swimming with the African Penguin to space fit for a Southern White Rhinoceros and a new behaviour introduced by the Meerkat; digging! With new arrivals come new challenges, and we can't wait to see what kind of habitats you create to meet their needs. Don't forget to use the knowledge from the Zoopedia to help you out!
You'll also be able to take on a brand new Timed Scenario set in a stunning Oasis. With limited power and infrastructure, it will be your job to turn this Oasis into a paradise for guests and animals alike. Do you think you've got what it takes to make this zoo into a success? We certainly do! You've got this zookeepers!
As promised for all the builders out there, this pack will contain just over 180 incredible African themed scenery pieces, including some pieces in the iconic African 'Moorish' architectural style! You'll find whole buildings, new paths and more to play with (like this amazing statue below!) and build your dream new habitat's for these new African animals.
Planet Zoo: Africa Pack will be available for purchase for £7.99 ($9.99, 9.99€) on Steam from 22 June. Want to be notified when the game is available? You can head over to Steam to wishlist it right now! Please remember that you'll need to own the base game of Planet Zoo to be able to enjoy the Planet Zoo: Africa Pack.
Which of the animals is your favourite? Will you get to know the Meerkats first or check out the remarkable Sacred Scarab Beetle exhibit? Don't forget to head over to Twitter to vote on which one we'll showcase first!
Hayo Zookeepers! Curious to hear what's coming up for Planet Zoo? Then you're in the right place! We're very happy to share that free Update 1.6 will be available to download and enjoy from 22 June!
As always we're reading everything you share with us and working hard to include some of your most requested changes (in case you missed it we shared about changes coming to the Polar Bear a couple of weeks ago that will be in this update!). Free Update 1.6 will also bring custom audio speakers, habitat cameras, some deep swimming additions, vista points, expanded sandbox settings and search options! Read on to find more details about all of these below:
Bear Updates We've got a few changes to the bears for Update 1.6! We know that the Polar Bear has been a long discussed topic for the PlanZo community, and we've done more research into current holdings of Polar Bears to find a way to make them more viable picks for your Zoo. You can read more about those changes in detail here.
Alongside this, we're also adding Deep Swimming for multiple Bears including the following:
Polar Bear
Grizzly Bear
Formosan Black Bear
Sun Bear
Be sure to research how you can create even better habitats for these wonderful creatures and get them swimming in June.
Custom Audio Speakers Custom Audio for your speakers will arrive in free Update 1.6. You will be able to pick various speakers throughout your zoo and adjust what they play, create the perfect audio-scape for your zoo! We've provided a preset list of Frontier tracks, but you'll also be able to add and select custom tracks and even mark some as favourites to reach them quickly if you know you'll be using them often. When you get your hands on this feature, be sure to experiment with the different types of speaker available to you as there are different types of 'audio feel' that will change how your choice of audio is output accordingly. Are you adding an ambient track for atmosphere, or livening up a guest centric space? See which works for you! The audio formats that will be compatible are:
.ogg
.oga
.flac
.mp3
.wav
.wma
.aac
.m4a
Vista Points The Planet Coaster veterans among you will know this one, we're bringing Vista Points to Planet Zoo! With a Vista Point, you can help guide your guests to recommended locations and directions to view your wonderful habitats and focal points in your zoo! While they will default to the location you point them in, you can also use this to direct your guests to a specific focus as well, such as a piece of scenery you've created. Doing so will leave your guests feeling very appreciative of your efforts and reward them with a small happiness bonus when interacting with it.
You can also set vista points to be looking at habitats which will function differently than when set to scenery. While with scenery they will look directly at the piece you've selected, instead it will provide a boost to the attractiveness of nearby viewing points, and will tell you in it's info panel if it isn't currently near any for the selected habitat. A Vista Point will help guide and direct your guests, however if they find an easier to reach viewing point that is just as good before they get to the one you want them to use, they are likely to stay where they are (once you've got a good view already, who can blame them!). With this great new tool at your disposal, your guests are sure to see the very best that your zoo has to offer.
