Half-Life - contact@rockpapershotgun.com (Natalie Clayton)

It feels like only yesterday that Half-Life remake Black Mesa was a joke. The highest-profile vaporware of the Source modding community. That thing had been milling around since 2005. Nobody thought it would ever actually come out. I remember feeling properly shook when eventually did in 2012, seven years later.

Except, it wasn’t exactly done. Crowbar Collective have been trying to figure out Xen, Half-Life’s notorious last chapter, for almost as long as the Earth bits were in development. With today’s Gonarch chapter entering public beta, it got a little bit closer to completion.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

The long-delayed Xen chapters of Black Mesa – Crowbar Collective’s remake of the original Half-Life – feel tantalisingly close now. In a Steam blog post yesterday, the devs warn that “If you want the polished, complete Xen experience, you should wait. It won t be long!”, but if you’re ready for your first taste of their re-imagined alien world, you can try it now. The first three (of nineteen) maps are available to play as an opt-in beta, with the intent of testing how badly PCs buckle under the extensive changes they’ve made under the hood. Below, some thoughts on the new Xen.

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Half-Life - contact@rockpapershotgun.com (RPS)

I say watch because this week’s podcast takes place in a real room in front of a real audience (don t worry, there s an audio version too). At Rezzed in London this month, we thought it d be fun to re-enact three of the most memorable scenes of PC gaming, exactly as you remember them. So strap on your eye-wideners and prepare for some wonderful acting. Including a 100% faithful adaptation of the most notorious moment in any Final Fantasy game: the death of… Aerosmith?

Alice! Alice, what have you done to these scripts!?

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

A calamitous crossing of worlds has occurred in Two Point Hospital, the spiritual successor to Bullfrog’s Theme Hospital, with Half-Life headcrabs glomping onto heads and all manner of decorative doodads from Sega PC games scattering around hospitals. If you’ve not yet played the wacky hospital management sim, hey, you’re invited to try the whole thing for free this weekend on Steam. The trial weekend has just started, so hop to it. Well, don’t hop if you’re suffering from Hurty Leg, Premature Mummification, Night Fever, Lazy Bones, or Mucky Feet, in which case the doctor will see you now.

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Half-Life - contact@rockpapershotgun.com (John Walker)

Goodness me, happy birthday Half-Life! 20 years old today. But are you still as fresh as the day you were born? I’ve been re-playing the game for the first time in many years to find out. And crikey, it’s a bit good.

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

To celebrate Half-Life‘s twentieth birthday today [more on that later today -continuity ed.], the Black Mesa gang have made a new trailer showing progress on their commercial Half-Life fan remake’s final chapters, the alien world of Xen. They also say that they’re now planning to add the Xen chapter in 2019, some time from March to the end of June, so that’s three-ish years after the early access debut of its terrestrial chapters. I am pleased with how alive parts look.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

The latest Half-Life mod to resurface, repacked and polished on Steam is Halfquake Trilogy – defining ‘masocore’ well before I Wanna Be The Guy made it a genre. Halfquake is a trilogy of surreal and cruel puzzle-centric mods by Philipp “Muddasheep” Lehner and they’re some of the most interesting maps produced for the original Half-Life. Featuring striking, abstract environments, genuinely clever puzzles, some very stupid ones and enough deathtraps to wear the ink off your quicksave key. They’re worth playing, if just to test the water and your tolerance for pain.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

While Black Mesa may be rebuilding Half-Life‘s world on a slightly more modern foundation, modder James “MrGnang” Cockburn reckons there’s some life in Valve’s old GoldSrc engine yet. Half-Life: Echoes is an impressive mod released last Friday, putting the player in the shoes of a scientist elsewhere in the Black Mesa facility when everything goes to hell. Cue the usual running, gunning, fighting soldiers and weird aliens, all while marvelling at some genuinely impressive architecture that I just hadn’t thought possible. Just be warned – this one pulls no punches.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

Xen

Sometimes, things just take time. When an amateur team remake an FPS classic up to AAA standards in a modern engine in their spare time? Yeah, that’ll take a while, but the patience seems to be paying off for fans of Black Mesa. While so so far the ambitious (and Valve-endorsed) Half-Life remake has mostly adhered to the structure of the original, developers Crowbar Collective reckon that they can do better with Xen. While the core concepts and story beats are still present, everything else is being re-designed from the ground up. It’s looking lovely, and nearing completion.

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May 21, 2018
Half-Life - contact@rockpapershotgun.com (RPS)

The best shooters endure. While the state of the art moves on in other genres and leaves old designs in the dust, it’s as fun to fire a well-made shotgun from an early 90s FPS as from one released today. For that reason, this list runs the gamut from genre classics to those released in the last year. There’s bound to be something for you inside.

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