Kingdom Two Crowns - manualmartin
Dear Monarchs!

We’d like to thank everyone that eagerly built their kingdoms spanning across many lands, each filled with secrets to be discovered. As your kingdoms expanded for each passing day, the seasons were passing as well. Eventually winter comes, which can be very harsh if your coffers are empty, making you hunker down behind safety of the walls as the Greed descend upon your Kingdom to pillage during the night. In the previous game Kingdom: New Lands, the intention was to escape the land with winter being the end state. In Kingdom Two Crowns however you must persevere through winter to spring and end the Greed. However, there is good news, the citizens have discovered new ways to be more active during winter allowing for more options to continue your plight against the Greed. Read below for more details:

  • Hunting during winter: While the smaller animals go into winter hibernation, there’s other animals that suddenly appear as the snow starts falling on the ground. But beware that you must first find this menacing animal deep in the forest, and once confronted it’s much tougher than the regular small game that roamed outside the walls of your kingdom during spring, summer and autumn.



  • Foraging during winter: Since the farms can’t harvest during winter, the Farmers have discovered foraging to bring in a bit of extra income. It’s not much but every bit helps.



  • Shinobi: Who says being a stealth warrior at night is all we’re good for?! During long nights of waiting in ambush the Shinobi came up with a brilliant way to pass time during the day instead of just sleeping.



  • Introducing the Gem Chest: Those gems sure are a heavy burden to carry around while you explore for valuable upgrades to use gems on. Now you can lighten your purse and store the gems in a stone chest. This appears by the Wharf once you’ve upgraded your Kingdom to a Stone Castle. Storing gems is a costly business, so it won’t be free for the Monarch to offload those precious gems.



  • Other updates: In addition to the above there’s also fixes and changes such as an upgrade to the Stable to make switch Steeds more affordable, improving appearance of shops on the edge of your kingdom walls as you expand, and optimisation of save data compression, to mention a few. We have also included Brazilian-Portuguese as a language option and improved the Russian text.

SteamOS (Linux)
Kingdom Two Crowns is coming soon to Linux. For eager monarchs, there’s a beta branch that can be tested on Steam. Please provide us with feedback and reports bugs by using this form.

What holds the future for Kingdom Two Crowns?
In the immediate future there will be more quality of life updates like this Winter update. We promised new locations similar to the Japanese setting in Shogun. These will be coming later down the road and all we can say is that it will be worth the wait! But before venturing into completely new lands, there will be an update with Challenge Islands. These offer an alternative experience to the campaign with a tougher roguelike gameplay and custom rules. More on that later. Now venture forth and overthrow the Greed!
Kingdom Two Crowns - manualmartin
Sorry that we've been quiet. The Kingdom Two Crowns Winter update is coming later this week with new things to discover in everyone's favorite season in Kingdom, winter!

Today we want to introduce you to the latest entry to the award-winning Kingdom franchise - Kingdom V:R! Become a virtual reality monarch in the definitive 2D side-scrolling VR experience. Combining the gameplay you know (and love), with the immersion of Virtual Reality. We've put a lot of work into battling the motion sickness from riding the Great Stag! Coming to any VR headset in 2021. Price depending on current cryptocurrency exchange rate.




Build (in VR)


Defend (in VR)


Explore (in VR)

Kingdom Two Crowns - Kingdom

Here is the change log for Patch 1.0.3 (r6673) ONLY AVAILABLE ON THE PUBLIC TEST BRANCH:

Features:
  • Added hunting during winter, not all animals hibernate.
  • Winter is tough, time to forage for survival.
  • Added a day time hobby for the Shinobi.
  • Opening every chest, regardless of your coin purses capacity, is sooooo tempting. We designed it that way after all, maybe too well. But that’s okay, we added a shady character who can take the gems off your hands, if you manage to find it.  
  • Adicionar o português brasileiro nas opções de idioma.

Fixes:
  • Forge now spawns correctly.
  • Added failsafe for rogue hermits which would cause it to become impossible to travel away from islands as the game was waiting for a hermit who never spawned to board the boat.
  • Improved Russian language option.
  • Fixed several Client purchasing sync issues (Squires, Forge and Bomb).
  • Fixed several sync issues around island transitions.
  • Fixed a few Multiplayer sound issues.
  • Added save data compression.
  • Improved appearance of shops on the edge of your kingdom walls as you expand.
  • Fixed a number of graphical biome issues.
  • Fixed an issue with the Horn Hermit tower in online sessions.

Balance:
  • Switching steeds in the stable is now more about strategic choices.

How to Access the Public Test Branch:
  1. Right Click Kingdom Two Crowns in your Steam library.
  2. Go to properties.
  3. Go to the “BETAS” tab.
  4. Select “public-test” in the drop-down menu.
  5. Restart steam.