Timed Scenario Get ready to travel to Central America for our newest free Timed Scenario! This scenario has something a little different planned for you. Take charge of an animal sanctuary where you will receive new animals on a regular schedule in need of your care and attention! Some have even arrived before you, giving you a focus right away. This scenario is all about the animals you save and their welfare, as you'll see reflected in the requirements to complete it. For those who do, there's a Chimpanzee statue waiting for you to claim as your prize.
Habitat Cameras and camera effects A new feature we're adding will help you feel a bit closer to your animals in enclosures, thanks to a new camera asset. To find this, go to Facilities> media devices and education> visual media. These cameras can be placed and used however you like, although one of the best places for them is within a habitat. Once there, you'll be able to view the habitat using the camera itself (just like a webcam in a zoo in real life!). Much like in real life as well, Planconians LOVE to see their favourites from home as well as at the zoo, so you'll be able to gain a small marketing bonus for up to 6 Habitat camera's in your zoo (but they will need to be in range of your habitats for this to apply!).
We're also adding camera effects, ranging from vignettes to various levels of warmth/cold and night vision too. You'll find a bespoke button in the UI for accessing this, and it will also provide access to a camera light too (which is especially great for getting those night vision shots looking just right). For the avid photographers here, these filters will also be maintained when using Nvidia Ansel. We can't wait to see what how your screenshots look with these new tools.
Animal Trading Changes In free Update 1.6, we'll be making a few changes to animal trading. This will include an increase in the storage limit from 50 up to 200, as well as updates in the UI that will give you more information about each animal's trade status. We're also including search options! You will be able to search through your animal storage, and use filters for which parameters you want to see. Are you looking for a specific genetic makeup that you know you've got somewhere? You can search for it! These search parameters will be saved per zoo, but can also be easily reset with the click of a button. Search will be available in the following places:
Animal Management
Animal Market
Animal Storage
Exhibit Market
Exhibit Storage
Staff Management Changes In a previous update we rolled out the staff management changes a little too fast, and so reverted this so we could work on them a little longer but we're happy to be releasing them soon in Update 1.6. These changes will create categories for each type of staff that you can toggle to be collapsed or not (and this will be remembered in each save) as well as the ability to use multiselect on your staff to adjust wages, set work zones and much more. These changes will help those of you with bigger zoo's have a much easier time managing all of your diligent staff.
Continue your Zoo in campaign scenarios Many zookeepers have shared how they would love to continue the zoo's they create in career scenarios, so we've added a small change! Once a player achieves gold in a career scenario, a new fanfare will pop up to inform you that the animal exchange will start to populate with all available animals. This means you can continue to play in your career scenario park that you've built up and love without the set limitations on which species will appear.
Expanded Sandbox Settings Last but not least, we're introducing a whole new host of sandbox options! These options will give you even more control over your sandbox zoo's as well as let you organise which zoo has which options enabled. Sandbox will now be receiving new preset selections for you to either emulate another mode, or save your favourite custom settings. These will be available in Default preset, Creative preset, Challenge preset and Saved Custom preset. The settings you use for each sandbox zoo will be saved to that specific zoo, meaning you can have a different set up for every zoo if you would like to! If you've found your dream sandbox settings however, you can use the Saved Custom preset option to save those and apply them to any other zoo you build as well. So that you can prepare your sandbox zoo's for these new options, check out the list of what we'll be adding below: Social Welfare
Enable Social Groups
Enable Overcrowding
Enable Animal Stress
Enable Animal Fights
Enable Animal Predation and Fear
Habitat Welfare
Enable Water Cleanliness
Enable Animal Defecation
Enable Animals Temperature Needs
Enable Animal Terrain Needs
Enable Animals Plant Needs
Enable Hard Shelter
Enable Food Spoiling
General Welfare
Enable Escapes
Guest Settings
Enable Guests Fleeing
Enable negative effect of facilities on guest happiness
enable Pickpockets
We hope you're looking forward to these new changes! This update will come with other tweaks and bug fixes, which we'll have a full list of patch notes to share with you when we release it. We'll have more to share with you very soon, so keep your eyes peeled!
