We have released an update to the beta for both games, fixes include: <ul><li>Fixed crash when spectating players <li>Fixed config files being written to the wrong folder, they are now always saved to the directory of the mod you are running. For Half-Life 1 this is "valve" and for Counter-Strike 1.6 this is "cstrike". You may lose some settings from this transition if you changed your configuration in the last couple of days <li>Don't unpause the game when dismissing the Steam overlay if the game was already paused <li>Allow mouse sensitivity to go down to 0.2 (from the previous floor of 1.0) <li>Fix say and say_team commands using wrong characters on non-US keyboard layouts </ul>
We have released an update to the beta for both games, fixes include:
Fixed crash when spectating players
Fixed config files being written to the wrong folder, they are now always saved to the directory of the mod you are running. For Half-Life 1 this is "valve" and for Counter-Strike 1.6 this is "cstrike". You may lose some settings from this transition if you changed your configuration in the last couple of days
Don't unpause the game when dismissing the Steam overlay if the game was already paused
Allow mouse sensitivity to go down to 0.2 (from the previous floor of 1.0)
Fix say and say_team commands using wrong characters on non-US keyboard layouts
We have released an update to the beta for both games, fixes include: <ul><li>Fixed alt-tab not working correctly, the game window is no longer forced on top <li>Added "cl_mousegrab" cvar, if set to 0 then the game will not grab the mouse. This may be needed to enable alt-tab with some Linux window managers. You can also add "-nomousegrab" to your command line to disable mouse grabbing. <li>Fixed error on launch loading mss32.dll under Windows <li>Fixed hang on startup causing a black screen to display on OS X and Linux <li>Update Server Browser display to match behavior of Source engine products </ul>
We have released an update to the beta for both games, fixes include:
Fixed alt-tab not working correctly, the game window is no longer forced on top
Added "cl_mousegrab" cvar, if set to 0 then the game will not grab the mouse. This may be needed to enable alt-tab with some Linux window managers. You can also add "-nomousegrab" to your command line to disable mouse grabbing.
Fixed error on launch loading mss32.dll under Windows
Fixed hang on startup causing a black screen to display on OS X and Linux
Update Server Browser display to match behavior of Source engine products
We have released an update to the beta for both games, fixes include: <ul><li>Fixed keyboard options dialog showing incorrect key names on non-QWERTY keyboards <li>Fixed crash when typing in certain unicode characters <li>Fixed voice chat sometimes not transmitting properly <li>Allowed the toggleconsole command to be properly rebound </ul>
We have released an update for both games, fixes include: <ul><li>Added option to disable use of HD model packs in Video tab of options dialog <li>Fixed mp_fadetoblack not applying after a flashbang is thrown (Counter-Strike) <li>Fixed fullscreen software mode rendering incorrectly <li>Added cl_min_t and cl_min_ct convar to let you control the model used when cl_minmodels is set, the value of the cvar is the model index to use (Counter-Strike) </ul>
Added cl_min_t and cl_min_ct convar to let you control the model used when cl_minmodels is set, the value of the cvar is the model index to use (Counter-Strike)
We have released an update for both games, fixes include: <ul><li>Fixed fans not rotating after being in a level for more than a few minutes <li>Added "-nofbo" command line option to let you disable using the new method for rendering <li>Added "-nomsaa" to let you disable MSAA effects being applied to the games output, setting "-nofbo" also implies "-nomsaa". <li>Fixed not doing the HTTP fast download path if you canceled a download and then reconnected to the same server <li>Fixed drowning damage being applied after respawn in some cases <li>Fixed malicious clients being able to upload certain new files to servers <li>Fixed some scripts sounds not playing </ul>