IN ORDER TO EXPERIENCE BALANCE CHANGES YOU WILL NEED TO START A NEW CAMPAIGN.
Kingdom Two Crowns - Kingdom


Greetings Monarchs!

This is a long-awaited patch! We hoped we would be able to push this patch live earlier, but we decided to wait and get all the important bug fixes in before releasing. We plan to patch Kingdom Two Crowns more regularly in the coming weeks. We really hope you will enjoy this patch.

Features:
  • Added Wharf Bell to the boat docks which allows the player to manually call citizens to the boat. Removing the feature that citizens are called to the boat as soon as it’s put in the water.
  • Changed the notification of the crown stealer spawn.

Balance:
  • Lowered the coin price of the ninja.
  • Doubled the amount of hits the ninja can take.
  • Doubled the amount of attacks pikemen can do.
  • Adjusted speed of crown stealer so that they now stay with the pack of greed instead of running ahead.

Fixes:
  • Fixed issues with achievements “There is No Greater Ruler Than Thou”, “Their Saviour” and “Never Gives Up”.
  • Fixed an instance where the game could not save the progress properly thereby displaying an error prompt. Issue should now be fixed, and error prompt should no longer be displayed.
  • Fixed an issue where the host player could get a soft lock when toggling “Joinable state” to off while a client player was connecting.
  • Fixed so player no longer can get stuck in opening point of game if enabling online joining if there is no internet connection.
  • “Beggars” should now spawn properly even in long sessions.
  • Workers and archers should now perform assigned tasks properly even in long sessions.
  • Hermits will now properly board the boat if they are purchased just before the monarch boards the boat.
  • Forge now spawns as designed.
  • Crown status in multiplayer sessions will now persists across islands.
  • Tools such as the scythes should no longer bounce around for client players.
  • Fix for Shogun Kirin mount turning into unicorn mount when switching islands.
  • Client player should no longer get stuck in loading screen if accepting an invite from a host player which are in the tutorial.
  • Thickets should now spawn properly.
  • Fixed so that in-game music does not play over credits music when viewing credits.

Once again, we would like to say thank you to all the monarchs who have helped us track and identify these bugs.

As always, if you run in to any pesky issues, you can always reach out to us via our Raw Fury Helpdesk
Kingdom Two Crowns - Cinder
Here is the change log for hotfix patch r6236 ONLY AVAILABLE ON THE PUBLIC BETA TEST BRANCH:

Fixes:
  • Fixed issues with achievements “There is No Greater Ruler Than Thou”, “Their Saviour” and “Never Gives Up”.
  • Fixed an instance where the game could not save the progress properly thereby displaying an error prompt. Issue should now be fixed, and error prompt should no longer be displayed.
  • Fixed an issue where the host player could get a soft lock when toggling “Joinable state” to off while a client player was connecting.
  • Fixed so player no longer can get stuck in opening point of game if enabling online joining if there is no internet connection.
  • Fixed another case of corrupted save data.
  • Potential fix for “beggars” not spawning in long lasting game sessions.
  • Potential fix for workers and archers not performing assigned tasks.
  • Hermits will now properly board the boat if they are purchased just before the monarch boards the boat.
  • Forge should now appear as designed.
  • Crown status in multiplayer sessions will now persists across islands.
  • Tools such as the scythes should no longer bounce around for client players.
  • Fix for Kirin mount turning into unicorn mount when switching islands.
  • Client player should no longer get stuck in loading screen if accepting an invite from a host player which are in the tutorial.
  • Thickets should now spawn properly.

Balance:
  • Lowered the coin price of the ninja.
  • Doubled the amount of hits ninja can take.
  • Doubled the attacks pikemen can use.
  • Adjusted speed of crown stealer so that they now stay with the pack of greed instead of running ahead.

Features:
  • Added Wharf Bell to the boat docks which allows the player to manually call citizens to the boat. Removing the feature that citizens are called to the boat as soon as it’s put in the water.
  • Changed the notification of the crown stealer spawn.

How to Access The Public Test Beta Branch:
  1. Right Click Kingdom Two Crowns in your Steam library.
  2. Go to properties.
  3. Go to the "BETAS" tab.
  4. Select "public-test" in the drop down menu.

IN ORDER TO EXPERIENCE BALANCE CHANGES YOU WILL NEED TO START A NEW CAMPAIGN

Known issues in this BETA patch that will be corrected before it is pushed to the LIVE branch:
  • Players are able to repeatedly purchase the bomb after destroying the cave.
  • Under certain conditions, winter doesn't end until the player loses their crown.
Kingdom Two Crowns - Cinder
Hello, Monarchs!

We are pleased to announce that Hotfix Patch 1.0.1 is now LIVE! Please be aware that we know there are still issues that have not been addressed in this patch. We wanted to fix as many critical issues as possible prior to the holiday season, when things will start moving a bit slower. Thank you for your patience as we continue to improve your Kingdom experience. We would also like to thank everyone who has been submitting bug reports and sending in suggestions for what they would like to see in Kingdom Two Crowns.