Temporarily reverting the collapsible staff type headers in the staff management UI as they have introduced a number of issues. The headers will be restored in a future update once all issues are addressed. Apologies for any inconvenience.
Removed blank property tags in the main scenery browser.
Stability
General Crash Fixes.
Hayo Zookeepers!
We hope you've been enjoying getting to know our wonderful new roster of amazing creatures from the Southeast Asia Animal Pack. Thank you all for sharing your feedback with us, as always it helps us make Planet Zoo the best it can be. This update addresses several bug fixes and crash issues that have been reported. Take a look at the Update Notes below:
General Bug Fixes
Fixed not being able to delete or modify a guest spawner and Zoo Entrance after reloading Franchise Save.
Fixed being able to delete zoo entrances and ticket barriers outside the boundaries to gain extra cash.
Fixed the cash and Conservation Credit filters not working in the Animal Market in non-Franchise modes.
Fixed wrong size tags on large and small common water lily.
Fixed Incorrect size symbol for 1m x 1m and 2m x 2m screen panels.
Fixed settings menu closing itself while in Franchise mode.
Fixed an issue with the water tool status not being disabled in Scenario tutorials.
Fixed not being able to place the large herbivore habitat blueprint.
Fixed an issue where the genetics rating filter would sometimes show in Franchise Mode, despite being unsupported.
Added Dhole model and animation tweaks.
Added small ball enrichment tags for the Arctic Wolf.
Added Flexicolour tags that were missing from concrete construction pieces.
Added missing Flexicolour tag to special effect scenery pieces.
Removed incorrect tags from some scenery.
Updated the conservation status of the African Elephant from VU to EN.
Adjusted crowd pull for educational talks.
Added collapsible headers for staff management page.
Stability
General Crash Fixes.
Please continue to share your feedback with us over on the issue tracker.
Thank you all for sharing your feedback since the launch of Update 1.5 and the Southeast Asia Animal Pack. It's been wonderful to see everyone get to know these incredible new creatures! The team has been busy addressing various bugs and issues to make your experience even better, which leads to today's news: Update 1.5.1 is now available.
Take a look at the Update Notes below:
Planet Zoo - 1.5.1 Update Notes This update contains many more bug fixes, updates and some new content.
General Bug Fixes and Improvements
Animals
Fixed a small number of animation issues where the Binturong would become misshapen.
Fixed a dark visual issue on the side of the Binturong nose.
Fixed an issue when animals jump into water where they would teleport to water surface.
Fixed an issue where the female Binturong would not interact with the Tree Forager food enrichment.
Fixed the Dhole tongue being detached from mouth before fight animation begins.
Fixed a small number of animation issues when the Clouded Leopard used the Hammock.
Increased the Gharial deep swimming speed slightly.
Fixed an animation issue where animals can jerk when jumping.
Fixed an issue where animals would rotate in the air while jumping.
Fixed an issue where the Malayan Tapir, Proboscis Monkey and Babirusa could spawn without proper textures.
Scenery
Four new billboard assets were added for more customisability in your zoos:
Screen Panel 1m x 1m (+ a Lit version)
Screen Panel 2m x 2m (+ a Lit version)
Added new Babirusa animal sign for Southeast Asia pack owners.
Fixed the education speaker showing an override texture option.
Game Modes
Sandbox
Fixed an issue where animals were still becoming pregnant if the ageing and birth was disabled in the sandbox settings.
Scenario
Fixed a small number of geometry issues in the following scenario reward statues:
Bornean Orangutan
Giant Panda
Indian Rhinoceros
Japanese Macaque
Lion
Siberian Tiger
Staff
Fixed the Keeper not accessing the Underwater Feeder in certain circumstances.
Fixed an issue when an Animal Talk point gives out a notification saying it is not accessible when it actually is.
UI
Help Topics
Added guest spawner to the help submenu.
Misc
Replaced the old Binturong icons with new updated version.
Added new icons for maturation and conception in timeline.
