The spooks have been contained and everything has been restored to normal! You can still experience the intense horror on the halloween beta branch for a few days, though.
Version Spook
Hey there, the facility has encountered a containment breach and it's now full of spooky SCPs! Watch your back, or you might get scared.
Changes:
Spooky changes to the appearances of some human classes
We've just published a small update that allows you to play in tournaments hosted through Twitch, with special broadcasting happening during TwitchCon! - https://www.twitch.tv/twitchdev
This update does not contain many new gameplay features, but we are still hard at work on the MEGAPATCH( ͡° ͜ʖ ͡°)™ - our biggest update to date! The MEGAPATCH( ͡° ͜ʖ ͡°)™ will feature a rework of the entire Surface Zone, the addition SCP-079, and many new gameplay mechanics. Take a look at these sneak peeks of the upcoming changes!
Hey! We are introducing a new update, which is mainly focused on the optimization and bugfixing, because the Community was asking for it recently.
In addition, this is a version that will help you in waiting for something huge that we are currently working on. Most of the features are focused on making the game more playable.
This version is already available on the public beta branch. There's a common glitch which only occurs if there are many players on the server - that's why we need you in order to fix it. Unfortunately, there's only a Windows compilation available to download.
Changes:
-Interface Rework! - New inventory, healthbar, in-game menu and player list!
-Support for more aspect ratios! Including 21:9 and 5:4!
-Elevator buttons! Nothing important but.. it's still something! It looks better and shows the current status of the elevator.
-Remote Admin improvements - the tool for server owners; some bug fixes and other improvements. For example: added some visual improvements, added "Enter" key functionality, added large data printer (using QR code), further details in "player info" command, teleportation commands, intercom events, server-wide mutes or intercom mutes.
-Changed grenades mechanics - now you can break more doors, even if you don't have a proper keycard.
-Security improvements - footsteps & fall damage were moved to the server-side code, which means it is no longer possible to make cheats related to these features. We also made a simple fly-hack anti-cheat.
-Overall server logging improvements.
-Added an option to hide global badges by default on your server.
-Fixed a glitch that made glass & blood invisible.
-Overall C.A.S.S.I.E. improvements - changed some effects and expanded the word base.
-Added more breakable windows and doors.
-Performance improvements - we adjusted some default settings, in my case I got about 30% more frames per second.
CASSIE improvements - a lot of people were complaining about the pronunciation of the numbers (for instance: tree instead of three). Well, you weren’t wrong. In Secret Lab we were trying to utilize phonetic numbers for the sake of continuity
A new update is coming! Release can be expected after final security & bug-fixing tests are finished. Everything related to this will be announced on our Discord server: https://discord.gg/scpsl
We’re all aware that recent updates have been releasing slower than usual, and we understand some of the frustration that likely stems from that. We have some huge plans in the works for our next major update, but unfortunately, we can’t share any information about that just yet.
As for the coming update, however…
Improvements:
New PA Announcements - removed the Containment Breach' MTF-NTF announcements and replaced them with a new and improved ‘PA’ system, titled CASSIE (Central Autonomic Service System for Internal Emergencies).
CASSIE will announce the specific division that spawns (ex. Foxtrot-12, Echo-07) and will detect the number of currently alive and/or uncontained SCPs within the facility. CASSIE also announces the death of any SCP (ex. "SCP One Zero Six contained successfully. Containment unit: Quebec-19")
Audio Ducking - the previous announcements were substantially loud, and often drowned out any other sounds in the game. This update introduces some well needed ‘audio ducking’, of which simply quietens other sounds that would otherwise be overwhelmed by a larger source. Thanks to that, overall volume and balance should be far better.
Laser Adjustment – The Laser attachment has been slightly modified to be far more convenient amidst other attachments. Lasers are now also less noticeable to other players.
Corrected Elevator Teleportation - Self-Explanatory - you can now throw a grenade (or any other item) inside the elevator, and it will teleport correctly with the rest of the players, as opposed to it disappearing outright.
SCP-914 Refreshes Item Durability/Usage - You can now recharge the radios, MicroHID and reload your guns at no cost. Just refine them on any of the ‘fine’ settings within SCP-914.
Breakable Glass! – You can now access the greenhouse in LCZ and break glass in SCP-372’s containment chamber. Because realism!
SCP-173 & SCP-096 Improvements – Following our findings in our recent game survey, we found that the community felt strongly that these SCPs were the weakest. We've adjusted some parameters, and hopefully made them somewhat more formidable amidst their stronger counterparts.
Texture Settings – You can now limit the resolution of in-game textures, which can improve performance on low-end PCs significantly.
Reworked the MTF-E11-SR Visuals - added more attachments (gyroscopic stabilizer, sniper barrel) as well a far better model with high quality textures. Weapon stats are the same for the most part. The new model is based on the HK416 / HK417.
A new patch is now available on the public beta branch! The public release will occur in about 20 hours! The following list may look quite short, but the changes are definitely noticeable in the game!
Visual Improvements:
Changed the 'Color Space' from 'Gamma' to 'Linear' - in a brief - transition between colors in the game is now a way better.
A new bloom effect - just take a look on the screenshot!
Changed the post-processing settings.
Brought back the Warhead red lights.
----------------
We also fixed some common bugs and added other minor changes.
The official release of this update will be announced on our Discord server. This update is not compatible with the Version 7.1.0