Hotfix Patch Notes:

Fixes:
  • Fixed an issue where an infinite loading screen could occur if the connection failed when attempting to join a Steam friend
  • Fixed an issue involving the Stables and multiplayer games (aka Steed Save Corruption) - this will also patch affected save data, so you shouldn't need to restart your campaign
  • Added a fix for corrupted, almost empty save data, that was sometimes caused by having a connection attempt fail with very particular timing
  • Fixed an issue that caused pikemen to fish double money when in an online game
  • Fixed an issue that caused the bow and hammer shops to be unusable by the client, if they joined after the scythe shop had been placed
  • Fixed that hermits would wander outside of the kingdom, searching for a place to stand, to their eventual demise
  • Fixed that workers would also wander outside of the walls during greed attacks
  • Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement
  • Fixed an issue where swapping steeds spawned by the Stables repeatedly in an online game could cause ridden steeds to move independently
  • Fixed an issue with having hermits as passengers when a remote client pays to embark on the boat

Balance:
  • Buffed the ninja, and reduced the hire cost
  • Reduced a few steeds' ride costs (Bear, Stamina Horse, Unicorn/Kirin, Lizard and Warhorse)

Features:
  • Added a way for players to manually dismount their hermit passengers (flip back and forth rapidly to expel unwanted hermits)
  • Updated the credits

We are still working hard on fixing critical issues like:
  • Knights not attacking portals if player arrived in an intact boat
  • Blacksmith/Catapult shop not appearing
  • Items rotating when purchased by clients
  • Difficulty to find co-op controls
  • Bread from the bakery disappearing

Please note that you will need to start a new campaign for the game to properly generate the balance changes into your Kingdom. In order to do that follow these steps:
  • Allow your current game to load
  • Open the menu
  • Select "Campaign"
  • Select a blank campaign save
  • Enjoy the changes!

Once again, we would like to say thank you to all the monarchs who have helped us track and identify these bugs. We will continue to work diligently on Kingdom Two Crowns and the big 2019 QoL patch. Happy Holidays!
Kingdom Two Crowns - Antipode51
X-post from the Community Forums; to participate in the original discussion, see the original thread here.

Hi Monarchs!

We wanted to share some of the things we collected from your feedback so far that we will try our best to get in the first big update. This is planned to release early next year (2019). Even if some don't make the first Update we will get them in at some point. We have two big free content updates planned for 2019 and one more big QoL in 2019.

From your feedback
  • Improve Winter experience
  • Improve Hermit behavior
  • Improve Ninja's value
  • Make switching Steeds less costly
  • Increase Pikemen health i.e. how many successful attacks they can perform before spear breaks)
  • Add a way to recover lost gems
  • Improve initiating Coop splitscreen experience
  • Improve outer wall units shop location i.e. shops move outward with expansion of walls.

We will continue to add to this list, once we've reached our bandwidth we'll add more to the next big update.

Already in Planning and very likely to make it into the QoL #01 Update
  • Introduce the Challenge Islands
  • Add SteamOS (Linux) Support
  • Add Original Ruler DLC for all owners of Kingdom: Classic and Kingdom: New Lands
  • Fix Knights/Samurai going on the boat instead of attacking the portal.

FYI - critical issues like corrupted saves will be treated as high priority and planned to be patched as quickly as possible.
Kingdom Two Crowns - Antipode51
Legends tell of a group of isles ripe with hidden treasure, mysterious artifacts from a long ago civilization, and the abundant resources necessary to foster a burgeoning Kingdom. Venture forth, fortify your domain, and endeavor to tame these strange lands for who knows what lurks in the dark neighboring forests beyond your borders…

Welcome to Kingdom Two Crowns, the most ambitious entry in our celebrated Kingdom series which has been enjoyed by over 3 million monarchs. A brand new campaign mode, exclusive mounts and NPCs, and an entirely new feudal Japan-themed setting with its own unique NPCs and strategies are just a taste of what this latest installment has to offer. And for the first time, you can play Kingdom alongside a friend as we introduce co-op to the experience.

https://youtu.be/GnqjjY38anQ

Kingdom was the first game we ever published, a simultaneously wonderful and terrifying experiment as we ventured into indie publishing for the first time, and being able to continue building upon that inaugural success years later has been a dream. We hope that you’ll see the careful crafting and diligence we’ve put into Kingdom Two Crowns, it has a special place in our hearts and our hope is that it finds a little corner of your own.

Kingdom Two Crowns - manualmartin
Kingdom Two Crowns is coming on December 11. This video takes a deeper look into the game. Game Director Gordon Van Dyke explains the many changes such as the brand-new campaign mode and inspiration to the drop-in/out co-op.

https://www.youtube.com/watch?v=8fRGBlt7Fik
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