Fixed Flexicolour palette resetting to red when selecting any shade of pure grey.
Fixed Information boards custom tab having very little space when adding custom media due to the requirement text window below.
Stability
General Crash Fixes.
Performance
General performance tweaks and optimisations.
Please continue to share your feedback with us both on the forums and on the issue tracker, and we can't wait to see more of your creations!
It's time for our next adventure to begin! We're excited to announce that the Southeast Asia Animal Pack and free Update 1.5 have just arrived in Planet Zoo! Update your game now to start playing this fantastic new content!
Update 1.5 is free for everyone and includes brilliant new features that will have you exploring new ways to get the most out of Planet Zoo. In this update, you can expect Custom Billboards, which we announced a couple of weeks ago and we know many of you are looking forward to! Custom Billboards will allow you to upload custom images and video to display around your zoos, meaning you create your own maps, signs and more for your Guests to enjoy!
We are also adding Multiple Zoo Entrances, a highly-requested addition that will allow you to place multiple entrances in every gameplay mode, meaning you'll have complete freedom with the spawn locations. These entrances do not come cheap, but with a number of them, you will be able to increase the efficiency of your zoo and have your Guests arriving at the hotspots in no time.
Another feature we've been really looking forward to you all getting your hands on is the new Water Visual Setting UI. Water volumes are now fully interactable and selectable objects, with their own information panel. Via the water's UI, you'll find some trivia statistics, connection details for what cleaning and temperature facilities are affecting the lake, and, best of all, customisation options! These options will allow you to change the colour of the body of water via flexicolour and change the 'fogging' distance, which will allow you to make it more or less clear in visibility. This was something we've heard a lot of feedback and suggestions on, and we can't wait to see what you do with this new feature.
You can read about what else is arriving in Update 1.5, which also includes a free timed scenario at Goodwin House, Scenario Rewards and the ability to save Franchise Zoos as Sandbox, through this link here.
The Planet Zoo: Southeast Asia Animal Pack is adding eight iconic creatures, including one exhibit and seven habitat animals! Get ready to meet the Clouded Leopard, Sun Bear, Proboscis Monkey, Binturong, Malayan Tapir, Ussuri Dhole, North Sulawesi Babirusa and Giant Malaysian Leaf Insect! These incredible creatures will all arrive with their own requirements, meaning you'll need to visit their UI and the Zoopedia to learn how best to care for them so they thrive in your zoos.
There will also be a new paid timed scenario, that will have you jetting off to Perak, Malaysia to tackle the challenge of bringing a struggling tropical zoo back to life. To revitalise this zoo, you'll need to bring all your determination, creativity and great management skills to overcome the difficult obstacles that lie ahead. We've no doubt you can do it!
The Planet Zoo: Southeast Asia Animal Pack is available to purchase for £7.99 ($9.99, €9.99) on Steam right now. You must have the Planet Zoo base game to download and play this extra content. Update 1.5 is free and is available for all players right now.
We'd like to give a big thank you to our amazing PlanZo Fam for all of the support and feedback you've provided us! We hope you enjoy Update 1.5 and the Planet Zoo: Southeast Asia Animal Pack as much as we've loved creating them for you all. Please keep an eye on our forums and social media channels for all news and announcements, and make sure to tune into our Planet Zoo: Southeast Asia Animal Pack showcase stream at 12PM BST today!
Now get back out there and have some fun!
Planet Zoo - 1.5.0 Update Notes
This update contains many more bug fixes, updates and some new content.
New Content
NEW - Animals
Deep Swimming behaviours have been added to the Gharial. This change is available for free for all users, regardless of DLC ownership. We're looking to add deep swimming to other animals in future updates where suitable.
Two brand new enrichment items are included with the Southeast Asia Animal Pack:
Toy enrichment: Hammock
Food enrichment: Forage Wall
Three free enrichment items have been added to the base game:
Toy enrichments: Tamarind Scratching Tree and Scots Pine Scratching Tree
Food enrichment: Block of Frozen Fish
NEW - Billboards
Billboards have now been added to the game along with three new mounts for attaching billboard to your creations. These are available for free to all players, regardless of DLC ownership
These billboards also have the ability to set advertised destinations, allowing you to encourage guests to visit different habitats, exhibits, shops and facilities around your zoo
New items: Projection Screens (4m, 8m, 16m, 32m, Lit/Unlit), TV Screen (1m, 2m, 4m), Screen Panel 4x4 (Lit/Unlit) and Screen Mount (Ceiling, Wall, Pole)
We have also added the ability to override the images shown on Education and Conservation boards (Educational Content will still need to be set in the UI as usual in order to function correctly)
We are providing images and videos as well as templates for these screens and allowing you to enter your own custom ones by adding them to 'Documents\Frontier Developments\Planet Zoo\UserMedia'
Images must be in either .png, .jpg, .jpeg, .bmp, .tiff or .tga formats
Video must be in the .webm format
NEW - Multiple Zoo Entrances
Added the ability to purchase Guest Spawners in all game modes to give players the ability to improve guest distribution around zoos
Added the ability to turn off guest spawners to prevent guests spawning from a specific location
Guests will still use the closest accessible spawner to leave the zoo regardless of being set to on or off
Added new blueprints with guest spawners and entrance gates for all game modes
African, Classic, East Asian, Indian and New World themed (free)
Aquatic themed (Aquatic Pack)
Arctic themed (Arctic Pack)
Australia themed (Australia Pack)
South American themed (South America Pack)
NEW - Scenario Rewards
Scenarios and Timed Scenarios now reward you with the associated animal pin on the globe as a scenery statue to place in your zoos
Statues come in 4 varieties: Stone, Bronze, Silver and Gold. All of which are individual items in the scenery browser
Unlocking a scenario will award that scenarios statues stone version
Completing a scenario to each medal will award that scenarios statues colour variant
If you have already completed a scenario prior to this update, you will already have unlocked the statues! They will be waiting for you in the scenery browser the next time you load in to a zoo
NEW - Free Timed Scenario
Go back to the beginning, to before Bernie created his first ever zoo, Goodwin House. Take over the renovation of Scholey Manor, the grounds of Bernie's first zoo, and build it into a thriving attraction. See if you can beat Bernie's record for a successful lion breeding program in this new free timed scenario available to all players regardless of DLC ownership.
NEW - Timed Scenarios front end update
Added a panel on the front end to make it easier to jump straight into the timed scenarios menu
This panel is in addition to the old location within the Career menu
NEW - Water Visual Settings
Water volumes are now set up as fully interactable and selectable objects and can have their colour and visibility levels set using flexicolour and the new transparency slider
There are several ways to select a body of water. If there are no other selectable elements under your cursor you can click water in the normal mode or you can use the new selection tool in the terrain water menu
Water visual cleanliness is locked when you customise water, however, actual cleanliness will still change over time and all the usual steps still need to be taken to keep bodies of water, and animals, healthy and disease free.
NEW - Franchise mode improvements
We have switched the Franchise Animal Trading UI from using the webpage to using the same UI as our offline modes to improve UI responsiveness
Multi-Select has been restored to animal storage in a new form. Just like the Animal Management UI, multi-select animals by selecting the checkboxes next to the animals, and individually select by clicking the animal itself
Added ability to open Franchise Zoos as a new Sandbox from "My Zoos" in the front end menu (duplicating the franchise zoo as a sandbox)
NEW - Staff Traversable Area Map
Added a new heat map view that allows players to see all the areas in habitats that staff can reach from the habitat gate
The heat map also highlights objects that keepers need to reach such as feeders and water stations
This new heat map can be found in Habitat Heat Maps under the drop down menu as "Staff traversable area"
General Bug Fixes and Improvements
Animals
General climbing bug fixes
Updated swim height on the juvenile wolf
Fixed sleeping animations on the Jaguar so that the tail no longer clips into the ground
Adjusted the Diamondback terrapin species range on the zoopedia map and description. Updated the animal's temperature range, previous temperatures only took recommended basking temperatures into account; we have adjusted the temperature range to include recommended base temperatures for water and air as well
Adjusted exploration behaviours for Saltwater Crocodile, Gharial, Cuvier's Dwarf Caiman, Polar Bear, King Penguin and Grey Seal slightly. These animals will now tend to stay closer to bodies of water in their enclosure while not swimming
The Pronghorn's biome suitability was expanded to include Taiga on both the Habitat Education Board and Zoopedia, which brings it more in line with its natural habitat
Fixed an issue where the Cuvier's Dwarf Caiman did not sleep in the water. It can now choose to sleep while swimming, as all the other crocodiles do
Fixed an issue where an animal that dies while boxed cannot be removed from zoo
Made adjustments to upper/lower temperature limits where necessary to fit into native biomes for:
Dingo
Koala
Kangaroo
Grey Seal
Caiman
Fixed an issue where various animals from grassland, rain forest and desert biomes were not able to cope with the upper/lower temperatures in zoos located in their native biomes.
Scenery
Added flexicolour to water VFX
Special Effect Fountain Jet Large
Special Effect Fountain Jet Medium
Special Effect Fountain Jet Small
Special Effect Underwater Bubbles Large
Special Effect Underwater Bubbles Medium
Special Effect Underwater Bubbles Small
Special Effect Water Jet Large
Special Effect Water Jet Medium
Special Effect Water Jet Small
Special Effect Water Jet Splash Large
Special Effect Water Jet Splash Medium
Special Effect Water Jet Splash Small
Special Effect Water Rapids Foam
Special Effect Water Rapids Splash
Special Effect Waterfall Bottom 10m
Special Effect Waterfall Bottom 5m
Special Effect Waterfall Mid Section 10m
Special Effect Waterfall Mid Section 5m
Special Effect Waterfall Top 10m
Special Effect Waterfall Top 5m
Waterfall Cliff Formation 4m x 4m x 4m
Waterfall Cliff Formation 4m x 8m x 4m
Waterfall Cliff Formation 8m x 4m x 4m
Added continent tags to all rock assets. It should now be easier to swap between plant and rock menus in the nature browser as you will no longer need to remove continent filters for rocks to show up
Adjusted the bounding box physics for the Mech-A-Roo to more closely match where the asset sits to allow more accurate placement
Added missing Flexicolour tag added to several Concrete Wall and Indian Pillar assets
Improved and tightened the bounding boxes for 2D Font Boogaloo assets for more accurate selection
Fixed the Indian Street Light 01 & New World Decorative Lights Bracket so they wouldn't add to the power cost, as they do not produce light
Game Modes
Sandbox
Added toggle option to enable/disable litter in sandbox mode under gameplay settings. Disabling will stop guests throwing litter and also remove all current litter
Scenario
Updated completion times for Cophaga Park (Timed Scenario) in order to better balance the difficulty of the scenario
Staff
Fixed staff flickering if you try to place them while the camera's moving
Toilets are now cleaned on a schedule, can't be vandalised, and no longer need repairing by mechanics
Fixed Caretaker taking too long when cleaning toilets
Fixed Keeper's vacuum playing strange animations
Fixed an issue where binding any controls to the Y key would not work
Zoo Construction
Fixed an issue where connecting a barrier wall to a post with curved barriers on, would tell you the barrier is too long to place, even though it is below the 20m limit since it has snapped to being a straight line.
Fixed custom edited names for Trade Centres not being retained over a save and load, on reload building would switch name back to "Animal Trade Centre"
UI
Main Browser
Conservation boards, habitat info boards, exhibit info boards, education speakers and the animal talk point now have an "Educational" tag by which you can filter the 'Media Devices and Education' facilities browser
Info panels
Animals
Exhibit animal info pop-ups now remember which tab was last open, and remembering tabs is now consistent across habitat/exhibit animals
Scenery
Fixed Titan Arum appearing as an Umbrella Thorn Acacia in info panels, and using the same stats
Facilities
Added a status message on renewable power sources to say when they are not working because they are in shelter
Water
Updated references of "Lakes" to "Bodies of water" to unify our terminology
Habitat
Keeper huts in the 'Maintenance' section now correctly display how often the hut has been used to collect food in the past year
Fix "Habitats served in the last year" stat on keeper hut, also adding "exhibit served" data similar to "habitats served"
"Habitats have become merged and invalid" and "A habitat has become invalid" notification are now sent when they happen rather than up to 30s later
Help Topics
In-game help articles can be accessed with F1 and have been updated with the following topics:
New topics for Water Customisation and Billboards have been added to the 'Basics' and 'Build a Zoo' sections, respectively.
The following topics have been updated to include information about the features added in free update 1.5.0: Game Modes, Water Cleanliness, Zoo Entrances, and Education Items.
Misc
Selecting the continent and biome buttons in the animal info popup environment tab will now pull up the scenery browser, filtered to show plants from those categories.
Pressing the esc key can now also close the weather and time pop up UI if it's open, it will be affected after the settings menu and heatmaps in terms of priority
Expanded Indonesian animal name language List
Stability
General Fixes
Performance
Fixed an issue where having every animal placed in your zoo would result in blurry textures on high end graphic cards
General performance tweaks and optimisations
Known Issues
Babirusa sign is missing from the SouthEast Asia Animal Pack and will be added in the next update release
When animals are traded in the Franchise market, they will sometimes arrive in the buyer's storage appearing as currently up for auction, despite not actually being for sale. This will be fixed in the next update release. In the mean time, selecting 'Cancel' will fix the issue and show the expected options for the animal
So far on our journey with Planet Zoo, we had the chance to explore grand regions across the globe. We've had some incredible adventures together visiting different continents and experiencing new landscapes, all while getting to meet a wide range of wildlife. We've been scouting out our next destination, looking for more glorious animals to meet and learn more about, and it's time we announce where we are off to next.
But before we get to that, we have something else to share with you! Thanks to your feedback, we've been exploring ways to bring even more animals to life in your zoos, and so we are delighted to share with you all our very first Animal Pack DLC. This pack differs from existing DLC, in that it focuses mainly on giving you many more creatures to care for, as well as a timed scenario for you to get to know them better in as well.
With that in mind; we are thrilled to announce the Planet Zoo: Southeast Asia Animal Pack, which will arrive alongside free Update 1.5 on 30 March, 2021!
The Planet Zoo: Southeast Asia Animal Pack will introduce you to eight spectacular, community-favourites, including one exhibit and seven habitat animals that will make for stunning additions to your zoos. We can't wait for you to meet the magnificent Clouded Leopard; unique Sun Bear; mischievous Proboscis Monkey; fascinating Binturong; marvelous Malayan Tapir; adventurous Ussuri Dhole; wonderful North Sulawesi Babirusa; and the intriguing Giant Malaysian Leaf Insect!
As you have come to expect, each of these animals come with their own requirements for them to live a long, healthy and happy life, so you'll need to be prepared to take on these new challenges. The Zoopedia will have everything you need to know to ensure you look after them correctly. We cannot wait to see all the creative habitats you'll build for your new arrivals, all while suiting your desired aesthetic!
The Planet Zoo: Southeast Asia Animal Pack will also include a brand new timed scenario! Get ready to travel to Perak, Malaysia, to see if you've got what it takes to take charge of a struggling zoo set in a tropical rainforest. This scenario will put all the skills you've learned to the test, to take it from a difficult challenge to a roaring success.
The Planet Zoo: Southeast Asia Animal Pack will be available to purchase for £7.99 ($9.99, €9.99) on Steam from 30 March. While you wait, you can wishlist it on Steam to be notified of when you can purchase and jump in. Please note you will need to have the Planet Zoo base game in order to download and play this additional content.
We're very excited to bring you this new type of DLC, and we can't wait to see how you welcome these incredible creatures into your zoos. Keep an eye on our forums and social channels for all upcoming news and announcements! As always, we'd like to say a big thank you to all our PlanZo Fam for your wonderful support!